Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
@Sovietishcat Made an edit to my Italian AA. Not sure why they were in Poland. Must’ve been a mis-click. Edited them to WU. Edit back if you do not approve. I had to take a shot at the Russian bomber sitting there all lonely. I am surprised you moved your US navy into the med. I was sure you were gonna setup for London next turn. Also kicking myself for landing the marine in Africa. I told myself not to get greedy Africa will be there land everybody in Madagascar. Oh well! Nice Defensive move!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry moved from Samara to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery and 7 infantry moved from Russia to Bryansk
2 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
4 infantry moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Eastern Poland
18 armour moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 armour moved from Belarus to Novgorod
3 artilleries and 14 infantry moved from Belarus to Novgorod
3 artilleries moved from Belarus to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries and 17 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 3 artilleries and 17 infantry in Novgorod, round 2 : 6/21 hits, 4,83 expected hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Bryansk
Russians attack with 21 armour, 4 artilleries, 11 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 21 armour, 4 artilleries, 11 infantry and 1 mech_infantry in Bryansk, round 2 : 21/37 hits, 14,50 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 21 armour, 4 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 : 3/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Baltic States to Rostov
1 fighter moved from Baltic States to Russia
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Samara to Russia
1 mech_infantry moved from Bryansk to Rostov
2 aaGuns and 11 infantry moved from Amur to Buryatia
2 fighters moved from Eastern Poland to Rostov
1 fighter moved from Eastern Poland to Russia
1 mech_infantry moved from Belarus to Rostov
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
1 armour, 2 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1,50
Italians : -0,33
Russians : 8,83
Japanese : -0,67
@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat Made an edit to my Italian AA. Not sure why they were in Poland. Must’ve been a mis-click. Edited them to WU. Edit back if you do not approve. I had to take a shot at the Russian bomber sitting there all lonely. I am surprised you moved your US navy into the med. I was sure you were gonna setup for London next turn. Also kicking myself for landing the marine in Africa. I told myself not to get greedy Africa will be there land everybody in Madagascar. Oh well! Nice Defensive move!
I am okay with edit!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to Yunnan
2 bombers moved from Yunnan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
4 infantry moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Yunnan to French Indo China
1 armour and 2 mech_infantrys moved from French Indo China to Malaya
1 infantry moved from Shan State to Malaya
5 mech_infantrys moved from Yunnan to Malaya
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Szechwan
1 armour and 3 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Shensi
Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Shensi, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Midway from Americans with 2 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 75 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 75 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 bombers moved from Shensi to French Indo China
2 fighters moved from Japan to 36 Sea Zone
4 carriers, 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 aaGun moved from Jehol to Manchuria
1 artillery moved from Dutch New Guinea to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - Japanese
1 factory_minor placed in Manchuria
1 destroyer and 2 transports placed in 36 Sea Zone
1 armour and 2 fighters placed in Malaya
3 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 2.00
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 infantry, 5 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
8 fighters moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 93 Sea Zone
Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
Americans win, taking Celebes from Japanese with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 8 fighters and 1 transport in 41 Sea Zone, round 2 : 3/9 hits, 4,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sumatra
Battle in Algeria
Americans attack with 1 artillery and 5 infantry
Italians defend with 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Americans win, taking Sumatra from Japanese, taking Algeria from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in 94 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in Southern France
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 destroyers, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to Morocco
1 fighter moved from 93 Sea Zone to Morocco
1 bomber moved from 94 Sea Zone to Morocco
1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
8 fighters moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
5 tactical_bombers placed in Western United States
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 0,67
Italians : 1,33
Americans : -2,17
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 infantry, 5 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
8 fighters moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 93 Sea Zone
Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
Americans win, taking Celebes from Japanese with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 8 fighters and 1 transport in 41 Sea Zone, round 2 : 3/9 hits, 4,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sumatra
Battle in Algeria
Americans attack with 1 artillery and 5 infantry
Italians defend with 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Americans win, taking Sumatra from Japanese, taking Algeria from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in 94 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in Southern France
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 destroyers, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to Morocco
1 fighter moved from 93 Sea Zone to Morocco
1 bomber moved from 94 Sea Zone to Morocco
1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
8 fighters moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
5 tactical_bombers placed in Western United States
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 armour moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Belgian Congo to Egypt
2 fighters moved from Belgian Congo to Iraq
1 bomber moved from Egypt to Rostov
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,67
Italians : 1,33
British : 1,17
Americans : -2,17
Chinese : 0,17
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Yugoslavia to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Poland
Italians attack with 2 armour and 1 artillery
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 artillery in Eastern Poland, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 aaGuns and 1 armour moved from Western Ukraine to Ukraine
1 fighter moved from 93 Sea Zone to Southern Italy
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Egypt to Rostov
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
4 tactical_bombers moved from Poland to Baltic States
1 armour moved from Poland to Belarus
Germans take Belarus from Russians
1 bomber moved from Southern Italy to Southern France
2 infantry moved from France to Southern France
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to Southern France
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 4 tactical_bombers in Baltic States, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 tactical_bombers moved from Baltic States to Ukraine
6 aaGuns, 7 artilleries and 19 infantry moved from Western Ukraine to Ukraine
8 infantry moved from Poland to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Karelia to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Ukraine
1 artillery and 1 infantry moved from France to Western Germany
2 fighters moved from 104 Sea Zone to Western Germany
1 fighter moved from 104 Sea Zone to United Kingdom
Place Units - Germans
3 armour placed in Ukraine
1 fighter placed in Western Germany
3 infantry placed in United Kingdom
1 destroyer placed in 113 Sea Zone
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Novgorod
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 fighters moved from Rostov to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 armour moved from Russia to Rostov
20 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Novgorod
4 artilleries moved from Bryansk to Rostov
3 aaGuns moved from Bryansk to Rostov
1 infantry moved from Volgograd to Rostov
5 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 fighters moved from Belarus to Rostov
2 aaGuns and 11 infantry moved from Buryatia to Amur
2 fighters moved from Western Ukraine to Rostov
1 fighter moved from Western Ukraine to Rostov
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 armour, 2 artilleries and 4 infantry placed in Russia
2 mech_infantrys placed in Novgorod
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0,00
Italians : 0,67
Russians : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 1 infantry and 2 transports moved from 75 Sea Zone to 71 Sea Zone
1 cruiser and 1 marine moved from 75 Sea Zone to 71 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 71 Sea Zone to Union of South Africa
1 battleship, 2 carriers and 1 cruiser moved from 75 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 75 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Malaya to 42 Sea Zone
3 bombers moved from French Indo China to 42 Sea Zone
5 carriers, 3 destroyers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 artilleries moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in Union of South Africa
Battle in Wake Island
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Union of South Africa from British, taking Wake Island from Americans, taking Celebes from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 carriers and 1 cruiser
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 battleship, 2 carriers and 1 cruiser remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Burma, round 2 : 2/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Burma, round 3 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 3 bombers, 5 carriers, 3 destroyers, 13 fighters, 4 submarines and 7 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 8 fighters and 3 submarines; ANZAC defend with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 transports
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 3 bombers, 5 carriers, 3 destroyers, 13 fighters and 7 tactical_bombers in 42 Sea Zone, round 2 : 18/26 hits, 14.17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 13 fighters and 2 transports in 42 Sea Zone, round 2 : 10/25 hits, 13.50 expected hits
2 carriers owned by the ANZAC, 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC, 5 carriers owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 4 submarines in 42 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
1 cruiser owned by the Americans and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 3 bombers, 3 destroyers, 13 fighters and 7 tactical_bombers in 42 Sea Zone, round 3 : 14/26 hits, 14.17 expected hits
Americans roll dice for 13 fighters in 42 Sea Zone, round 3 : 7/13 hits, 8.67 expected hits
Americans roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
4 fighters owned by the Japanese, 5 fighters owned by the ANZAC, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 8 fighters owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 3 submarines in 42 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
Japanese win, taking 42 Sea Zone from Americans with 3 bombers, 9 fighters, 3 submarines and 7 tactical_bombers remaining. Battle score for attacker is 188
Casualties for Japanese: 5 carriers, 3 destroyers, 4 fighters and 1 submarine
Casualties for ANZAC: 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 transports
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 8 fighters and 3 submarines
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
3 bombers moved from 42 Sea Zone to Malaya
5 fighters moved from 42 Sea Zone to Malaya
5 tactical_bombers moved from 42 Sea Zone to Malaya
2 armour and 7 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Chahar to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery placed in Malaya
3 mech_infantrys placed in French Indo China
Japanese undo move 4.
1 armour and 2 infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -5.00
UK_Pacific : 0.67
Japanese : 5.67
@majikforce Ok this one is yours, looks like I screwed up my battle calculation in sz 43 and looks like I got bad dice as well. GG
@Sovietishcat said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@majikforce Ok this one is yours, looks like I screwed up my battle calculation in sz 43 and looks like I got bad dice as well. GG
GG. Yeah looks like you forgot to account for my air Force heading to Africa. Dice weren’t great but fair dice still had it at about 85%. I was worried about screwing up my navy by London. Felt you should’ve pushed harder there after that.
@majikforce I completly forgot those planes lol, It was a good move sending your a small navy near Africa, was always worried where you might go and not have a force to counter; was a bit rusty with a sealion, the first one in so many games and you are right maybe next time I’ll put more pressure towards London, somehow was great to destroy your German navy but felt I had nothing left with USA afterwards…