Scramble to defend 106 and/or 118?
20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis)
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Morocco to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 : 2/6 hits, 3,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - Americans 2 destroyers and 2 submarines placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 infantry placed in Western United States Americans undo move 1. 2 destroyers and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 7 infantry moved from Tsinghai to Shensi 7 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 1/15 hits, 2,83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 3 : 2/15 hits, 2,83 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Tunisia to Tobruk British take Libya from Italians British take Tobruk from Italians 4 artilleries, 1 fighter and 26 infantry moved from India to Burma Combat - British British creates battle in territory 106 Sea Zone Battle in Burma British attack with 4 artilleries, 1 fighter and 26 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 4 artilleries, 1 fighter and 26 infantry in Burma, round 2 : 8/31 hits, 6,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries, 1 fighter and 26 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 2 aaGuns moved from India to Burma 1 fighter moved from Burma to India 1 aaGun moved from India to Burma 1 fighter moved from Iraq to India 1 armour moved from Iraq to Eastern Persia 2 infantry and 1 marine moved from Iraq to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Morocco to Persia 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,83 British : 1,17 Americans : -3,33 Chinese : -2,67 Japanese : -2,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Eastern Poland to Western Ukraine 1 fighter moved from Germany to Southern Italy 2 mech_infantrys moved from France to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 mech_infantrys; Remaining resources: 7 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 fighter moved from India to 41 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - ANZAC Battle in French Madagascar Battle in 41 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win, taking French Madagascar from Neutral_Axis, taking 41 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Burma 1 infantry moved from Queensland to South Australia Place Units - ANZAC 3 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from Trans-Jordan to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Poland to Baltic States 1 fighter and 2 tactical_bombers moved from Eastern Poland to Baltic States 1 bomber moved from Eastern Poland to Novgorod 1 armour and 1 infantry moved from Vyborg to Novgorod 1 armour moved from Karelia to Novgorod 1 infantry moved from Eire to Scotland 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Normandy Bordeaux to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 2 tactical_bombers moved from United Kingdom to 104 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 armour, 1 bomber and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 1 bomber and 1 infantry in Novgorod, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 3 fighters moved from 104 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to United Kingdom 1 fighter moved from Finland to United Kingdom 1 fighter moved from Baltic States to Western Germany 2 tactical_bombers moved from Baltic States to Western Ukraine 1 bomber moved from Novgorod to Western Ukraine 6 aaGuns, 8 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Poland 7 infantry moved from Germany to Poland 4 armour moved from Karelia to Finland 1 fighter moved from Southern Italy to Western Germany 4 transports moved from 110 Sea Zone to 113 Sea Zone Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 1 destroyer placed in 113 Sea Zone 2 submarines placed in 110 Sea Zone 1 fighter placed in Normandy Bordeaux Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1.83 Americans : 0.67 Russians : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 2 fighters moved from Russia to Novgorod 3 fighters moved from Belarus to Novgorod 1 infantry moved from Kazakhstan to Sikang 1 bomber moved from Russia to Sikang Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 5 fighters and 3 infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 5 fighters and 3 infantry in Novgorod, round 2 : 1/9 hits, 3,50 expected hits Germans roll dice for 2 armour and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 5 fighters and 2 infantry in Novgorod, round 3 : 3/8 hits, 3,33 expected hits Germans roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 1 infantry Battle in Sikang Russians attack with 1 bomber and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Russians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 bomber moved from Sikang to Russia 1 mech_infantry moved from Volgograd to Tsinghai 1 armour moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 5 infantry moved from Smolensk to Bryansk 1 infantry moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 2 aaGuns and 12 infantry moved from Amur to Buryatia 2 artilleries and 7 infantry moved from Russia to Bryansk 2 fighters moved from Novgorod to Russia 11 armour and 4 mech_infantrys moved from Belarus to Bryansk 1 fighter moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 fighter moved from Belarus to Russia 1 fighter moved from Novgorod to Belarus 2 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk Place Units - Russians 6 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Adding units owned by Russians to Bryansk: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : -2,67 Japanese : 0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Chahar to Kansu Japanese take Kansu from Chinese 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Kweichow 2 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 6 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Yunnan 3 infantry moved from French Indo China to Yunnan 2 bombers moved from Yunnan to 41 Sea Zone 1 destroyer moved from 45 Sea Zone to 41 Sea Zone Japanese take 42 Sea Zone from ANZAC 2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 carrier and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Siberia Battle in New Guinea Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in New Guinea, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in New Guinea, round 3 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking Siberia from Russians, taking New Guinea from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 bombers moved from 41 Sea Zone to Yunnan 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 marine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone 2 artilleries and 1 marine placed in Malaya 3 mech_infantrys placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Morocco to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in Southern France Battle in 104 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win, taking Southern France from Italians with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 carriers moved from 91 Sea Zone to 93 Sea Zone 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from 104 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 1 battleship moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 submarine moved from 92 Sea Zone to 109 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 5 bombers placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Kansu 2 infantry moved from Shensi to Sikang 1 fighter moved from Tsinghai to Sikang 9 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 9 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 8 infantry in Suiyuyan, round 3 : 2/8 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Suiyuyan Chinese undo move 1. 1 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Algeria to Southern France 1 fighter and 1 tactical_bomber moved from Morocco to 105 Sea Zone 1 fighter moved from Morocco to 105 Sea Zone 2 fighters moved from Morocco to Normandy Bordeaux 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 fighter Non Combat Move - British 2 fighters moved from Normandy Bordeaux to Southern France 2 fighters and 1 tactical_bomber moved from 105 Sea Zone to Southern France 1 armour moved from Tobruk to Egypt 4 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Persia to Egypt 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 armour moved from Eastern Persia to India 3 aaGuns, 4 artilleries and 24 infantry moved from Burma to India 1 marine moved from Trans-Jordan to Egypt 2 infantry moved from Trans-Jordan to Iraq Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,4,2 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,00 British : 0,33 Americans : 0,83 Chinese : -0,33 Japanese : 1,67
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@majikforce I assumed no scramble sz 105; please let me know if you wanted to do so, 2 fighters and one tac vs 1 figher.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 6 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Southern Italy to Southern France 3 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 3 fighters and 3 mech_infantrys British defend with 4 fighters and 2 tactical_bombers; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys Italians roll dice for 3 fighters and 3 mech_infantrys in Southern France, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 5/12 hits, 5.67 expected hits 3 mech_infantrys owned by the Italians, 3 infantry owned by the Americans and 2 fighters owned by the Italians lost in Southern France retreated to Southern France Americans win with 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -23 Casualties for Italians: 2 fighters and 3 mech_infantrys Casualties for Americans: 3 infantry Battle in Ukraine Italians attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 2 aaGuns, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.17 Americans : -0.67 Russians : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Burma to India 1 fighter moved from New South Wales to 54 Sea Zone Non Combat Move - ANZAC 5 fighters moved from New South Wales to Queensland 1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 fighter moved from Persia to Tsinghai Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 2 tactical_bombers moved from Western Ukraine to Novgorod 2 fighters moved from Western Germany to Southern France 1 bomber moved from Western Ukraine to Southern France 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Southern France 5 fighters moved from United Kingdom to Southern France 3 artilleries moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 4 transports moved from 113 Sea Zone to 111 Sea Zone 1 infantry moved from Scotland to 111 Sea Zone 1 infantry and 4 transports moved from 111 Sea Zone to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 12 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 105 Sea Zone Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 3 artilleries and 12 infantry British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries and 12 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Southern France Germans attack with 1 bomber, 9 fighters and 2 tactical_bombers British defend with 4 fighters and 2 tactical_bombers; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys Germans roll dice for 1 bomber, 9 fighters and 2 tactical_bombers in Southern France, round 2 : 7/12 hits, 6.50 expected hits Americans roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 2/9 hits, 4.67 expected hits 2 tactical_bombers owned by the British, 2 fighters owned by the Germans, 1 artillery owned by the Americans, 2 fighters owned by the British and 2 mech_infantrys owned by the Americans lost in Southern France Germans roll dice for 1 bomber, 7 fighters and 2 tactical_bombers in Southern France, round 3 : 3/10 hits, 5.50 expected hits Americans roll dice for 2 fighters in Southern France, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the British lost in Southern France Germans win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 3 fighters Casualties for Americans: 1 artillery and 2 mech_infantrys Casualties for British: 4 fighters and 2 tactical_bombers Battle in Novgorod Germans attack with 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 1 destroyer Americans defend with 1 submarine Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Non Combat Move - Germans 1 bomber moved from Southern France to France 2 fighters moved from Southern France to 110 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern France to France 2 tactical_bombers moved from Novgorod to Karelia 4 armour moved from Finland to Karelia 1 infantry moved from Poland to Baltic States 6 aaGuns, 8 artilleries and 14 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 9 infantry moved from Poland to Eastern Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 destroyer and 1 submarine placed in 110 Sea Zone 1 armour and 2 fighters placed in France 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4 Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -3.33 British : -0.33 Americans : -2.67 Russians : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Rostov to Ukraine 2 infantry moved from Belarus to Novgorod 2 fighters moved from Belarus to Novgorod 1 fighter moved from Bryansk to Novgorod 1 fighter moved from Russia to Western Ukraine 1 bomber and 1 fighter moved from Russia to Ukraine 1 infantry moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Novgorod Russians attack with 3 fighters and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Russians roll dice for 3 fighters and 3 infantry in Novgorod, round 2 : 3/6 hits, 2,00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Italians defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine, round 2 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 3 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 13 infantry moved from Bryansk to Belarus 5 armour and 2 mech_infantrys moved from Russia to Belarus 12 armour moved from Bryansk to Belarus 5 artilleries moved from Bryansk to Belarus 1 armour moved from Russia to Belarus 1 armour moved from Bryansk to Belarus 1 fighter moved from Western Ukraine to Bryansk 3 fighters moved from Novgorod to Bryansk 1 fighter moved from Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Belarus 1 bomber moved from Ukraine to Bryansk 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,00 Russians : 0,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 6 infantry moved from Jehol to Chahar 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 2 bombers moved from Yunnan to Sikang 1 armour and 4 mech_infantrys moved from Yunnan to Sikang 3 infantry moved from Kiangsu to Anhwe 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 2 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Shan State 2 fighters moved from Yunnan to Burma 2 tactical_bombers moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to Burma 2 fighters moved from Yunnan to Shan State 1 infantry moved from Yunnan to Szechwan 3 mech_infantrys moved from French Indo China to Yunnan 1 fighter moved from Yunnan to Philippines 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Chahar Combat - Japanese Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 armour, 2 bombers, 1 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 5 mech_infantrys in Sikang, round 2 : 1/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Sikang to Yunnan 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 78 Sea Zone 1 carrier moved from 37 Sea Zone to 78 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 78 Sea Zone 1 cruiser moved from 37 Sea Zone to 78 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to 6 Sea Zone 1 battleship, 5 carriers, 4 destroyers, 7 fighters and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 2 fighters moved from Shan State to 35 Sea Zone 2 tactical_bombers moved from Shan State to Yunnan 1 carrier moved from 37 Sea Zone to 78 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 78 Sea Zone 1 artillery moved from Malaya to Shan State 1 artillery moved from Siberia to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 aaGun moved from Jehol to Chahar Place Units - Japanese 1 bomber placed in Malaya 2 submarines placed in 37 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 infantry placed in Japan 1 armour and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.67 Japanese : -2.17
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 5 bombers moved from Eastern United States to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 bomber moved from Morocco to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 9 fighters moved from 54 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat Hit Differential Summary :
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@majikforce OOL in sz 110?
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@Sovietishcat Lets see what you get for hits rd 1. That’s a lot of bombers your gonna lose. You sure about that?:laughing:
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 5 bombers moved from Eastern United States to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 1 bomber moved from Morocco to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 9 fighters moved from 54 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 9 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 8 fighters and 3 infantry in Caroline Islands, round 2 : 6/12 hits, 5,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 8 fighters and 2 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 6 bombers, 1 destroyer, 4 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 8 transports Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
Americans : 2,33 AA fire in Caroline Islands : : 0,50 Japanese : 0,33
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@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat Lets see what you get for hits rd 1. That’s a lot of bombers your gonna lose. You sure about that?:laughing:
I had to take a shot at your navy otherwise, you can focus 100% on Russia and slowly reinforce you navy… It is a gamble but If USA navy is the only one in the Atlantic, then I might be okay, but since you didn’t buy an airfield in Holland, I had to take my chance:no_mouth:
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@Sovietishcat said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat Lets see what you get for hits rd 1. That’s a lot of bombers your gonna lose. You sure about that?:laughing:
I had to take a shot at your navy otherwise, you can focus 100% on Russia and slowly reinforce you navy… It is a gamble but If USA navy is the only one in the Atlantic, then I might be okay, but since you didn’t buy an airfield in Holland, I had to take my chance:no_mouth:
@majikforce 2 hits sub, casualties?
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@Sovietishcat dent the bb and lose the sub. I did mess up and not place my fighters in london which would of maybe made you think twice about it. I understand you need to take the risk but just know that I will rebuild the navy. The US can’t fight against everybody😁