Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Bjergmose (ax) vs Makalakalane (al)
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Shensi Chinese take Shensi from Japanese 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 93 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 93 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 42 Sea Zone Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 4/12 hits, 5,83 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - Americans 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 104 Sea Zone to Spain 1 tactical_bomber moved from 93 Sea Zone to Spain 2 fighters moved from Eastern United States to 104 Sea Zone 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 103 Sea Zone 5 transports moved from 104 Sea Zone to 102 Sea Zone 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 103 Sea Zone to 104 Sea Zone 3 mech_infantrys moved from 104 Sea Zone to Spain 5 infantry moved from 104 Sea Zone to Spain 1 artillery moved from 104 Sea Zone to Spain 1 armour moved from 104 Sea Zone to Spain 1 bomber moved from Normandy Bordeaux to Spain Place Units - Americans 1 harbour placed in Spain 2 artilleries, 2 fighters and 4 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Shensi Chinese take Shensi from Japanese 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from Spain to 94 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone 1 armour moved from Ethiopia to 76 Sea Zone 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Iraq 1 armour moved from 80 Sea Zone to Iraq 2 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Iraq Battle in 94 Sea Zone British attack with 4 fighters Italians defend with 1 cruiser and 2 transports British roll dice for 4 fighters in 94 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 4 fighters in 94 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 94 Sea Zone British win, taking Iraq from Italians with 4 fighters remaining. Battle score for attacker is 26 Casualties for Italians: 1 cruiser and 2 transports Non Combat Move - British 4 fighters moved from 94 Sea Zone to Spain 1 destroyer moved from 110 Sea Zone to 88 Sea Zone 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 infantry moved from Brazil to British Guiana 1 artillery moved from Brazil to Suriname British take Suriname from Dutch 1 mech_infantry moved from Eire to United Kingdom 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Place Units - British 1 armour and 1 infantry placed in Quebec 1 transport placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5 British collect 27 PUs; end with 27 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 2 PUs (1 lost to blockades); end with 2 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -1,00 Italians : -1,00 Americans : -1,00 AA fire in Normandy Bordeaux : : -0,17 Japanese : 0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 92 Sea Zone to 102 Sea Zone 1 bomber moved from Southern Italy to 88 Sea Zone 1 artillery moved from Algeria to Morocco Italians take Morocco from French 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Archangel Italians take Archangel from Russians 1 fighter moved from Ukraine to Smolensk Combat - Italians Battle in 102 Sea Zone Italians attack with 1 submarine Americans defend with 5 transports 5 transports owned by the Americans lost in 102 Sea Zone Italians roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 35 Casualties for Americans: 5 transports Battle in Smolensk Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 88 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber in 88 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 88 Sea Zone 1 transport owned by the British lost in 88 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 1 bomber moved from 88 Sea Zone to Portugal 1 artillery and 5 infantry moved from Northern Italy to Southern France 1 artillery moved from Tunisia to Libya 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Caucasus to Rostov 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 aaGun and 4 infantry moved from Belarus to Bryansk 1 fighter moved from Smolensk to Bryansk 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 fighter placed in Southern Italy 1 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : 1,33 British : -0,33 Russians : -0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French : 0,33 Japanese : 0,67
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@Bjergmose du kan roligt forsvare med alle subs du fĂ¥r mulighed for at forsvare med - de sidste 5 søslag mod subs har modstanderen ramt pĂ¥ sin 1’er i forsvar mod mig.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 79 PUs; Germans buy 2 armour, 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Sweden to Norway Germans take Norway from Russians 1 artillery moved from Sweden to Finland Germans take Finland from Russians 1 infantry moved from Belgian Congo to Rhodesia Germans take Rhodesia from British 2 armour, 1 artillery and 1 infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 armour moved from Sikang to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British Combat - Germans Battle in Iraq Germans attack with 2 armour, 1 artillery, 1 fighter and 1 infantry British defend with 1 armour, 2 infantry and 1 mech_infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 1/5 hits, 2,17 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1,50 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans roll dice for 2 armour and 1 fighter in Iraq, round 3 : 1/3 hits, 1,50 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1,17 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Iraq Germans roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Germans lost in Iraq British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -23 Casualties for Germans: 2 armour, 1 artillery, 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Vologda Germans attack with 1 armour, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Vologda to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 1 armour moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara 3 aaGuns, 2 armour, 6 artilleries, 21 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Volgograd to Rostov 2 fighters moved from Western Germany to Bryansk 3 artilleries moved from Normandy Bordeaux to Southern France 3 mech_infantrys moved from France to Southern France 1 armour moved from Western Germany to Southern France 1 artillery moved from Western Germany to France 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 2 transports moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 3 infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 2 armour and 1 mech_infantry placed in Novgorod 3 mech_infantrys placed in Western Germany 3 artilleries placed in France Germans undo move 6. 3 mech_infantrys placed in Persia Germans undo move 6. 3 artilleries placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,3 Germans collect 74 PUs (2 lost to blockades); end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -1,83 British : 1,50 Russians : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Manchuria to Amur Russians take Amur from Japanese 9 infantry moved from Manchuria to Korea Combat - Russians Battle in Smolensk Russians attack with 1 artillery and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 3/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Battle in Korea Russians attack with 9 infantry Japanese defend with 1 mech_infantry Russians roll dice for 9 infantry in Korea, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 9 infantry in Korea, round 3 : 2/9 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Manchuria to Korea 1 fighter moved from Vologda to Russia 2 infantry moved from Suiyuyan to Hopei Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,3,5 Russians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : -0,33 Russians : 0,17 Japanese : 0,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Tsinghai to Suiyuyan Japanese take Kansu from Chinese Japanese take Suiyuyan from Chinese 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Szechwan to Kweichow 1 armour moved from Shantung to Jehol 1 armour moved from Shantung to Anhwe 1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe 2 artilleries and 1 infantry moved from Burma to 38 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 2 artilleries and 1 infantry moved from 39 Sea Zone to India 2 carriers moved from 38 Sea Zone to 39 Sea Zone 2 battleships and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone 2 destroyers moved from 38 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from 38 Sea Zone to India 3 armour and 1 mech_infantry moved from Yunnan to India 1 armour and 1 mech_infantry moved from Burma to India 2 bombers, 3 fighters and 4 tactical_bombers moved from Hunan to India 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 13 Sea Zone to Hawaiian Islands 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in Siberia Battle in Kweichow Japanese attack with 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Jehol Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour Battle in Hawaiian Islands Japanese attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 0/6 hits, 2,00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Hawaiian Islands, round 3 : 2/5 hits, 1,83 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Anhwe Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 4 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers British defend with 4 fighters, 9 infantry and 1 tactical_bomber; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 fighter Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 3/3 hits, 1,83 expected hits Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers in India, round 2 : 5/21 hits, 10,67 expected hits UK_Pacific roll dice for 8 fighters, 9 infantry and 1 tactical_bomber in India, round 2 : 9/18 hits, 8,83 expected hits 4 fighters owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 8 infantry owned by the British lost in India Japanese roll dice for 4 armour, 2 bombers, 1 fighter and 5 tactical_bombers in India, round 3 : 6/12 hits, 7,17 expected hits UK_Pacific roll dice for 8 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 8/10 hits, 6,17 expected hits 4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 4 fighters owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in India, round 4 : 3/4 hits, 2,50 expected hits UK_Pacific roll dice for 4 fighters in India, round 4 : 3/4 hits, 2,67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Russians, 2 fighters owned by the ANZAC and 2 bombers owned by the Japanese lost in India Japanese roll dice for 1 armour in India, round 5 : 1/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 fighter in India, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in India UK_Pacific win with no units remaining. Battle score for attacker is -54 Casualties for Japanese: 4 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers Casualties for British: 4 fighters, 9 infantry and 1 tactical_bomber Casualties for ANZAC: 3 fighters Casualties for Russians: 1 fighter Non Combat Move - Japanese 1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Burma 1 destroyer moved from 38 Sea Zone to 41 Sea Zone 1 armour moved from Kiangsu to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 carrier, 1 cruiser and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from Philippines to Malaya 1 carrier, 1 destroyer and 1 transport moved from 13 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 2 infantry EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 armour, 1 fighter and 1 tactical_bomber placed in Malaya 3 infantry placed in Kiangsu 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3 Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 0,67 Chinese : 1,00 UK_Pacific : 2,67 Japanese : -6,83
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Vilde terninger…90 % i Indien.
SĂ¥ tar jeg den næste gang -
@Bjergmose ok med sĂ¥dan en hit rate som japanerne leverede der, sĂ¥ er jeg ok tilfreds med at subs rammer pĂ¥ deres 1’ere i forsvar… :p
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 3 destroyers and 5 infantry; Remaining resources: 1 PUs; Combat Move - Americans 5 fighters moved from 42 Sea Zone to Burma 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 2 battleships, 3 carriers, 3 cruisers and 3 destroyers moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone Americans take 44 Sea Zone from Japanese 1 tactical_bomber moved from Spain to Portugal 1 fighter moved from Spain to Portugal 1 infantry moved from Spain to Portugal 1 mech_infantry moved from Spain to Portugal 2 fighters moved from 104 Sea Zone to Portugal 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 infantry moved from Spain to Gibraltar British take Gibraltar from Italians 1 bomber moved from Spain to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Portugal Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 bomber Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 1 bomber in Portugal, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Portugal Americans win, taking Portugal from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in Burma Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Burma : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Burma Americans roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Burma, round 2 : 4/6 hits, 2,67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Burma Americans win with 4 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Americans 4 fighters moved from Burma to 38 Sea Zone 1 bomber moved from Normandy Bordeaux to Spain 2 fighters moved from Portugal to 104 Sea Zone 1 fighter moved from Portugal to Spain 1 tactical_bomber moved from Portugal to Spain 2 fighters moved from Eastern United States to 10 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 5 transports moved from 104 Sea Zone to 103 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 4 infantry moved from 104 Sea Zone to Spain 2 artilleries moved from 104 Sea Zone to Spain 5 transports moved from 103 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0,17 AA fire in Burma : : 0,50 Americans : 3,50 AA fire in Normandy Bordeaux : : -0,17 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 3 destroyers and 5 infantry; Remaining resources: 1 PUs; Combat Move - Americans 5 fighters moved from 42 Sea Zone to Burma 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 2 battleships, 3 carriers, 3 cruisers and 3 destroyers moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone Americans take 44 Sea Zone from Japanese 1 tactical_bomber moved from Spain to Portugal 1 fighter moved from Spain to Portugal 1 infantry moved from Spain to Portugal 1 mech_infantry moved from Spain to Portugal 2 fighters moved from 104 Sea Zone to Portugal 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 infantry moved from Spain to Gibraltar British take Gibraltar from Italians 1 bomber moved from Spain to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Portugal Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 bomber Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 4/6 hits, 2,50 expected hits Germans roll dice for 1 bomber in Portugal, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Portugal Americans win, taking Portugal from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in Burma Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Burma : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Burma Americans roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Burma, round 2 : 4/6 hits, 2,67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Burma Americans win with 4 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Americans 4 fighters moved from Burma to 38 Sea Zone 1 bomber moved from Normandy Bordeaux to Spain 2 fighters moved from Portugal to 104 Sea Zone 1 fighter moved from Portugal to Spain 1 tactical_bomber moved from Portugal to Spain 2 fighters moved from Eastern United States to 10 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 5 transports moved from 104 Sea Zone to 103 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 4 infantry moved from 104 Sea Zone to Spain 2 artilleries moved from 104 Sea Zone to Spain 5 transports moved from 103 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Iraq to 80 Sea Zone 1 mech_infantry moved from Iraq to 80 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone 1 armour moved from 79 Sea Zone to West India 1 mech_infantry moved from 79 Sea Zone to West India Combat - British Battle in West India British attack with 1 armour and 1 mech_infantry Germans defend with 1 armour British roll dice for 1 battleship and 1 cruiser in West India, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 armour in West India, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in West India British win, taking West India from Germans with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone 1 armour moved from 104 Sea Zone to Spain 1 infantry moved from 104 Sea Zone to Spain 3 infantry moved from Brazil to Suriname Place Units - British 1 fighter placed in United Kingdom 1 armour and 1 infantry placed in Quebec 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5 British collect 23 PUs (2 lost to blockades); end with 24 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,3,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -0,17 AA fire in Burma : : 0,50 Americans : 3,50 AA fire in Normandy Bordeaux : : -0,17 Japanese : 0,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Nigeria to French West Africa Italians take French West Africa from French 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 102 Sea Zone to 106 Sea Zone 1 infantry moved from Eastern Persia to West India 1 fighter moved from Smolensk to Vologda 1 infantry moved from Archangel to Vologda Combat - Italians Battle in 106 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 106 Sea Zone Italians roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in West India Italians attack with 1 infantry British defend with 1 armour Italians roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,17 expected hits UK_Pacific roll dice for 1 armour in West India, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in West India Italians win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in French Equatorial Africa Italians attack with 1 artillery French defend with 1 infantry Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in French Equatorial Africa French win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Battle in Smolensk Italians attack with 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk Italians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Smolensk Russians win with no units remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Vologda retreated to Vologda Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Vologda to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Tambov 1 artillery moved from Libya to Tobruk 1 armour and 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy 2 fighters placed in Southern Italy 1 submarine placed in 95 Sea Zone Italians undo move 1. 2 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Northern Italy Italians undo move 1. 1 fighter placed in Southern Italy 1 fighter placed in Ukraine Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : 1,17 British : 0,67 French : 0,33 UK_Pacific : -0,50 Russians : 1,33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 54 Sea Zone Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to South Australia 1 infantry moved from 61 Sea Zone to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 54 Sea Zone Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to South Australia 1 infantry moved from 61 Sea Zone to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 95 PUs; Germans buy 4 armour, 4 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rhodesia to Union of South Africa Germans take Union of South Africa from British 1 infantry moved from Ethiopia to Kenya Germans take Kenya from British 1 mech_infantry moved from Persia to Iraq Germans take Iraq from British 2 mech_infantrys moved from Persia to West India 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Urals Germans take Urals from Russians 1 mech_infantry moved from Novgorod to Vologda 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 tactical_bomber moved from Bryansk to Vologda 1 fighter moved from Bryansk to Vologda 1 infantry moved from Tambov to Samara 2 fighters moved from Bryansk to Samara 1 artillery moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Samara Germans attack with 2 fighters and 1 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Vologda Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 2 fighters moved from Samara to Bryansk 2 armour moved from Novgorod to Bryansk 1 infantry moved from Rostov to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Karelia to Novgorod 1 artillery moved from Norway to Finland 2 infantry moved from Egypt to 98 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Rostov 3 infantry moved from Egypt to Trans-Jordan Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 artilleries placed in Southern France 3 mech_infantrys placed in France 1 armour and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Volgograd 3 armour placed in Novgorod 1 fighter and 4 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser, 1 submarine and 2 transports EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser and 2 transports EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 81 PUs; end with 81 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 95 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : -1,83 Russians : -1,00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Korea to Amur 1 infantry moved from Jehol to Manchuria Place Units - Russians 1 factory_minor placed in Korea 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1 Russians collect 10 PUs (1 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 artillery moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 armour moved from Suiyuyan to Tsinghai 1 armour moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 armour moved from Chahar to Jehol 1 artillery moved from Anhwe to Jehol Combat - Japanese Battle in Java Battle in New Britain Battle in Amur Japanese attack with 1 artillery and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Amur, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Japanese win, taking Java from Americans, taking New Britain from ANZAC, taking Amur from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Tsinghai Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Tsinghai Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour Battle in Jehol Japanese attack with 1 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Jehol, round 2 : 2/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Burma 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shan State to Burma 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 39 Sea Zone to 41 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 41 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Philippines to 37 Sea Zone 1 fighter moved from Malaya to Burma 1 fighter moved from Malaya to Anhwe 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 47 Sea Zone 1 transport moved from 50 Sea Zone to 47 Sea Zone 1 submarine moved from 52 Sea Zone to 54 Sea Zone Place Units - Japanese 2 fighters placed in 37 Sea Zone 1 armour placed in Malaya 1 artillery and 2 infantry placed in Kiangsu 1 bomber and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5 Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Russians : 1,33 Japanese : 1,67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Spain to 92 Sea Zone 2 destroyers moved from 101 Sea Zone to 106 Sea Zone 2 submarines moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 bomber moved from Spain to Normandy Bordeaux 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport moved from 38 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 42 Sea Zone Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 109 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 106 Sea Zone Americans attack with 2 destroyers Italians defend with 1 submarine Americans roll dice for 2 destroyers in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Italians with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 submarine moved from 104 Sea Zone to 105 Sea Zone 3 transports moved from 104 Sea Zone to 102 Sea Zone 5 artilleries moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 5 artilleries moved from 104 Sea Zone to Spain 5 infantry moved from 104 Sea Zone to Spain 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from 92 Sea Zone to Spain 1 bomber moved from Normandy Bordeaux to Spain Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 factory_minor placed in Spain 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : -0,17 Americans : 0,67 AA fire in Normandy Bordeaux : : -0,17