Ironfish and ally (Axis) vs erinmores (Allies)


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            3 bombers placed in Eastern United States
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 fighter and 5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 3 artilleries and 4 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 : 5/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Tsinghai
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            2 infantry moved from Shan State to Yunnan
            7 infantry and 1 tactical_bomber moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            2 fighters moved from India to Yunnan
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 bomber moved from Malta to Alexandria
            1 tactical_bomber moved from Malta to Alexandria
            1 fighter moved from Malta to Alexandria
            1 fighter moved from Malta to 98 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
            1 artillery moved from Ethiopia to Kenya
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Yunnan
                British attack with 1 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 3 artilleries and 3 infantry
                    British roll dice for 1 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/14 hits, 3.83 expected hits
                    Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    British roll dice for 1 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/12 hits, 3.50 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 3 infantry
                Casualties for Japanese: 3 artilleries and 3 infantry
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery and 5 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 5 infantry in Alexandria, round 2 : 3/7 hits, 2.50 expected hits
                    1 artillery owned by the British, 3 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Alexandria
                 retreated to Alexandria
                Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for Italians: 3 infantry
            Battle in Kenya
                British attack with 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya
                    British roll dice for 2 artilleries in Kenya, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries in Kenya, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kenya
                    British roll dice for 1 artillery in Kenya, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kenya
                Italians win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for British: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            1 armour moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
            1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter moved from Quebec to Iceland
            1 battleship and 1 cruiser moved from 91 Sea Zone to 106 Sea Zone
            2 aaGuns moved from Burma to Yunnan
            1 artillery and 1 infantry moved from India to Burma
            1 infantry moved from Malaya to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from 98 Sea Zone to Egypt
    
        Place Units - British
            1 artillery placed in Egypt
            10 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -3.50
    Italians : 2.17
    Chinese : -0.33
    Japanese : 3.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Albania to Yugoslavia
            1 armour moved from Albania to Slovakia Hungary
            1 armour moved from Northern Italy to Slovakia Hungary
            2 infantry moved from Northern Italy to Yugoslavia
            5 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            2 artilleries moved from Southern France to Northern Italy
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Tunisia to Libya
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            2 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 2 infantry
                Italians defend with 1 artillery
                    French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            2 cruisers and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.67
    French : 0.67
    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Adding units owned by French to 91 Sea Zone: 2 cruisers and 1 destroyer
            EDIT: Removing units owned by British from 106 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Removing units owned by French from 106 Sea Zone: 2 cruisers and 1 destroyer
            EDIT: Turning off Edit Mode
            Germans buy 2 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            5 armour and 5 infantry moved from Western Germany to 112 Sea Zone
            2 armour and 1 artillery moved from Western Germany to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            7 armour, 1 artillery, 1 cruiser, 6 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            9 infantry moved from 110 Sea Zone to United Kingdom
            2 artilleries moved from 110 Sea Zone to United Kingdom
            7 armour moved from 110 Sea Zone to United Kingdom
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            6 fighters moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            5 tactical_bombers moved from Western Germany to United Kingdom
            2 artilleries and 3 infantry moved from Albania to Greece
            3 infantry moved from Bulgaria to Greece
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Germans attack with 2 artilleries and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Greece, round 2 : 3/8 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 artilleries and 5 infantry in Greece, round 3 : 1/7 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in United Kingdom
                Germans attack with 7 armour, 2 artilleries, 2 bombers, 6 fighters, 9 infantry and 5 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 3/13 hits, 2.17 expected hits
                    1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 5 fighters, 9 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/28 hits, 11.83 expected hits
                    British roll dice for 5 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/18 hits, 6.33 expected hits
                    5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in United Kingdom, round 3 : 11/20 hits, 10.33 expected hits
                    British roll dice for 1 fighter, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/9 hits, 3.33 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the French and 7 infantry owned by the British lost in United Kingdom
                Germans captures 30PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 5 armour, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 2 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber
                Casualties for British: 5 aaGuns, 14 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Western Germany
            5 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
            2 infantry moved from Bulgaria to Romania
            2 infantry moved from Greater Southern Germany to Slovakia Hungary
            1 aaGun moved from Poland to Slovakia Hungary
            5 infantry moved from Poland to Slovakia Hungary
            1 artillery moved from Poland to Slovakia Hungary
            1 aaGun moved from Germany to Slovakia Hungary
            1 aaGun moved from Poland to Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            1 infantry and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 80 PUs
            Germans collect 4 PUs from War Bonds; end with 84 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 3.33
    Neutral_Allies : -0.67
    AA fire in United Kingdom : : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            3 infantry moved from Bessarabia to Romania
            3 mech_infantrys moved from Ukraine to Romania
            2 armour and 2 mech_infantrys moved from Bessarabia to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Novgorod to Poland
            1 infantry moved from Eastern Poland to Poland
            2 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 fighter moved from Russia to Slovakia Hungary
    
        Combat - Russians
            Russians creates battle in territory 110 Sea Zone
            Battle in Slovakia Hungary
                Russians attack with 2 armour, 2 artilleries, 3 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 aaGuns, 2 artilleries and 10 infantry; Italians defend with 2 armour
                    AA fire in Slovakia Hungary : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Slovakia Hungary
                    Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 8/27 hits, 7.00 expected hits
                    Germans roll dice for 2 aaGuns, 2 armour, 2 artilleries and 10 infantry in Slovakia Hungary, round 2 : 4/14 hits, 5.00 expected hits
                    4 infantry owned by the Russians, 2 aaGuns owned by the Germans and 6 infantry owned by the Germans lost in Slovakia Hungary
                    Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 8/23 hits, 6.33 expected hits
                    Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Slovakia Hungary, round 3 : 4/8 hits, 3.00 expected hits
                    4 infantry owned by the Russians, 2 artilleries owned by the Germans, 4 infantry owned by the Germans and 2 armour owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 2 armour, 2 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Russians: 1 fighter and 8 infantry
                Casualties for Germans: 2 aaGuns, 2 artilleries and 10 infantry
                Casualties for Italians: 2 armour
            Battle in Romania
                Russians attack with 3 infantry and 3 mech_infantrys
                Germans defend with 3 infantry
                    Russians roll dice for 3 infantry and 3 mech_infantrys in Romania, round 2 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry and 3 mech_infantrys in Romania, round 3 : 2/6 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Romania
                    Russians roll dice for 3 infantry and 3 mech_infantrys in Romania, round 4 : 1/6 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Poland
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 9 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 9 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 aaGun moved from Eastern Poland to Poland
            1 aaGun moved from Eastern Poland to Slovakia Hungary
            2 aaGuns moved from Western Ukraine to Eastern Poland
            1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
            2 armour moved from Ukraine to Eastern Poland
            2 infantry moved from Ukraine to Bessarabia
            3 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            7 infantry moved from Karelia to Novgorod
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Novgorod
            1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 47 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Slovakia Hungary : : 0.33
    Germans : -1.00
    Russians : 2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery and 3 infantry moved from Hopei to Shensi
            3 artilleries and 7 infantry moved from Kweichow to Yunnan
            1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from Siam to Shan State
            1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
            2 bombers moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to 43 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery and 4 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Malaya, round 2 : 1/6 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Kwangtung, round 2 : 1/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Kwangtung, round 3 : 2/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 3 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry
                    AA fire in Yunnan : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/14 hits, 5.50 expected hits
                    Chinese roll dice for 2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 3/8 hits, 2.83 expected hits
                    3 infantry owned by the Japanese, 2 aaGuns owned by the British and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/11 hits, 4.67 expected hits
                    Chinese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 3/6 hits, 2.17 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 4 : 5/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 4 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 6 infantry
                Casualties for British: 2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
            1 aaGun moved from Jehol to Anhwe
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 bombers moved from Kwangtung to Hunan
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
            2 fighters moved from 43 Sea Zone to Siam
            1 fighter and 1 tactical_bomber moved from Shan State to Siam
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            2 fighters and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    ANZAC : 0.67
    AA fire in Yunnan : : -0.67
    Chinese : 1.50
    UK_Pacific : -1.67
    Japanese : -4.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
            4 bombers moved from Eastern United States to United Kingdom
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
                    Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 3 : 2/8 hits, 3.83 expected hits
                    2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 4 : 6/7 hits, 3.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is -36
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber
            Battle in United Kingdom
                Americans attack with 4 bombers
                Germans defend with 1 airfield, 5 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 4 bombers in United Kingdom, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 5 armour in United Kingdom, round 2 : 4/5 hits, 2.50 expected hits
                    3 armour owned by the Germans and 4 bombers owned by the Americans lost in United Kingdom
                Germans win with 2 armour remaining. Battle score for attacker is -30
                Casualties for Americans: 4 bombers
                Casualties for Germans: 3 armour
                1 fighter owned by the Japanese forced to land in Shan State
    
        Non Combat Move - Americans
            1 infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Western United States to Eastern United States
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : -0.67
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
            4 bombers moved from Eastern United States to United Kingdom
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
                    Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 3 : 2/8 hits, 3.83 expected hits
                    2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 4 : 6/7 hits, 3.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is -36
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber
            Battle in United Kingdom
                Americans attack with 4 bombers
                Germans defend with 1 airfield, 5 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 4 bombers in United Kingdom, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 5 armour in United Kingdom, round 2 : 4/5 hits, 2.50 expected hits
                    3 armour owned by the Germans and 4 bombers owned by the Americans lost in United Kingdom
                Germans win with 2 armour remaining. Battle score for attacker is -30
                Casualties for Americans: 4 bombers
                Casualties for Germans: 3 armour
                1 fighter owned by the Japanese forced to land in Shan State
    
        Non Combat Move - Americans
            1 infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Western United States to Eastern United States
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from India to Shan State
            1 battleship moved from 54 Sea Zone to 37 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from 72 Sea Zone to Kenya
            1 cruiser moved from 72 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Kenya
            Battle in 37 Sea Zone
                British attack with 1 battleship
                Japanese defend with 1 battleship, 1 cruiser and 3 transports
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 3 transports in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 3 transports in 37 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking Kenya from Italians with 1 battleship and 3 transports remaining. Battle score for attacker is -8
                Casualties for British: 1 battleship
                Casualties for Japanese: 1 cruiser
            Battle in Shan State
                British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 fighter and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 fighter and 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            2 infantry moved from Persia to 80 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Egypt to Eastern Persia
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            1 armour moved from Alberta Saskatchewan Manitoba to Quebec
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 0.67
    Americans : -0.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Yugoslavia to Greater Southern Germany
            3 infantry moved from Yugoslavia to Greater Southern Germany
            1 aaGun moved from Yugoslavia to Greater Southern Germany
            5 infantry moved from Northern Italy to Greater Southern Germany
            2 artilleries moved from Northern Italy to Greater Southern Germany
            3 mech_infantrys moved from Northern Italy to Greater Southern Germany
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 54 Sea Zone
            1 cruiser and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser and 2 fighters
                Japanese defend with 1 battleship and 3 transports
                    ANZAC roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone
                    3 transports owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 31
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 battleship and 3 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Shan State
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 54 Sea Zone
            1 cruiser and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser and 2 fighters
                Japanese defend with 1 battleship and 3 transports
                    ANZAC roll dice for 1 cruiser and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone
                    3 transports owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 31
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 battleship and 3 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Shan State
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
    
        Combat - French
            Battle in Libya
                French attack with 2 infantry
                Italians defend with 1 mech_infantry
                    French roll dice for 2 infantry in Libya, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 infantry in Libya, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 infantry in Libya, round 4 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Libya
                French win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 cruisers moved from 91 Sea Zone to 101 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -1.00
    French : 0.00
    ANZAC : -0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
            5 mech_infantrys moved from Western Germany to Slovakia Hungary
            5 fighters and 4 tactical_bombers moved from Holland Belgium to Slovakia Hungary
            1 bomber moved from Western Germany to Slovakia Hungary
            2 armour moved from United Kingdom to 110 Sea Zone
            2 armour, 1 battleship, 1 cruiser, 3 destroyers and 9 transports moved from 110 Sea Zone to 113 Sea Zone
            5 infantry moved from Norway to Finland
            2 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            2 armour, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry and 9 transports moved from 113 Sea Zone to 114 Sea Zone
            4 infantry moved from 114 Sea Zone to Poland
            2 armour moved from 114 Sea Zone to Poland
    
        Combat - Germans
            Battle in Finland
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Finland, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Germans roll dice for 4 infantry in Finland, round 3 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 2 armour and 4 infantry
                Russians defend with 1 aaGun, 1 armour and 1 mech_infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Poland, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 armour and 4 infantry in Poland, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry
            Battle in Slovakia Hungary
                Germans attack with 2 artilleries, 1 bomber, 5 fighters, 8 infantry, 5 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 aaGun, 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
                    AA fire in Slovakia Hungary : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Slovakia Hungary
                    Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 8 infantry, 5 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 2 : 10/24 hits, 8.50 expected hits
                    Russians roll dice for 1 aaGun, 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 5/16 hits, 5.67 expected hits
                    9 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Slovakia Hungary
                    Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 5 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 3 : 3/19 hits, 7.67 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Slovakia Hungary, round 3 : 3/7 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Slovakia Hungary
                    Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 4 : 7/16 hits, 7.17 expected hits
                    Russians roll dice for 2 armour and 2 artilleries in Slovakia Hungary, round 4 : 1/4 hits, 1.67 expected hits
                    2 armour owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 2 artilleries, 1 bomber, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Germans: 1 fighter, 8 infantry and 1 mech_infantry
                Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            4 fighters moved from Slovakia Hungary to Germany
            4 tactical_bombers moved from Slovakia Hungary to Germany
            1 bomber moved from Slovakia Hungary to Germany
            2 artilleries and 5 infantry moved from Greece to Bulgaria
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            2 submarines moved from 110 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 armour and 7 mech_infantrys placed in Western Germany
            3 artilleries and 7 infantry placed in Germany
            1 infantry placed in United Kingdom
            3 infantry placed in France
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Germans collect 1 PU from War Bonds; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    AA fire in Slovakia Hungary : : 0.50
    Russians : -1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry and 3 mech_infantrys moved from Romania to Bulgaria
            1 fighter moved from Eastern Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 armour moved from Eastern Poland to Bulgaria
            1 tactical_bomber moved from Ukraine to Bulgaria
            1 armour and 1 mech_infantry moved from Novgorod to Poland
            1 infantry moved from Eastern Poland to Poland
            1 infantry moved from Baltic States to Poland
            1 armour moved from Novgorod to Poland
            1 artillery moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Bulgaria
    
        Combat - Russians
            Battle in Bulgaria
                Russians attack with 2 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 artilleries and 5 infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 3/9 hits, 3.00 expected hits
                    Germans roll dice for 2 artilleries and 5 infantry in Bulgaria, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bulgaria
                    Russians roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Bulgaria, round 3 : 5/7 hits, 2.67 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Bulgaria, round 3 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 2 infantry and 1 mech_infantry
                Casualties for Germans: 2 artilleries and 5 infantry
            Battle in Yugoslavia
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Yugoslavia, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Poland
                Russians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 2 armour and 4 infantry
                    Russians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Poland, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 2 armour and 4 infantry in Poland, round 2 : 1/6 hits, 2.33 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
                1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Eastern Poland
                Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bulgaria to Eastern Poland
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Bessarabia to Eastern Poland
            1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
            7 infantry moved from Novgorod to Baltic States
            1 fighter moved from Yugoslavia to Eastern Poland
    
        Place Units - Russians
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            2 armour, 2 artilleries and 6 mech_infantrys placed in Russia
            Russians undo move 2.
            Russians undo move 1.
            2 armour and 1 mech_infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Novgorod: 5 infantry
            EDIT: Removing units owned by Russians from Baltic States: 5 infantry
            EDIT: Turning off Edit Mode
            2 armour and 1 artillery placed in Novgorod
            2 artilleries and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Russians : 2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 cruiser, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 armour, 1 artillery and 4 infantry moved from Malaya to Shan State
            1 artillery moved from Yunnan to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 1 infantry moved from Shensi to Kweichow
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from Chahar to Kweichow
            1 infantry moved from Shensi to Kansu
            1 armour moved from Suiyuyan to Kansu
            1 tactical_bomber moved from Chahar to Kansu
            2 artilleries and 1 infantry moved from Yunnan to Szechwan
            2 fighters and 2 tactical_bombers moved from Hunan to Shan State
            1 bomber moved from Hunan to Szechwan
            1 bomber moved from Hunan to Shan State
            2 fighters and 1 tactical_bomber moved from Siam to 37 Sea Zone
            2 fighters moved from Siam to Shan State
            1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kansu
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 artilleries, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 tactical_bombers
                British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 2 : 5/13 hits, 5.83 expected hits
                    UK_Pacific roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Anhwe to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter moved from Shan State to Malaya
            1 fighter moved from Kweichow to Hunan
            1 tactical_bomber moved from Kansu to Suiyuyan
            1 bomber moved from Szechwan to Kwangsi
            1 bomber moved from Shan State to Kwangsi
            2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Hunan
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            1 fighter moved from Shan State to Kwangsi
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            3 fighters placed in Japan
            1 cruiser placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Americans : -0.33
    Chinese : 0.00
    UK_Pacific : 0.83
    Japanese : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 cruiser and 1 fighter moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 54 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 cruiser and 1 fighter moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 54 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 carriers, 1 cruiser and 5 fighters
                Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 carriers and 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 cruiser and 5 fighters in 25 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
                    1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 25 Sea Zone
                 retreated to 25 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -25
                Casualties for Americans: 2 carriers, 1 cruiser and 3 fighters
                Casualties for Japanese: 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber
            Battle in Shan State
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Shan State
                Japanese win with no units remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 3.17
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Burma to Szechwan
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 cruiser and 1 fighter moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 54 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 carriers, 1 cruiser and 5 fighters
                Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 carriers and 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 cruiser and 5 fighters in 25 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
                    1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 25 Sea Zone
                 retreated to 25 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -25
                Casualties for Americans: 2 carriers, 1 cruiser and 3 fighters
                Casualties for Japanese: 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber
            Battle in Shan State
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Shan State
                Japanese win with no units remaining. Battle score for attacker is 6
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Burma to Szechwan
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from India to French Indo China
            1 fighter moved from India to French Indo China
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/7 hits, 3.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 armour, 1 artillery and 2 infantry
            Battle in French Indo China
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 artillery, 1 fighter and 7 infantry moved from India to Burma
            1 fighter moved from Eastern Persia to India
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Northwest Persia to Persia
            1 armour and 1 infantry moved from Quebec to Eastern United States
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from Alexandria to Persia
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.33
    Italians : -0.50
    Americans : 3.17
    Chinese : -1.00
    Japanese : 0.50
    

    Savegame

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