Ironfish and ally (Axis) vs erinmores (Allies)


  • TripleA Manual Gamesave Post: Italians round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            2 fighters moved from 95 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            2 fighters moved from 95 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Italians
            Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
            Battle in 109 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 109 Sea Zone
                    Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians win, taking 109 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 112 Sea Zone
                Germans loiter and taunt; Italians attack with 4 fighters
                British defend with 3 fighters; Americans defend with 1 destroyer
                    Italians roll dice for 4 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 destroyer owned by the Americans, 3 fighters owned by the Italians and 1 fighter owned by the British lost in 112 Sea Zone
                 retreated to 112 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -12
                Casualties for Italians: 3 fighters
                Casualties for Americans: 1 destroyer
                Casualties for British: 1 fighter
            Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
            Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
    
        Non Combat Move - Italians
            1 fighter moved from 112 Sea Zone to 95 Sea Zone
            1 fighter moved from Caucasus to 95 Sea Zone
            3 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun moved from Rostov to Caucasus
            2 infantry moved from Sicily to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 artilleries placed in Southern Italy
            3 transports placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            6 submarines moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 fighter placed in Queensland
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            6 submarines moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 fighter placed in Queensland
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
    
        Combat - French
            French creates battle in territory 106 Sea Zone
    
        Non Combat Move - French
            1 cruiser moved from 106 Sea Zone to 109 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 71 PUs; 
            Germans buy 1 armour, 3 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            4 bombers moved from Western Germany to United Kingdom
            2 infantry moved from 110 Sea Zone to United Kingdom
            2 artilleries moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 125 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 125 Sea Zone
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in United Kingdom
                Germans attack with 3 artilleries, 4 bombers, 2 fighters and 3 infantry
                British defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry; Americans defend with 6 infantry
                    Germans roll dice for 3 artilleries, 4 bombers, 2 fighters and 3 infantry in United Kingdom, round 2 : 5/12 hits, 5.67 expected hits
                    British roll dice for 1 fighter and 9 infantry in United Kingdom, round 2 : 4/10 hits, 3.67 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans and 5 infantry owned by the Americans lost in United Kingdom
                    Germans roll dice for 2 artilleries, 4 bombers and 2 fighters in United Kingdom, round 3 : 7/8 hits, 4.33 expected hits
                    British roll dice for 1 fighter and 4 infantry in United Kingdom, round 3 : 2/5 hits, 2.00 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Americans, 3 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
                Germans captures 38PUs while taking British capital
                Germans win, taking United Kingdom from British with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Germans: 2 artilleries, 1 fighter and 3 infantry
                Casualties for Americans: 6 infantry
                Casualties for British: 1 fighter and 3 infantry
    
        Non Combat Move - Germans
            1 fighter moved from United Kingdom to 110 Sea Zone
            4 bombers moved from United Kingdom to Western Germany
            2 infantry moved from France to Holland Belgium
            2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
            4 mech_infantrys moved from Poland to Novgorod
            1 armour moved from Poland to Novgorod
            3 mech_infantrys moved from Northwest Persia to Caucasus
            1 aaGun moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 fighter and 1 transport placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            1 armour and 2 mech_infantrys placed in Russia
            1 artillery placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
            Germans collect 57 PUs; end with 95 PUs
            Germans collect 3 PUs from War Bonds; end with 98 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
            1 submarine moved from 21 Sea Zone to 34 Sea Zone
            2 artilleries moved from Szechwan to Yunnan
            1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
            2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
            1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Hunan to Yunnan
            1 fighter moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 3 armour
                    Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 : 1/10 hits, 4.50 expected hits
                    UK_Pacific roll dice for 3 armour in French Indo China, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo China
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 3 : 3/9 hits, 4.33 expected hits
                    UK_Pacific roll dice for 2 armour in French Indo China, round 3 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for British: 3 armour
            Battle in Yunnan
                Japanese attack with 3 artilleries, 3 fighters and 3 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 artilleries, 3 fighters and 3 mech_infantrys in Yunnan, round 2 : 4/9 hits, 3.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 armour and 2 mech_infantrys moved from Shantung to Hunan
            3 fighters moved from Yunnan to Hunan
            4 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            2 mech_infantrys moved from Kiangsu to Hunan
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
            1 fighter moved from Japan to Midway
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
            1 artillery and 2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.67
    UK_Pacific : 0.50
    Japanese : -3.83
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter, 19 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Burma to French Indo China
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter, 19 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Burma to French Indo China
    
        Combat - Americans
            Battle in French Indo China
                Americans attack with 1 fighter
                Japanese defend with 1 artillery
                    Americans roll dice for 1 fighter in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 19 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 14 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 14 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 6/20 hits, 7.83 expected hits
                    6 submarines owned by the Americans, 3 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 11 submarines in 6 Sea Zone, round 3 : 2/11 hits, 3.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 11 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 9/17 hits, 6.83 expected hits
                    9 submarines owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 8 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 7/14 hits, 5.83 expected hits
                    2 submarines owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 2 cruisers, 7 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -61
                Casualties for Americans: 1 fighter, 19 submarines and 1 tactical_bomber
                Casualties for Japanese: 7 destroyers and 3 submarines
    
        Non Combat Move - Americans
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Norway to Scotland
            2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
            4 armour moved from Finland to Norway
            2 infantry moved from Norway to Finland
    
        Place Units - Americans
            1 factory_minor placed in Finland
            2 armour and 1 tactical_bomber placed in Norway
            2 bombers and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.00
    Japanese : 3.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter, 19 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Burma to French Indo China
    
        Combat - Americans
            Battle in French Indo China
                Americans attack with 1 fighter
                Japanese defend with 1 artillery
                    Americans roll dice for 1 fighter in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in French Indo China
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 19 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 14 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 6/17 hits, 5.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 14 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 6/20 hits, 7.83 expected hits
                    6 submarines owned by the Americans, 3 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 11 submarines in 6 Sea Zone, round 3 : 2/11 hits, 3.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 11 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 9/17 hits, 6.83 expected hits
                    9 submarines owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 8 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 7/14 hits, 5.83 expected hits
                    2 submarines owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 2 cruisers, 7 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -61
                Casualties for Americans: 1 fighter, 19 submarines and 1 tactical_bomber
                Casualties for Japanese: 7 destroyers and 3 submarines
    
        Non Combat Move - Americans
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Norway to Scotland
            2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
            4 armour moved from Finland to Norway
            2 infantry moved from Norway to Finland
    
        Place Units - Americans
            1 factory_minor placed in Finland
            2 armour and 1 tactical_bomber placed in Norway
            2 bombers and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Iraq
            2 artilleries and 6 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            2 fighters moved from Norway to United Kingdom
    
        Combat - British
            Battle in United Kingdom
                British attack with 2 fighters
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 2 fighters in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in United Kingdom
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Yunnan
                British attack with 2 artilleries and 7 infantry
                Japanese defend with 1 aaGun, 3 artilleries and 3 mech_infantrys
                    British roll dice for 2 artilleries and 7 infantry in Yunnan, round 2 : 3/9 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun, 3 artilleries and 3 mech_infantrys in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                    2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 2 artilleries and 6 infantry in Yunnan, round 3 : 3/8 hits, 2.00 expected hits
                    Japanese roll dice for 3 artilleries and 1 mech_infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                2 artilleries owned by the British and 5 infantry owned by the British retreated to Burma
                Japanese win with 1 artillery remaining. Battle score for attacker is 19
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 aaGun, 2 artilleries and 3 mech_infantrys
    
        Non Combat Move - British
            2 artilleries and 3 infantry moved from India to Burma
            2 mech_infantrys moved from Eastern Persia to Iraq
            1 artillery moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Eastern Persia
            1 infantry moved from Persia to Iraq
            2 armour moved from Egypt to Iraq
            2 fighters moved from United Kingdom to Scotland
            1 infantry moved from Finland to Vyborg
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.83
    Americans : -2.00
    Japanese : 2.33
    

    Savegame

Suggested Topics

  • 1
  • 1
  • 46
  • 141
  • 43
  • 180
  • 149
  • 348
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.0k

Users

39.3k

Topics

1.7m

Posts