Ironfish and ally (Axis) vs erinmores (Allies)


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            2 infantry moved from Karelia to Novgorod
            1 tactical_bomber moved from Karelia to Novgorod
            1 fighter moved from Karelia to Novgorod
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/10 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Novgorod to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            2 aaGuns, 1 artillery and 5 infantry moved from Poland to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 infantry moved from Yugoslavia to Romania
            4 infantry moved from Germany to Poland
            1 infantry moved from Scotland to United Kingdom
            4 submarines moved from 112 Sea Zone to 110 Sea Zone
            2 destroyers moved from 112 Sea Zone to 110 Sea Zone
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to Eastern Poland
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            1 carrier placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 57 PUs
            Germans collect 6 PUs from War Bonds; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Kazakhstan to Sikang
            1 armour moved from Volgograd to Sikang
            1 armour moved from Volgograd to Sikang
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                Russians attack with 2 armour and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 armour and 1 infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Sikang
                1 armour owned by the Russians retreated to Kazakhstan
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 armour, 2 artilleries and 5 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 artillery moved from Volgograd to Rostov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            7 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -1.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Timguska to Yakut S.S.R.
                  Japanese take Yenisey from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 bomber moved from Kiangsi to 44 Sea Zone
            1 artillery moved from Sikang to Szechwan
            1 fighter, 1 infantry and 1 tactical_bomber moved from Kweichow to Szechwan
            1 artillery, 1 fighter and 1 infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Kweichow to Shensi
            1 fighter moved from Kiangsi to Szechwan
            1 fighter moved from Kiangsi to Shensi
            1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 0/4 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Shensi, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Kweichow to Hunan
            1 fighter moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 bomber and 1 fighter moved from Shensi to Hunan
            1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 bomber moved from 44 Sea Zone to 20 Sea Zone
            1 bomber moved from 20 Sea Zone to Formosa
    
        Place Units - Japanese
            2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
            1 artillery and 2 mech_infantrys placed in Kiangsu
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
            Japanese collect 53 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 0.33
    Japanese : -4.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Borneo, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                Americans win, taking Borneo from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 armour, 1 artillery and 2 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Borneo, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                Americans win, taking Borneo from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 armour, 1 artillery and 2 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Shan State to Malaya
            2 mech_infantrys moved from Burma to Malaya
            1 tactical_bomber moved from Burma to Malaya
            1 bomber and 3 fighters moved from India to Malaya
    
        Combat - British
            Battle in Malaya
                British attack with 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 4 fighters, 1 harbour and 3 tactical_bombers
                    British roll dice for 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in Malaya, round 2 : 4/7 hits, 4.17 expected hits
                    3 tactical_bombers owned by the Japanese, 3 mech_infantrys owned by the British and 1 fighter owned by the British lost in Malaya
                 retreated to Malaya
                Japanese win with 4 fighters remaining. Battle score for attacker is 11
                Casualties for British: 1 fighter and 3 mech_infantrys
                Casualties for Japanese: 3 tactical_bombers
    
        Non Combat Move - British
            1 infantry moved from Siam to French Indo China
            1 artillery moved from Yunnan to Burma
            2 fighters moved from Malaya to Burma
            1 bomber moved from Malaya to India
            1 infantry and 1 mech_infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
            1 fighter moved from Eastern Persia to India
            1 artillery moved from Iraq to 80 Sea Zone
            1 armour moved from Iraq to Eastern Persia
            1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 fighter moved from Malta to Iraq
            1 tactical_bomber moved from Malaya to Burma
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
            UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 1.00
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Ukraine
            4 infantry moved from Bessarabia to Ukraine
            2 artilleries moved from Bessarabia to Ukraine
            1 bomber moved from Southern Italy to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 2 artilleries, 1 bomber and 5 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 2 artilleries, 1 bomber and 5 infantry in Ukraine, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Romania
            1 aaGun moved from Bessarabia to Ukraine
            1 infantry moved from Romania to Bessarabia
            1 artillery moved from Romania to Bessarabia
            1 aaGun, 1 artillery and 6 infantry moved from Yugoslavia to Romania
            1 infantry moved from Greece to Bulgaria
            3 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Novgorod to Belarus
            5 infantry moved from Novgorod to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 fighter moved from Eastern Poland to Western Ukraine
            2 tactical_bombers moved from Eastern Poland to Western Ukraine
            6 armour, 4 artilleries, 3 infantry and 16 mech_infantrys moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 6 armour, 5 artilleries, 8 infantry and 16 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 5 artilleries, 8 infantry and 16 mech_infantrys in Belarus, round 2 : 9/35 hits, 9.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 6 armour, 5 artilleries, 7 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Eastern Poland to Belarus
            2 fighters and 3 tactical_bombers moved from Western Ukraine to Novgorod
            4 infantry moved from Poland to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            8 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Novgorod
            2 infantry moved from France to Holland Belgium
            3 transports moved from 115 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to Western Germany
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            2 armour and 1 bomber placed in Novgorod
            1 armour and 8 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 55 PUs
            Germans collect 1 PU from War Bonds; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Novosibirsk to Yenisey
                  Russians take Timguska from Japanese
                  Russians take Yenisey from Japanese
            1 armour moved from Novosibirsk to Sikang
                  Chinese take Tsinghai from Japanese
                  Chinese take Sikang from Japanese
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
            2 aaGuns, 6 armour, 4 artilleries, 8 infantry and 8 mech_infantrys moved from Bryansk to Russia
            1 artillery moved from Rostov to Tambov
            1 artillery and 2 infantry moved from Volgograd to Tambov
            1 armour moved from Kazakhstan to Tambov
    
        Place Units - Russians
            2 mech_infantrys placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Szechwan to Sikang
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            2 fighters moved from Kweichow to Sikang
            1 bomber moved from Formosa to 43 Sea Zone
            1 armour moved from Yakut S.S.R. to Buryatia
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Guam
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Guam from Americans, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sikang, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
    
        Non Combat Move - Japanese
            2 fighters moved from Sikang to Kweichow
            2 mech_infantrys moved from Kiangsu to Hopei
            1 artillery and 2 infantry moved from Anhwe to Hopei
            1 artillery moved from Kiangsu to Anhwe
            1 aaGun, 1 artillery and 1 infantry moved from Hunan to Kwangsi
            4 fighters moved from Malaya to Kwangsi
            1 bomber moved from 43 Sea Zone to Kwangsi
            2 fighters moved from Hunan to Kwangsi
            1 bomber moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 bomber and 2 infantry placed in Japan
            1 artillery and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -0.33
    Chinese : 0.50
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 fighters, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
            3 carriers, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 2 destroyers and 1 transport
                    Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 23
                Casualties for Japanese: 2 destroyers and 1 transport
            Battle in United Kingdom
                Americans attack with 3 artilleries and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 3 artilleries and 3 infantry in United Kingdom, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            Battle in 110 Sea Zone
                Americans attack with 3 carriers, 3 destroyers, 4 fighters and 3 tactical_bombers
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 6 transports
                    Americans roll dice for 3 carriers, 3 destroyers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 5 submarines in 110 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                    1 destroyer owned by the Germans, 3 submarines owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 carrier, 3 destroyers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 2/10 hits, 5.00 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 3 : 2/7 hits, 3.33 expected hits
                    2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 2 destroyers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 4 : 5/9 hits, 4.67 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 4 : 3/7 hits, 3.33 expected hits
                    2 destroyers owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 5 : 4/6 hits, 3.50 expected hits
                    Germans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 5 : 1/3 hits, 1.83 expected hits
                    1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
                    5 transports owned by the Germans lost in 110 Sea Zone
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 72
                Casualties for Americans: 3 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 6 transports
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
            EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tobruk to Egypt
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Eire
            1 tactical_bomber moved from 110 Sea Zone to Eire
            2 armour and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Americans : -1.83
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 fighters, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
            3 carriers, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 2 destroyers and 1 transport
                    Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 23
                Casualties for Japanese: 2 destroyers and 1 transport
            Battle in United Kingdom
                Americans attack with 3 artilleries and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 3 artilleries and 3 infantry in United Kingdom, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            Battle in 110 Sea Zone
                Americans attack with 3 carriers, 3 destroyers, 4 fighters and 3 tactical_bombers
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 6 transports
                    Americans roll dice for 3 carriers, 3 destroyers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 5 submarines in 110 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                    1 destroyer owned by the Germans, 3 submarines owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 carrier, 3 destroyers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 2/10 hits, 5.00 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 3 : 2/7 hits, 3.33 expected hits
                    2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 2 destroyers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 4 : 5/9 hits, 4.67 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 4 : 3/7 hits, 3.33 expected hits
                    2 destroyers owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 5 : 4/6 hits, 3.50 expected hits
                    Germans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 5 : 1/3 hits, 1.83 expected hits
                    1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
                    5 transports owned by the Germans lost in 110 Sea Zone
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 72
                Casualties for Americans: 3 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 6 transports
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
            EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tobruk to Egypt
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Eire
            1 tactical_bomber moved from 110 Sea Zone to Eire
            2 armour and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Burma to Yunnan
            1 bomber moved from India to 43 Sea Zone
            1 fighter moved from India to 43 Sea Zone
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to Kweichow
            1 artillery moved from Burma to Yunnan
            1 fighter moved from Burma to Kweichow
    
        Combat - British
            Battle in Kweichow
                British attack with 3 fighters and 2 tactical_bombers
                Japanese defend with 2 fighters
                    British roll dice for 3 fighters and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.83 expected hits
                    Japanese roll dice for 2 fighters in Kweichow, round 2 : 0/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese lost in Kweichow
                    British roll dice for 3 fighters and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 fighter in Kweichow, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the British lost in Kweichow
                British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 fighters
                Casualties for British: 1 fighter
            Battle in Yunnan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 43 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 43 Sea Zone to Borneo
            1 bomber moved from 43 Sea Zone to Burma
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from India to Burma
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 fighter moved from Iraq to India
            1 armour moved from Eastern Persia to India
            2 fighters and 2 tactical_bombers moved from Kweichow to Burma
            1 battleship and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : -4.83
    Americans : -1.83
    Japanese : -2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 artillery; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 infantry moved from Ukraine to Rostov
                  Italians take Rostov from Russians
            1 bomber moved from Romania to Volgograd
    
        Combat - Italians
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Volgograd causes 5 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Volgograd to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            6 infantry moved from Romania to Bessarabia
            1 artillery moved from Romania to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            3 mech_infantrys moved from Romania to Ukraine
            5 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            2 armour and 1 artillery placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    AA fire in Volgograd : : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 submarine placed in 54 Sea Zone
            ANZAC undo move 1.
            1 submarine placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 submarine placed in 54 Sea Zone
            ANZAC undo move 1.
            1 submarine placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 transports moved from 112 Sea Zone to 113 Sea Zone
            2 mech_infantrys moved from Germany to 113 Sea Zone
            1 armour moved from Germany to 113 Sea Zone
            1 armour, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from Holland Belgium to 110 Sea Zone
            1 armour moved from 110 Sea Zone to United Kingdom
            2 infantry moved from 110 Sea Zone to United Kingdom
            2 mech_infantrys moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            2 bombers moved from Novgorod to Russia
            2 fighters moved from Novgorod to Russia
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 12
  • 1
  • 1
  • 47
  • 110
  • 181
  • 348
  • 222
Axis & Allies Boardgaming Custom Painted Miniatures

63

Online

17.0k

Users

39.3k

Topics

1.7m

Posts