• TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 3 : 0/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 4 : 2/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 5 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from Norway to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 destroyer, 8 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone
            2 transports moved from 112 Sea Zone to 109 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Gibraltar to United Kingdom
    
        Place Units - Americans
            3 infantry placed in Norway
            1 artillery and 6 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Tsinghai to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 5 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 80 Sea Zone to India
            2 mech_infantrys moved from Eastern Persia to India
            1 mech_infantry moved from Eastern Persia to India
            3 infantry moved from Eastern Persia to West India
            3 mech_infantrys moved from Persia to West India
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 armour moved from Egypt to Iraq
            1 artillery moved from Alexandria to Egypt
            3 infantry moved from Alexandria to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Norway to United Kingdom
            8 infantry moved from 112 Sea Zone to Norway
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 carrier and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Changing ownership of Denmark from Germans to British
            EDIT: Adding units owned by British to Denmark: 1 infantry
            EDIT: Removing units owned by UK_Pacific from 81 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by British to India: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            3 armour placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
            2 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Denmark: 1 infantry
            EDIT: Changing ownership of Denmark from British to Germans
            EDIT: Adding units owned by British to Norway: 1 aaGun and 1 infantry
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun
            EDIT: Adding units owned by British to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for British from 50 to 48
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -3.67
    Chinese : 0.17
    Japanese : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Eastern Poland to Bessarabia
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Bessarabia
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                Italians win, taking 97 Sea Zone from Americans with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bessarabia to Western Germany
            2 aaGuns, 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to Algeria
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
            Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Tobruk to Alexandria
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Scotland to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 1 artillery, 2 infantry and 10 mech_infantrys moved from Finland to Norway
            6 armour and 13 mech_infantrys moved from Karelia to Norway
            1 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Novgorod to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 15 armour, 1 artillery, 2 infantry and 23 mech_infantrys
                British defend with 3 aaGuns, 12 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 9 infantry and 4 mech_infantrys
                    Germans roll dice for 15 armour, 1 artillery, 2 infantry and 23 mech_infantrys in Norway, round 2 : 12/41 hits, 12.17 expected hits
                    Americans roll dice for 4 aaGuns, 2 artilleries, 1 fighter, 21 infantry and 5 mech_infantrys in Norway, round 2 : 6/29 hits, 10.00 expected hits
                    3 aaGuns owned by the British, 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 6 infantry owned by the Americans, 4 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Norway
                    Germans roll dice for 15 armour, 1 artillery and 19 mech_infantrys in Norway, round 3 : 11/35 hits, 11.17 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys in Norway, round 3 : 9/21 hits, 7.33 expected hits
                    3 infantry owned by the Americans, 9 mech_infantrys owned by the Germans and 8 infantry owned by the British lost in Norway
                    Germans roll dice for 15 armour, 1 artillery and 10 mech_infantrys in Norway, round 4 : 11/26 hits, 9.67 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 5 mech_infantrys in Norway, round 4 : 2/10 hits, 3.67 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Americans, 1 fighter owned by the French, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 15 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 55
                Casualties for Germans: 2 infantry and 15 mech_infantrys
                Casualties for Americans: 1 aaGun, 2 artilleries, 9 infantry and 4 mech_infantrys
                Casualties for British: 3 aaGuns, 12 infantry and 1 mech_infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Karelia
            3 aaGuns, 8 artilleries, 21 infantry and 3 mech_infantrys moved from Eastern Poland to Poland
            7 infantry and 1 mech_infantry moved from Germany to Poland
            2 bombers moved from Western Ukraine to Western Germany
            3 fighters and 1 tactical_bomber moved from Germany to Western Germany
            8 infantry moved from Western Germany to Germany
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : -4.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_minor; Remaining resources: 38 PUs; 
            Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            2 infantry moved from Belarus to Baltic States
            8 artilleries and 8 infantry moved from Bryansk to Western Ukraine
            17 artilleries and 16 infantry moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Russia to Baltic States
            1 fighter moved from Russia to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 17 artilleries and 16 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 17 artilleries and 16 infantry in Eastern Poland, round 2 : 10/33 hits, 11.00 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 17 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 8 artilleries and 8 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries and 8 infantry in Western Ukraine, round 2 : 5/16 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            3 artilleries moved from Ukraine to Western Ukraine
            1 aaGun moved from Ukraine to Western Ukraine
            1 aaGun moved from Belarus to Eastern Poland
            2 aaGuns moved from Belarus to Novgorod
            10 armour and 10 mech_infantrys moved from Belarus to Eastern Poland
            1 mech_infantry moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
            2 armour and 7 mech_infantrys moved from Russia to Belarus
            1 fighter moved from Baltic States to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            3 armour moved from Belarus to Novgorod
            1 tactical_bomber moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            2 armour moved from Belarus to Novgorod
    
        Place Units - Russians
            3 mech_infantrys placed in Ukraine
            Russians undo move 1.
            3 armour placed in Ukraine
            5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            2 bombers moved from French Indo China to Philippines
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 armour moved from Yunnan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Anhwe to Chahar
            1 bomber moved from Kwangtung to Chahar
            2 fighters moved from Yunnan to Chahar
            3 armour moved from Yunnan to Szechwan
            3 armour moved from Szechwan to Sikang
            5 mech_infantrys moved from Yunnan to Sikang
            6 armour moved from Yunnan to Shensi
            3 mech_infantrys moved from Hunan to Shensi
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Philippines
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Chahar
                Japanese attack with 1 bomber, 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Chahar, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 3 armour, 1 infantry and 5 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Sikang, round 2 : 2/9 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            3 armour moved from French Indo China to Kweichow
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 carrier, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            4 infantry moved from French Indo China to Yunnan
            2 fighters moved from Chahar to Anhwe
            1 bomber moved from Chahar to Anhwe
            2 infantry moved from Sumatra to 41 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from Java to 37 Sea Zone
            2 tactical_bombers moved from Java to 37 Sea Zone
            2 bombers moved from Philippines to French Indo China
            2 infantry moved from 37 Sea Zone to Malaya
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Kwangtung
            2 infantry placed in French Indo China
            3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Americans : -0.83
    Chinese : 1.00
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery moved from 22 Sea Zone to Marianas
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
            Battle in Marianas
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Guam from Japanese, taking Marianas from Japanese with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 23 Sea Zone
            1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 transports moved from 109 Sea Zone to 106 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 transports moved from 112 Sea Zone to 109 Sea Zone
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - Americans
            10 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
            8 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Combat - British
    
        Non Combat Move - British
            3 infantry moved from West India to India
            3 mech_infantrys moved from West India to Eastern Persia
            3 armour moved from Persia to Eastern Persia
            3 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 armour moved from India to Eastern Persia
            8 mech_infantrys moved from India to Eastern Persia
            2 fighters moved from Gibraltar to 81 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            2 transports moved from 112 Sea Zone to 109 Sea Zone
            1 armour moved from India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
    
        Place Units - British
            1 armour and 2 tactical_bombers placed in Persia
            3 mech_infantrys placed in Iraq
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Chinese : -0.33
    Japanese : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Sorry, pressed one too many buttons after France’s turn. Use this for G10.G10 4-1-20.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 2 armour, 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Baltic States
            1 bomber moved from Western Germany to Novgorod
            2 fighters and 2 tactical_bombers moved from Western Germany to Baltic States
    
        Combat - Germans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in Baltic States
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 0/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 3 : 4/5 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 8 artilleries, 29 infantry and 4 mech_infantrys moved from Poland to Slovakia Hungary
            1 infantry moved from Bulgaria to Romania
            15 armour, 1 artillery and 8 mech_infantrys moved from Norway to Finland
            15 armour and 8 mech_infantrys moved from Finland to Karelia
            2 fighters and 1 tactical_bomber moved from Baltic States to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 aaGun, 2 artilleries and 15 infantry moved from Germany to Slovakia Hungary
            2 fighters moved from Western Germany to Karelia
            1 tactical_bomber moved from Baltic States to Slovakia Hungary
    
        Place Units - Germans
            10 artilleries placed in Germany
            2 armour and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Russians : 0.67
    AA fire in Novgorod : : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Novgorod to Finland
                  Russians take Vyborg from Germans
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Romania
            1 fighter moved from Ukraine to Romania
            1 tactical_bomber moved from Belarus to Poland
            1 fighter moved from Belarus to Poland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Russians roll dice for 1 fighter and 1 infantry in Romania, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Romania, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Romania, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Romania, round 7 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Romania, round 8 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery
            Battle in Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Poland to Eastern Poland
            1 fighter moved from Poland to Novgorod
            1 aaGun, 11 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
            3 armour moved from Ukraine to Eastern Poland
            10 armour moved from Eastern Poland to Novgorod
            3 armour and 7 mech_infantrys moved from Belarus to Novgorod
            1 infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Russia to Kazakhstan
            4 mech_infantrys moved from Russia to Belarus
            1 fighter moved from Romania to Eastern Poland
            2 aaGuns and 4 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            2 armour and 1 fighter placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -4.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from French Indo China to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            7 armour, 1 infantry and 3 mech_infantrys moved from Shensi to Kansu
            3 armour and 5 mech_infantrys moved from Sikang to Kansu
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            2 infantry moved from Anhwe to Hopei
            3 armour moved from Kweichow to Kansu
            1 bomber moved from Anhwe to Kansu
            1 fighter moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Kansu
            1 bomber moved from French Indo China to 34 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Wake Island
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Hopei
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Kansu
                Japanese attack with 13 armour, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys
                Chinese defend with 1 fighter and 10 infantry
                    Japanese roll dice for 13 armour, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys in Kansu, round 2 : 10/24 hits, 9.17 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 2/11 hits, 4.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 13 armour, 1 bomber, 1 fighter and 7 mech_infantrys in Kansu, round 3 : 9/22 hits, 8.83 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 13 armour, 1 bomber, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 10 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kansu to Sikang
            2 infantry moved from French Indo China to Siam
            1 tactical_bomber moved from Java to 37 Sea Zone
            1 fighter moved from Java to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            2 bombers moved from 34 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            3 infantry moved from Kiangsu to Anhwe
            1 armour moved from Yunnan to Shensi
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 fighter moved from Kansu to Shensi
            1 mech_infantry moved from Kwangtung to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Hopei to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 fighter and 3 submarines placed in 6 Sea Zone
            2 infantry placed in Japan
            2 mech_infantrys placed in Kiangsu
            1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Americans : -1.00
    Chinese : -2.00
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 33 Sea Zone to 25 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            5 carriers moved from 33 Sea Zone to 42 Sea Zone
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            5 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 5 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 31 Sea Zone to Caroline Islands
            1 carrier moved from 33 Sea Zone to 26 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 109 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 106 Sea Zone to 108 Sea Zone
            5 transports moved from 109 Sea Zone to 106 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 108 Sea Zone to 109 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from 109 Sea Zone to United Kingdom
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            10 infantry moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 infantry moved from United Kingdom to 109 Sea Zone
            3 infantry and 2 transports moved from 109 Sea Zone to 111 Sea Zone
            3 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
            3 infantry moved from 112 Sea Zone to Norway
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Combat - British
            Battle in Norway
    
        Non Combat Move - British
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            10 armour and 15 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 armour moved from Persia to Turkmenistan
            2 tactical_bombers moved from Persia to Turkmenistan
            2 fighters moved from 81 Sea Zone to Turkmenistan
            1 tactical_bomber moved from India to Turkmenistan
            5 mech_infantrys moved from Iraq to Eastern Persia
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
            2 fighters placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : 0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Finland
            1 infantry moved from Slovakia Hungary to Romania
    
        Combat - Italians
            Battle in Finland
                Italians attack with 1 bomber
                Russians defend with 1 armour
                    Italians roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Italians lost in Finland
                Russians win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Italians
            1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
            3 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
            Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 45 Sea Zone to 34 Sea Zone
            2 fighters moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from Queensland to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 34 Sea Zone to 42 Sea Zone
            1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Slovakia Hungary to Poland
            15 armour, 2 infantry and 8 mech_infantrys moved from Karelia to Finland
            2 fighters moved from Karelia to Poland
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Poland
    
        Combat - Germans
            Battle in Finland
                Germans attack with 15 armour, 2 infantry and 8 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 15 armour, 2 infantry and 8 mech_infantrys in Finland, round 2 : 6/25 hits, 9.17 expected hits
                    Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 15 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Poland
                Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/8 hits, 3.67 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            4 fighters moved from Poland to Slovakia Hungary
            2 tactical_bombers moved from Poland to Slovakia Hungary
            10 artilleries moved from Germany to Slovakia Hungary
            2 tactical_bombers moved from Slovakia Hungary to Western Germany
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
            Germans collect 35 PUs (4 lost to blockades); end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 4 fighters
            EDIT: Adding units owned by Germans to Western Germany: 4 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -3.83
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Eastern Poland to Romania
            1 artillery moved from Eastern Poland to Romania
            1 artillery moved from Eastern Poland to Poland
            1 infantry moved from Eastern Poland to Poland
            1 infantry moved from Eastern Poland to Poland
            1 artillery moved from Eastern Poland to Poland
            1 infantry moved from Vyborg to Finland
            1 armour moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Karelia to Finland
            19 armour and 8 mech_infantrys moved from Novgorod to Finland
            2 fighters moved from Novgorod to Finland
            1 fighter moved from Eastern Poland to Finland
            1 tactical_bomber moved from Eastern Poland to Finland
    
        Combat - Russians
            Battle in Poland
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Romania
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Finland
                Russians attack with 20 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
                Germans defend with 15 armour, 1 infantry and 8 mech_infantrys
                    Russians roll dice for 20 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 17/33 hits, 13.67 expected hits
                    Germans roll dice for 15 armour, 1 infantry and 8 mech_infantrys in Finland, round 2 : 10/24 hits, 10.50 expected hits
                    8 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans, 8 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Finland
                    Russians roll dice for 19 armour, 3 fighters and 1 tactical_bomber in Finland, round 3 : 9/23 hits, 11.67 expected hits
                    Germans roll dice for 7 armour in Finland, round 3 : 5/7 hits, 3.50 expected hits
                    5 armour owned by the Russians and 7 armour owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 14 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54
                Casualties for Russians: 6 armour, 1 infantry and 8 mech_infantrys
                Casualties for Germans: 15 armour, 1 infantry and 8 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns, 3 armour, 25 artilleries, 16 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Finland to Norway
            1 fighter moved from Finland to Novgorod
            1 fighter moved from Finland to Novgorod
            1 fighter moved from Finland to Norway
            1 mech_infantry moved from Kazakhstan to Timguska
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Kazakhstan
            1 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
            4 mech_infantrys moved from Belarus to Western Ukraine
            2 aaGuns and 4 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            2 armour and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    Russians : 2.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 fighter moved from Shensi to Tsinghai
            1 bomber moved from Sikang to Tsinghai
            13 armour and 7 mech_infantrys moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Kansu
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 13 armour and 7 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 13 armour and 7 mech_infantrys in Suiyuyan, round 2 : 11/20 hits, 7.67 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 13 armour and 7 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            2 infantry moved from Siam to 37 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Yunnan to French Indo China
            5 infantry moved from Yunnan to French Indo China
            1 submarine moved from 23 Sea Zone to 34 Sea Zone
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Tsinghai to Kweichow
            1 bomber moved from Tsinghai to French Indo China
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 infantry moved from Kweichow to Shensi
            2 infantry moved from Anhwe to Kweichow
            1 fighter moved from Kweichow to Hunan
            1 fighter moved from Anhwe to French Indo China
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in French Indo China
            2 mech_infantrys placed in Kwangtung
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,4,2,6,1,1,5,5,2,3,1,2,3,1,6,2,6,6,3,4,3,5,4,5
            Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Chinese : -0.33
    Japanese : 4.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            10 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 carrier, 10 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
            10 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in 25 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Morocco from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 5 carriers, 1 cruiser, 7 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to Queensland
            1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 109 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 109 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from Gibraltar to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Kazakhstan to Kansu
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Kazakhstan to Sikang
            1 tactical_bomber moved from Turkmenistan to Kansu
            1 fighter moved from Turkmenistan to Kansu
            1 tactical_bomber moved from Turkmenistan to Tsinghai
            1 fighter moved from Turkmenistan to Tsinghai
            1 tactical_bomber moved from Turkmenistan to Sikang
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Battle in Kansu
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                British win, taking Kansu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                British win, taking Tsinghai from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                British attack with 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kansu to Timguska
            1 tactical_bomber moved from Kansu to Timguska
            1 tactical_bomber moved from Tsinghai to Kazakhstan
            1 fighter moved from Tsinghai to Kazakhstan
            1 tactical_bomber moved from Sikang to Kazakhstan
            1 armour moved from Turkmenistan to Kazakhstan
            3 aaGuns, 1 armour, 11 artilleries, 27 infantry and 1 mech_infantry moved from India to Burma
            2 mech_infantrys moved from Eastern Persia to Kazakhstan
            3 mech_infantrys moved from Eastern Persia to India
            1 mech_infantry moved from Persia to Turkmenistan
            1 armour moved from Persia to Turkmenistan
            1 armour moved from Persia to Turkmenistan
            3 mech_infantrys moved from Iraq to Eastern Persia
            3 infantry moved from Norway to 112 Sea Zone
            1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
            3 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Norway
            1 artillery placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Persia
            1 mech_infantry placed in Iraq
            1 submarine placed in 98 Sea Zone
            1 destroyer placed in 71 Sea Zone
            British undo move 5.
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    British : 0.67
    Americans : -0.67
    Japanese : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries and 2 infantry moved from Yugoslavia to Romania
            3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Tunisia
    
        Combat - Italians
            Battle in Romania
                Italians attack with 3 artilleries and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 3 artilleries and 2 infantry in Romania, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Italians attack with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 3 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns
            EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : 0.00
    

    Savegame

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