Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Whack Allies WAW vs dawg Axis #17659283
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 unit repaired. Purchase Units - Dutch Dutch buy 5 Bunkers; Remaining resources: 15 PUs; Place Units - Dutch 1 Bunker placed in Merauke 1 Bunker placed in Tanimbar 1 Bunker placed in Flores 1 Bunker placed in Lombok 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 20 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 2 Infantrys moved from Oulu to Kotka 1 Infantry moved from N.Karelia to Murmansk Finns take Murmansk from Russians 1 Infantry moved from Oulu to N.Karelia 1 Elite moved from Tampere to Kotka 2 Artillerys and 3 Infantrys moved from Tampere to Oulu 1 Elite and 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 1 Elite and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 3 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 4 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kotka, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 5 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kotka, round 5 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 6 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kotka, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -2.33 Russians : -1.67
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys and 1 Infantry moved from Serbia to Greece 3 Tanks moved from Bulgaria to Greece 1 Adv.Fighter and 1 Fighter moved from Bucharest to Greece 2 Elites and 1 Tank moved from Bucharest to E.Romania 1 Elite and 1 Tank moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Greece Romanians attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 Infantry and 3 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank AA fire in Greece : 0/2 hits, 0.33 expected hits Romanians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 Infantry and 3 Tanks in Greece, round 2 : 2/8 hits, 3.33 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 2/7 hits, 2.67 expected hits 1 Artillery owned by the Romanians, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Greece Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Tanks in Greece, round 3 : 5/6 hits, 2.67 expected hits Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 3 : 2/5 hits, 2.00 expected hits 1 Fighter owned by the Neutral, 1 Artillery owned by the Romanians, 1 Tank owned by the Romanians, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Greece Romanians loses 0 PUs for violating Greeces neutrality. Romanians win, taking Greece from Neutral with 1 Adv.Fighter, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Romanians: 2 Artillerys, 1 Infantry and 1 Tank Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Greece to Serbia Place Units - Romanians 3 Infantrys placed in Bucharest 1 Factory placed in Vinnytsia Turn Complete - Romanians Romanians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians : 1.00 Neutral : -0.67 AA fire in Greece : : -0.33
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand Thai take N.Thailand from Chinese 1 Destroyer and 1 Submarine moved from 111 Sea Zone to 110 Sea Zone 1 Tank moved from S.Thailand to Yunnan Thai take Yunnan from Chinese 1 Artillery and 2 Elites moved from S.Thailand to Bangkok Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from 104 Sea Zone to 108 Sea Zone 1 Submarine moved from 81 Sea Zone to 88 Sea Zone 1 Destroyer moved from 97 Sea Zone to 103 Sea Zone 1 Infantry and 1 Tank moved from Johnston to 97 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 97 Sea Zone to 103 Sea Zone 1 Infantry and 1 Tank moved from 103 Sea Zone to Nauru 2 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers and 1 Transport moved from 104 Sea Zone to 103 Sea Zone 1 Carrier, 2 Destroyers, 1 Submarine and 5 Transports moved from 98 Sea Zone to 97 Sea Zone 2 Adv.Fighters moved from San Francisco to 97 Sea Zone 6 Fighters moved from San Francisco to Johnston 1 Fighter moved from Greenland to Scotland Purchase Units - Americans Americans buy 2 B.Carriers, 1 Destroyer, 4 Infantrys and 4 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 108 Sea Zone Americans attack with 1 Adv.Fighter and 1 Fighter Yamamoto defend with 1 Submarine Americans roll dice for 1 Adv.Fighter and 1 Fighter in 108 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Yamamoto lost in 108 Sea Zone Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Non Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from 108 Sea Zone to 103 Sea Zone Place Units - Americans 2 B.Carriers and 1 Destroyer placed in 98 Sea Zone 4 S.Submarines placed in 83 Sea Zone 4 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : 0.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 2 Mech.Infs moved from Belgium to Netherlands 1 Artillery and 3 Infantrys moved from Rhine to Netherlands 1 Carrier moved from 23 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from 23 Sea Zone to 22 Sea Zone 1 Carrier moved from 23 Sea Zone to 24 Sea Zone 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 1 Fighter moved from Hamburg to 22 Sea Zone 2 Fighters moved from Hamburg to 24 Sea Zone 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 2 Fighters moved from 24 Sea Zone to Lapland 2 Stukas moved from Hamburg to Lapland 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from East Prussia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Artillery, 1 Elite and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland 2 Transports moved from 24 Sea Zone to 22 Sea Zone 2 Infantrys moved from Kiev to Minsk 2 Infantrys moved from Kiev to Kursk 1 ArmoredCar moved from Kiev to Kursk 1 ArmoredCar moved from Kiev to Minsk 1 Mech.Inf moved from Donetsk to Crimea Germans take Crimea from Russians 1 Mech.Inf moved from Crimea to Donetsk 1 Mech.Inf moved from Donetsk to Kiev 1 Infantry moved from Kiev to Donetsk 1 Artillery and 1 Infantry moved from Odessa to E.Romania 1 Tank moved from E.Romania to Kiev 2 Infantrys moved from E.Romania to Vinnytsia 5 Infantrys moved from Krakow to Vinnytsia 2 Artillerys and 3 Infantrys moved from Bohemia to Krakow 11 Infantrys moved from Brandenburg to Pomerania 3 Infantrys moved from Brandenburg to Bohemia 15 Infantrys moved from Berlin to Brandenburg 2 Artillerys and 4 Infantrys moved from Picardy to Belgium 4 Infantrys moved from Paris to Normandy 3 ArmoredCars moved from Languedoc to Aragon 3 ArmoredCars moved from Languedoc to Catalonia 7 Tanks moved from Languedoc to Aragon 6 Tanks moved from Languedoc to Catalonia 4 Infantrys moved from Tobruk to Mersa Matruh 4 Tanks moved from Tobruk to Darfur Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Factory, 1 HeavyTank, 5 Infantrys, 5 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Darfur Germans attack with 4 Tanks British defend with 4 Infantrys and 1 Tank Germans roll dice for 4 Tanks in Darfur, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 4 Infantrys and 1 Tank in Darfur, round 2 : 2/5 hits, 1.83 expected hits 1 Infantry owned by the British and 2 Tanks owned by the Germans lost in Darfur Germans roll dice for 2 Tanks in Darfur, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 3 Infantrys and 1 Tank in Darfur, round 3 : 0/4 hits, 1.50 expected hits 2 Infantrys owned by the British lost in Darfur Germans roll dice for 2 Tanks in Darfur, round 4 : 0/2 hits, 1.00 expected hits British roll dice for 1 Infantry and 1 Tank in Darfur, round 4 : 2/2 hits, 0.83 expected hits 2 Tanks owned by the Germans lost in Darfur British win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -14 Casualties for Germans: 4 Tanks Casualties for British: 3 Infantrys Battle in Mersa Matruh Germans attack with 4 Infantrys British defend with 1 Elite Germans roll dice for 4 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 Elite in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the British lost in Mersa Matruh Germans win, taking Mersa Matruh from British with 4 Infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 Elite Battle in Lapland Germans attack with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 2 Stukas British defend with 2 Tanks Germans roll dice for 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 2 Stukas in Lapland, round 2 : 3/7 hits, 2.83 expected hits British roll dice for 2 Tanks in Lapland, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the British lost in Lapland Germans win, taking Lapland from British with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 10 Casualties for British: 2 Tanks Battle in Aragon Germans attack with 3 ArmoredCars and 7 Tanks Neutral defend with 2 Bunkers and 3 Infantrys Germans roll dice for 3 ArmoredCars and 7 Tanks in Aragon, round 2 : 7/10 hits, 4.50 expected hits Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 0/5 hits, 2.00 expected hits 2 Bunkers owned by the Neutral and 3 Infantrys owned by the Neutral lost in Aragon Germans loses 0 PUs for violating Aragons neutrality. Germans win, taking Aragon from Neutral with 3 ArmoredCars and 7 Tanks remaining. Battle score for attacker is 18 Casualties for Neutral: 2 Bunkers and 3 Infantrys Battle in Kursk Germans attack with 1 ArmoredCar and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 2 Infantrys in Kursk, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 1 ArmoredCar and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Catalonia Germans attack with 3 ArmoredCars and 6 Tanks Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry Germans roll dice for 3 ArmoredCars and 6 Tanks in Catalonia, round 2 : 5/9 hits, 4.00 expected hits Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 2/3 hits, 1.33 expected hits 1 Fighter owned by the Neutral, 2 ArmoredCars owned by the Germans, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia Germans loses 0 PUs for violating Catalonias neutrality. Germans win, taking Catalonia from Neutral with 1 ArmoredCar and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 2 ArmoredCars Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry Battle in Netherlands Germans attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Netherlands, round 2 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands Germans roll dice for 1 Artillery, 2 Infantrys and 2 Mech.Infs in Netherlands, round 3 : 1/5 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands Germans roll dice for 1 Artillery, 1 Infantry and 2 Mech.Infs in Netherlands, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Netherlands Germans roll dice for 1 Artillery, 1 Infantry and 2 Mech.Infs in Netherlands, round 5 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 Artillery, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - Germans 2 Fighters moved from Lapland to 24 Sea Zone 2 Stukas moved from Lapland to Oulu 2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Warsaw to East Prussia 1 Submarine moved from 27 Sea Zone to 29 Sea Zone 1 Submarine moved from 7 Sea Zone to 29 Sea Zone Place Units - Germans 1 Destroyer and 1 Submarine placed in 22 Sea Zone 2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Warsaw 5 Mech.Infs placed in Bohemia 1 Factory placed in Kiev 2 Artillerys and 2 Infantrys placed in Hamburg 3 Infantrys placed in Rhine Turn Complete - Germans Germans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 1.33 Neutral : -2.67 British : -1.50 Russians : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 6 ArmoredCars moved from Olyokminsk to Chita 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Yakutsk to N.Buryat Mongolia 1 Artillery, 2 Infantrys and 4 Tanks moved from N.Buryat Mongolia to Chita 1 Bomber moved from N.Buryat Mongolia to Peking 2 Artillerys, 1 Infantry, 6 Mech.Infs, 4 Mot.Infs and 1 Tank moved from Ayan to Chita 1 Infantry moved from Kolyma to Okhotsk 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Latvia to Lithuania Russians take Lithuania from Germans 1 Artillery and 1 Infantry moved from Latvia to Estonia 1 Artillery and 4 Infantrys moved from Vyborg to Kotka 1 Artillery and 2 Infantrys moved from Novgorod to Minsk 2 Infantrys moved from Smolensk to Minsk 1 Infantry moved from Leningrad to Latvia 7 Infantrys moved from Smolensk to Kursk 2 Artillerys and 17 Infantrys moved from Tula to Kursk 1 Artillery moved from Penza to Rostov 10 Infantrys moved from Moscow to Yaroslavl 3 Tanks moved from Georgia to Kursk 2 Mot.Infs moved from Penza to Kursk 5 Tanks moved from Stalingrad to Kursk 1 Infantry moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Komi to Arkhangelsk 2 Infantrys moved from Perm to Kirov 2 Infantrys moved from Sverdlovsk to Perm 1 Mot.Inf moved from Sverdlovsk to Gorky Purchase Units - Russians Russians buy 2 Bunkers, 1 Factory, 19 Infantrys and 6 Mot.Infs; Remaining resources: 1 PUs; Combat - Russians Strategic bombing raid in Peking Bombing raid in Peking rolls: 6 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Kursk Russians attack with 2 Artillerys, 24 Infantrys, 2 Mot.Infs and 8 Tanks Germans defend with 1 ArmoredCar and 2 Infantrys Russians roll dice for 2 Artillerys, 24 Infantrys, 2 Mot.Infs and 8 Tanks in Kursk, round 2 : 15/36 hits, 9.33 expected hits Germans roll dice for 1 ArmoredCar and 2 Infantrys in Kursk, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 2 Artillerys, 23 Infantrys, 2 Mot.Infs and 8 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar and 2 Infantrys Battle in Minsk Russians attack with 1 Artillery and 4 Infantrys Germans defend with 1 ArmoredCar and 2 Infantrys Russians roll dice for 1 Artillery and 4 Infantrys in Minsk, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits 2 Infantrys owned by the Russians lost in Minsk Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 4 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 5 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Artillery in Minsk, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys in Minsk, round 6 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win with 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Russians: 1 Artillery and 4 Infantrys Casualties for Germans: 1 ArmoredCar Battle in Kotka Russians attack with 1 Artillery and 4 Infantrys Finns defend with 1 Elite and 2 Infantrys Russians roll dice for 1 Artillery and 4 Infantrys in Kotka, round 2 : 2/5 hits, 1.17 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns lost in Kotka Russians roll dice for 1 Artillery and 4 Infantrys in Kotka, round 3 : 2/5 hits, 1.17 expected hits Finns roll dice for 1 Elite in Kotka, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Finns and 1 Infantry owned by the Russians lost in Kotka Russians win, taking Kotka from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Finns: 1 Elite and 2 Infantrys Casualties for Russians: 1 Infantry Battle in Lapland Russians attack with 2 Artillerys and 2 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Elite in Lapland, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Lapland Russians roll dice for 2 Artillerys in Lapland, round 4 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Artillerys in Lapland, round 5 : 1/2 hits, 0.67 expected hits Finns roll dice for 1 Artillery in Lapland, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys remaining. Battle score for attacker is 5 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Battle in Estonia Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Estonia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Chita Russians attack with 6 ArmoredCars, 3 Artillerys, 3 Infantrys, 6 Mech.Infs, 4 Mot.Infs and 5 Tanks Hisaichi defend with 1 Infantry Russians roll dice for 6 ArmoredCars, 3 Artillerys, 3 Infantrys, 6 Mech.Infs, 4 Mot.Infs and 5 Tanks in Chita, round 2 : 10/27 hits, 9.17 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 6 ArmoredCars, 3 Artillerys, 3 Infantrys, 6 Mech.Infs, 4 Mot.Infs and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Bomber moved from Peking to N.Buryat Mongolia 1 AAGun moved from N.Buryat Mongolia to Chita 1 AAGun moved from Vyborg to S.Karelia Place Units - Russians 1 Bunker and 2 Infantrys placed in S.Karelia 1 Bunker and 4 Infantrys placed in Leningrad 1 Factory placed in N.Buryat Mongolia 6 Mot.Infs placed in Sibirsky 10 Infantrys placed in Moscow 3 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 98 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 0.83 Hisaichi : -0.33 Finns : -0.67 Russians : 5.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Infantry moved from Provence to 44 Sea Zone 5 Transports moved from 48 Sea Zone to 46 Sea Zone 10 Infantrys moved from Rome to 46 Sea Zone 10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 10 Infantrys moved from 48 Sea Zone to Tobruk 1 ArmoredCar moved from Tobruk to Lower Egypt Italians take Lower Egypt from British 1 Infantry moved from Kufra to New Valley Italians take New Valley from British 3 ArmoredCars moved from Tobruk to Darfur 1 Fighter moved from Tobruk to Darfur 1 HeavyTank moved from Hun to Darfur 1 HeavyTank moved from Hun to Darfur 1 Infantry and 1 S.Submarine moved from 44 Sea Zone to 48 Sea Zone 1 Infantry moved from N.Tunisia to S.Algeria 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 Elite moved from N.Tunisia to 47 Sea Zone 1 Artillery moved from Tunis to 47 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 48 Sea Zone to Tobruk 1 HeavyTank moved from Hun to Tobruk 1 Artillery and 2 Infantrys moved from Tunis to N.Tunisia 1 Artillery moved from Lombardy to Tuscany 1 Tank moved from Languedoc to Lombardy 1 Artillery moved from Languedoc to Provence Purchase Units - Italians Italians buy 4 Artillerys, 1 Elite, 12 Infantrys, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 3 ArmoredCars, 1 Fighter and 2 HeavyTanks British defend with 1 Infantry and 1 Tank Italians roll dice for 3 ArmoredCars, 1 Fighter and 2 HeavyTanks in Darfur, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Italians, 1 Tank owned by the British and 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 2 ArmoredCars, 1 Fighter and 2 HeavyTanks remaining. Battle score for attacker is 3 Casualties for Italians: 1 ArmoredCar Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Italians 2 Artillerys, 19 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh 1 Fighter moved from Darfur to Mersa Matruh Place Units - Italians 2 Transports placed in 44 Sea Zone 1 Infantry placed in Provence 1 Infantry placed in Lombardy 1 Elite and 2 Tanks placed in Hun 2 Artillerys and 2 Infantrys placed in Tunis 2 Artillerys and 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 0.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Tank moved from E.Morocco to N.Algeria French take N.Algeria from Italians 1 Tank moved from N.Algeria to E.Morocco 1 Adv.Fighter, 2 Fighters and 1 Infantry moved from E.Morocco to S.Algeria 1 Artillery and 2 Infantrys moved from Azores to 16 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 2 Infantrys and 1 Transport moved from 16 Sea Zone to 18 Sea Zone 1 Artillery and 2 Infantrys moved from 18 Sea Zone to Dublin 1 Fighter moved from Scotland to Dublin Purchase Units - French French buy 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Dublin French attack with 1 Artillery, 1 Fighter and 2 Infantrys Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 1 Cruiser in Dublin, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Dublin, round 2 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in Dublin French loses 0 PUs for violating Dublins neutrality. French win, taking Dublin from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for French: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in S.Algeria French attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in S.Algeria, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria French win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter and 2 Fighters moved from S.Algeria to E.Morocco 1 Fighter moved from Dublin to Scotland Place Units - French 1 Factory placed in W.Morocco 2 Infantrys placed in Syria 4 Infantrys placed in E.Morocco Turn Complete - French French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Italians : 0.67 French : 2.00
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 5 Infantrys, 1 Marine and 3 Tanks moved from Liaoning to Hulunbuir 1 Cruiser, 1 Destroyer and 2 S.Submarines moved from 107 Sea Zone to 101 Sea Zone 1 Destroyer moved from 95 Sea Zone to 101 Sea Zone 1 Cruiser moved from 85 Sea Zone to 101 Sea Zone 3 Artillerys moved from Chubu to 84 Sea Zone 1 Artillery moved from Chubu to 84 Sea Zone 4 ArmoredCars and 4 Infantrys moved from Tokyo to 84 Sea Zone 4 ArmoredCars, 4 Artillerys and 4 Infantrys moved from 84 Sea Zone to Shantung Purchase Units - Yamamoto Yamamoto buy 8 Infantrys, 1 Marine and 7 Submarines; Remaining resources: 0 PUs; Non Combat Move - Yamamoto Place Units - Yamamoto 4 Submarines placed in 107 Sea Zone 3 Submarines placed in 85 Sea Zone 8 Infantrys placed in Tokyo 1 Marine placed in Chubu Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 2 ArmoredCars moved from Shansi to Anhwei 1 Infantry moved from Hupeh to Anhwei 1 Artillery and 1 Infantry moved from Hupeh to Kweichow 1 Artillery moved from Shansi to Hupeh 1 Artillery moved from Shansi to Chahar 1 Tank moved from Shansi to Chahar 4 ArmoredCars moved from Gobi Altai to Sikang 2 Artillerys, 2 Elites and 2 Marines moved from E.Qinghai to Sikang 1 Artillery, 3 Infantrys and 1 Marine moved from Ningsia to Suiyuan 1 Artillery, 1 Elite and 1 Marine moved from Lanchow to Shensi 2 Artillerys, 2 Elites, 1 Infantry and 1 Marine moved from Hsining to E.Qinghai 4 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 8 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Artillery and 1 Tank Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Tank in Chahar, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Chahar, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Chahar Chinese roll dice for 1 Tank in Chahar, round 4 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Chahar Hisaichi win with no units remaining. Battle score for attacker is -5 Casualties for Chinese: 1 Artillery and 1 Tank Casualties for Hisaichi: 1 Artillery Battle in Anhwei Chinese attack with 2 ArmoredCars and 1 Infantry Yamamoto defend with 1 Artillery Chinese roll dice for 2 ArmoredCars and 1 Infantry in Anhwei, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Chinese roll dice for 2 ArmoredCars in Anhwei, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Sikang Chinese attack with 4 ArmoredCars, 2 Artillerys, 2 Elites and 2 Marines Neutral defend with 4 Infantrys Chinese roll dice for 4 ArmoredCars, 2 Artillerys, 2 Elites and 2 Marines in Sikang, round 2 : 4/10 hits, 4.00 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 2/4 hits, 1.33 expected hits 2 ArmoredCars owned by the Chinese and 4 Infantrys owned by the Neutral lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 2 ArmoredCars, 2 Artillerys, 2 Elites and 2 Marines remaining. Battle score for attacker is 0 Casualties for Chinese: 2 ArmoredCars Casualties for Neutral: 4 Infantrys Battle in Kweichow Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Shansi to Shensi 1 AAGun moved from Ningsia to Suiyuan Place Units - Chinese 4 ArmoredCars, 1 Elite and 1 Infantry placed in Hsining 4 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Hisaichi : 0.67 Yamamoto : 1.33 Chinese : -1.33
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Infantry moved from Khabarovsk to Ayan Hisaichi take Ayan from Russians 1 Artillery and 1 Infantry moved from Shanghai to Anhwei 1 Marine moved from Shantung to Shansi 1 Artillery moved from Shantung to Shansi 1 Artillery and 1 Infantry moved from Hunan to Hupeh 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Hunan to Kweichow 1 Elite moved from Hunan to Hupeh 1 ArmoredCar moved from Hunan to Kweichow 2 ArmoredCars, 1 Elite, 5 Infantrys, 1 Marine and 6 Tanks moved from Liaoning to Hulunbuir 6 ArmoredCars moved from Changchun to Liaoning 1 ArmoredCar moved from Peking to Chahar 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 3 ArmoredCars moved from Hong Kong to 92 Sea Zone 3 ArmoredCars and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 3 ArmoredCars, 2 Artillerys and 2 Marines moved from 110 Sea Zone to Sumatra 1 Bomber moved from Bangkok to Sumatra Purchase Units - Hisaichi Hisaichi buy 18 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Artillery and 1 Elite in Hupeh, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery Battle in Anhwei Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Anhwei, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 ArmoredCar Battle in Sumatra Hisaichi attack with 3 ArmoredCars, 2 Artillerys, 1 Bomber and 2 Marines Anzac defend with 1 Artillery, 3 Elites, 3 Infantrys and 1 Tank; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 1 Bomber and 2 Marines in Sumatra, round 2 : 3/8 hits, 3.67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 3 Elites, 3 Infantrys and 1 Tank in Sumatra, round 2 : 2/9 hits, 3.33 expected hits 3 Infantrys owned by the Anzac and 2 ArmoredCars owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Bomber and 2 Marines in Sumatra, round 3 : 3/6 hits, 3.00 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 3 Elites and 1 Tank in Sumatra, round 3 : 4/6 hits, 2.33 expected hits 1 ArmoredCar owned by the Hisaichi, 3 Elites owned by the Anzac, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Sumatra 1 Bomber owned by the Hisaichi retreated Hisaichi roll dice for 1 Marine in Sumatra, round 4 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in Sumatra, round 4 : 2/3 hits, 1.33 expected hits 1 Marine owned by the Hisaichi lost in Sumatra Dutch win with 1 Artillery, 1 Bunker and 1 Tank remaining. Battle score for attacker is -13 Casualties for Hisaichi: 3 ArmoredCars, 2 Artillerys and 2 Marines Casualties for Anzac: 3 Elites and 3 Infantrys Battle in Shansi Hisaichi attack with 1 Artillery and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Shansi, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kweichow Hisaichi attack with 2 ArmoredCars, 1 Artillery and 1 Infantry Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Kweichow, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Sumatra to Bangkok 2 ArmoredCars, 1 Marine and 2 Tanks moved from Hunan to Anhwei 3 Tanks moved from Shantung to Hulunbuir 2 ArmoredCars and 2 Tanks moved from Anhwei to Shantung 2 Fighters moved from Shantung to Hulunbuir 2 ArmoredCars moved from Peking to Hulunbuir Place Units - Hisaichi 2 Mech.Infs placed in Changchun 3 Infantrys placed in Peking 3 Infantrys and 1 Marine placed in Banjarmasin 6 Infantrys placed in Hong Kong 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33 Chinese : 1.17 Dutch : 1.00
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry moved from Finnmark to 5 Sea Zone 1 Battleship, 1 Destroyer, 1 Infantry and 2 Transports moved from 5 Sea Zone to 6 Sea Zone 1 Tank moved from Finnmark to Murmansk 1 Infantry moved from 6 Sea Zone to Murmansk 1 Fighter moved from Finnmark to Murmansk 1 Fighter moved from Manchester to Lapland 1 Infantry moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Infantry moved from Jaluit to 103 Sea Zone 1 Infantry moved from Nauru to 103 Sea Zone 2 Infantrys moved from 103 Sea Zone to Eniwetok 5 Infantrys moved from Assam to Yunnan 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 3 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to S.Thailand 5 Infantrys moved from Burma to N.Thailand 1 Infantry moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 1 Fighter moved from Malaya to S.Thailand 1 Infantry moved from Equatoria to French Equatorial Africa 2 Adv.Fighters and 1 Fighter moved from Palestine to Lower Egypt 1 Adv.Fighter moved from Cairo to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 1 Cruiser, 1 Submarine and 1 Transport moved from 57 Sea Zone to 59 Sea Zone 2 Infantrys moved from Madras to Mysore Purchase Units - British British buy 2 Artillerys, 2 Bunkers, 1 Elite, 1 Fighter, 20 Infantrys, 2 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Lower Egypt British attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys Italians defend with 1 ArmoredCar British roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in Lower Egypt, round 2 : 4/6 hits, 2.17 expected hits Italians roll dice for 1 ArmoredCar in Lower Egypt, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 3 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Battle in Yunnan British attack with 5 Infantrys Thai defend with 1 AAGun and 1 Tank British roll dice for 5 Infantrys in Yunnan, round 2 : 0/5 hits, 0.83 expected hits Thai roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 4 Infantrys in Yunnan, round 3 : 0/4 hits, 0.67 expected hits Thai roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 4 Infantrys in Yunnan, round 4 : 0/4 hits, 0.67 expected hits Thai roll dice for 1 Tank in Yunnan, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 4 Infantrys in Yunnan, round 5 : 1/4 hits, 0.67 expected hits Thai roll dice for 1 Tank in Yunnan, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 4 Infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Thai: 1 Tank Battle in Eniwetok British attack with 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 2 Infantrys in Eniwetok, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Eniwetok, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Eniwetok, round 4 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Eniwetok, round 5 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Eniwetok, round 6 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok British win, taking Eniwetok from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Murmansk British attack with 1 Fighter, 1 Infantry and 1 Tank Finns defend with 1 Infantry British roll dice for 1 Battleship in Murmansk, round 2 : 1/1 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Murmansk British win, taking Murmansk from Finns with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in S.Thailand British attack with 1 Fighter and 4 Infantrys Thai defend with 1 Infantry British roll dice for 1 Fighter and 4 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.00 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in N.Thailand British attack with 5 Infantrys Thai defend with 1 Infantry British roll dice for 5 Infantrys in N.Thailand, round 2 : 0/5 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 5 Infantrys in N.Thailand, round 3 : 0/5 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 4 Infantrys in N.Thailand, round 4 : 2/4 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 4 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 Fighter moved from S.Thailand to Malaya 1 Tank moved from Central America to Amazon 1 Destroyer moved from 2 Sea Zone to 3 Sea Zone 1 Fighter moved from Murmansk to Lapland 3 Fighters moved from Leningrad to Lapland 1 Fighter moved from Lower Egypt to Palestine 2 Adv.Fighters moved from Lower Egypt to Palestine 1 Adv.Fighter moved from Lower Egypt to Cairo Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 1 Bunker and 2 Infantrys placed in Palestine 2 Tanks placed in N.Saudi Arabia 2 Tanks placed in S.Saudi Arabia 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 1 Artillery and 1 Elite placed in Bombay 2 Mech.Infs placed in Cape Town 1 Artillery, 1 Fighter and 2 Infantrys placed in Manchester Turn Complete - British British collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
British : -0.67 Italians : -0.17 Yamamoto : -1.67 Thai : -0.33 Finns : -0.33
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 3 Fighters moved from Port Moresby to Java 4 Fighters moved from Java to Sumatra 1 Infantry moved from Canberra to New South Wales 3 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 3 Fighters and 6 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Non Combat Move - Anzac 3 Transports moved from 66 Sea Zone to 67 Sea Zone 1 Transport moved from 66 Sea Zone to 70 Sea Zone 1 Infantry moved from Tasmania to 70 Sea Zone 3 Infantrys moved from Northern Territory to 67 Sea Zone 1 AAGun and 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 2 Infantrys moved from 66 Sea Zone to Java 2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 2 Infantrys moved from 66 Sea Zone to Sumatra 1 AAGun, 1 Infantry and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 1 AAGun and 1 Infantry moved from 66 Sea Zone to Sumatra 1 Infantry and 1 Transport moved from 70 Sea Zone to 66 Sea Zone 1 Infantry moved from 66 Sea Zone to Java Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Fighters placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 1 unit repaired. Purchase Units - Dutch Dutch buy 4 Bunkers; Remaining resources: 11 PUs; Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Flores 1 Bunker placed in Tanimbar 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 20 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Infantry moved from N.Karelia to Vyborg Finns take Vyborg from Russians 1 Elite and 1 Infantry moved from Tampere to Kotka 2 Artillerys moved from Oulu to Kotka 1 Infantry moved from Tampere to Kotka 1 Infantry moved from Tampere to Kotka 2 Infantrys moved from Tampere to Oulu 1 Elite and 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 2 Artillerys, 1 Elite and 3 Infantrys Russians defend with 1 Artillery and 3 Infantrys Finns roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Kotka, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Kotka, round 2 : 3/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 3 Infantrys owned by the Finns lost in Kotka Finns roll dice for 2 Artillerys and 1 Elite in Kotka, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Elite owned by the Finns lost in Kotka Finns roll dice for 2 Artillerys in Kotka, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Kotka, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 2 Artillerys remaining. Battle score for attacker is 1 Casualties for Finns: 1 Elite and 3 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Finns Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns : 1.33 Russians : 1.33
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Tanks moved from Greece to Bulgaria 2 Elites moved from E.Romania to Bulgaria 1 Tank moved from Odessa to Bulgaria 1 Adv.Fighter and 1 Fighter moved from Serbia to 53 Sea Zone 1 Elite moved from Odessa to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite, 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in 53 Sea Zone Romanians attack with 1 Adv.Fighter and 1 Fighter Russians defend with 1 Destroyer, 1 Submarine and 1 Transport Romanians roll dice for 1 Adv.Fighter and 1 Fighter in 53 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 53 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 53 Sea Zone Romanians roll dice for 1 Adv.Fighter and 1 Fighter in 53 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 Destroyer in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 53 Sea Zone Romanians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 21 Casualties for Russians: 1 Destroyer, 1 Submarine and 1 Transport Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from 53 Sea Zone to Bulgaria Place Units - Romanians 2 Infantrys and 2 Mech.Infs placed in Vinnytsia Romanians undo move 1. 1 Elite and 3 Infantrys placed in Vinnytsia 2 Infantrys and 2 Mech.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians : 2.33 Russians : -0.83
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Tank moved from Bangkok to Malaya 1 Fighter moved from Bangkok to Malaya 3 Infantrys moved from Bangkok to Malaya 3 Artillerys moved from Bangkok to Malaya 2 Elites and 6 Infantrys moved from Bangkok to Malaya Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 3 Artillerys, 2 Elites, 1 Fighter, 9 Infantrys and 1 Tank British defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank AA fire in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 3 Artillerys, 2 Elites, 1 Fighter, 9 Infantrys and 1 Tank in Malaya, round 2 : 5/16 hits, 4.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Artillery, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank in Malaya, round 2 : 4/12 hits, 4.50 expected hits 4 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in Malaya Thai roll dice for 3 Artillerys, 2 Elites, 1 Fighter, 5 Infantrys and 1 Tank in Malaya, round 3 : 5/12 hits, 3.83 expected hits British roll dice for 1 Artillery, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 3 : 6/8 hits, 3.17 expected hits 5 Infantrys owned by the Thai, 1 Elite owned by the Thai, 1 Artillery owned by the British and 4 Infantrys owned by the British lost in Malaya Thai roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Malaya, round 4 : 4/6 hits, 2.33 expected hits British roll dice for 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 4 : 2/3 hits, 1.50 expected hits 1 Fighter owned by the British, 1 Bunker owned by the British, 1 Elite owned by the Thai, 1 Tank owned by the British and 1 Artillery owned by the Thai lost in Malaya Thai win, taking Malaya from British with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 11 Casualties for Thai: 1 Artillery, 2 Elites and 9 Infantrys Casualties for British: 1 Artillery, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : 2.83 AA fire in Malaya : : -0.17 Thai : 3.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 6 Fighters moved from Johnston to Minamitori 2 Infantrys and 2 Tanks moved from Johnston to 97 Sea Zone 3 Artillerys and 3 Infantrys moved from Johnston to 97 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 97 Sea Zone to 103 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 97 Sea Zone to 103 Sea Zone 2 Artillerys and 3 Infantrys moved from 103 Sea Zone to Kusaie 1 Tank moved from 103 Sea Zone to Kusaie 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 97 Sea Zone to 103 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 103 Sea Zone to Rongelap 1 Carrier, 2 Destroyers and 1 Submarine moved from 97 Sea Zone to 103 Sea Zone 2 Adv.Fighters moved from 97 Sea Zone to 103 Sea Zone 2 B.Carriers and 1 Destroyer moved from 98 Sea Zone to 96 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 103 Sea Zone to 96 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Elite, 3 Infantrys and 4 S.Submarines moved from 83 Sea Zone to 97 Sea Zone 1 Elite and 3 Infantrys moved from 97 Sea Zone to Johnston 1 Infantry and 1 Tank moved from Ulithi to Yap 1 Artillery moved from Woleai to Ulithi 1 Fighter moved from Scotland to Lapland 1 Artillery moved from W.Mexico to San Francisco Purchase Units - Americans Americans buy 2 Bunkers, 2 Destroyers, 2 Factorys, 3 Fighters, 1 Submarine and 1 Transport; Remaining resources: 1 PUs; Combat - Americans Battle in Rongelap Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship and 1 Cruiser in Rongelap, round 2 : 2/2 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kusaie Americans attack with 2 Artillerys, 3 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Kusaie, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans Place Units - Americans 1 Bunker and 1 Factory placed in Minamitori 1 Bunker and 1 Factory placed in Wake 2 Destroyers and 1 Submarine placed in 98 Sea Zone 1 Transport placed in 83 Sea Zone 3 Fighters placed in San Francisco Turn Complete - Americans Americans collect 98 PUs; end with 99 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Americans : 1.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Infantry moved from Minsk to Smolensk Germans take Smolensk from Russians 1 Infantry moved from Minsk to Novgorod Germans take Novgorod from Russians 1 Infantry moved from Kiev to Minsk 1 ArmoredCar moved from East Prussia to 24 Sea Zone 1 ArmoredCar moved from East Prussia to Latvia 1 ArmoredCar moved from Warsaw to Lithuania 1 ArmoredCar moved from Warsaw to Lithuania 1 Infantry moved from Odessa to Donetsk 1 Infantry moved from Donetsk to Kiev 7 Infantrys moved from Vinnytsia to Kiev 1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia 2 Artillerys and 2 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Krakow to Brest 1 HeavyTank moved from Warsaw to Kiev 1 Tank moved from Warsaw to Kiev 1 Tank moved from East Prussia to Latvia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Transports moved from 22 Sea Zone to 23 Sea Zone 3 Infantrys moved from Pomerania to 23 Sea Zone 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 HeavyTank moved from East Prussia to 24 Sea Zone 1 ArmoredCar, 2 Artillerys, 1 HeavyTank and 5 Infantrys moved from 24 Sea Zone to Lapland 2 Stukas moved from Oulu to Lapland 2 Fighters moved from 24 Sea Zone to Lapland 1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to Lapland 1 Submarine moved from 22 Sea Zone to 5 Sea Zone 1 ArmoredCar and 5 Tanks moved from Catalonia to Valencia 1 ArmoredCar moved from Aragon to Valencia 2 ArmoredCars and 7 Tanks moved from Aragon to La Mancha 1 Tank moved from Catalonia to La Mancha 5 Mech.Infs moved from Bohemia to Kiev 3 Infantrys moved from Bohemia to Krakow Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 3 HeavyTanks, 8 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Valencia Germans attack with 2 ArmoredCars and 5 Tanks Neutral defend with 1 Artillery, 1 Bunker and 1 Infantry Germans roll dice for 2 ArmoredCars and 5 Tanks in Valencia, round 2 : 3/7 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 2 : 1/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Valencia Germans roll dice for 1 ArmoredCar and 5 Tanks in Valencia, round 3 : 2/6 hits, 2.83 expected hits Neutral roll dice for 1 Bunker in Valencia, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Valencia Germans loses 0 PUs for violating Valencias neutrality. Germans win, taking Valencia from Neutral with 1 ArmoredCar and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 1 ArmoredCar Casualties for Neutral: 1 Artillery, 1 Bunker and 1 Infantry Battle in Lithuania Germans attack with 2 ArmoredCars Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars in Lithuania, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in Lapland Germans attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 3 Fighters, 1 HeavyTank, 5 Infantrys and 2 Stukas British defend with 5 Fighters; Americans defend with 1 Fighter; Russians defend with 2 Artillerys Germans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 3 Fighters, 1 HeavyTank, 5 Infantrys and 2 Stukas in Lapland, round 2 : 5/15 hits, 5.67 expected hits Russians roll dice for 2 Artillerys and 6 Fighters in Lapland, round 2 : 3/8 hits, 3.67 expected hits 3 Fighters owned by the British, 2 Artillerys owned by the Russians and 3 Infantrys owned by the Germans lost in Lapland Germans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 3 Fighters, 1 HeavyTank, 2 Infantrys and 2 Stukas in Lapland, round 3 : 5/12 hits, 4.83 expected hits Russians roll dice for 3 Fighters in Lapland, round 3 : 2/3 hits, 1.50 expected hits 1 Fighter owned by the Americans, 1 ArmoredCar owned by the Germans, 2 Fighters owned by the British and 1 Infantry owned by the Germans lost in Lapland Germans win, taking Lapland from Russians with 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 1 HeavyTank, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 44 Casualties for Germans: 1 ArmoredCar and 4 Infantrys Casualties for British: 5 Fighters Casualties for Russians: 2 Artillerys Casualties for Americans: 1 Fighter Battle in La Mancha Germans attack with 2 ArmoredCars and 8 Tanks Neutral defend with 2 Infantrys Germans roll dice for 2 ArmoredCars and 8 Tanks in La Mancha, round 2 : 3/10 hits, 4.67 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in La Mancha Germans loses 0 PUs for violating La Manchas neutrality. Germans win, taking La Mancha from Neutral with 1 ArmoredCar and 8 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for Neutral: 2 Infantrys Battle in Latvia Germans attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Tank in Latvia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Fighters moved from Lapland to 22 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Lapland to 24 Sea Zone 2 Stukas moved from Lapland to Oulu 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 8 Infantrys moved from Pomerania to Danzig 5 Infantrys moved from Brandenburg to Bohemia 10 Infantrys moved from Brandenburg to Pomerania 4 Infantrys moved from Belgium to Picardy 1 Infantry moved from Netherlands to Belgium 3 Infantrys moved from Rhine to Belgium 2 Artillerys moved from Belgium to Rhine 1 Artillery moved from Netherlands to Hamburg 2 Mech.Infs moved from Netherlands to Danzig 4 Submarines moved from 29 Sea Zone to 17 Sea Zone Place Units - Germans 1 Bunker and 3 HeavyTanks placed in Kiev 2 ArmoredCars and 2 Tanks placed in Warsaw 5 Mech.Infs placed in Bohemia 2 Artillerys and 2 Infantrys placed in Paris 2 Artillerys and 4 Infantrys placed in Hamburg 2 Infantrys placed in Rhine Turn Complete - Germans Germans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -1.67 Neutral : -0.33 Russians : 1.17