@dawgoneit I’m a little rusty myself…40728_tha4.tsvg
Whack Allies WAW vs dawg Axis #17659283
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 10 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Artillery, 12 Infantrys and 2 Mot.Infs moved from Rostov to Kursk 6 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Kuybyshev to Saratov 6 ArmoredCars, 4 Artillerys, 2 Fighters, 6 Infantrys, 6 Mech.Infs, 4 Mot.Infs and 5 Tanks moved from Chita to Hulunbuir 2 Mech.Rockets and 2 Mot.Infs moved from Sibirsky to Olyokminsk 2 HeavyTanks and 6 Mot.Infs moved from N.Buryat Mongolia to Hulunbuir Purchase Units - Russians Russians buy 3 Bunkers, 2 HeavyTanks and 28 Infantrys; Remaining resources: 3 PUs; Combat - Russians Battle in Hulunbuir Russians attack with 6 ArmoredCars, 4 Artillerys, 2 Fighters, 2 HeavyTanks, 6 Infantrys, 6 Mech.Infs, 10 Mot.Infs and 5 Tanks Hisaichi defend with 6 ArmoredCars, 1 Bunker, 1 Elite, 7 Infantrys, 1 Marine, 2 Mech.Infs and 10 Tanks; Yamamoto defend with 5 Infantrys, 1 Marine and 3 Tanks Russians roll dice for 6 ArmoredCars, 4 Artillerys, 2 Fighters, 2 HeavyTanks, 6 Infantrys, 6 Mech.Infs, 10 Mot.Infs and 5 Tanks in Hulunbuir, round 2 : 13/41 hits, 13.50 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 6 ArmoredCars, 1 Bunker, 1 Elite, 12 Infantrys, 2 Marines, 2 Mech.Infs and 13 Tanks in Hulunbuir, round 2 : 10/37 hits, 13.67 expected hits 6 ArmoredCars owned by the Hisaichi, 5 Infantrys owned by the Yamamoto, 10 Mot.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians roll dice for 6 ArmoredCars, 4 Artillerys, 2 Fighters, 2 HeavyTanks, 6 Infantrys, 6 Mech.Infs and 5 Tanks in Hulunbuir, round 3 : 8/31 hits, 11.83 expected hits Hisaichi roll dice for 1 Bunker, 1 Elite, 6 Infantrys, 2 Marines, 2 Mech.Infs and 13 Tanks in Hulunbuir, round 3 : 11/25 hits, 10.67 expected hits 1 Elite owned by the Hisaichi, 5 ArmoredCars owned by the Russians, 6 Infantrys owned by the Russians, 1 Marine owned by the Yamamoto and 6 Infantrys owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 ArmoredCar, 4 Artillerys, 2 Fighters, 2 HeavyTanks, 6 Mech.Infs and 5 Tanks in Hulunbuir, round 4 : 10/20 hits, 8.17 expected hits Hisaichi roll dice for 1 Bunker, 1 Marine, 2 Mech.Infs and 13 Tanks in Hulunbuir, round 4 : 6/17 hits, 8.00 expected hits 1 ArmoredCar owned by the Russians, 4 Tanks owned by the Hisaichi, 4 Artillerys owned by the Russians, 1 Mech.Inf owned by the Russians, 2 Mech.Infs owned by the Hisaichi, 3 Tanks owned by the Yamamoto and 1 Marine owned by the Hisaichi lost in Hulunbuir Russians roll dice for 2 Fighters, 2 HeavyTanks, 5 Mech.Infs and 5 Tanks in Hulunbuir, round 5 : 9/14 hits, 6.17 expected hits Hisaichi roll dice for 1 Bunker and 6 Tanks in Hulunbuir, round 5 : 3/7 hits, 3.50 expected hits 6 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi and 3 Mech.Infs owned by the Russians lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 2 Fighters, 2 HeavyTanks, 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 16 Casualties for Russians: 6 ArmoredCars, 4 Artillerys, 6 Infantrys, 4 Mech.Infs and 10 Mot.Infs Casualties for Hisaichi: 6 ArmoredCars, 1 Bunker, 1 Elite, 7 Infantrys, 1 Marine, 2 Mech.Infs and 10 Tanks Casualties for Yamamoto: 5 Infantrys, 1 Marine and 3 Tanks Non Combat Move - Russians 2 Fighters moved from Hulunbuir to N.Buryat Mongolia 1 AAGun moved from Chita to N.Buryat Mongolia Place Units - Russians 2 HeavyTanks placed in N.Buryat Mongolia 1 Bunker placed in Kursk 1 Bunker placed in Rostov 1 Bunker placed in Yaroslavl 4 Infantrys placed in Leningrad 2 Infantrys placed in S.Karelia 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia Turn Complete - Russians Russians collect 86 PUs; end with 89 PUs
Combat Hit Differential Summary :
Hisaichi : -5.83 Russians : 0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 2 Infantrys moved from N.Tunisia to S.Algeria 1 ArmoredCar moved from N.Tunisia to S.Algeria 1 HeavyTank moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 HeavyTank moved from Nigeria to French Sudan Italians take French Sudan from French 1 HeavyTank moved from Equatoria to Nubia 1 Tank moved from Mersa Matruh to Nubia Purchase Units - Italians Italians buy 2 ArmoredCars, 4 Artillerys, 1 Factory, 11 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in S.Algeria Italians attack with 1 ArmoredCar and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 ArmoredCar and 2 Infantrys in S.Algeria, round 2 : 1/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Algeria Italians win, taking S.Algeria from French with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Nubia Italians attack with 1 HeavyTank and 1 Tank British defend with 1 Tank Italians roll dice for 1 HeavyTank and 1 Tank in Nubia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Nubia Italians win, taking Nubia from British with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Italians 3 Artillerys, 1 Elite, 1 Fighter, 1 HeavyTank, 30 Infantrys and 3 Tanks moved from Mersa Matruh to Lower Egypt 5 Transports moved from 48 Sea Zone to 46 Sea Zone 1 HeavyTank moved from Rome to 46 Sea Zone 9 Infantrys moved from Rome to 46 Sea Zone 3 Transports moved from 48 Sea Zone to 47 Sea Zone 1 Tank moved from N.Tunisia to 47 Sea Zone 2 Artillerys moved from Tunis to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 5 Infantrys moved from Lombardy to Tuscany 1 Infantry moved from Provence to Lombardy 1 HeavyTank, 9 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 6 Artillerys, 9 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh 2 Artillerys, 1 HeavyTank, 12 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 2 Fighters moved from N.Tunisia to 48 Sea Zone 1 Destroyer moved from 56 Sea Zone to 48 Sea Zone 3 Mech.Infs moved from Hun to Lower Egypt 1 ArmoredCar moved from N.Tunisia to N.Algeria 1 Elite moved from Kufra to Darfur Place Units - Italians 1 Factory placed in Campania 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Hun 2 Artillerys and 2 Infantrys placed in Tunis 2 ArmoredCars, 2 Artillerys and 6 Infantrys placed in Rome 3 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.50 French : 0.67
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@dawgoneit sorry i’m taking longer to do my moves working my garden.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Elite, 6 Infantrys and 1 Tank moved from E.Morocco to S.Algeria 1 Artillery, 6 Infantrys and 1 Tank moved from E.Morocco to N.Algeria 1 Tank moved from E.Morocco to S.Algeria 2 Infantrys moved from W.Morocco to Mauritania Purchase Units - French French buy 2 ArmoredCars, 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in N.Algeria French attack with 1 Artillery, 6 Infantrys and 1 Tank Italians defend with 1 ArmoredCar French roll dice for 1 Artillery, 6 Infantrys and 1 Tank in N.Algeria, round 2 : 2/8 hits, 2.00 expected hits Italians roll dice for 1 ArmoredCar in N.Algeria, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Battle in S.Algeria French attack with 1 Elite, 6 Infantrys and 2 Tanks Italians defend with 1 ArmoredCar and 1 Infantry French roll dice for 1 Elite, 6 Infantrys and 2 Tanks in S.Algeria, round 2 : 1/9 hits, 2.33 expected hits Italians roll dice for 1 ArmoredCar and 1 Infantry in S.Algeria, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Italians lost in S.Algeria French roll dice for 1 Elite, 6 Infantrys and 2 Tanks in S.Algeria, round 3 : 2/9 hits, 2.33 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Elite, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 1 ArmoredCar and 1 Infantry Non Combat Move - French 1 Adv.Fighter and 2 Fighters moved from E.Morocco to Mauritania Place Units - French 1 Bunker placed in Mauritania 2 Infantrys placed in Syria 1 ArmoredCar and 1 Tank placed in W.Morocco 1 ArmoredCar and 3 Infantrys placed in E.Morocco Turn Complete - French French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.00 French : -1.67
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 4 Infantrys moved from Peking to Hulunbuir 4 ArmoredCars moved from Chahar to Hulunbuir 1 Infantry moved from S.French Indochina to N.Thailand Thai take N.Thailand from British 1 Submarine moved from 107 Sea Zone to 108 Sea Zone 1 Submarine moved from 107 Sea Zone to 101 Sea Zone 1 Submarine moved from 101 Sea Zone to 86 Sea Zone 1 Fighter moved from 101 Sea Zone to 86 Sea Zone 1 Submarine moved from 101 Sea Zone to 86 Sea Zone 2 Submarines moved from 107 Sea Zone to 85 Sea Zone 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 2 S.Submarines and 3 Submarines moved from 101 Sea Zone to 85 Sea Zone 3 Infantrys and 1 Marine moved from S.French Indochina to N.French Indochina Purchase Units - Yamamoto Yamamoto buy 2 Bunkers, 1 Destroyer, 1 Fighter, 7 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hulunbuir Yamamoto attack with 4 ArmoredCars and 4 Infantrys Russians defend with 2 HeavyTanks, 2 Mech.Infs and 5 Tanks Yamamoto roll dice for 4 ArmoredCars and 4 Infantrys in Hulunbuir, round 2 : 2/8 hits, 2.00 expected hits Russians roll dice for 2 HeavyTanks, 2 Mech.Infs and 5 Tanks in Hulunbuir, round 2 : 6/9 hits, 4.50 expected hits 2 Mech.Infs owned by the Russians, 4 Infantrys owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Hulunbuir Yamamoto roll dice for 2 ArmoredCars in Hulunbuir, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 HeavyTanks and 5 Tanks in Hulunbuir, round 3 : 3/7 hits, 3.83 expected hits 2 ArmoredCars owned by the Yamamoto lost in Hulunbuir Russians win with 2 HeavyTanks and 5 Tanks remaining. Battle score for attacker is -12 Casualties for Yamamoto: 4 ArmoredCars and 4 Infantrys Casualties for Russians: 2 Mech.Infs Battle in N.French Indochina Yamamoto attack with 3 Infantrys and 1 Marine British defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 1 Marine in N.French Indochina, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys and 1 Marine in N.French Indochina, round 3 : 0/4 hits, 1.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Infantrys and 1 Marine in N.French Indochina, round 4 : 1/4 hits, 1.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 86 Sea Zone Yamamoto attack with 1 Fighter and 2 Submarines Americans defend with 1 Destroyer Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Fighter and 2 Submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto 1 Fighter moved from 86 Sea Zone to 85 Sea Zone Place Units - Yamamoto 4 Infantrys placed in Davao 1 Destroyer, 1 Fighter and 2 Submarines placed in 85 Sea Zone 1 Bunker placed in Tokyo 3 Infantrys and 1 Tank placed in Tokyo 1 Bunker placed in Chubu Turn Complete - Yamamoto Yamamoto collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
French : -1.00 Yamamoto : -2.33 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Elite moved from Szechwan to Kweichow Chinese take Kweichow from Hisaichi 2 Artillerys, 1 Elite and 2 Marines moved from Szechwan to Hupeh 8 ArmoredCars moved from Ningsia to Shansi 1 Infantry and 3 Tanks moved from Shensi to Shansi 2 Artillerys, 2 Elites, 1 Infantry and 1 Marine moved from Ningsia to Suiyuan 4 ArmoredCars moved from Gobi Altai to Suiyuan 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from Hsining to E.Qinghai 4 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 2 Artillerys, 1 Elite and 2 Marines Hisaichi defend with 1 Artillery and 1 Marine Chinese roll dice for 2 Artillerys, 1 Elite and 2 Marines in Hupeh, round 2 : 2/5 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Marine in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 2 Artillerys, 1 Elite and 2 Marines remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Artillery and 1 Marine Battle in Shansi Chinese attack with 8 ArmoredCars, 1 Infantry and 3 Tanks Hisaichi defend with 1 ArmoredCar and 1 Marine Chinese roll dice for 8 ArmoredCars, 1 Infantry and 3 Tanks in Shansi, round 2 : 3/12 hits, 4.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Marine in Shansi, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 8 ArmoredCars, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 ArmoredCar and 1 Marine Battle in Suiyuan Chinese attack with 4 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 1 Marine Hisaichi defend with 2 ArmoredCars Chinese roll dice for 4 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 1 Marine in Suiyuan, round 2 : 3/10 hits, 3.67 expected hits Hisaichi roll dice for 2 ArmoredCars in Suiyuan, round 2 : 1/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 2 ArmoredCars Non Combat Move - Chinese 1 AAGun moved from Ningsia to Suiyuan 1 AAGun moved from Shensi to Shansi Place Units - Chinese 4 ArmoredCars placed in Urumqi 2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Chinese : -2.33
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Artillery, 1 Infantry and 1 Tank moved from Peking to Hulunbuir 2 Tanks moved from Chahar to Hulunbuir 2 Fighters moved from Chahar to Hulunbuir 1 ArmoredCar moved from Chahar to Anhwei 1 ArmoredCar and 3 Infantrys moved from Chahar to Shantung 4 Infantrys moved from Kwangsi to N.French Indochina 2 Infantrys moved from Kwangtung to Kwangsi 6 Infantrys moved from Hong Kong to Kwangtung 1 Mech.Inf moved from Changchun to Hulunbuir 1 ArmoredCar moved from Heilungchiang to Hulunbuir 1 ArmoredCar moved from Ayan to Hulunbuir Purchase Units - Hisaichi Hisaichi buy 4 Fighters and 17 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hulunbuir Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 3 Tanks Russians defend with 2 HeavyTanks and 5 Tanks Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 2 : 5/10 hits, 3.83 expected hits Russians roll dice for 2 HeavyTanks and 5 Tanks in Hulunbuir, round 2 : 4/7 hits, 3.83 expected hits 2 ArmoredCars owned by the Hisaichi, 5 Tanks owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 2 Fighters, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 3 : 4/6 hits, 2.50 expected hits Russians roll dice for 2 HeavyTanks in Hulunbuir, round 3 : 1/2 hits, 1.33 expected hits 1 Mech.Inf owned by the Hisaichi and 2 HeavyTanks owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 2 Fighters and 3 Tanks remaining. Battle score for attacker is 19 Casualties for Hisaichi: 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Mech.Inf Casualties for Russians: 2 HeavyTanks and 5 Tanks Non Combat Move - Hisaichi 2 Fighters moved from Hulunbuir to Peking 6 Infantrys moved from Kirin to Heilungchiang 1 Artillery and 6 Infantrys moved from Changchun to Kirin 1 Infantry moved from British Borneo to East And South Borneo Place Units - Hisaichi 4 Fighters placed in Banjarmasin 6 Infantrys placed in Hong Kong 3 Infantrys placed in Peking 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Hisaichi : 2.67 Russians : -0.17
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 2 Tanks moved from N.Saudi Arabia to Lower Egypt 3 Adv.Fighters, 1 Artillery, 15 Infantrys and 5 Tanks moved from Cairo to Lower Egypt 2 Tanks moved from S.Saudi Arabia to Palestine 2 Artillerys moved from Palestine to Lower Egypt 1 Fighter, 10 Infantrys and 5 Tanks moved from Palestine to Lower Egypt 2 Mech.Infs moved from South Africa to Kenya 2 Tanks moved from Cape Town to Rhodesia 2 Mech.Infs moved from Kenya to Equatoria British take Equatoria from Italians 1 Elite moved from Italian East Africa to 58 Sea Zone 1 Cruiser, 1 Elite and 1 Submarine moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from Italian East Africa to Nubia 1 Elite moved from 57 Sea Zone to Nubia 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Iraq 5 Tanks moved from Syria to Lower Egypt 1 Cruiser and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 5 Infantrys moved from Madras to 60 Sea Zone 1 Cruiser, 5 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 5 Infantrys moved from 65 Sea Zone to Malaya British take Malaya from Thai 1 Destroyer and 2 Submarines moved from 65 Sea Zone to 110 Sea Zone 8 Infantrys moved from Yunnan to N.Thailand 5 Infantrys moved from Assam to Yunnan 5 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Bihar to Assam 2 Infantrys moved from Northern Ireland to Dublin 2 Infantrys moved from Scotland to Northern Ireland 1 Infantry moved from London to Manchester Purchase Units - British British buy 2 Bunkers, 24 Infantrys and 6 Tanks; Remaining resources: 7 PUs; Combat - British Battle in Nubia British attack with 1 Artillery, 1 Elite and 1 Infantry Italians defend with 1 HeavyTank and 1 Tank British roll dice for 1 Cruiser in Nubia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Nubia, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 HeavyTank and 1 Tank in Nubia, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Nubia British roll dice for 1 Artillery and 1 Elite in Nubia, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 HeavyTank and 1 Tank in Nubia, round 3 : 2/2 hits, 1.17 expected hits 1 Elite owned by the British, 1 Tank owned by the Italians and 1 Artillery owned by the British lost in Nubia Italians win with 1 HeavyTank remaining. Battle score for attacker is -4 Casualties for British: 1 Artillery, 1 Elite and 1 Infantry Casualties for Italians: 1 Tank Battle in Lower Egypt British attack with 3 Adv.Fighters, 3 Artillerys, 1 Fighter, 25 Infantrys and 17 Tanks Germans defend with 1 Infantry; Italians defend with 3 Artillerys, 1 Elite, 1 Fighter, 1 HeavyTank, 30 Infantrys, 3 Mech.Infs and 3 Tanks British roll dice for 3 Adv.Fighters, 3 Artillerys, 1 Fighter, 25 Infantrys and 17 Tanks in Lower Egypt, round 2 : 13/49 hits, 16.00 expected hits Germans roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 1 HeavyTank, 31 Infantrys, 3 Mech.Infs and 3 Tanks in Lower Egypt, round 2 : 8/43 hits, 15.33 expected hits 1 Infantry owned by the Germans, 12 Infantrys owned by the Italians and 8 Infantrys owned by the British lost in Lower Egypt British roll dice for 3 Adv.Fighters, 3 Artillerys, 1 Fighter, 17 Infantrys and 17 Tanks in Lower Egypt, round 3 : 22/41 hits, 14.67 expected hits Germans roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 1 HeavyTank, 18 Infantrys, 3 Mech.Infs and 3 Tanks in Lower Egypt, round 3 : 15/30 hits, 11.00 expected hits 1 Elite owned by the Italians, 3 Artillerys owned by the Italians, 18 Infantrys owned by the Italians and 15 Infantrys owned by the British lost in Lower Egypt British roll dice for 3 Adv.Fighters, 3 Artillerys, 1 Fighter, 2 Infantrys and 17 Tanks in Lower Egypt, round 4 : 9/26 hits, 12.00 expected hits Germans roll dice for 1 Fighter, 1 HeavyTank, 3 Mech.Infs and 3 Tanks in Lower Egypt, round 4 : 4/8 hits, 3.67 expected hits 1 HeavyTank owned by the Italians, 1 Fighter owned by the Italians, 3 Tanks owned by the Italians, 2 Artillerys owned by the British, 2 Infantrys owned by the British and 3 Mech.Infs owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Germans with 3 Adv.Fighters, 1 Artillery, 1 Fighter and 17 Tanks remaining. Battle score for attacker is 67 Casualties for British: 2 Artillerys and 25 Infantrys Casualties for Germans: 1 Infantry Casualties for Italians: 3 Artillerys, 1 Elite, 1 Fighter, 1 HeavyTank, 30 Infantrys, 3 Mech.Infs and 3 Tanks Battle in N.Thailand British attack with 8 Infantrys Yamamoto defend with 1 Infantry British roll dice for 8 Infantrys in N.Thailand, round 2 : 1/8 hits, 1.33 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 8 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 AAGun moved from Assam to Burma 1 AAGun moved from Calcutta to Assam 1 AAGun moved from South Africa to Rhodesia 3 Adv.Fighters and 1 Fighter moved from Lower Egypt to Cairo Place Units - British 1 Bunker and 6 Tanks placed in Cairo 1 Bunker and 2 Infantrys placed in Palestine 2 Infantrys placed in N.Saudi Arabia 2 Infantrys placed in S.Saudi Arabia 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 4 Infantrys placed in Manchester 4 Infantrys placed in Wales Turn Complete - British British collect 99 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -3.00 British : -0.33 Italians : 0.67 Thai : -0.33
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 unit repaired. 1 Infantry moved from New South Wales to South Australia 3 Infantrys moved from Townsville to Northern Territory 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 6 Transports; Remaining resources: 3 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Transports placed in 67 Sea Zone 3 Transports placed in 113 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch 1 Submarine moved from 110 Sea Zone to 106 Sea Zone Purchase Units - Dutch Dutch buy 1 Infantry and 3 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in 106 Sea Zone Dutch attack with 1 Submarine Hisaichi defend with 1 T.Boat Dutch roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Hisaichi lost in 106 Sea Zone Dutch win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Non Combat Move - Dutch Place Units - Dutch 2 Transports placed in 110 Sea Zone 1 Transport placed in 110 Sea Zone Dutch undo move 1. 1 Transport placed in 110 Sea Zone 1 Transport placed in 110 Sea Zone 1 Infantry placed in Java Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Dutch : 0.67
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Artillery moved from N.Karelia to Oulu 6 Infantrys moved from Tampere to Oulu 1 Elite and 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 2 Elites, 2 Mech.Infs and 3 Tanks moved from Istanbul to Bursa 1 Adv.Fighter and 1 Fighter moved from Bulgaria to Bursa 2 Infantrys moved from E.Romania to Vinnytsia 1 Elite and 6 Infantrys moved from Vinnytsia to Kiev 2 Mech.Infs moved from Bucharest to Istanbul 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 7 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; Combat - Romanians Battle in Bursa Romanians attack with 1 Adv.Fighter, 2 Elites, 1 Fighter, 2 Mech.Infs and 3 Tanks Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank AA fire in Bursa : 1/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the Romanians lost in Bursa Romanians roll dice for 2 Elites, 1 Fighter, 2 Mech.Infs and 3 Tanks in Bursa, round 2 : 4/8 hits, 3.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 2/5 hits, 2.00 expected hits 1 Fighter owned by the Romanians, 1 Elite owned by the Romanians and 3 Infantrys owned by the Neutral lost in Bursa Romanians roll dice for 1 Elite, 2 Mech.Infs and 3 Tanks in Bursa, round 3 : 2/6 hits, 2.67 expected hits Neutral roll dice for 1 Bunker and 1 Tank in Bursa, round 3 : 2/2 hits, 1.00 expected hits 1 Bunker owned by the Neutral, 2 Mech.Infs owned by the Romanians and 1 Tank owned by the Neutral lost in Bursa Romanians loses 0 PUs for violating Bursas neutrality. Romanians win, taking Bursa from Neutral with 1 Elite and 3 Tanks remaining. Battle score for attacker is -16 Casualties for Romanians: 1 Adv.Fighter, 1 Elite, 1 Fighter and 2 Mech.Infs Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank Non Combat Move - Romanians 1 AAGun moved from Greece to Istanbul Place Units - Romanians 3 Infantrys and 1 JetFighter placed in Bucharest 4 Infantrys placed in Vinnytsia Turn Complete - Romanians Romanians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Romanians : -0.17 Neutral : 1.00 AA fire in Bursa : : 0.67
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 2 Artillerys, 3 Infantrys and 1 Marine moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Bunker, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 2 Artillerys, 3 Infantrys and 1 Marine British defend with 2 Infantrys; Anzac defend with 5 Fighters Thai roll dice for 2 Artillerys, 3 Infantrys and 1 Marine in S.Thailand, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 5 Fighters and 2 Infantrys in S.Thailand, round 2 : 4/7 hits, 3.17 expected hits 3 Infantrys owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in S.Thailand 1 Artillery and 1 Marine retreated to Bangkok British win with 5 Fighters remaining. Battle score for attacker is -6 Casualties for Thai: 1 Artillery and 3 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Thai Place Units - Thai 1 Bunker, 1 Elite and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
British : 0.83 Thai : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 2 Adv.Fighters and 2 Fighters moved from 102 Sea Zone to 108 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 101 Sea Zone 1 Destroyer moved from 102 Sea Zone to 101 Sea Zone 2 Infantrys moved from Ulithi to 102 Sea Zone 2 Infantrys and 2 S.Submarines moved from 102 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Peleliu 1 Infantry moved from 101 Sea Zone to Guam 3 Artillerys and 3 Tanks moved from Ulithi to 102 Sea Zone 1 Elite, 6 Infantrys and 1 Marine moved from Ulithi to 102 Sea Zone 2 Infantrys moved from Ulithi to 102 Sea Zone 2 Destroyers moved from 96 Sea Zone to 86 Sea Zone 1 Submarine moved from 96 Sea Zone to 86 Sea Zone 1 S.Submarine moved from 95 Sea Zone to 88 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 3 Artillerys, 2 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser, 5 Destroyers, 1 Elite, 8 Infantrys, 1 Marine, 2 S.Submarines, 1 Submarine, 3 Tanks and 7 Transports moved from 102 Sea Zone to 86 Sea Zone 3 Artillerys, 1 Elite, 8 Infantrys, 1 Marine and 3 Tanks moved from 86 Sea Zone to Saipan 1 Destroyer moved from 95 Sea Zone to 76 Sea Zone 1 Destroyer and 1 S.Submarine moved from 95 Sea Zone to 86 Sea Zone 2 Infantrys moved from Johnston to 98 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 98 Sea Zone to 88 Sea Zone 3 Fighters moved from Johnston to 95 Sea Zone 1 S.Bomber moved from Pearl Harbor to 107 Sea Zone 1 Fighter moved from 108 Sea Zone to 107 Sea Zone Purchase Units - Americans Americans buy 1 B.Carrier, 1 Bunker, 3 Elites, 1 L.Fighter, 1 Marine, 1 S.Bomber and 3 S.Submarines; Remaining resources: 3 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 2 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser, 8 Destroyers, 4 S.Submarines, 2 Submarines and 7 Transports Yamamoto defend with 2 Submarines Americans roll dice for 4 S.Submarines and 2 Submarines in 86 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 B.Carrier owned by the Americans 2 Submarines owned by the Yamamoto lost in 86 Sea Zone Americans win with 2 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser, 8 Destroyers, 4 S.Submarines, 2 Submarines and 7 Transports remaining. Battle score for attacker is 14 Casualties for Yamamoto: 2 Submarines Battle in 101 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 2 S.Submarines Yamamoto defend with 1 Submarine Americans roll dice for 2 S.Submarines in 101 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 101 Sea Zone Americans win with 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 2 S.Submarines remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 107 Sea Zone Americans attack with 1 Fighter and 1 S.Bomber Hisaichi defend with 1 Destroyer and 2 Transports Americans roll dice for 1 Fighter and 1 S.Bomber in 107 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Hisaichi roll dice for 1 Destroyer and 2 Transports in 107 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Hisaichi lost in 107 Sea Zone Americans roll dice for 1 Fighter and 1 S.Bomber in 107 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Hisaichi roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Hisaichi lost in 107 Sea Zone Americans roll dice for 1 Fighter and 1 S.Bomber in 107 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Hisaichi roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 107 Sea Zone Americans win with 1 S.Bomber remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 Destroyer and 2 Transports Casualties for Americans: 1 Fighter Battle in Saipan Americans attack with 3 Artillerys, 1 Elite, 8 Infantrys, 1 Marine and 3 Tanks Yamamoto defend with 1 AAGun and 1 Bunker Americans roll dice for 3 Artillerys, 1 Elite, 8 Infantrys, 1 Marine and 3 Tanks in Saipan, round 2 : 6/16 hits, 5.17 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 3 Artillerys, 1 Elite, 8 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Bunker Battle in Guam Battle in Peleliu Battle in Iwo Jima Battle in 108 Sea Zone Americans attack with 2 Adv.Fighters and 1 Fighter Yamamoto defend with 1 Submarine Americans roll dice for 2 Adv.Fighters and 1 Fighter in 108 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Yamamoto lost in 108 Sea Zone Americans win, taking Guam from Yamamoto, taking Peleliu from Yamamoto, taking Iwo Jima from Yamamoto with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Non Combat Move - Americans 2 Adv.Fighters and 1 Fighter moved from 108 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 101 Sea Zone to 86 Sea Zone 1 Fighter moved from Pearl Harbor to 95 Sea Zone 1 Fighter moved from 95 Sea Zone to 86 Sea Zone 1 Infantry and 1 Tank moved from South Atlantic USA to Northeast USA 1 Infantry moved from Northeast USA to Washington 1 S.Bomber moved from 107 Sea Zone to Yap Place Units - Americans 1 B.Carrier and 1 S.Submarine placed in 95 Sea Zone 2 S.Submarines placed in 95 Sea Zone 1 Bunker placed in Minamitori 1 L.Fighter and 1 S.Bomber placed in Pearl Harbor 3 Elites and 1 Marine placed in Washington Turn Complete - Americans Americans collect 105 PUs; end with 108 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Yamamoto : -0.50 Americans : 1.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 4 Tanks moved from Madrid to Navarre 2 Tanks moved from Leon to Portugal 4 Tanks moved from Madrid to Portugal 1 ArmoredCar and 1 Tank moved from Leon to Navarre 1 Tank moved from Leon to Portugal 2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to Leningrad 1 Adv.Fighter and 2 Stukas moved from Oulu to Leningrad 1 ArmoredCar, 3 Artillerys and 5 Infantrys moved from Latvia to Leningrad 4 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Pomerania to 23 Sea Zone 2 Artillerys, 6 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 6 Infantrys moved from 24 Sea Zone to Leningrad 1 Artillery moved from Murmansk to Lapland 1 Infantry moved from New Valley to Darfur 1 HeavyTank moved from Nordland to Lapland Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 6 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Navarre Germans attack with 1 ArmoredCar and 5 Tanks Neutral defend with 2 Bunkers Germans roll dice for 1 ArmoredCar and 5 Tanks in Navarre, round 2 : 2/6 hits, 2.83 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans lost in Navarre Germans roll dice for 5 Tanks in Navarre, round 3 : 2/5 hits, 2.50 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 3 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the Neutral lost in Navarre Germans loses 0 PUs for violating Navarres neutrality. Germans win, taking Navarre from Neutral with 5 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 1 ArmoredCar Casualties for Neutral: 2 Bunkers Battle in Portugal Germans attack with 7 Tanks Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry Germans roll dice for 7 Tanks in Portugal, round 2 : 5/7 hits, 3.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 2 Tanks owned by the Germans lost in Portugal Germans roll dice for 5 Tanks in Portugal, round 3 : 2/5 hits, 2.50 expected hits Neutral roll dice for 1 Bunker in Portugal, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Portugal Germans loses 0 PUs for violating Portugals neutrality. Germans win, taking Portugal from Neutral with 5 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 2 Tanks Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry Battle in Leningrad Germans attack with 3 Adv.Fighters, 1 ArmoredCar, 5 Artillerys, 2 Fighters, 11 Infantrys and 2 Stukas British defend with 1 Bomber; Russians defend with 1 AAGun, 3 Bunkers, 1 Factory and 14 Infantrys AA fire in Leningrad : 0/7 hits, 1.17 expected hits Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 3 Adv.Fighters, 1 ArmoredCar, 5 Artillerys, 2 Fighters, 11 Infantrys and 2 Stukas in Leningrad, round 2 : 7/24 hits, 8.17 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 1 Bomber, 3 Bunkers and 14 Infantrys in Leningrad, round 2 : 4/18 hits, 6.33 expected hits 1 Bomber owned by the British, 3 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 3 Adv.Fighters, 1 ArmoredCar, 5 Artillerys, 2 Fighters, 7 Infantrys and 2 Stukas in Leningrad, round 3 : 8/20 hits, 7.50 expected hits Russians roll dice for 3 Bunkers and 11 Infantrys in Leningrad, round 3 : 4/14 hits, 5.17 expected hits 8 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 3 Adv.Fighters, 1 ArmoredCar, 5 Artillerys, 2 Fighters, 3 Infantrys and 2 Stukas in Leningrad, round 4 : 8/16 hits, 6.17 expected hits Russians roll dice for 3 Bunkers and 3 Infantrys in Leningrad, round 4 : 1/6 hits, 2.50 expected hits 3 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 3 Bunkers owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 Adv.Fighters, 1 ArmoredCar, 5 Artillerys, 2 Fighters, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 42 Casualties for Germans: 9 Infantrys Casualties for British: 1 Bomber Casualties for Russians: 3 Bunkers and 14 Infantrys Non Combat Move - Germans 2 Carriers moved from 22 Sea Zone to 24 Sea Zone 1 Adv.Fighter moved from Leningrad to Oulu 2 Adv.Fighters and 2 Fighters moved from Leningrad to 24 Sea Zone 2 Stukas moved from Leningrad to Oulu 4 Submarines moved from 18 Sea Zone to 21 Sea Zone 2 Destroyers and 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from East Prussia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Lapland 7 Infantrys moved from East Prussia to Latvia 3 Infantrys moved from Brest to Kiev 2 HeavyTanks and 1 Tank moved from Warsaw to Kiev 1 Infantry moved from Warsaw to Brest 4 Infantrys moved from Krakow to Brest 5 Infantrys moved from Pomerania to Danzig 6 Infantrys moved from Bohemia to Krakow 15 Infantrys moved from Berlin to Brandenburg 2 Artillerys moved from Picardy to Belgium 2 Infantrys moved from Rhine to Belgium 2 Infantrys moved from Belgium to Picardy Place Units - Germans 1 Bunker and 3 HeavyTanks placed in Kiev 2 HeavyTanks and 2 Tanks placed in Warsaw 3 Mech.Infs placed in Bohemia 1 ArmoredCar, 1 HeavyTank and 3 Tanks placed in Madrid 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hamburg Germans undo move 5. 2 ArmoredCars placed in Bohemia 1 ArmoredCar, 2 Artillerys and 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Germans : 0.17 Neutral : -1.17 Russians : -5.00 AA fire in Leningrad : : -1.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 4 Infantrys moved from Arkhangelsk to S.Karelia 8 Infantrys moved from Rostov to Kursk 2 Infantrys moved from Saratov to Rostov 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Artillery and 2 Infantrys moved from Kursk to Donetsk 3 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from Yaroslavl to S.Karelia 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Mech.Rocket moved from Olyokminsk to Ayan 2 HeavyTanks moved from N.Buryat Mongolia to Hulunbuir 1 Mech.Rocket and 2 Mot.Infs moved from Olyokminsk to Hulunbuir 2 Fighters moved from N.Buryat Mongolia to Hulunbuir Purchase Units - Russians Russians buy 5 Bunkers and 29 Infantrys; Remaining resources: 1 PUs; Combat - Russians Battle in Hulunbuir Russians attack with 2 Fighters, 2 HeavyTanks, 1 Mech.Rocket and 2 Mot.Infs Hisaichi defend with 3 Tanks Russians roll dice for 2 Fighters, 2 HeavyTanks, 1 Mech.Rocket and 2 Mot.Infs in Hulunbuir, round 2 : 1/7 hits, 2.83 expected hits Hisaichi roll dice for 3 Tanks in Hulunbuir, round 2 : 0/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi lost in Hulunbuir Russians roll dice for 2 Fighters, 2 HeavyTanks, 1 Mech.Rocket and 2 Mot.Infs in Hulunbuir, round 3 : 1/7 hits, 2.83 expected hits Hisaichi roll dice for 2 Tanks in Hulunbuir, round 3 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Mot.Inf owned by the Russians lost in Hulunbuir Russians roll dice for 2 Fighters, 2 HeavyTanks, 1 Mech.Rocket and 1 Mot.Inf in Hulunbuir, round 4 : 2/6 hits, 2.67 expected hits Hisaichi roll dice for 1 Tank in Hulunbuir, round 4 : 1/1 hits, 0.50 expected hits 1 Mech.Rocket owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 2 Fighters, 2 HeavyTanks and 1 Mot.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 3 Tanks Casualties for Russians: 1 Mech.Rocket and 1 Mot.Inf Battle in Ayan Russians attack with 1 Infantry and 1 Mech.Rocket Hisaichi defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Mech.Rocket in Ayan, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Infantry and 1 Mech.Rocket remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 AAGun moved from Tula to Kursk 1 AAGun moved from Chimkent to Kuybyshev 1 AAGun moved from Ufa to Kuybyshev 2 Fighters moved from Hulunbuir to Chita Place Units - Russians 1 Bunker placed in Chita 1 Bunker placed in Kursk 1 Bunker and 2 Infantrys placed in S.Karelia 1 Bunker placed in Rostov 1 Bunker placed in Yaroslavl 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 86 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.67 Hisaichi : -1.33 Russians : -4.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 1 HeavyTank moved from Nubia to Italian East Africa Italians take Italian East Africa from British 1 HeavyTank moved from Italian East Africa to Equatoria 1 Mech.Inf moved from Hun to Equatoria 1 Elite moved from Darfur to Nubia 6 Artillerys, 8 Infantrys and 2 Tanks moved from Mersa Matruh to Tobruk 1 Mot.Inf and 1 Tank moved from Hun to Tobruk 1 Infantry moved from Tunis to S.Tunisia 1 ArmoredCar, 2 Artillerys and 2 Tanks moved from N.Tunisia to Tunis 1 Infantry moved from Tunis to N.Tunisia 5 Transports moved from 48 Sea Zone to 46 Sea Zone 2 ArmoredCars, 2 Artillerys and 6 Infantrys moved from Rome to 46 Sea Zone 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 5 Transports moved from 46 Sea Zone to 47 Sea Zone 2 ArmoredCars, 2 Artillerys and 6 Infantrys moved from 47 Sea Zone to Tunis 3 Transports moved from 48 Sea Zone to 46 Sea Zone 3 Infantrys moved from Tuscany to 46 Sea Zone 2 Infantrys moved from Tuscany to 46 Sea Zone 5 Infantrys and 3 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Submarine moved from 48 Sea Zone to 56 Sea Zone 5 Infantrys moved from 47 Sea Zone to Tunis 4 Infantrys moved from Lombardy to Tuscany 1 HeavyTank moved from French Sudan to Equatoria Purchase Units - Italians Italians buy 4 Artillerys, 1 Elite, 1 HeavyTank, 19 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Equatoria Italians attack with 2 HeavyTanks and 1 Mech.Inf British defend with 2 Mech.Infs Italians roll dice for 2 HeavyTanks and 1 Mech.Inf in Equatoria, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 2 Mech.Infs in Equatoria, round 2 : 1/2 hits, 0.67 expected hits 2 Mech.Infs owned by the British and 1 Mech.Inf owned by the Italians lost in Equatoria Italians win, taking Equatoria from British with 2 HeavyTanks remaining. Battle score for attacker is 6 Casualties for Italians: 1 Mech.Inf Casualties for British: 2 Mech.Infs Non Combat Move - Italians 1 Destroyer moved from 48 Sea Zone to 47 Sea Zone Place Units - Italians 4 Artillerys placed in Tunis 1 HeavyTank and 2 Tanks placed in Hun 1 Elite and 2 Infantrys placed in Campania 10 Infantrys placed in Rome 5 Infantrys placed in Lombardy 2 Infantrys placed in Provence Turn Complete - Italians Italians collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 2 Infantrys moved from Mauritania to Rio de Oro 1 ArmoredCar and 1 Tank moved from W.Morocco to Rio de Oro 1 Adv.Fighter and 2 Fighters moved from Mauritania to Rio de Oro 2 Infantrys moved from E.Morocco to S.Algeria 1 ArmoredCar and 1 Infantry moved from E.Morocco to N.Algeria 9 Infantrys and 2 Tanks moved from Syria to Adana 1 Fighter moved from Manchester to Azores Purchase Units - French French buy 1 Bunker, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Rio de Oro French attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys French roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters, 2 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/7 hits, 2.33 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in Rio de Oro French loses 0 PUs for violating Rio de Oros neutrality. French win, taking Rio de Oro from Neutral with 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for French: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Adana French attack with 9 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 9 Infantrys and 2 Tanks in Adana, round 2 : 2/11 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in Adana French roll dice for 8 Infantrys and 2 Tanks in Adana, round 3 : 3/10 hits, 2.33 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Adana French loses 0 PUs for violating Adanas neutrality. French win, taking Adana from Neutral with 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - French 1 Adv.Fighter and 2 Fighters moved from Rio de Oro to N.Algeria Place Units - French 1 Bunker and 4 Infantrys placed in E.Morocco 2 Infantrys placed in W.Morocco 2 Tanks placed in Syria Turn Complete - French French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Neutral : -0.33 French : 0.83
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 B.Transport moved from 92 Sea Zone to 93 Sea Zone 4 Transports moved from 84 Sea Zone to 85 Sea Zone 1 Infantry and 1 Tank moved from Tokyo to 85 Sea Zone 1 Infantry and 1 Tank moved from 85 Sea Zone to Iwo Jima 2 Fighters moved from 85 Sea Zone to Iwo Jima 4 Artillerys and 4 Infantrys moved from Chahar to Shansi Purchase Units - Yamamoto Yamamoto buy 6 Infantrys and 7 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 106 Sea Zone Yamamoto attack with 1 T.Boat Dutch defend with 1 Submarine Dutch roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch Submerged Battle in Iwo Jima Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto winYamamoto win with 1 T.Boat remaining, taking Iwo Jima from Americans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Shansi Yamamoto attack with 4 Artillerys and 4 Infantrys Chinese defend with 1 AAGun, 8 ArmoredCars, 1 Infantry and 3 Tanks Yamamoto roll dice for 4 Artillerys and 4 Infantrys in Shansi, round 2 : 4/8 hits, 2.67 expected hits Chinese roll dice for 8 ArmoredCars, 1 Infantry and 3 Tanks in Shansi, round 2 : 3/12 hits, 3.17 expected hits 3 Infantrys owned by the Yamamoto and 4 ArmoredCars owned by the Chinese lost in Shansi Yamamoto roll dice for 4 Artillerys and 1 Infantry in Shansi, round 3 : 1/5 hits, 1.67 expected hits Chinese roll dice for 4 ArmoredCars, 1 Infantry and 3 Tanks in Shansi, round 3 : 2/8 hits, 2.50 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Shansi 3 Artillerys retreated to Chahar Chinese win with 3 ArmoredCars, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Artillery and 4 Infantrys Casualties for Chinese: 5 ArmoredCars Non Combat Move - Yamamoto 1 Submarine moved from 85 Sea Zone to 75 Sea Zone 1 Fighter moved from Iwo Jima to 85 Sea Zone 1 Fighter moved from Iwo Jima to 85 Sea Zone Place Units - Yamamoto 4 Infantrys placed in Chubu 7 Submarines placed in 85 Sea Zone 1 Infantry placed in Tokyo 1 Infantry placed in Davao Turn Complete - Yamamoto Yamamoto collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Yamamoto : 1.17 Americans : -0.33 Chinese : -0.67 Dutch : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 2 Artillerys, 1 Elite and 2 Marines moved from Hupeh to Anhwei 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 1 Marine moved from Suiyuan to Chahar 3 ArmoredCars, 1 Infantry and 3 Tanks moved from Shansi to Shantung 1 Elite moved from Kweichow to Hunan Chinese take Hunan from Yamamoto 1 Elite and 1 Infantry moved from Ningsia to Suiyuan 4 ArmoredCars moved from Gobi Altai to Suiyuan 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from E.Qinghai to Lanchow 2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 4 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shantung Chinese attack with 3 ArmoredCars, 1 Infantry and 3 Tanks Hisaichi defend with 1 ArmoredCar and 3 Infantrys Chinese roll dice for 3 ArmoredCars, 1 Infantry and 3 Tanks in Shantung, round 2 : 1/7 hits, 2.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Shantung, round 2 : 1/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese roll dice for 3 ArmoredCars and 3 Tanks in Shantung, round 3 : 3/6 hits, 2.50 expected hits Hisaichi roll dice for 3 Infantrys in Shantung, round 3 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 2 ArmoredCars and 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 3 Infantrys Battle in Chahar Chinese attack with 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 1 Marine Yamamoto defend with 3 Artillerys Chinese roll dice for 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 1 Marine in Chahar, round 2 : 3/9 hits, 3.33 expected hits Hisaichi roll dice for 3 Artillerys in Chahar, round 2 : 1/3 hits, 1.00 expected hits 3 Artillerys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 3 ArmoredCars, 2 Artillerys, 2 Elites and 1 Marine remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 3 Artillerys Battle in Anhwei Chinese attack with 2 Artillerys, 1 Elite and 2 Marines Hisaichi defend with 1 ArmoredCar Chinese roll dice for 2 Artillerys, 1 Elite and 2 Marines in Anhwei, round 2 : 2/5 hits, 2.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 Artillerys, 1 Elite and 2 Marines remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Chinese 1 AAGun moved from Suiyuan to Chahar 1 AAGun moved from Shansi to Anhwei Place Units - Chinese 2 Infantrys and 4 Mech.Infs placed in Hsining 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Chinese : -1.83