L20 DKL33 (L+12) vs AetV (X) Game 1


  • @aequitas-et-veritas said in L20 DKL33 (L+12) vs AetV (X) Game 1:

    Thank you for your patience. I marinaded on that one for a while.

    No worries at all!

  • '20 '16 '15 '14

    Getting ready to post turns – dude, this game’s intense! lol

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Queensland to 38 Sea Zone
            3 bombers moved from Queensland to 41 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in 38 Sea Zone
                Americans attack with 3 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 bombers in 38 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 38 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 3 bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 bombers and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Sumatra
    
        Non Combat Move - Americans
            5 bombers moved from India to Egypt
            3 bombers moved from 41 Sea Zone to India
            3 bombers moved from 38 Sea Zone to India
            3 submarines moved from 54 Sea Zone to 30 Sea Zone
            6 bombers moved from Western United States to United Kingdom
            2 fighters moved from Queensland to New South Wales
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 10 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3
            Americans collect 54 PUs (3 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : -0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.83
    Japanese : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Queensland to 38 Sea Zone
            3 bombers moved from Queensland to 41 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in 38 Sea Zone
                Americans attack with 3 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 bombers in 38 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 38 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 3 bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 bombers and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Sumatra
    
        Non Combat Move - Americans
            5 bombers moved from India to Egypt
            3 bombers moved from 41 Sea Zone to India
            3 bombers moved from 38 Sea Zone to India
            3 submarines moved from 54 Sea Zone to 30 Sea Zone
            6 bombers moved from Western United States to United Kingdom
            2 fighters moved from Queensland to New South Wales
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 10 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3
            Americans collect 54 PUs (3 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 13 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Italians
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            4 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from Norway to 112 Sea Zone
            1 battleship and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            3 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - British
            Battle in Holland Belgium
                British attack with 6 fighters, 2 infantry and 1 marine
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 6 fighters, 2 infantry and 1 marine in Holland Belgium, round 2 : 4/9 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Burma
                British attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from Burma to India
            3 armour and 4 mech_infantrys moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 fighters moved from Holland Belgium to 110 Sea Zone
            4 fighters moved from Holland Belgium to United Kingdom
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Norway
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
            British collect 39 PUs (3 lost to blockades); end with 39 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 4 fighters
            EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
            EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters
            EDIT: Removing units owned by British from Normandy Bordeaux: 2 fighters
            EDIT: Adding units owned by British to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.17
    Americans : 1.00
    Chinese : 0.83
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 fighters and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 bomber moved from Western Germany to Southern France
            4 armour and 2 mech_infantrys moved from Rostov to Caucasus
            3 armour moved from Romania to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 3 armour
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 3 armour in Belarus, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Italians roll dice for 2 armour in Belarus, round 3 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 1
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 4 armour and 2 mech_infantrys
                Russians defend with 4 infantry
                    Italians roll dice for 4 armour and 2 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,33 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 3 : 4/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 fighters and 1 marine placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,67
    British : -0,33
    Russians : -0,67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 7 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries and 3 infantry moved from Iraq to Persia
            1 infantry moved from Syria to Iraq
            1 fighter moved from India to Persia
            2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales
            3 fighters moved from India to Persia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
            ANZAC collect 14 PUs (1 lost to blockades); end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 7 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries and 3 infantry moved from Iraq to Persia
            1 infantry moved from Syria to Iraq
            1 fighter moved from India to Persia
            2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to New South Wales
            3 fighters moved from India to Persia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
            ANZAC collect 14 PUs (1 lost to blockades); end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Norway to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            19 armour and 18 mech_infantrys moved from Rostov to Northwest Persia
            2 infantry moved from Rostov to Tambov
            2 infantry moved from Rostov to Bryansk
            4 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Poland to Western Ukraine
            1 artillery and 1 infantry moved from Rostov to Ukraine
            1 bomber moved from Novgorod to Bryansk
            1 bomber moved from Novgorod to Western Ukraine
            1 bomber moved from Novgorod to Tambov
            1 armour, 7 infantry and 2 mech_infantrys moved from Karelia to Finland
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            3 artilleries and 3 infantry moved from France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Archangel
            3 mech_infantrys moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
                    AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 3,67 expected hits
                    British roll dice for 1 aaGun and 6 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/8 hits, 3,33 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 fighter and 2 infantry
                Casualties for British: 1 aaGun and 6 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry and 1 marine
                    Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3,00 expected hits
                    British roll dice for 2 infantry and 1 marine in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    1 marine owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry and 1 marine
            Battle in Ukraine
                Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 1/6 hits, 1,33 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 3 : 2/6 hits, 1,33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 4 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 2 artilleries and 2 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Finland
                Germans attack with 1 armour, 7 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 7 infantry and 2 mech_infantrys in Finland, round 2 : 4/10 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 1 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 4 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 4 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 4 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 3 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 4 mech_infantrys
                Russians defend with 2 armour and 1 mech_infantry
                    Germans roll dice for 1 bomber and 4 mech_infantrys in Archangel, round 2 : 0/5 hits, 1,33 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Archangel, round 3 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 4 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 5 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 2 armour in Archangel, round 5 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 2 armour and 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 19 armour and 18 mech_infantrys
                British defend with 3 armour and 4 mech_infantrys
                    Germans roll dice for 19 armour and 18 mech_infantrys in Northwest Persia, round 2 : 9/37 hits, 12,50 expected hits
                    British roll dice for 3 armour and 4 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2,83 expected hits
                    4 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 19 armour and 15 mech_infantrys remaining. Battle score for attacker is 22
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 3 armour and 4 mech_infantrys
    
        Non Combat Move - Germans
            3 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Romania to Eastern Poland
            1 bomber moved from Bryansk to Novgorod
            1 bomber moved from Western Ukraine to Novgorod
            1 bomber moved from Tambov to Novgorod
            1 bomber moved from Archangel to Novgorod
    
        Place Units - Germans
            2 infantry and 2 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Novgorod
            2 infantry and 1 mech_infantry placed in France
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    British : -0,83
    AA fire in Normandy Bordeaux : : 0,50
    Russians : -2,67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 37 PUs; 
            Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            3 artilleries and 12 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            6 armour and 6 mech_infantrys moved from Russia to Archangel
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 artilleries and 12 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 artilleries and 12 infantry in Bryansk, round 2 : 6/15 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 6 armour and 6 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 6 armour and 6 mech_infantrys in Archangel, round 2 : 5/12 hits, 4.00 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            3 aaGuns moved from Russia to Bryansk
            3 artilleries and 31 infantry moved from Russia to Bryansk
            2 armour moved from Russia to Archangel
    
        Place Units - Russians
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : 2.67
    

    Savegame


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            2 bombers moved from French Indo China to 39 Sea Zone
            1 bomber moved from Yunnan to 39 Sea Zone
            1 bomber moved from Philippines to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 42 Sea Zone to Sumatra
            2 fighters moved from French Indo China to 39 Sea Zone
            1 fighter moved from French Indo China to Burma
            3 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 mech_infantry moved from Malaya to Burma
    

    Savegame


  • @DizzKneeLand33 do you want to scramble into sz 39?

  • '20 '16 '15 '14

    Full scramble (2 UK ftr, 1 UK tac), max defense except kill off all US planes last (so kill BB before tac).

    Thx!


  • @DizzKneeLand33 You want to try to keep all planes last?
    Am I correct?


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            2 bombers moved from French Indo China to 39 Sea Zone
            1 bomber moved from Yunnan to 39 Sea Zone
            1 bomber moved from Philippines to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 42 Sea Zone to Sumatra
            2 fighters moved from French Indo China to 39 Sea Zone
            1 fighter moved from French Indo China to Burma
            3 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 mech_infantry moved from Malaya to Burma
    
        Combat - Japanese
            Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Midway
            Battle in Wake Island
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 3 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits, 1,17 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in 39 Sea Zone
                Japanese attack with 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 12/23 hits, 13,00 expected hits
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -0,67
    UK_Pacific : -1,67
    Japanese : 2,17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            2 bombers moved from French Indo China to 39 Sea Zone
            1 bomber moved from Yunnan to 39 Sea Zone
            1 bomber moved from Philippines to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 42 Sea Zone to Sumatra
            2 fighters moved from French Indo China to 39 Sea Zone
            1 fighter moved from French Indo China to Burma
            3 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 mech_infantry moved from Malaya to Burma
    
        Combat - Japanese
            Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Midway
            Battle in Wake Island
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 3 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits, 1,17 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in 39 Sea Zone
                Japanese attack with 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 12/23 hits, 13,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 39 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 12/20 hits, 10,17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    5 submarines owned by the Americans, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone
                    Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 3 : 9/21 hits, 12,33 expected hits
    

    Combat Hit Differential Summary :

    Americans : 2,50
    Chinese : -0,67
    UK_Pacific : -1,67
    Japanese : -1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 6 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            2 bombers moved from French Indo China to 39 Sea Zone
            1 bomber moved from Yunnan to 39 Sea Zone
            1 bomber moved from Philippines to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 42 Sea Zone to Sumatra
            2 fighters moved from French Indo China to 39 Sea Zone
            1 fighter moved from French Indo China to Burma
            3 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 mech_infantry moved from Malaya to Burma
    
        Combat - Japanese
            Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Midway
            Battle in Wake Island
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 3 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits, 1,17 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in 39 Sea Zone
                Japanese attack with 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 4 bombers, 6 carriers, 1 cruiser, 3 destroyers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 12/23 hits, 13,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 39 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 12/20 hits, 10,17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    5 submarines owned by the Americans, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone
                    Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 3 : 9/21 hits, 12,33 expected hits
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship, 4 cruisers, 3 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 3 : 8/17 hits, 9,17 expected hits
                    1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 cruisers owned by the British, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 39 Sea Zone
                    Japanese roll dice for 4 bombers, 7 fighters and 6 tactical_bombers in 39 Sea Zone, round 4 : 11/17 hits, 10,17 expected hits
                    Americans roll dice for 6 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 4 : 5/9 hits, 5,50 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 tactical_bombers owned by the British, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans, 1 transport owned by the Americans and 3 fighters owned by the British lost in 39 Sea Zone
                Japanese win with 4 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 1 transport
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
    
        Non Combat Move - Japanese
            4 infantry moved from Malaya to Shan State
            1 aaGun moved from Yunnan to Shan State
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Sumatra to 37 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            4 bombers, 4 fighters and 3 tactical_bombers moved from 39 Sea Zone to Shan State
            1 fighter moved from Burma to Shan State
            1 aaGun moved from French Indo China to Yunnan
            3 infantry, 1 marine and 1 mech_infantry moved from French Indo China to Yunnan
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            2 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Japan
            1 carrier and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Chinese : -0,67
    UK_Pacific : -1,67
    Japanese : -0,33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to 41 Sea Zone
            1 submarine moved from 30 Sea Zone to 31 Sea Zone
            1 submarine moved from 30 Sea Zone to 25 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            6 bombers moved from United Kingdom to Novgorod
            4 bombers moved from Egypt to Belarus
            5 bombers moved from Egypt to Caucasus
            5 bombers moved from India to Caucasus
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Caucasus
                Americans attack with 10 bombers
                Italians defend with 4 armour and 1 mech_infantry
                    Americans roll dice for 10 bombers in Caucasus, round 2 : 3/10 hits, 6.67 expected hits
                    Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 2.33 expected hits
                    1 mech_infantry owned by the Italians, 1 bomber owned by the Americans and 2 armour owned by the Italians lost in Caucasus
                    Americans roll dice for 9 bombers in Caucasus, round 3 : 6/9 hits, 6.00 expected hits
                    Italians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                    1 bomber owned by the Americans and 2 armour owned by the Italians lost in Caucasus
                Americans win with 8 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 2 bombers
                Casualties for Italians: 4 armour and 1 mech_infantry
            Battle in Belarus
                Americans attack with 4 bombers
                Italians defend with 2 armour
                    Americans roll dice for 4 bombers in Belarus, round 2 : 3/4 hits, 2.67 expected hits
                    Italians roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1.00 expected hits
                    2 bombers owned by the Americans and 2 armour owned by the Italians lost in Belarus
                Americans win with 2 bombers remaining. Battle score for attacker is -12
                Casualties for Americans: 2 bombers
                Casualties for Italians: 2 armour
            Battle in Novgorod
                Americans attack with 6 bombers
                Germans defend with 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Americans roll dice for 6 bombers in Novgorod, round 2 : 4/6 hits, 4.00 expected hits
                    Germans roll dice for 4 bombers and 3 mech_infantrys in Novgorod, round 2 : 0/7 hits, 1.67 expected hits
                    4 bombers owned by the Germans lost in Novgorod
                    Americans roll dice for 6 bombers in Novgorod, round 3 : 3/6 hits, 4.00 expected hits
                    Germans roll dice for 3 mech_infantrys in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
                    1 bomber owned by the Americans and 3 mech_infantrys owned by the Germans lost in Novgorod
                Americans win with 5 bombers remaining. Battle score for attacker is 48
                Casualties for Germans: 4 bombers and 3 mech_infantrys
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            8 bombers moved from Caucasus to Russia
            5 bombers moved from Novgorod to Archangel
            2 bombers moved from Belarus to Archangel
            2 fighters moved from New South Wales to Queensland
            1 bomber moved from 41 Sea Zone to India
            5 bombers moved from Western United States to United Kingdom
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Italians : -0.33
    Americans : -4.67
    Japanese : 0.67
    

    Savegame

  • '20 '16 '15 '14

    I assumed max defense in Novgorod.

    Those USA bombers are getting hungry! lol

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Sikang to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 8 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                 retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Sikang
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -4.67
    Japanese : -1.33
    

    Savegame

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