No scrambles
L20 #1 trulpen (X) vs Giallo (A+12) BM3
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to 30 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 tactical_bomber moved from Eastern United States to 89 Sea Zone 2 aaGuns moved from Eastern United States to Central United States 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 1 submarine moved from 39 Sea Zone to 79 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 marine placed in Central United States 1 carrier placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 79 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 39 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 4 artilleries and 9 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 9 infantry in Yunnan, round 2 : 3/13 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield and 2 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier; Remaining resources: 5 PUs; Combat Move - British 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 bomber moved from Nigeria to Belgian Congo 3 fighters and 2 tactical_bombers moved from Egypt to Iraq 1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from Persia to Iraq 2 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya Combat - British Battle in Kenya Battle in Belgian Congo British attack with 1 bomber and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 bomber and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Belgian Congo British win, taking Kenya from Italians with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery Battle in Iraq British attack with 3 fighters, 2 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan 4 mech_infantrys moved from India to Yunnan 1 bomber moved from Belgian Congo to Egypt 3 fighters moved from Iraq to Eastern Persia 2 tactical_bombers moved from Iraq to Egypt 1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone 1 infantry moved from Brazil to French Guiana 1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 65 Sea Zone 1 artillery moved from India to Burma 1 infantry moved from India to Burma Place Units - British 1 airfield and 2 fighters placed in Egypt Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,1,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,2,3,6,5,1 UK_Pacific collect 10 PUs (8 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
British : 0,67 Italians : 0,67 Chinese : -0,83 Neutral_Axis : 0,00 Japanese : 0,67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 infantry moved from Morocco to Algeria Italians take Algeria from Neutral_Axis 1 artillery moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Italians take Southern France from Neutral_Axis 2 fighters moved from Southern Italy to Gibraltar 1 artillery and 2 infantry moved from Romania to Bessarabia 2 armour moved from Greece to Romania 1 artillery and 1 infantry moved from Greece to Bulgaria 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 carrier placed in 95 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 infantry moved from Morocco to Algeria Italians take Algeria from Neutral_Axis 1 artillery moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Italians take Southern France from Neutral_Axis 2 fighters moved from Southern Italy to Gibraltar 1 artillery and 2 infantry moved from Romania to Bessarabia 2 armour moved from Greece to Romania 1 artillery and 1 infantry moved from Greece to Bulgaria 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 carrier placed in 95 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by Italians to 92 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Hey, just saw I forgot to move that des by Carolines. It was supposed to move to Java. Can you edit?
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 39 Sea Zone 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Burma to Yunnan 2 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0,67 ANZAC : 0,67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 39 Sea Zone 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Burma to Yunnan 2 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,67 ANZAC : 0,67
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@trulpen said in L20 #1 trulpen (X) vs Giallo (A+12) BM3:
Hey, just saw I forgot to move that des by Carolines. It was supposed to move to Java. Can you edit?
done…
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Thanks! A bit weird to see that during Italy’s turn, but thanks for being understandning.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 bombers moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 4/10 hits, 3,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 aaGuns, 3 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 6 armour and 1 mech_infantry moved from Bessarabia to Bryansk 2 bombers moved from Ukraine to Southern Italy 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 artillery and 1 infantry moved from Baltic States to Novgorod 8 infantry moved from Vyborg to Novgorod 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 submarine moved from 91 Sea Zone to 109 Sea Zone 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Gibraltar 1 tactical_bomber moved from Western Germany to 95 Sea Zone Place Units - Germans 2 infantry placed in Western Germany 1 bomber placed in Western Germany 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0,50 Russians : 0,33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 bombers moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 4/10 hits, 3,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 aaGuns, 3 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 6 armour and 1 mech_infantry moved from Bessarabia to Bryansk 2 bombers moved from Ukraine to Southern Italy 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 artillery and 1 infantry moved from Baltic States to Novgorod 8 infantry moved from Vyborg to Novgorod 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 submarine moved from 91 Sea Zone to 109 Sea Zone 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Gibraltar 1 tactical_bomber moved from Western Germany to 95 Sea Zone Place Units - Germans 2 infantry placed in Western Germany 1 bomber placed in Western Germany 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50 Russians : 0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 3 fighters moved from Russia to Archangel 3 artilleries, 16 infantry and 9 mech_infantrys moved from Smolensk to Russia 2 artilleries and 2 infantry moved from Tambov to Russia 2 infantry moved from Timguska to Novosibirsk 18 infantry moved from Yenisey to Timguska 4 infantry moved from Central Mongolia to Dzavhan Combat - Russians Battle in Archangel Russians attack with 3 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Archangel to Russia 2 aaGuns moved from Smolensk to Russia 1 aaGun moved from Yenisey to Timguska 1 aaGun moved from Yenisey to Timguska 1 aaGun moved from Tambov to Russia 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 2 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 2 armour and 2 mech_infantrys moved from Kazakhstan to Russia 2 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Yunnan Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 1,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Java to 42 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 bomber moved from Anhwe to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Hunan to Burma 1 fighter and 1 tactical_bomber moved from Hunan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in Borneo Battle in Guam Battle in Celebes Battle in Malaya Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sumatra Battle in Burma Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry; Chinese defend with 1 fighter Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 7/9 hits, 4,50 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Chinese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Sumatra from UK_Pacific, taking Burma from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Casualties for Chinese: 1 fighter Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Sakha to Amur 1 armour moved from Siberia to Buyant-Uhaa 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Hunan 1 aaGun, 5 artilleries and 7 infantry moved from Kweichow to Hunan 1 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 3 fighters and 3 tactical_bombers moved from Burma to Hunan 1 fighter and 1 tactical_bomber moved from Shan State to Hunan 1 bomber moved from Burma to Hunan 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 bomber moved from Philippines to Hainan 1 mech_infantry moved from Shantung to Buyant-Uhaa 1 mech_infantry moved from Shantung to Hunan 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 6 Sea Zone to Chahar 2 fighters moved from Japan to Chahar Place Units - Japanese 2 carriers and 1 submarine placed in 6 Sea Zone 2 mech_infantrys placed in Shantung 1 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0,00 UK_Pacific : 0,33 Japanese : 3,17
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 4 fighters moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Hawaiian Islands to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 30 Sea Zone to 55 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Combat Hit Differential Summary :
Americans : 2,50 Japanese : -0,67
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@trulpen 2 hits in 92
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What’s the attack? 1 fig and 1 tac? Sounds like max def anyway, so tip the bs and sink the des.
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Now I see your post. Strange, quite often they don’t show up immediately.
Also see now that I forgot to move the tr that wasn’t used to sz96. Well, too late for that now.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 4 fighters moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Hawaiian Islands to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 30 Sea Zone to 55 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -13 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 destroyer Battle in 37 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Italians : 0,33 Americans : 2,67 Japanese : -0,67
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sub hits in 37 you have to refresh the page to see the post
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Tip the ac, please.
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Wait. Need to look more closely.