Farmboy (X) vs Dizzkneeland33 (A+9) BM3

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            3 destroyers and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
            5 bombers moved from Queensland to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
            7 bombers moved from India to 41 Sea Zone
            4 bombers moved from Burma to 41 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 16 bombers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 16 bombers, 3 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 11/21 hits, 12.83 expected hits
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 16 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 83
                Casualties for Americans: 2 destroyers
                Casualties for Japanese: 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
            16 bombers moved from 41 Sea Zone to India
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            6 bombers moved from Western United States to Queensland
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6
            Americans collect 50 PUs (2 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : -1.83
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery, 1 fighter and 7 infantry moved from Hopei to Anhwe
            1 artillery and 2 infantry moved from Kweichow to Hunan
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            3 destroyers and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
            5 bombers moved from Queensland to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
            7 bombers moved from India to 41 Sea Zone
            4 bombers moved from Burma to 41 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 16 bombers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 16 bombers, 3 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 11/21 hits, 12.83 expected hits
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 16 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 83
                Casualties for Americans: 2 destroyers
                Casualties for Japanese: 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
            16 bombers moved from 41 Sea Zone to India
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            6 bombers moved from Western United States to Queensland
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6
            Americans collect 50 PUs (2 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery, 1 fighter and 7 infantry moved from Hopei to Anhwe
            1 artillery and 2 infantry moved from Kweichow to Hunan
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to Alexandria
            1 bomber and 4 fighters moved from Egypt to Alexandria
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
            1 mech_infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
    
        Combat - British
            Battle in Alexandria
                British attack with 1 bomber, 4 fighters and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 bomber, 4 fighters and 2 infantry in Alexandria, round 2 : 4/7 hits, 3.00 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 bomber and 4 fighters moved from Alexandria to Egypt
            1 fighter moved from Union of South Africa to Egypt
            3 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Burma to Yunnan
            2 aaGuns and 2 infantry moved from Burma to Shan State
            2 mech_infantrys moved from India to Shan State
            5 fighters moved from India to Shan State
            1 fighter moved from India to Shan State
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 3 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    British : 1.00
    Italians : 0.33
    Americans : -1.50
    Japanese : -1.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Tobruk to Alexandria
            1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
            2 fighters moved from 96 Sea Zone to Alexandria
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Caucasus
            1 bomber moved from Caucasus to Volgograd
            2 armour moved from Caucasus to Volgograd
            1 aaGun moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Alexandria to 97 Sea Zone
            2 fighters moved from Alexandria to 96 Sea Zone
            4 transports moved from 96 Sea Zone to 97 Sea Zone
            3 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
            3 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 2 bombers and 1 infantry moved from Persia to Northwest Persia
    
        Combat - ANZAC
            Battle in Northwest Persia
                ANZAC attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 1 mech_infantry
                    ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Northwest Persia, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the ANZAC lost in Northwest Persia
                ANZAC win, taking Northwest Persia from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - ANZAC
            2 bombers moved from Northwest Persia to Persia
            1 armour moved from Queensland to New South Wales
            1 artillery moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            3 infantry placed in Persia
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    ANZAC : 1.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 2 bombers and 1 infantry moved from Persia to Northwest Persia
    
        Combat - ANZAC
            Battle in Northwest Persia
                ANZAC attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 1 mech_infantry
                    ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Northwest Persia, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the ANZAC lost in Northwest Persia
                ANZAC win, taking Northwest Persia from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - ANZAC
            2 bombers moved from Northwest Persia to Persia
            1 armour moved from Queensland to New South Wales
            1 artillery moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            3 infantry placed in Persia
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.67
    ANZAC : 1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 15 infantry, 3 mech_infantrys, 1 submarine and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Smolensk
            1 bomber moved from Ukraine to Vologda
            1 bomber moved from Ukraine to Kazakhstan
            2 tactical_bombers moved from Ukraine to Samara
            2 fighters moved from Rostov to Samara
            2 infantry moved from Smolensk to Vologda
            2 infantry moved from Volgograd to Kazakhstan
            4 infantry moved from Russia to Samara
            3 fighters moved from Western Germany to United Kingdom
            1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            3 bombers moved from Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 7,4,3 and causes: 14 damage to unit: factory_major
                Bombing raid in United Kingdom causes 14 damage total. 
            Battle in Kazakhstan
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Samara
                Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Samara, round 2 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Samara, round 3 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 2 artilleries in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Kazakhstan to Russia
            2 fighters and 2 tactical_bombers moved from Samara to Russia
            1 bomber moved from Vologda to Novgorod
            1 armour and 1 marine moved from Novgorod to 115 Sea Zone
            1 armour, 1 marine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 armour and 1 marine moved from 112 Sea Zone to Western Germany
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 aaGun moved from Novgorod to Baltic States
            2 armour and 4 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 aaGun moved from Caucasus to Rostov
            2 armour and 2 mech_infantrys moved from Smolensk to Rostov
            2 armour and 2 mech_infantrys moved from Belarus to Rostov
            2 infantry moved from Tambov to Rostov
            1 aaGun moved from Russia to Bryansk
            18 artilleries moved from Russia to Tambov
            1 infantry moved from Volgograd to Rostov
            17 armour moved from Russia to Volgograd
            17 mech_infantrys moved from Russia to Volgograd
            11 mech_infantrys moved from Russia to Rostov
            1 fighter and 1 tactical_bomber moved from Greece to Western Germany
            2 tactical_bombers moved from Germany to Western Germany
            4 fighters and 4 tactical_bombers moved from Poland to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 artillery and 1 infantry moved from Germany to Western Germany
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 aaGun moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Tambov to Rostov
            2 infantry moved from Belarus to Bryansk
            3 bombers and 2 fighters moved from United Kingdom to Normandy Bordeaux
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 submarine placed in 110 Sea Zone
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            6 transports placed in 112 Sea Zone
            3 infantry placed in Western Germany
            2 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : -0.67
    AA fire in United Kingdom : : -0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    I assumed no intercept as it wouldn’t have effected the bombing (and the odds would favour me) but if you wanted to gamble on that, we could use game dice.

  • '20 '16 '15 '14

    GG, farmboy! I totally misplayed the Russians at the end – didn’t realize the odds would be so against me until it was too late. Still tweaking some of this. :)

    Thanks for the game. Always fun to play good players.


  • @DizzKneeLand33 thanks! It was a fun game. And your allied bomber strategy was quite an interesting and challenging one to play against. One tentative suggestion is that if you spent a bit more on US Navy in the Pacific so that they could grab islands, and on having some presence in the Atlantic, I think this might have been more dangerous.

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