Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
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BOOM! G40BM3 Karl7 Axis +6 vs Gargantua and Canuck 12 This is for the 1st Born!
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 29 PUs; Russians buy 1 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Siberia to Sakha 1 infantry moved from Amur to Buryatia 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Bryansk to Western Ukraine 8 armour and 3 mech_infantrys moved from Bryansk to Volgograd Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Western Ukraine Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Non Combat Move - Russians 1 aaGun and 1 artillery moved from Smolensk to Russia 3 aaGuns, 7 artilleries, 3 fighters, 31 infantry and 1 tactical_bomber moved from Bryansk to Russia 3 infantry moved from Urals to Vologda 3 infantry moved from Novosibirsk to Samara 2 aaGuns and 10 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 artilleries placed in Volgograd 1 armour, 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 infantry EDIT: Adding units owned by Russians to Ukraine: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 13 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to India 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Shantung to Kweichow 1 bomber moved from Shantung to Kweichow 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from Shantung to Kweichow 3 artilleries and 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Hunan to Yunnan 1 tactical_bomber moved from French Indo China to Kweichow Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Yunnan Japanese attack with 1 armour, 6 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/12 hits, 4.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from Kweichow to French Indo China 1 bomber moved from India to French Indo China 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from Kwangsi to Yunnan 2 infantry moved from Korea to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter and 3 tactical_bombers moved from Kweichow to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 3 carriers, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 submarine moved from 78 Sea Zone to 74 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 factory_minor placed in Kwangtung 1 armour and 2 mech_infantrys placed in Shantung 1 destroyer and 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 marine EDIT: Adding units owned by Japanese to Philippines: 1 marine EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.33 AA fire in India : : -0.17 Japanese : 1.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 13 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to India 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Shantung to Kweichow 1 bomber moved from Shantung to Kweichow 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from Shantung to Kweichow 3 artilleries and 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Hunan to Yunnan 1 tactical_bomber moved from French Indo China to Kweichow Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Yunnan Japanese attack with 1 armour, 6 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/12 hits, 4.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from Kweichow to French Indo China 1 bomber moved from India to French Indo China 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from Kwangsi to Yunnan 2 infantry moved from Korea to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter and 3 tactical_bombers moved from Kweichow to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 3 carriers, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 submarine moved from 78 Sea Zone to 74 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 factory_minor placed in Kwangtung 1 armour and 2 mech_infantrys placed in Shantung 1 destroyer and 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 marine EDIT: Adding units owned by Japanese to Philippines: 1 marine EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 82 to 69 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.33 AA fire in India : : -0.17 Japanese : 1.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 bomber moved from Dutch New Guinea to Malaya 1 bomber moved from Western United States to Queensland Combat - Americans Americans creates battle in territory 105 Sea Zone Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in Malaya causes 4 damage total. Battle in Sumatra Non Combat Move - Americans 1 bomber moved from Malaya to India 3 fighters moved from 45 Sea Zone to India 1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 2 infantry, 1 marine and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 45 Sea Zone to 54 Sea Zone 2 infantry, 1 marine and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 cruiser and 1 marine moved from 66 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 destroyer and 7 submarines moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from Iceland to 123 Sea Zone 1 fighter moved from Iceland to 123 Sea Zone 1 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from 119 Sea Zone to Scotland 1 fighter moved from 119 Sea Zone to Scotland 1 mech_infantry moved from Central United States to Eastern United States 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Malaya : : -0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 4 infantry moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 4 infantry moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 bomber EDIT: Adding units owned by Americans to United Kingdom: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 bomber moved from Dutch New Guinea to Malaya 1 bomber moved from Western United States to Queensland Combat - Americans Americans creates battle in territory 105 Sea Zone Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in Malaya causes 4 damage total. Battle in Sumatra Non Combat Move - Americans 1 bomber moved from Malaya to India 3 fighters moved from 45 Sea Zone to India 1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 2 infantry, 1 marine and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 30 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 45 Sea Zone to 54 Sea Zone 2 infantry, 1 marine and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 cruiser and 1 marine moved from 66 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 destroyer and 7 submarines moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from Iceland to 123 Sea Zone 1 fighter moved from Iceland to 123 Sea Zone 1 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from 119 Sea Zone to Scotland 1 fighter moved from 119 Sea Zone to Scotland 1 mech_infantry moved from Central United States to Eastern United States 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 4 infantry moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 bomber EDIT: Adding units owned by Americans to United Kingdom: 1 bomber EDIT: Turning off Edit Mode Purchase Units - British British buy 3 fighters and 2 submarines; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 2 infantry moved from Norway to Finland British take Finland from Germans 1 mech_infantry moved from Alexandria to Libya British take Libya from Italians 2 submarines moved from 98 Sea Zone to 97 Sea Zone Combat - British Non Combat Move - British 1 armour moved from French West Africa to French Equatorial Africa 1 fighter moved from United Kingdom to Scotland 1 tactical_bomber moved from Bryansk to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Volgograd 1 fighter moved from Bryansk to Volgograd 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 infantry moved from Trans-Jordan to Syria 2 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Syria 2 mech_infantrys moved from Caucasus to Volgograd 1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 aaGun moved from 98 Sea Zone to Syria Place Units - British 2 submarines placed in 98 Sea Zone 3 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 British collect 43 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 3 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
AA fire in Malaya : : -0.17 Chinese : 0.33 Japanese : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Belarus to Western Ukraine Combat - Italians Battle in Crete Battle in 97 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters British defend with 2 submarines Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the British lost in 97 Sea Zone Italians win, taking Crete from Neutral_Allies, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 2 submarines Battle in Western Ukraine Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Western Germany 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Southern Italy to Yugoslavia 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -0.33 Russians : -0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 54 Sea Zone 3 fighters moved from Dutch New Guinea to India 2 infantry moved from Iraq to Northwest Persia 2 aaGuns, 3 artilleries and 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 54 Sea Zone 3 fighters moved from Dutch New Guinea to India 2 infantry moved from Iraq to Northwest Persia 2 aaGuns, 3 artilleries and 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Norway to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Vyborg to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Finland 5 armour and 7 mech_infantrys moved from Vyborg to Finland 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 1 fighter moved from Belarus to Archangel 1 bomber moved from Belarus to Smolensk 1 bomber moved from Western Germany to Bryansk 1 submarine moved from 105 Sea Zone to 113 Sea Zone 3 fighters and 5 tactical_bombers moved from Western Germany to 113 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Germans Submerged 1 submarine owned by the Russians Submerged Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans winRussians win with no units remaining, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 3 fighters, 2 submarines and 5 tactical_bombers Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 fighters and 5 tactical_bombers in 113 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Finland Germans attack with 6 armour and 7 mech_infantrys British defend with 2 infantry Germans roll dice for 6 armour and 7 mech_infantrys in Finland, round 2 : 5/13 hits, 4.17 expected hits British roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Finland Germans win, taking Finland from British with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Archangel Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Novgorod 1 infantry moved from Novgorod to Belarus 1 artillery moved from Eastern Poland to Belarus 1 bomber moved from Bryansk to Novgorod 1 submarine moved from 84 Sea Zone to 82 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 3 fighters and 5 tactical_bombers moved from 113 Sea Zone to Western Germany 5 infantry moved from Poland to Eastern Poland 8 infantry moved from Germany to Poland 1 bomber moved from Smolensk to Germany Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 46 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -2.33 British : -0.67 Russians : 0.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 33 PUs; Russians buy 1 armour, 6 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 11 artilleries and 1 infantry moved from Russia to Bryansk 11 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Smolensk 1 infantry moved from Buryatia to Amur 1 submarine moved from 113 Sea Zone to 115 Sea Zone Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Battle in Bryansk Russians attack with 11 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 11 artilleries and 12 infantry in Bryansk, round 2 : 4/23 hits, 7.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians winRussians win with 1 submarine remaining, taking Bryansk from Germans with 11 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Rostov to Ukraine 3 artilleries moved from Volgograd to Tambov 1 infantry moved from Tambov to Bryansk 3 aaGuns moved from Russia to Bryansk 24 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 2 infantry moved from Vologda to Russia 3 infantry moved from Samara to Russia 2 aaGuns and 10 infantry moved from Novosibirsk to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 6 armour and 4 mech_infantrys moved from Volgograd to Russia Place Units - Russians 6 artilleries and 1 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Russians : -4.17
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NCM move - russian sub is moving to Sz110
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 33 PUs; Russians buy 1 armour, 6 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 11 artilleries and 1 infantry moved from Russia to Bryansk 11 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Smolensk 1 infantry moved from Buryatia to Amur 1 submarine moved from 113 Sea Zone to 115 Sea Zone Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Battle in Bryansk Russians attack with 11 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 11 artilleries and 12 infantry in Bryansk, round 2 : 4/23 hits, 7.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians winRussians win with 1 submarine remaining, taking Bryansk from Germans with 11 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Rostov to Ukraine 3 artilleries moved from Volgograd to Tambov 1 infantry moved from Tambov to Bryansk 3 aaGuns moved from Russia to Bryansk 24 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 2 infantry moved from Vologda to Russia 3 infantry moved from Samara to Russia 2 aaGuns and 10 infantry moved from Novosibirsk to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 6 armour and 4 mech_infantrys moved from Volgograd to Russia Place Units - Russians 6 artilleries and 1 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Russians : -4.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Sumatra 1 fighter moved from French Indo China to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 armour, 6 artilleries and 2 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Shantung to Chahar 1 armour and 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sumatra Japanese attack with 2 bombers, 1 infantry and 1 marine Americans defend with 1 artillery Japanese roll dice for 2 bombers, 1 infantry and 1 marine in Sumatra, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 2 bombers and 1 marine remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kweichow Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 6 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 6/11 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 6 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Szechwan to Yunnan 2 tactical_bombers moved from Kweichow to Yunnan 3 tactical_bombers moved from Yunnan to French Indo China 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 41 Sea Zone to Siam 2 bombers moved from Sumatra to Siam 1 infantry moved from Burma to Yunnan 1 infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Siam 2 fighters moved from Japan to Philippines Place Units - Japanese 3 infantry placed in French Indo China 3 armour placed in Kwangtung 3 mech_infantrys placed in Shantung 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.33 Chinese : 0.33 Japanese : 3.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 1 fighter moved from Scotland to 125 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 30 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 1 bomber moved from India to Suiyuyan 1 fighter moved from India to 41 Sea Zone 1 marine and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 marine and 1 mech_infantry moved from 44 Sea Zone to Celebes 2 fighters moved from India to Shensi Combat - Americans Battle in Normandy Bordeaux Battle in Morocco Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 46 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Suiyuyan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Celebes Americans attack with 1 marine and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 marine and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Celebes Americans roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 marine in Celebes, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 marine remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shensi Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Shensi, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Shensi to Tsinghai 1 bomber moved from Suiyuyan to Tsinghai 1 fighter moved from 41 Sea Zone to India 1 bomber moved from 42 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to 54 Sea Zone 7 submarines moved from 30 Sea Zone to 54 Sea Zone 1 marine moved from New Zealand to 63 Sea Zone 1 cruiser and 1 marine moved from 63 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 carrier moved from 119 Sea Zone to 110 Sea Zone 2 fighters moved from 119 Sea Zone to United Kingdom 1 fighter moved from 125 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 1 infantry moved from British Guiana to Suriname 1 bomber moved from 91 Sea Zone to United Kingdom 1 armour moved from Scotland to Eire Americans take Eire from Neutral_Allies 1 destroyer moved from 54 Sea Zone to 60 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States 1 bomber placed in Eastern United States 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -3.17 Japanese : -1.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hunan Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 4 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hunan Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 4 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.67
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America attacks in
Made some decisions on some key items.
#1. No scramble at Gibraltar. I attacked Sz91 landing in Morocco with a bomber and dst vs 1 possible fgt scramble. You are welcome to scramble if you like.
#2. It’s clear that the German airforce did not land on the italian carrier, the fleet was moved in one swoop, and no clarification was made, the US manuever rely’s on this fact.
#3. made some final placement edits - UK is up!
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 1 fighter moved from Scotland to 125 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 30 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 1 bomber moved from India to Suiyuyan 1 fighter moved from India to 41 Sea Zone 1 marine and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 marine and 1 mech_infantry moved from 44 Sea Zone to Celebes 2 fighters moved from India to Shensi Combat - Americans Battle in Normandy Bordeaux Battle in Morocco Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 46 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Suiyuyan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Celebes Americans attack with 1 marine and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 marine and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Celebes Americans roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 marine in Celebes, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 marine remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shensi Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Shensi, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Shensi to Tsinghai 1 bomber moved from Suiyuyan to Tsinghai 1 fighter moved from 41 Sea Zone to India 1 bomber moved from 42 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to 54 Sea Zone 7 submarines moved from 30 Sea Zone to 54 Sea Zone 1 marine moved from New Zealand to 63 Sea Zone 1 cruiser and 1 marine moved from 63 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 carrier moved from 119 Sea Zone to 110 Sea Zone 2 fighters moved from 119 Sea Zone to United Kingdom 1 fighter moved from 125 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 1 infantry moved from British Guiana to Suriname 1 bomber moved from 91 Sea Zone to United Kingdom 1 armour moved from Scotland to Eire Americans take Eire from Neutral_Allies 1 destroyer moved from 54 Sea Zone to 60 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States 1 bomber placed in Eastern United States 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hunan Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 4 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - British British buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 21 infantry and 2 mech_infantrys moved from India to Burma UK_Pacific take Burma from Japanese 1 mech_infantry moved from Kazakhstan to Kansu Chinese take Kansu from Japanese 2 mech_infantrys moved from Volgograd to Tsinghai 1 mech_infantry moved from Libya to Tunisia British take Tunisia from Italians 2 infantry moved from Syria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Egypt to Crete 1 tactical_bomber moved from 98 Sea Zone to Crete 2 fighters moved from Volgograd to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 2 fighters and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 2 fighters and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Crete British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour moved from French Equatorial Africa to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from 99 Sea Zone to Syria 1 fighter moved from Crete to 98 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Crete to Syria 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from Scotland to 110 Sea Zone 3 fighters moved from United Kingdom to 110 Sea Zone 3 aaGuns moved from India to Burma 1 artillery moved from Egypt to Trans-Jordan Place Units - British 2 carriers and 1 transport placed in 110 Sea Zone 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1 British collect 40 PUs (2 lost to blockades); end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 1.50 Italians : -0.33 Americans : -3.17 Chinese : 0.33 Japanese : -0.83