@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Erinmores (Allies+40) vs Simon33 (Axis) G40.2
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 tactical_bomber moved from Alexandria to 81 Sea Zone 1 armour and 2 mech_infantrys moved from Germany to Baltic States 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 armour moved from Bessarabia to Eastern Poland Germans take Western Ukraine from Russians 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Bessarabia to Baltic States Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 95 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 81 Sea Zone Germans attack with 1 tactical_bomber British defend with 2 transports 2 transports owned by the British lost in 81 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Novgorod Germans attack with 1 artillery and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 6 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 8 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery in Novgorod, round 9 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 9 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 10 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 10 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 11 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 11 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 12 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 12 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to Poland 2 fighters and 4 tactical_bombers moved from Western Germany to Egypt 1 fighter moved from 95 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 6 artilleries and 5 infantry moved from Romania to Eastern Poland 3 aaGuns, 5 armour, 5 artilleries and 23 infantry moved from Bessarabia to Eastern Poland 5 infantry moved from Karelia to Finland 1 tactical_bomber moved from 81 Sea Zone to Egypt 3 bombers moved from Alexandria to Eastern Poland 1 submarine moved from 122 Sea Zone to 124 Sea Zone Place Units - Germans 1 fighter and 4 mech_infantrys placed in Western Germany 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -5.83 Russians : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Ukraine to Romania Russians take Bessarabia from Italians Russians take Romania from Germans 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 armour, 3 artilleries, 7 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus 1 aaGun and 5 infantry moved from Manchuria to Jehol 1 aaGun and 5 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Place Units - Russians 1 infantry placed in Novgorod 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
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@simon33 I would like to EDIT 5 Fighters back into Moscow please.
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@erinmores said in Erinmores (Allies+40) vs Simon33 (Axis) G40.2:
@simon33 I would like to EDIT 5 Fighters back into Moscow please.
Ok, done.
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 5 fighters moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Yunnan to India Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 1 infantry moved from 39 Sea Zone to India 1 fighter and 5 tactical_bombers moved from French Indo China to India 2 bombers moved from Anhwe to India 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 3 artilleries and 2 infantry moved from Yunnan to Shan State 1 submarine moved from 38 Sea Zone to 39 Sea Zone 4 fighters moved from 41 Sea Zone to India 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 9 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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Scramble from India? Care to nominate an OOL (order of loss)?
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@simon33 no scramble. Destroyer in place to soak up the bombards. OOL - AA, inf, mech, art, tacticals, tanks, fighters.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 5 fighters moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Yunnan to India Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 1 infantry moved from 39 Sea Zone to India 1 fighter and 5 tactical_bombers moved from French Indo China to India 2 bombers moved from Anhwe to India 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 3 artilleries and 2 infantry moved from Yunnan to Shan State 1 submarine moved from 38 Sea Zone to 39 Sea Zone 4 fighters moved from 41 Sea Zone to India 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 9 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 2 submarines and 4 transports French defend with 1 destroyer Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 destroyer, 2 submarines and 4 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in India Japanese attack with 1 armour, 4 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 3/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 9/18 hits, 8.67 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry in India, round 2 : 7/16 hits, 6.17 expected hits 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in India, round 3 : 2/11 hits, 6.33 expected hits UK_Pacific roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in India, round 3 : 2/10 hits, 4.17 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers in India, round 4 : 6/9 hits, 5.33 expected hits UK_Pacific roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in India, round 4 : 3/8 hits, 3.50 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in India, round 5 : 3/6 hits, 3.67 expected hits UK_Pacific roll dice for 2 fighters in India, round 5 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -41 Casualties for Japanese: 4 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry Battle in Shan State Japanese attack with 3 artilleries and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 3 artilleries and 2 infantry in Shan State, round 2 : 2/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from India to 39 Sea Zone 2 bombers moved from India to Yunnan 3 infantry moved from Hunan to Kweichow 1 aaGun and 2 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 submarine moved from 38 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 3 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
French : -0.33 UK_Pacific : -1.50 AA fire in India : : 1.50 Japanese : -3.33
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Well, that wasn’t worth it, I don’t think. Perhaps I should have retreated. Although I did get all the brits so the Middle East should be hard to hold for the allies.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Purchase Units - Americans Americans buy 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Java Battle in Philippines Non Combat Move - Americans 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from British Columbia to Central United States 1 bomber moved from Western United States to Caroline Islands Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 3 infantry placed in Central United States 3 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Manchuria to Jehol 1 fighter moved from Suiyuyan to Jehol 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Chahar 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Combat Move - British 1 fighter moved from Libya to 98 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone British take 106 Sea Zone from Germans 1 bomber moved from Gibraltar to 120 Sea Zone Purchase Units - British British buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 120 Sea Zone British attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone British win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 120 Sea Zone to Quebec 1 infantry moved from Eastern United States to Quebec 1 armour moved from Central United States to Quebec 1 fighter and 1 tactical_bomber moved from Malta to Anglo Egyptian Sudan 1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan 4 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Persia to Iraq 1 destroyer moved from 75 Sea Zone to 79 Sea Zone 1 cruiser moved from 75 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Malta 2 fighters moved from United Kingdom to Gibraltar Place Units - British 3 armour placed in Union of South Africa 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Italians 1 armour moved from Eastern Poland to Romania Italians take Bessarabia from Russians 1 infantry moved from Eastern Poland to Romania 1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Greece to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq Italians take Trans-Jordan from British 1 fighter moved from Southern Italy to Romania Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Romania Italians attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 armour Italians roll dice for 1 armour, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Belarus Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 3 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Italians 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from Iraq to Greece 1 fighter moved from Romania to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : -1.67 Russians : -0.83
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Planes on/near Malta could have reached Iraq. I think they should have done so. Even though you will retake Egypt, I can’t see you getting back the Middle East, which should lead to death for both Egypt and USSR. That’s one of the reasons I pressed on in India - killing some units which might otherwise escape to fight there.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Purchase Units - ANZAC ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Philippines 1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Philippines 1 infantry moved from Queensland to New South Wales 1 artillery moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Battle in Egypt French attack with 1 infantry Germans defend with 3 fighters and 5 tactical_bombers; Italians defend with 1 harbour French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 3 fighters and 5 tactical_bombers in Egypt, round 2 : 4/8 hits, 4.50 expected hits 1 infantry owned by the French lost in Egypt Italians win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 2 infantry moved from Libya to Tobruk 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.50 French : -0.17
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@simon33 your patience during this time greatly appreciated. Sorry my turns are so long. Partly - busy with real estate and partly life upside down with corona-beer-virus
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 bomber and 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Finland to Karelia 1 bomber moved from Eastern Poland to Karelia 1 fighter moved from Western Germany to Western Ukraine Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Belarus 1 fighter moved from Western Ukraine to Eastern Poland 3 aaGuns, 7 armour, 11 artilleries and 27 infantry moved from Eastern Poland to Belarus 6 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Poland to Belarus 2 armour and 1 mech_infantry moved from Baltic States to Belarus 1 bomber moved from Novgorod to Belarus 1 bomber moved from Karelia to Belarus 4 mech_infantrys moved from Western Germany to Poland 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 3 fighters and 5 tactical_bombers moved from Egypt to Southern Italy Place Units - Germans 3 artilleries placed in France 1 fighter and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 fighters moved from Russia to Ukraine 2 fighters moved from Russia to Western Ukraine 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Bryansk to Western Ukraine Purchase Units - Russians Russians buy 1 armour, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 4 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 2 infantry in Western Ukraine, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 fighters moved from Western Ukraine to Russia 4 aaGuns, 1 armour, 5 artilleries, 40 infantry and 3 mech_infantrys moved from Bryansk to Russia 2 infantry moved from Volgograd to Rostov 5 infantry moved from Jehol to Shantung 1 aaGun moved from Jehol to Shantung 1 aaGun and 2 infantry moved from Manchuria to Jehol Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -0.83
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Combat Move - Japanese 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Hopei 2 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery and 3 infantry moved from Kweichow to Hopei 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 3 artilleries and 3 infantry moved from 42 Sea Zone to Java 3 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 44 Sea Zone 2 bombers moved from Yunnan to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Kweichow to Hopei Purchase Units - Japanese Japanese buy 3 artilleries, 5 fighters and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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Scramble from the Philippines?
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@simon33 yes. 1/2 hits, then low to high (so yes, Destroyers before Cruisers), lose Anzac before usa (so Anzac destoyer before USA destroyer),
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@simon33 save fighters over battleships to land on Phili…