Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Erinmores (Allies+40) vs Simon33 (Axis) G40.2
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 artillery and 1 fighter Germans defend with 2 mech_infantrys French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - French 1 fighter moved from Holland Belgium to United Kingdom 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Germans : -1.00 French : 0.33
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Was that a misclick putting the UK BB into SZ38? I can’t see a reason why it should go there, other than to be killed.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 bombers moved from Western Germany to Egypt 1 bomber moved from Southern France to Egypt 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Romania to Bessarabia Germans take Eastern Poland from Russians 2 infantry moved from Western Germany to Holland Belgium 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians Germans take Novgorod from Russians 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Southern France to Holland Belgium 2 tactical_bombers moved from Western Germany to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Egypt Germans attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 4/7 hits, 3.83 expected hits British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in Egypt Germans roll dice for 3 bombers and 1 tactical_bomber in Egypt, round 3 : 4/4 hits, 2.50 expected hits British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery, 1 fighter and 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers French defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Southern France to Yugoslavia 1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 97 Sea Zone 3 bombers and 1 tactical_bomber moved from Egypt to Alexandria 3 aaGuns, 1 armour, 5 artilleries and 23 infantry moved from Romania to Bessarabia 6 artilleries and 4 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Bulgaria to Romania 5 armour moved from Yugoslavia to Bessarabia 1 submarine moved from 121 Sea Zone to 122 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 2 artilleries and 1 infantry placed in France 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Germans undo move 4. 1 mech_infantry placed in Germany 2 mech_infantrys placed in Western Germany Germans undo move 4. 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : 0.33 French : -0.33 Russians : -0.17
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 6 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 10 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 2 infantry moved from Belarus to Novgorod 2 fighters moved from Belarus to Novgorod 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat Hit Differential Summary :
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@simon33 i would imagine you want to scramble. And OOL if I get more hits…
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Yeah, scramble 2ftr 1tac.
Lose the DD first. Then Cruiser.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 6 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 10 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 2 infantry moved from Belarus to Novgorod 2 fighters moved from Belarus to Novgorod 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Purchase Units - Russians Russians buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Novgorod Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Korea Russians attack with 8 infantry Japanese defend with 3 infantry Russians roll dice for 8 infantry in Korea, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Korea, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Japanese: 3 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Amur to Korea 1 aaGun moved from Amur to Manchuria 2 fighters moved from Urals to Ukraine 2 fighters moved from Novgorod to Ukraine 1 aaGun, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine 5 infantry moved from Bryansk to Ukraine 2 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk Place Units - Russians 3 fighters placed in Ukraine 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : 1.50 Japanese : 2.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Japanese 3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to 38 Sea Zone 2 fighters moved from 37 Sea Zone to 38 Sea Zone 2 submarines moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 fighters and 4 tactical_bombers moved from French Indo China to Shan State 2 bombers moved from French Indo China to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 14 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Sumatra Battle in 38 Sea Zone Japanese attack with 2 fighters, 3 submarines and 2 tactical_bombers British defend with 1 battleship Japanese roll dice for 3 submarines in 38 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 battleship owned by the British lost in 38 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 6/14 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 6/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from 38 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 38 Sea Zone to French Indo China 2 fighters and 4 tactical_bombers moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from Suiyuyan to Anhwe 1 infantry moved from Jehol to Anhwe 2 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan Place Units - Japanese 1 factory_minor placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 2 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : 1.33 UK_Pacific : -0.33 Japanese : 6.00
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from Malta to 95 Sea Zone 1 tactical_bomber moved from Malta to 95 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 mech_infantry moved from India to Shan State 2 fighters moved from India to Shan State
Combat Hit Differential Summary :
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@simon33 scramble?
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No scramble.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Americans 1 bomber moved from Gibraltar to 125 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 battleships, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 125 Sea Zone Americans attack with 1 bomber Germans defend with 1 destroyer Americans roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 125 Sea Zone Germans win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Germans: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 bomber placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 1 fighter and 15 infantry moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 15 infantry in Yunnan, round 2 : 1/16 hits, 3.00 expected hits Japanese roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 6/13 hits, 4.50 expected hits 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 2/10 hits, 2.00 expected hits Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 3 : 9/12 hits, 4.17 expected hits 2 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -36 Casualties for Chinese: 15 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from Malta to 95 Sea Zone 1 tactical_bomber moved from Malta to 95 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 mech_infantry moved from India to Shan State 2 fighters moved from India to Shan State Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Northern Italy British converts factory_major into different units Battle in 98 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 98 Sea Zone British win, taking Northern Italy from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Shan State British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 98 Sea Zone to Egypt 1 armour moved from Iraq to Egypt 2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Persia British take Persia from Neutral_Allies 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 2 fighters moved from Shan State to India 1 bomber moved from 95 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta 1 fighter moved from 95 Sea Zone to Libya 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 2 armour placed in Union of South Africa 1 destroyer and 1 submarine placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,4,4 British collect 33 PUs (4 lost to blockades); end with 33 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Rhodesia: 2 infantry EDIT: Adding units owned by British to Belgian Congo: 2 infantry EDIT: Removing units owned by British from Union of South Africa: 4 armour EDIT: Adding units owned by British to Belgian Congo: 4 armour EDIT: Turning off Edit Mode 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : -0.17 Americans : 1.00 Chinese : -2.00 Japanese : 5.33
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@simon33 forgot to move south africa…again, so edited.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Italians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to Egypt 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Bessarabia to Eastern Poland 1 armour, 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 2 fighters and 2 infantry moved from Southern Italy to Northern Italy Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Egypt Italians attack with 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry British defend with 1 armour, 3 artilleries, 2 fighters, 1 harbour and 1 infantry Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 5/9 hits, 3.33 expected hits British roll dice for 1 armour, 3 artilleries, 2 fighters and 1 infantry in Egypt, round 2 : 3/7 hits, 3.17 expected hits 3 artilleries owned by the British, 1 infantry owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry in Egypt, round 3 : 4/6 hits, 2.50 expected hits British roll dice for 2 fighters in Egypt, round 3 : 2/2 hits, 1.33 expected hits 2 artilleries owned by the Italians and 2 fighters owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for Italians: 2 artilleries and 3 infantry Casualties for British: 1 armour, 3 artilleries, 2 fighters and 1 infantry Battle in Northern Italy Italians attack with 2 fighters and 2 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Eastern Poland Italians attack with 2 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Eastern Poland 1 bomber moved from Egypt to Greece 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 6.00 British : 1.17 Russians : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria Combat - French Battle in Alexandria French attack with 1 infantry Germans defend with 3 bombers and 1 tactical_bomber French roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 3 bombers and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.00 expected hits 1 infantry owned by the French lost in Alexandria Italians win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 infantry moved from Tunisia to Libya 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : 1.00 French : -0.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 tactical_bomber moved from Alexandria to 81 Sea Zone 1 armour and 2 mech_infantrys moved from Germany to Baltic States 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 armour moved from Bessarabia to Eastern Poland Germans take Western Ukraine from Russians 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Bessarabia to Baltic States Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 95 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 81 Sea Zone Germans attack with 1 tactical_bomber British defend with 2 transports 2 transports owned by the British lost in 81 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Novgorod Germans attack with 1 artillery and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 6 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 8 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery in Novgorod, round 9 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 9 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 10 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 10 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 11 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 11 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 12 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 12 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to Poland 2 fighters and 4 tactical_bombers moved from Western Germany to Egypt 1 fighter moved from 95 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 6 artilleries and 5 infantry moved from Romania to Eastern Poland 3 aaGuns, 5 armour, 5 artilleries and 23 infantry moved from Bessarabia to Eastern Poland 5 infantry moved from Karelia to Finland 1 tactical_bomber moved from 81 Sea Zone to Egypt 3 bombers moved from Alexandria to Eastern Poland 1 submarine moved from 122 Sea Zone to 124 Sea Zone Place Units - Germans 1 fighter and 4 mech_infantrys placed in Western Germany 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -5.83 Russians : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Ukraine to Romania Russians take Bessarabia from Italians Russians take Romania from Germans 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 armour, 3 artilleries, 7 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus 1 aaGun and 5 infantry moved from Manchuria to Jehol 1 aaGun and 5 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Place Units - Russians 1 infantry placed in Novgorod 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
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@simon33 I would like to EDIT 5 Fighters back into Moscow please.
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@erinmores said in Erinmores (Allies+40) vs Simon33 (Axis) G40.2:
@simon33 I would like to EDIT 5 Fighters back into Moscow please.
Ok, done.
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 5 fighters moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Yunnan to India Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 1 infantry moved from 39 Sea Zone to India 1 fighter and 5 tactical_bombers moved from French Indo China to India 2 bombers moved from Anhwe to India 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 3 artilleries and 2 infantry moved from Yunnan to Shan State 1 submarine moved from 38 Sea Zone to 39 Sea Zone 4 fighters moved from 41 Sea Zone to India 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 9 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :