ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Sikang to Shensi
            1 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Shensi, round 3 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 bombers and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 45 Sea Zone
            1 bomber moved from Queensland to 37 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 37 Sea Zone
            3 bombers moved from Queensland to Burma
            7 bombers moved from India to Hunan
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Hunan
                Americans attack with 7 bombers
                Japanese defend with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers
                    Americans roll dice for 7 bombers in Hunan, round 2 : 4/7 hits, 4.67 expected hits
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Japanese, 2 bombers owned by the Japanese, 1 armour owned by the Japanese and 2 bombers owned by the Americans lost in Hunan
                    Americans roll dice for 5 bombers in Hunan, round 3 : 4/5 hits, 3.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                Americans win with 4 bombers remaining. Battle score for attacker is 26
                Casualties for Americans: 3 bombers
                Casualties for Japanese: 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers
            Battle in 37 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Burma
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 45 Sea Zone to India
            1 artillery and 2 marines moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 marines, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 2 marines moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from 37 Sea Zone to 39 Sea Zone
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from 37 Sea Zone to India
            3 bombers moved from Burma to India
            4 bombers moved from Hunan to India
            1 destroyer and 5 submarines moved from 26 Sea Zone to 10 Sea Zone
            6 bombers moved from Western United States to Queensland
            1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
            Americans collect 54 PUs (2 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Sikang to Shensi
            1 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Shensi, round 3 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from United Kingdom to 92 Sea Zone
            1 bomber moved from Egypt to 92 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Shan State
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 bomber and 4 fighters
                Italians defend with 1 battleship, 1 cruiser and 2 transports
                    British roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the British lost in 92 Sea Zone
                    British roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 26
                Casualties for British: 2 fighters
                Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
                Italians defend with 1 destroyer
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Shan State
                British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from India to Burma
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 fighters moved from Union of South Africa to Egypt
            1 fighter moved from 98 Sea Zone to Egypt
            1 bomber and 2 fighters moved from 92 Sea Zone to Morocco
    
        Place Units - British
            1 carrier and 2 destroyers placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
            British collect 28 PUs (1 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -0.17
    Italians : -0.67
    Americans : 1.67
    Chinese : 0.67
    Japanese : -1.83
    

    Savegame


  • @DizzKneeLand33 F*&^K very unfamiliar with the rule of repopulating Chinese. Not a fan.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to Northern Italy
            3 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Romania to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 bomber moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 airfield placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @erinmores also haven’t seen a Green Skies USA, but I like it.

  • '20 '16 '15 '14

    @erinmores said in ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3:

    @DizzKneeLand33 F*&^K very unfamiliar with the rule of repopulating Chinese. Not a fan.

    Oh, I was wondering about that. Did you read the game notes? Click on the “notes” tab when you are in the map and scroll down to China. Actually, all of the BM3 details are in that.

    Once you understand them you will probably like them – it keeps China relevant longer.

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone
            2 bombers moved from Sumatra to India
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to India
            2 infantry moved from Iraq to Northwest Persia
            3 fighters moved from Iraq to Persia
            3 fighters moved from Persia to India
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone
            2 bombers moved from Sumatra to India
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to India
            2 infantry moved from Iraq to Northwest Persia
            3 fighters moved from Iraq to Persia
            3 fighters moved from Persia to India
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
    
        Combat - French
            Battle in Libya
                French attack with 2 infantry
                Italians defend with 1 infantry
                    French roll dice for 2 infantry in Libya, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Libya
                    French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Libya, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Libya, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Libya, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Libya, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for French: 2 infantry
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.33
    French : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Karelia to Finland
                  Germans take Finland from Russians
            2 infantry moved from Novgorod to Archangel
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Southern France to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            3 mech_infantrys moved from Eastern Poland to Bessarabia
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 artillery, 2 bombers and 5 mech_infantrys
                Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 bombers and 5 mech_infantrys in Bessarabia, round 2 : 4/8 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery, 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Belarus
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Bessarabia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Northern Italy
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 armour and 1 mech_infantry moved from Germany to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 2 infantry moved from 115 Sea Zone to Novgorod
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to Northern Italy
            1 aaGun and 1 marine moved from Western Germany to 113 Sea Zone
            1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun and 1 marine moved from 115 Sea Zone to Novgorod
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 123 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            2 artilleries placed in France
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            6 mech_infantrys placed in Germany
            1 submarine placed in 105 Sea Zone
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -1.33
    

    Savegame


  • @DizzKneeLand33 during “Place Units” moved 3 Mechs via EDIT 2 spaces forward.

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Smolensk to Archangel
            1 fighter moved from Russia to Archangel
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 artillery and 3 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 armour and 2 mech_infantrys moved from Bryansk to Samara
            1 aaGun and 7 infantry moved from Ulaanbaatar to Buyant-Uhaa
            7 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 infantry placed in Volgograd
            5 artilleries, 1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -1.00
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 8:07:34 PM
    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 armour, 3 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Yunnan
            1 armour moved from Szechwan to Yunnan
            1 armour moved from French Indo China to Hunan
            1 artillery moved from Anhwe to Hunan
            1 armour moved from Kiangsu to Kweichow
            1 mech_infantry moved from Chahar to Anhwe
            1 mech_infantry moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Chahar to Suiyuyan
            1 artillery and 1 infantry moved from Manchuria to Amur
            1 artillery and 1 mech_infantry moved from Shantung to Jehol
            1 mech_infantry moved from Shantung to Hopei
                  Japanese take Hopei from Chinese
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 tactical_bomber moved from 35 Sea Zone to Hunan
            2 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Jehol, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Amur
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 4 infantry moved from Manchuria to Jehol
            1 marine moved from 19 Sea Zone to Jehol
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to Jehol
            1 aaGun moved from Chahar to Jehol
            1 mech_infantry moved from Chahar to Jehol
            1 mech_infantry moved from Chahar to Anhwe
            1 tactical_bomber moved from Yunnan to French Indo China
            1 tactical_bomber moved from Hunan to Anhwe
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 6 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 19 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            1 fighter moved from Jehol to 19 Sea Zone
            1 fighter moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 aaGun, 1 artillery and 1 infantry placed in French Indo China
            1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
            1 armour, 1 artillery and 1 mech_infantry placed in Shantung
            3 infantry placed in Japan
            Japanese undo move 3.
            1 destroyer and 1 transport placed in 19 Sea Zone
            1 armour placed in Shantung
            Japanese undo move 2.
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 artilleries placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
            Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    UK_Pacific : -1.00
    Russians : -0.67
    Japanese : -0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Queensland to Shan State
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            2 fighters moved from 39 Sea Zone to 38 Sea Zone
            4 bombers moved from India to Yunnan
            1 bomber moved from India to Yunnan
            5 bombers moved from India to Kweichow
    
        Combat - Americans
            Battle in 38 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 38 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kweichow
                Americans attack with 5 bombers
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 5 bombers in Kweichow, round 2 : 3/5 hits, 3.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow
                Americans win with 5 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Yunnan
                Americans attack with 5 bombers
                Japanese defend with 1 armour and 1 artillery
                    Americans roll dice for 5 bombers in Yunnan, round 2 : 2/5 hits, 3.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Americans win with 4 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour and 1 artillery
            Battle in 41 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Shan State
                Americans attack with 6 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 6 bombers in Shan State, round 2 : 4/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                Americans win with 6 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            6 bombers moved from Shan State to India
            4 bombers moved from Yunnan to India
            5 bombers moved from Kweichow to India
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from 38 Sea Zone to 39 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            6 bombers moved from Western United States to Queensland
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
            Americans collect 56 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.33
    Japanese : -1.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            3 infantry moved from Shensi to Kansu
            4 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Szechwan
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Szechwan from Japanese, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                2 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.17
    Japanese : 1.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Queensland to Shan State
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            2 fighters moved from 39 Sea Zone to 38 Sea Zone
            4 bombers moved from India to Yunnan
            1 bomber moved from India to Yunnan
            5 bombers moved from India to Kweichow
    
        Combat - Americans
            Battle in 38 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 38 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kweichow
                Americans attack with 5 bombers
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 5 bombers in Kweichow, round 2 : 3/5 hits, 3.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow
                Americans win with 5 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Yunnan
                Americans attack with 5 bombers
                Japanese defend with 1 armour and 1 artillery
                    Americans roll dice for 5 bombers in Yunnan, round 2 : 2/5 hits, 3.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Americans win with 4 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour and 1 artillery
            Battle in 41 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Shan State
                Americans attack with 6 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 6 bombers in Shan State, round 2 : 4/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                Americans win with 6 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            6 bombers moved from Shan State to India
            4 bombers moved from Yunnan to India
            5 bombers moved from Kweichow to India
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from 38 Sea Zone to 39 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            6 bombers moved from Western United States to Queensland
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
            Americans collect 56 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            3 infantry moved from Shensi to Kansu
            4 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Szechwan
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Szechwan from Japanese, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                2 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber and 2 fighters moved from Morocco to Gibraltar
            1 armour and 1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Shan State from Japanese
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Gibraltar
                British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Italians defend with 2 artilleries, 1 harbour and 2 infantry
                    British roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 2 : 1/7 hits, 2.67 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 3 : 2/7 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 2 artilleries and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            1 artillery and 1 infantry moved from Alexandria to Tobruk
            2 aaGuns, 1 artillery and 15 infantry moved from Burma to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 destroyer placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,3,6
            British collect 23 PUs (6 lost to blockades); end with 23 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -2.00
    Italians : -0.67
    Americans : -1.33
    Chinese : -1.17
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 infantry moved from Yugoslavia to Bulgaria
            1 aaGun moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 armour placed in Southern Italy
            1 armour, 1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 marine moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
            2 bombers moved from India to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 2 bombers, 1 infantry and 1 marine
                Japanese defend with 1 artillery and 1 marine
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Java, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 marine
    
        Non Combat Move - ANZAC
            2 bombers moved from Java to Sumatra
            2 artilleries and 9 infantry moved from Northwest Persia to Caucasus
            3 fighters moved from India to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : 0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 marine moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
            2 bombers moved from India to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 2 bombers, 1 infantry and 1 marine
                Japanese defend with 1 artillery and 1 marine
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Java, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 marine
    
        Non Combat Move - ANZAC
            2 bombers moved from Java to Sumatra
            2 artilleries and 9 infantry moved from Northwest Persia to Caucasus
            3 fighters moved from India to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour and 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            4 mech_infantrys moved from Bessarabia to Belarus
            10 armour, 1 artillery and 4 mech_infantrys moved from Eastern Poland to Belarus
            3 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Baltic States to Belarus
            2 mech_infantrys moved from Baltic States to Western Ukraine
            1 mech_infantry moved from Bessarabia to Belarus
            2 infantry moved from Novgorod to Archangel
            9 armour, 11 artilleries, 4 infantry, 1 marine and 2 mech_infantrys moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 bomber moved from Eastern Poland to Archangel
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Archangel
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            2 submarines moved from 109 Sea Zone to 91 Sea Zone
                  Germans take 109 Sea Zone from British
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to Western Ukraine
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 4 submarines
                Americans defend with 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 submarine owned by the Russians and 2 submarines owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 4 submarines
                Casualties for Russians: 1 submarine
                Casualties for Americans: 1 cruiser
            Battle in Western Ukraine
                Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 22 armour, 13 artilleries, 5 infantry, 1 marine and 17 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 22 armour, 13 artilleries, 5 infantry, 1 marine and 17 mech_infantrys in Belarus, round 2 : 23/58 hits, 21.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 22 armour, 13 artilleries, 4 infantry, 1 marine and 17 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 mech_infantry moved from Finland to Novgorod
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            3 mech_infantrys moved from Germany to 114 Sea Zone
            3 mech_infantrys and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            3 mech_infantrys moved from 115 Sea Zone to Novgorod
            1 fighter moved from Western Germany to Northern Italy
            3 aaGuns moved from Eastern Poland to Belarus
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
            1 mech_infantry moved from Western Germany to France
            1 mech_infantry moved from Germany to Western Germany
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            2 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Northern Italy to Western Germany
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 armour placed in Western Germany
            7 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Americans : 1.33
    Russians : 0.33
    

    Savegame


  • @DizzKneeLand33 Dark Skies quite effective + my lack of familiarity with BM - Losing China after taking it just…well, learning the game all over.

  • '20 '16 '15 '14

    Hey, that’s what makes this game fun! That’s why I don’t mind losing games trying out different things. In the end all of those experiences make us better players. 🙂

  • '20 '16 '15 '14

    This US strat is pretty unique to me still I think. Don’t expect to be seeing a lot of it elsewhere lol.

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 artillery and 2 infantry moved from Smolensk to Archangel
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
            13 infantry moved from Buyant-Uhaa to Amur
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Amur
                Russians attack with 13 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 13 infantry in Amur, round 2 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 12 infantry in Amur, round 3 : 3/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Smolensk
            4 aaGuns, 2 armour, 5 artilleries, 25 infantry and 4 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Volgograd to Tambov
            1 artillery and 2 infantry moved from Russia to Vologda
            2 armour and 4 mech_infantrys moved from Russia to Samara
            1 fighter moved from Archangel to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 aaGuns moved from Buyant-Uhaa to Amur
            1 artillery and 1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery, 2 fighters and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 1 artillery and 1 infantry
            EDIT: Removing units owned by Russians from Tambov: 1 artillery and 1 infantry
            EDIT: Adding units owned by Russians to Russia: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -1.17
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Jehol to Manchuria
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
            1 mech_infantry moved from Hopei to Kansu
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Anhwe to Kansu
            1 armour, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Shensi
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 fighter moved from Philippines to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                1 artillery owned by the Japanese retreated to Anhwe
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Manchuria
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 4/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                French defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                 retreated to 42 Sea Zone
                ANZAC win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to Borneo
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 6 fighters, 3 submarines and 3 transports moved from 19 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 armour moved from Hunan to Anhwe
            1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
            1 armour moved from Shantung to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 tactical_bomber moved from Shensi to Anhwe
            1 fighter moved from Kansu to Suiyuyan
            1 armour and 1 mech_infantry moved from Jehol to Suiyuyan
            1 aaGun, 1 artillery and 1 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 armour, 1 artillery and 1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Chinese : -0.33
    Japanese : 0.67
    

    Savegame

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