ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 submarines moved from 35 Sea Zone to 41 Sea Zone
                  Japanese take 44 Sea Zone from Americans
                  Japanese take 42 Sea Zone from Americans
                  Japanese take 35 Sea Zone from Americans
            3 submarines moved from 35 Sea Zone to 43 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from 35 Sea Zone to 43 Sea Zone
            1 bomber moved from Japan to Kwangtung
    
        Combat - Japanese
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: harbour
                Bombing raid in Kwangtung causes 5 damage total. 
            Battle in 41 Sea Zone
                Japanese attack with 2 submarines
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the ANZAC lost in 41 Sea Zone
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 5 fighters, 3 submarines and 3 tactical_bombers
                Americans defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 3 submarines in 43 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
                1 submarine owned by the Americans Submerged
                2 submarines owned by the Japanese Submerged
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 43 Sea Zone, round 3 : 3/8 hits, 4.50 expected hits
                    Americans roll dice for 1 fighter in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 45
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Japanese
            2 battleships, 7 carriers, 3 cruisers, 3 destroyers, 6 fighters and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
            4 fighters and 3 tactical_bombers moved from 43 Sea Zone to Philippines
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 bomber moved from Kwangtung to Philippines
    
        Place Units - Japanese
            1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 14 PUs; end with 14 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    Americans : -1.00
    Japanese : -0.33
    

    Savegame


  • @DizzKneeLand33 Dizz - as I didn’t have a destroyer in that battle - you would have had the option to submerge your subs. I ‘assumed’ on round one you would want the fodder in case my dice went south and then on round two, figured you would submerge for sure. If you prefer to have both subs submerge - let me know and we can edit

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 6 bombers and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            19 bombers moved from United Kingdom to Germany
            3 bombers moved from Archangel to Germany
            3 bombers moved from Archangel to Romania
    
        Combat - Americans
            Americans creates battle in territory 43 Sea Zone
            Battle in Romania
                Americans attack with 3 bombers
                Germans defend with 1 artillery
                    Americans roll dice for 3 bombers in Romania, round 2 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 bomber owned by the Americans lost in Romania
                Americans win with 2 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 artillery
            Battle in Germany
                Americans attack with 22 bombers
                Germans defend with 1 factory_major, 5 infantry and 4 mech_infantrys; Italians defend with 1 aaGun and 4 fighters
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 22 bombers in Germany, round 2 : 14/22 hits, 14.67 expected hits
                    Germans roll dice for 1 aaGun, 4 fighters, 5 infantry and 4 mech_infantrys in Germany, round 2 : 4/13 hits, 5.67 expected hits
                    1 aaGun owned by the Italians, 5 infantry owned by the Germans, 4 bombers owned by the Americans, 4 mech_infantrys owned by the Germans and 4 fighters owned by the Italians lost in Germany
                Americans win with 18 bombers remaining. Battle score for attacker is 28
                Casualties for Americans: 4 bombers
                Casualties for Italians: 1 aaGun and 4 fighters
                Casualties for Germans: 5 infantry and 4 mech_infantrys
    
        Non Combat Move - Americans
            18 bombers moved from Germany to Western Ukraine
            2 bombers moved from Romania to Western Ukraine
            5 bombers moved from India to Western Ukraine
            6 bombers moved from Western United States to United Kingdom
            1 bomber moved from French Indo China to Russia
    
        Place Units - Americans
            1 bomber and 2 infantry placed in French Indo China
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2,4,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,1,3,2,3,1,6,1,1,5,2,1,6,3,1,4,6,4,3,6,1,4,3,3
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
            Americans collect 52 PUs (9 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : -0.67
    AA fire in Germany : : -0.50
    

    Savegame

  • '20 '16 '15 '14

    The reinforcement line to Eastern Poland is looking somewhat bare. ;)

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @DizzKneeLand33 you don’t see 'em, because they are dug in. But when your communist tanks roll forward, the brave old men and young boys will leap up for the Fatherland in numbers you cannot imagine. According to local propaganda.

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 6 bombers and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            19 bombers moved from United Kingdom to Germany
            3 bombers moved from Archangel to Germany
            3 bombers moved from Archangel to Romania
    
        Combat - Americans
            Americans creates battle in territory 43 Sea Zone
            Battle in Romania
                Americans attack with 3 bombers
                Germans defend with 1 artillery
                    Americans roll dice for 3 bombers in Romania, round 2 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 bomber owned by the Americans lost in Romania
                Americans win with 2 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 artillery
            Battle in Germany
                Americans attack with 22 bombers
                Germans defend with 1 factory_major, 5 infantry and 4 mech_infantrys; Italians defend with 1 aaGun and 4 fighters
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 22 bombers in Germany, round 2 : 14/22 hits, 14.67 expected hits
                    Germans roll dice for 1 aaGun, 4 fighters, 5 infantry and 4 mech_infantrys in Germany, round 2 : 4/13 hits, 5.67 expected hits
                    1 aaGun owned by the Italians, 5 infantry owned by the Germans, 4 bombers owned by the Americans, 4 mech_infantrys owned by the Germans and 4 fighters owned by the Italians lost in Germany
                Americans win with 18 bombers remaining. Battle score for attacker is 28
                Casualties for Americans: 4 bombers
                Casualties for Italians: 1 aaGun and 4 fighters
                Casualties for Germans: 5 infantry and 4 mech_infantrys
    
        Non Combat Move - Americans
            18 bombers moved from Germany to Western Ukraine
            2 bombers moved from Romania to Western Ukraine
            5 bombers moved from India to Western Ukraine
            6 bombers moved from Western United States to United Kingdom
            1 bomber moved from French Indo China to Russia
    
        Place Units - Americans
            1 bomber and 2 infantry placed in French Indo China
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2,4,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,1,3,2,3,1,6,1,1,5,2,1,6,3,1,4,6,4,3,6,1,4,3,3
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
            Americans collect 52 PUs (9 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_major; Remaining resources: 29 PUs; 
            British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
            4 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber, 3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 4 fighters and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 3 battleships in Normandy Bordeaux, round 2 : 3/3 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Holland Belgium
                British attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry and 1 mech_infantry
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber, 3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            4 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 armour and 2 mech_infantrys moved from Russia to Archangel
            2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
            2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
            2 armour and 2 mech_infantrys moved from India to Eastern Persia
    
        Place Units - British
            2 artilleries and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6,6,1
            UK_Pacific collect 17 PUs (1 lost to blockades); end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 1.33
    Italians : 1.00
    Americans : -0.67
    AA fire in Germany : : -0.50
    

    Savegame


  • @DizzKneeLand33 I surrender. This was my second game ever on BM3. I’ve never encountered so many bombers. I’m unable to launch a strike vs your stack in Russia and numerically, facing an economic loss by Allies 3 to 1 on me. If you want to trade sides and give me a fair BID, I’m down. Fair being - you have clearly played this particular set up numerous times and you are Tier 1, with far more Triple A experience than me. GG, was crazy hard to avoid those stacks of bombers with my Japanese fleet. That would be my proudest moment from this game. That I never lost my fleet to USA bombers.

  • '20 '16 '15 '14

    GG, @erinmores ! I actually am pretty new to BM3 – the bombers were even more prevalent 5 years ago or so (I think 6 actually). So, yes, I would be willing to play the opposite side with the 10 bid of this game if you like – if so, all I need is your bid placement and I will get that going in the next few days.

    Too bad we didn’t get to see those 32 bombers hit Western Germany next turn lmao.


  • @DizzKneeLand33 I am going to pass for now You have a lot more hours logged in Triple A than I do and BM is a game I’m still learning. I would need a higher/fair bid.

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