ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3


  • @DizzKneeLand33 sorry for the slow play. I’m not quitting on you, but honestly overwhelmed, wife is back and forth quite needy, and I accidentally went from zero games to 4 games. Which, I’m learning is 3 too many.

  • '20 '16 '15 '14

    No worries – sometimes finishing up the ones further along helps out I always find, but those are the harder ones to play sometimes, too. ;)

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 8 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from 37 Sea Zone to Hainan
            6 bombers moved from India to Kweichow
            6 bombers moved from India to Hopei
            3 bombers moved from India to Shensi
            3 bombers moved from India to Hainan
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kweichow
                Americans attack with 6 bombers
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 6 bombers in Kweichow, round 2 : 6/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
                Americans win with 5 bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Hopei
                Americans attack with 6 bombers
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 6 bombers in Hopei, round 2 : 6/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Hopei
                Americans win with 6 bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Hainan
                Americans attack with 3 bombers and 2 fighters
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Americans roll dice for 3 bombers and 2 fighters in Hainan, round 2 : 3/5 hits, 3.00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Hainan, round 2 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Hainan
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Shensi
                Americans attack with 3 bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 3 bombers in Shensi, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
                Americans win with 2 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Shensi to French Indo China
            6 bombers moved from Hopei to French Indo China
            5 bombers moved from Kweichow to French Indo China
            2 fighters moved from Hainan to 37 Sea Zone
            2 bombers moved from Hainan to French Indo China
            6 bombers moved from Western United States to Queensland
            1 bomber moved from 8 Sea Zone to Western United States
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in French Indo China
            2 bombers placed in Western United States
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : 4.17
    Japanese : 0.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
            3 artilleries and 2 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            4 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 8 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from 37 Sea Zone to Hainan
            6 bombers moved from India to Kweichow
            6 bombers moved from India to Hopei
            3 bombers moved from India to Shensi
            3 bombers moved from India to Hainan
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kweichow
                Americans attack with 6 bombers
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 6 bombers in Kweichow, round 2 : 6/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
                Americans win with 5 bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Hopei
                Americans attack with 6 bombers
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 6 bombers in Hopei, round 2 : 6/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Hopei
                Americans win with 6 bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Hainan
                Americans attack with 3 bombers and 2 fighters
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Americans roll dice for 3 bombers and 2 fighters in Hainan, round 2 : 3/5 hits, 3.00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Hainan, round 2 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Hainan
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Shensi
                Americans attack with 3 bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 3 bombers in Shensi, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
                Americans win with 2 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Shensi to French Indo China
            6 bombers moved from Hopei to French Indo China
            5 bombers moved from Kweichow to French Indo China
            2 fighters moved from Hainan to 37 Sea Zone
            2 bombers moved from Hainan to French Indo China
            6 bombers moved from Western United States to Queensland
            1 bomber moved from 8 Sea Zone to Western United States
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in French Indo China
            2 bombers placed in Western United States
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
            3 artilleries and 2 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            4 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
            1 armour and 1 mech_infantry moved from French Indo China to Kiangsi
            1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
            1 mech_infantry moved from Kwangtung to Kiangsi
            2 fighters and 1 tactical_bomber moved from French Indo China to Kiangsi
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                British win, taking 109 Sea Zone from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Holland Belgium
                British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Kiangsi
                British attack with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 3/8 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                British win, taking Kiangsi from Japanese with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 armour moved from Siam to Kwangsi
            4 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Eastern Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber and 1 fighter moved from Holland Belgium to United Kingdom
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - British
            2 transports placed in 110 Sea Zone
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -2.50
    Americans : 4.17
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 bomber and 1 fighter moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
                British defend with 1 factory_minor, 1 harbour and 4 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 : 7/9 hits, 3.67 expected hits
                    British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            3 fighters moved from Normandy Bordeaux to Northern Italy
            2 artilleries moved from Northern Italy to France
            3 mech_infantrys moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to France
            2 infantry moved from Northern Italy to France
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 armour and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.33
    British : -0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            3 infantry moved from Rostov to Ukraine
            2 bombers moved from Northwest Persia to Ukraine
            3 fighters moved from Rostov to Ukraine
    
        Combat - ANZAC
            Battle in Ukraine
                ANZAC attack with 2 bombers, 3 fighters and 3 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    ANZAC roll dice for 2 bombers, 3 fighters and 3 infantry in Ukraine, round 2 : 2/8 hits, 3.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                ANZAC win, taking Ukraine from Germans with 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - ANZAC
            2 bombers and 3 fighters moved from Ukraine to Russia
            2 artilleries and 6 infantry moved from Rostov to Tambov
            2 artilleries and 4 infantry moved from Caucasus to Rostov
            2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 transport moved from 46 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    ANZAC : -1.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            3 infantry moved from Rostov to Ukraine
            2 bombers moved from Northwest Persia to Ukraine
            3 fighters moved from Rostov to Ukraine
    
        Combat - ANZAC
            Battle in Ukraine
                ANZAC attack with 2 bombers, 3 fighters and 3 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    ANZAC roll dice for 2 bombers, 3 fighters and 3 infantry in Ukraine, round 2 : 2/8 hits, 3.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                ANZAC win, taking Ukraine from Germans with 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - ANZAC
            2 bombers and 3 fighters moved from Ukraine to Russia
            2 artilleries and 6 infantry moved from Rostov to Tambov
            2 artilleries and 4 infantry moved from Caucasus to Rostov
            2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 transport moved from 46 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0.67
    ANZAC : -1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Eastern Poland to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Belarus to Smolensk
            2 mech_infantrys moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour and 1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 fighter moved from Novgorod to Smolensk
            1 tactical_bomber moved from Eastern Poland to Smolensk
            3 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour moved from Eastern Poland to Ukraine
            2 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Eastern Poland to Vologda
            1 bomber moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Archangel to Vologda
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/9 hits, 3.83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Ukraine
                Germans attack with 10 armour and 6 mech_infantrys
                ANZAC defend with 3 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 10 armour and 6 mech_infantrys in Ukraine, round 2 : 7/16 hits, 6.00 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 10 armour and 5 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 3 infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 marine moved from Novgorod to 115 Sea Zone
            1 artillery moved from Archangel to Belarus
            4 artilleries moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
            1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 aaGun moved from Eastern Poland to Bessarabia
            1 battleship, 1 cruiser, 1 destroyer, 1 marine and 3 transports moved from 115 Sea Zone to 114 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 marine and 3 transports moved from 114 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Western Germany
            3 fighters moved from Holland Belgium to Western Germany
            1 bomber and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 artillery moved from Western Germany to France
            1 bomber moved from Vologda to Belarus
            2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
            1 mech_infantry moved from Archangel to Urals
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 submarines placed in 113 Sea Zone
            3 artilleries placed in Novgorod
            2 infantry placed in France
            1 artillery, 1 bomber and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 0.33
    Russians : -0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            10 infantry moved from Manchuria to Jehol
            4 armour and 3 mech_infantrys moved from Kansu to Urals
            2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            4 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 4 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 4 fighters and 3 infantry in Bryansk, round 2 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Jehol
                Russians attack with 10 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 10 infantry in Jehol, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 4 armour and 3 mech_infantrys
                Germans defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 4 armour and 3 mech_infantrys in Urals, round 2 : 0/7 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 4 armour and 3 mech_infantrys in Urals, round 3 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 3 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            4 fighters moved from Bryansk to Russia
            3 mech_infantrys moved from Volgograd to Russia
            2 aaGuns moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Siberia to Amur
    
        Place Units - Russians
            3 armour and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
            Russians collect 28 PUs (1 lost to blockades); end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Russians : -1.67
    Japanese : -0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 1:41:32 PM
    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 1 artillery and 1 infantry moved from Shantung to Jehol
            1 armour and 1 artillery moved from Chahar to Jehol
            1 mech_infantry moved from Suiyuyan to Jehol
            3 armour moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Anhwe to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 fighter moved from Kiangsu to Kiangsi
            1 armour moved from Kiangsu to Jehol
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Japan to Jehol
            1 tactical_bomber moved from Japan to Jehol
            1 fighter moved from Japan to Jehol
    
        Combat - Japanese
            Battle in Korea
            Battle in Jehol
                Japanese attack with 6 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 aaGuns and 10 infantry
                    AA fire in Jehol : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Jehol
                    Japanese roll dice for 6 armour, 2 artilleries, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 6/12 hits, 5.67 expected hits
                    Chinese roll dice for 2 aaGuns and 10 infantry in Jehol, round 2 : 2/10 hits, 3.33 expected hits
                    1 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Jehol
                    Japanese roll dice for 6 armour, 2 artilleries, 1 bomber and 1 tactical_bomber in Jehol, round 3 : 3/10 hits, 5.00 expected hits
                    Chinese roll dice for 6 infantry in Jehol, round 3 : 1/6 hits, 2.00 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Jehol
                    Japanese roll dice for 6 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Jehol, round 4 : 7/9 hits, 4.67 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Jehol
                Japanese win, taking Korea from Russians, taking Jehol from Chinese with 6 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 aaGuns and 10 infantry
            Battle in Kiangsi
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 2 armour and 2 mech_infantrys
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 armour and 2 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi
                    Japanese roll dice for 2 artilleries and 1 fighter in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 armour in Kiangsi, round 3 : 2/2 hits, 1.00 expected hits
                    2 artilleries owned by the Japanese lost in Kiangsi
                 retreated to Kiangsi
                Chinese win with 2 armour remaining. Battle score for attacker is -7
                Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 bomber moved from Jehol to Japan
            2 battleships, 7 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 aaGun moved from Anhwe to Shantung
            1 fighter moved from Kiangsi to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 infantry placed in Kiangsu
            1 artillery and 2 mech_infantrys placed in Shantung
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    AA fire in Jehol : : 0.50
    Chinese : -1.00
    Japanese : -0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 bombers and 1 harbour; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from French Indo China to Anhwe
            12 bombers moved from French Indo China to Jehol
    
        Combat - Americans
            Battle in Jehol
                Americans attack with 12 bombers
                Japanese defend with 6 armour
                    Americans roll dice for 12 bombers in Jehol, round 2 : 9/12 hits, 8.00 expected hits
                    Japanese roll dice for 6 armour in Jehol, round 2 : 6/6 hits, 3.00 expected hits
                    6 armour owned by the Japanese and 6 bombers owned by the Americans lost in Jehol
                Americans win with 6 bombers remaining. Battle score for attacker is -36
                Casualties for Americans: 6 bombers
                Casualties for Japanese: 6 armour
            Battle in Anhwe
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Anhwe, round 2 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers in Anhwe, round 3 : 1/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 bombers moved from Jehol to Hopei
            3 bombers moved from Anhwe to French Indo China
            3 mech_infantrys moved from French Indo China to Kweichow
            12 bombers moved from Queensland to French Indo China
            3 bombers moved from Western United States to Queensland
            3 fighters moved from Hawaiian Islands to Western United States
    
        Place Units - Americans
            1 airfield, 3 bombers and 1 harbour placed in French Indo China
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,3
            Americans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.00
    Japanese : 2.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Anhwe
            3 artilleries and 7 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : 1.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 bombers and 1 harbour; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from French Indo China to Anhwe
            12 bombers moved from French Indo China to Jehol
    
        Combat - Americans
            Battle in Jehol
                Americans attack with 12 bombers
                Japanese defend with 6 armour
                    Americans roll dice for 12 bombers in Jehol, round 2 : 9/12 hits, 8.00 expected hits
                    Japanese roll dice for 6 armour in Jehol, round 2 : 6/6 hits, 3.00 expected hits
                    6 armour owned by the Japanese and 6 bombers owned by the Americans lost in Jehol
                Americans win with 6 bombers remaining. Battle score for attacker is -36
                Casualties for Americans: 6 bombers
                Casualties for Japanese: 6 armour
            Battle in Anhwe
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Anhwe, round 2 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers in Anhwe, round 3 : 1/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            6 bombers moved from Jehol to Hopei
            3 bombers moved from Anhwe to French Indo China
            3 mech_infantrys moved from French Indo China to Kweichow
            12 bombers moved from Queensland to French Indo China
            3 bombers moved from Western United States to Queensland
            3 fighters moved from Hawaiian Islands to Western United States
    
        Place Units - Americans
            1 airfield, 3 bombers and 1 harbour placed in French Indo China
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,3
            Americans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Anhwe
            3 artilleries and 7 infantry moved from Kwangsi to Hunan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
            8 infantry moved from United Kingdom to 110 Sea Zone
            3 fighters, 8 infantry and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            2 armour moved from Kiangsi to Kiangsu
            1 armour moved from Kwangsi to Kiangsu
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 3 fighters, 8 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 3 fighters, 8 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/12 hits, 3.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Italians with 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Holland Belgium
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Kiangsu
                British attack with 3 armour
                Japanese defend with 1 factory_minor and 1 infantry
                    British roll dice for 3 armour in Kiangsu, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 armour in Kiangsu, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Kiangsu
                British win, taking Kiangsu from Japanese with 2 armour remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - British
            4 infantry moved from Yunnan to Kweichow
            3 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            2 mech_infantrys moved from India to Eastern Persia
            2 armour moved from India to Eastern Persia
            1 bomber and 2 fighters moved from Holland Belgium to United Kingdom
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - British
            1 infantry placed in Egypt
            2 artilleries and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.83
    Italians : 0.00
    Americans : -2.00
    Chinese : -0.83
    Japanese : 3.67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 7 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3.00 expected hits
                    British roll dice for 7 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.33 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 armour, 2 artilleries and 2 fighters in Normandy Bordeaux, round 3 : 4/5 hits, 2.17 expected hits
                    British roll dice for 4 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1.33 expected hits
                    2 artilleries owned by the Italians, 4 infantry owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
                Italians win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Casualties for British: 7 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from Holland Belgium to Southern Italy
            1 armour and 2 mech_infantrys moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to France
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 1.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries and 6 infantry moved from Tambov to Russia
            2 artilleries and 3 infantry moved from Rostov to Tambov
            2 artilleries and 4 infantry moved from Caucasus to Volgograd
            2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 marine moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Persia
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries and 6 infantry moved from Tambov to Russia
            2 artilleries and 3 infantry moved from Rostov to Tambov
            2 artilleries and 4 infantry moved from Caucasus to Volgograd
            2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 marine moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Persia
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Ukraine to Rostov
            2 bombers moved from Belarus to Rostov
            2 mech_infantrys moved from Belarus to Bryansk
            2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from British
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 bombers and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Bryansk
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Russians win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Germans: 1 fighter and 2 mech_infantrys
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod
            3 artilleries moved from Novgorod to Belarus
            1 infantry moved from Western Germany to France
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            3 artilleries moved from Belarus to Eastern Poland
            1 aaGun moved from Bessarabia to Ukraine
            2 bombers moved from Rostov to Novgorod
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 tactical_bomber moved from Western Germany to Novgorod
            1 infantry moved from Western Germany to 113 Sea Zone
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
            1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 submarines placed in 113 Sea Zone
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            1 armour and 1 mech_infantry placed in Germany
            1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 2.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 armour moved from Nenetsia to Vologda
            3 armour and 2 mech_infantrys moved from Urals to Vologda
            2 mech_infantrys moved from Russia to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            5 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/9 hits, 3.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Vologda
                Russians attack with 4 armour and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 armour and 2 mech_infantrys in Vologda, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            5 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
    
        Place Units - Russians
            2 armour and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : 0.00
    

    Savegame

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