dawgoneit Axis -VS- Whackamatt Allies 1914


  • 2020 2018 2017 '15

    TripleA Turn Summary: Britain round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Britain
            Britain spend 25 on tech rolls
                Britain roll 2,3,4,2,3,4 and gets 0 hits
    
        Combat Move - Britain
            3 field_guns and 3 infantry moved from Qatar to Sea Zone 72 Persian Gulf
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Oman to Sea Zone 73 Arabian Sea
            4 field_guns and 4 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 field_gun and 1 infantry moved from Trucial Coast to Al-Dammam
                  Britain take Al-Dammam from Turkey
            1 battlecruiser, 3 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
            1 infantry moved from Calcutta to Orissa
            1 field_gun and 1 infantry moved from Orissa to Nagpur
            1 field_gun and 1 infantry moved from Goa to Madras
            1 field_gun and 1 infantry moved from Bombay to Gujarat
    
        Purchase Units - Britain
            Britain buy 12 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 1 PUs; 6 techTokens; 
    
        Combat - Britain
    
        Non Combat Move - Britain
    
        Place Units - Britain
            6 heavy_guns and 3 trenchs placed in Baluchistan
            1 trench placed in Sindh
            1 trench placed in Punjab
            4 heavy_guns and 2 trenchs placed in Bombay
            2 heavy_guns and 2 infantry placed in Goa
            4 infantry placed in Calcutta
    
        Activate Technology - Britain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 7 techTokens
    
        Turn Complete - Britain
            Britain collect 113 PUs; end with 114 PUs
            Britain collect 9 PUs from War Bonds; end with 123 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Russia round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 2,4,3,4,6,6,1,6 and gets 3 hits
            Russia removing all Technology Tokens after successful research.
            Russia discover lateFighter
    
        Combat Move - Russia
            2 conscripts and 1 heavy_gun moved from Minsk to Belarus
            3 conscripts, 1 heavy_gun and 1 infantry moved from Belarus to Latvia
            3 conscripts moved from Moscow to Smolensk
            1 cavalry moved from Turkmenistan to Lurs
                  Russia take Khurasan from Turkey
                  Russia take Lurs from Turkey
            1 cavalry moved from Turkmenistan to Khurasan
            1 heavy_gun moved from Caucasus to Sea Zone 65 Caspian Sea
            1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan
            2 conscripts, 4 heavy_guns and 7 infantry moved from Irkutsk to Buryatia
            2 conscripts and 1 heavy_gun moved from Primorsky to Khabarovsk
            3 conscripts moved from Vladivostok to Primorsky
            2 conscripts moved from Khabarovsk to Amur
            1 conscript and 1 infantry moved from Khabarovsk to Magadan
            3 conscripts and 1 heavy_gun moved from Volgograd to Caucasus
            4 conscripts, 2 heavy_guns and 2 infantry moved from Caucasus to Kazakhstan
            1 cavalry moved from Caucasus to Turkmenistan
            2 conscripts, 1 field_gun and 1 infantry moved from Caucasus to Azerbaijan
            1 heavy_gun moved from Caucasus to Azerbaijan
            3 conscripts moved from Kiev to Odessa
            2 heavy_guns moved from St. Petersburg to Pskov
            2 conscripts moved from St. Petersburg to Finland
            1 conscript moved from Finland to Sweden
            1 conscript moved from Finland to Norway
            1 conscript moved from Sweden to Stockholm
            1 conscript moved from St. Petersburg to Finland
            1 conscript moved from St. Petersburg to Finland
            1 conscript moved from Finland to Sweden
            1 conscript moved from Norway to Oslo
    
        Purchase Units - Russia
            Russia buy 9 conscripts, 6 heavy_guns and 15 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Buryatia
                Russia attack with 2 conscripts, 4 heavy_guns and 7 infantry
                Communists defend with 1 conscript
                    Russia roll dice for 2 conscripts, 4 heavy_guns and 7 infantry in Buryatia, round 2 : 4/13 hits, 3.17 expected hits
                    Communists roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Buryatia
                Russia win, taking Buryatia from Communists with 2 conscripts, 4 heavy_guns and 7 infantry remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
            Battle in Azerbaijan
                Russia attack with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry
                Turkey defend with 1 infantry
                    Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry in Azerbaijan, round 2 : 1/5 hits, 1.17 expected hits
                    Turkey roll dice for 1 infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Azerbaijan
                Russia win, taking Azerbaijan from Turkey with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 trenchs placed in Turkmenistan
            3 heavy_guns and 1 trench placed in Caucasus
            2 trenchs placed in Latvia
            1 trench placed in Belarus
            1 trench placed in Odessa
            1 trench placed in Bessarabia
            3 heavy_guns and 3 trenchs placed in Irkutsk
            3 trenchs placed in Amur
            2 conscripts placed in Omsk
            4 conscripts placed in Volgograd
            3 conscripts placed in Minsk
    
        Activate Technology - Russia
            Russia activating lateFighter
            Trigger RussiaT3: buylate_fighter added to productionRussia
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Russia
            Russia collect 100 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Turkey : -0.33
    Communists : -0.17
    Russia : 0.67
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Communists round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Purchase Units - Communists
            Communists buy 7 field_guns and 1 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Communists
            2 conscripts moved from Yakutsk to Sakhe
            4 conscripts moved from Yakutsk to Aldan
            1 field_gun and 1 infantry moved from Yakutsk to Aldan
            1 conscript, 1 field_gun and 1 infantry moved from Aldan to Bratsk
    
        Place Units - Communists
            7 field_guns and 1 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: USA round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - USA
                USA roll 5,1,1,3,6,3 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover lateFighter
    
        Combat Move - USA
            2 tanks moved from New York to Sea Zone 29 Mid Atlantic
            2 field_guns moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
            4 infantry moved from New York to Sea Zone 29 Mid Atlantic
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
            1 field_gun, 5 infantry and 3 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic
            1 field_gun and 5 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon
            4 field_guns moved from Norte to Lisbon
            4 tanks moved from Leon to Lisbon
            2 field_guns and 2 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon
            2 field_guns, 4 infantry, 2 tanks and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
            2 field_guns, 4 infantry and 2 tanks moved from Sea Zone 27 Mid Atlantic to Leon
            1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 29 Mid Atlantic
            2 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic
            2 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea
            8 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 29 Mid Atlantic
            4 field_guns and 3 infantry moved from Washington D.C. to Hudson-Delaware
    
        Purchase Units - USA
            USA buy 1 Factory, 8 field_guns, 11 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Lisbon
                USA attack with 7 field_guns, 7 infantry and 4 tanks
                Neutral defend with 4 heavy_guns and 12 infantry
                    USA roll dice for 7 field_guns, 7 infantry and 4 tanks in Lisbon, round 2 : 9/18 hits, 7.33 expected hits
                    Neutral roll dice for 4 heavy_guns and 12 infantry in Lisbon, round 2 : 4/16 hits, 6.67 expected hits
                    9 infantry owned by the Neutral and 4 infantry owned by the USA lost in Lisbon
                    USA roll dice for 7 field_guns, 3 infantry and 4 tanks in Lisbon, round 3 : 6/14 hits, 6.00 expected hits
                    Neutral roll dice for 4 heavy_guns and 3 infantry in Lisbon, round 3 : 6/7 hits, 3.67 expected hits
                    3 heavy_guns owned by the Neutral, 3 infantry owned by the Neutral, 3 field_guns owned by the USA and 3 infantry owned by the USA lost in Lisbon
                    USA roll dice for 4 field_guns and 4 tanks in Lisbon, round 4 : 3/8 hits, 4.00 expected hits
                    Neutral roll dice for 1 heavy_gun in Lisbon, round 4 : 1/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the Neutral and 1 field_gun owned by the USA lost in Lisbon
                USA loses 0 PUs for violating Lisbons neutrality.
                USA win, taking Lisbon from Neutral with 3 field_guns and 4 tanks remaining. Battle score for attacker is 19
                Casualties for USA: 4 field_guns and 7 infantry
                Casualties for Neutral: 4 heavy_guns and 12 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 Factory and 3 trenchs placed in Navarre
            4 field_guns placed in Hudson-Delaware
            3 infantry placed in New York
            2 field_guns and 2 infantry placed in Leon
            2 field_guns and 6 infantry placed in Washington D.C.
    
        Activate Technology - USA
            USA activating lateFighter
            Trigger USAT3: buylate_fighter added to productionUSA
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 89 PUs; end with 91 PUs
            USA collect 7 PUs from War Bonds; end with 98 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.00
    USA : 0.67
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Germany round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 1,4,2,2,5 and gets 0 hits
    
        Combat Move - Germany
            5 infantry moved from Nassau to Wurttemburg
            6 infantry moved from Bavaria to Wurttemburg
            3 late_fighters moved from Belgium to Rhine
            2 infantry moved from Amsterdam to Rhine
            1 field_gun and 1 infantry moved from Nassau to Wurttemburg
            1 infantry moved from Nassau to Wurttemburg
            4 infantry moved from Hanover to Westphalia
            6 infantry moved from Mecklenburg to Hanover
            1 infantry and 6 stormtruppens moved from East Prussia to Lithuania
            2 infantry moved from Warsaw to Eastern Poland
            3 stormtruppens moved from West Prussia to East Prussia
            3 stormtruppens moved from Brandenburg to West Prussia
            3 stormtruppens moved from Berlin to Brandenburg
            4 infantry moved from Berlin to Saxony
            1 heavy_gun moved from Amsterdam to Belgium
    
        Purchase Units - Germany
            Germany buy 4 destroyers, 2 field_guns, 9 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 5 techTokens; 
    
        Combat - Germany
            Battle in Rhine
                Germany attack with 2 infantry and 3 late_fighters
                France defend with 1 field_gun
                    Germany roll dice for 2 infantry and 3 late_fighters in Rhine, round 2 : 3/5 hits, 2.17 expected hits
                    France roll dice for 1 field_gun in Rhine, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the France lost in Rhine
                Germany win, taking Rhine from France with 2 infantry and 3 late_fighters remaining. Battle score for attacker is 4
                Casualties for France: 1 field_gun
    
        Non Combat Move - Germany
            3 late_fighters moved from Rhine to Belgium
    
        Place Units - Germany
            3 heavy_guns and 3 trenchs placed in Belgium
            6 heavy_guns and 3 trenchs placed in Wurttemburg
            4 destroyers placed in Sea Zone 14 Helgoland Bight
            2 field_guns placed in Warsaw
            1 infantry placed in Mecklenburg
    
        Activate Technology - Germany
            Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
    
        Turn Complete - Germany
            Germany collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    France : -0.33
    Germany : 0.83
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: France round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 6,4 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover creepingBarage
    
        Combat Move - France
            2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
            3 infantry moved from Paris to Picardy
            5 infantry moved from Paris to Burgundy
            1 infantry moved from Burgundy to Rhone
            2 cavalrys moved from Auvergne to Rhone
            1 infantry moved from Burgundy to Rhone
            1 infantry moved from Burgundy to Auvergne
            1 heavy_gun moved from Champagne to Franche-Comte
            2 infantry moved from Paris to Champagne
            1 infantry moved from Amur to Chita
                  Russia take Chita from Communists
            1 field_gun moved from Amur to Chita
    
        Purchase Units - France
            France buy 2 heavy_guns, 18 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Rhone
                France attack with 2 cavalrys and 2 infantry
                Austria defend with 1 field_gun
                    France roll dice for 2 cavalrys and 2 infantry in Rhone, round 2 : 0/4 hits, 0.67 expected hits
                    Austria roll dice for 1 field_gun in Rhone, round 2 : 0/1 hits, 0.33 expected hits
                    France roll dice for 2 cavalrys and 2 infantry in Rhone, round 3 : 0/4 hits, 0.67 expected hits
                    Austria roll dice for 1 field_gun in Rhone, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Rhone
                    France roll dice for 2 cavalrys and 1 infantry in Rhone, round 4 : 0/3 hits, 0.50 expected hits
                    Austria roll dice for 1 field_gun in Rhone, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Rhone
                    France roll dice for 2 cavalrys in Rhone, round 5 : 1/2 hits, 0.33 expected hits
                    Austria roll dice for 1 field_gun in Rhone, round 5 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Austria and 1 cavalry owned by the France lost in Rhone
                France win, taking Rhone from Austria with 1 cavalry remaining. Battle score for attacker is -6
                Casualties for France: 1 cavalry and 2 infantry
                Casualties for Austria: 1 field_gun
    
        Non Combat Move - France
    
        Place Units - France
            1 trench placed in Alsace
            3 trenchs placed in Picardy
            2 trenchs placed in Alsace
            5 infantry and 1 trench placed in Champagne
            10 infantry placed in Paris
            2 heavy_guns and 3 infantry placed in Brittany
    
        Activate Technology - France
            France activating creepingBarage
            Trigger FranceP: France has 3 infantry placed in Paris
            Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - France
            France collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Austria : 1.67
    France : -1.17
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Serbia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Non Combat Move - Serbia
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Austria round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 5,4 and gets 0 hits
    
        Combat Move - Austria
            14 field_guns and 3 infantry moved from Latium to Rome
            4 gass moved from Venice to Rome
            3 gass moved from Milan to Rome
            3 gass moved from Piedmont to Rome
            1 field_gun moved from Marseilles to Languedoc
                  Austria take Languedoc from France
            1 cavalry moved from Piedmont to Rhone
            1 field_gun moved from Marseilles to Rhone
            6 cavalrys moved from Tuscany to Rome
    
        Purchase Units - Austria
            Austria buy 1 destroyer, 8 field_guns, 3 heavy_guns, 12 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Austria
            Battle in Rhone
                Austria attack with 1 cavalry and 1 field_gun
                France defend with 1 cavalry
                    Austria roll dice for 1 cavalry and 1 field_gun in Rhone, round 2 : 1/2 hits, 0.83 expected hits
                    France roll dice for 1 cavalry in Rhone, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the France lost in Rhone
                Austria win, taking Rhone from France with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 4
                Casualties for France: 1 cavalry
            Battle in Rome
                Austria attack with 6 cavalrys, 14 field_guns, 10 gass and 3 infantry
                Italy defend with 1 Factory, 5 heavy_guns, 21 infantry and 7 trenchs
                    Austria roll dice for 10 gass in Rome, round 2 : 7/10 hits, 6.67 expected hits
                    7 infantry owned by the Italy lost in Rome
                    10 gass owned by the Austria lost in Rome
                    Austria roll dice for 6 cavalrys, 14 field_guns and 3 infantry in Rome, round 2 : 11/23 hits, 10.00 expected hits
                Units damaged: 3 trenchs owned by the Italy
                    Italy roll dice for 5 heavy_guns, 14 infantry and 7 trenchs in Rome, round 2 : 9/19 hits, 8.83 expected hits
                    4 trenchs owned by the Italy, 6 cavalrys owned by the Austria and 3 infantry owned by the Austria lost in Rome
                    Austria roll dice for 14 field_guns in Rome, round 3 : 7/14 hits, 7.00 expected hits
                    Italy roll dice for 5 heavy_guns, 14 infantry and 3 trenchs in Rome, round 3 : 12/19 hits, 8.83 expected hits
                    3 trenchs owned by the Italy, 4 infantry owned by the Italy and 12 field_guns owned by the Austria lost in Rome
                2 field_guns owned by the Austria retreated to Latium
                Italy win with 5 heavy_guns and 10 infantry remaining. Battle score for attacker is -67
                Casualties for Italy: 11 infantry and 7 trenchs
                Casualties for Austria: 6 cavalrys, 12 field_guns, 10 gass and 3 infantry
    
        Non Combat Move - Austria
            5 infantry moved from Tuscany to Latium
            4 cavalrys moved from Trieste to Tuscany
            7 field_guns moved from Venice to Tuscany
            2 heavy_guns moved from Marseilles to Languedoc
            2 heavy_guns moved from Marseilles to Languedoc
            1 field_gun moved from Marseilles to Languedoc
            6 infantry moved from Tyrol to Munich
            3 infantry moved from Austria to Munich
            4 infantry moved from Bohemia to Bavaria
            2 field_guns and 12 infantry moved from Vienna to Austria
            4 infantry moved from Bulgaria to Dardanelles
            1 heavy_gun and 4 infantry moved from Dardanelles to Smyrna
            1 heavy_gun and 1 infantry moved from Greece to Macedonia
            3 infantry moved from Macedonia to Bulgaria
            1 infantry moved from Bulgaria to Dardanelles
    
        Place Units - Austria
            1 destroyer and 1 transport placed in Sea Zone 57 Ligurian Sea
            1 infantry placed in Piedmont
            1 field_gun, 1 heavy_gun and 1 infantry placed in Marseilles
            1 field_gun and 2 infantry placed in Milan
            2 field_guns and 2 infantry placed in Venice
            2 field_guns, 2 heavy_guns and 2 infantry placed in Tyrol
            2 field_guns and 4 infantry placed in Trieste
    
        Activate Technology - Austria
            Trigger AustriaP: Austria has 3 infantry placed in Vienna
    
        Turn Complete - Austria
            Austria collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Austria : 1.50
    Italy : 3.33
    France : -0.17
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Italy round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy rolls : 1/1 hits, 0.00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover bunkers
    
        Combat Move - Italy
            2 battlecruisers and 1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea
    
        Purchase Units - Italy
            Italy buy 1 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            1 infantry and 3 trenchs placed in Rome
    
        Activate Technology - Italy
            Italy activating bunkers
            Trigger ItalyP: Italy has 3 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : : 1.00
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Arabia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Non Combat Move - Arabia
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Turkey round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 4,4 and gets 0 hits
    
        Combat Move - Turkey
            1 field_gun and 3 infantry moved from Arabia to Al-Dammam
            2 infantry moved from Fars to Khurasan
            2 infantry moved from Fars to Lurs
            13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks moved from Sistan to Baluchistan
            1 infantry moved from Fars to Sistan
            2 fighters moved from Fars to Khurasan
            2 fighters moved from Fars to Lurs
            1 infantry moved from Fars to Lurs
            6 cavalrys moved from Constantinople to Armenia
            1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
            2 infantry moved from Bulgaria to Sea Zone 67 Black Sea
            2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
            2 infantry moved from Sea Zone 66 Black Sea to Georgia
            2 infantry moved from Smyrna to Anatolia
            7 infantry moved from Smyrna to Syria
            1 heavy_gun moved from Syria to Lebanon
            1 infantry moved from Lebanon to Palestine
            2 field_guns and 2 infantry moved from Mecca to Hejaz
    
        Purchase Units - Turkey
            Turkey buy 1 cavalry, 3 field_guns, 1 heavy_gun, 9 infantry and 3 tanks; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Lurs
                Turkey attack with 2 fighters and 3 infantry
                Russia defend with 1 cavalry
                    Turkey roll dice for 2 fighters and 3 infantry in Lurs, round 2 : 1/5 hits, 1.50 expected hits
                    Russia roll dice for 1 cavalry in Lurs, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Russia lost in Lurs
                Turkey win, taking Lurs from Russia with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russia: 1 cavalry
            Battle in Baluchistan
                Turkey attack with 13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks
                Britain defend with 1 Factory, 6 field_guns, 2 gass, 6 heavy_guns, 6 infantry and 3 trenchs
                    Turkey roll dice for 13 field_guns, 5 heavy_guns, 6 infantry and 8 tanks in Baluchistan, round 2 : 19/32 hits, 15.50 expected hits
                    Britain roll dice for 6 field_guns, 6 heavy_guns, 6 infantry and 3 trenchs in Baluchistan, round 2 : 9/18 hits, 8.00 expected hits
                    6 infantry owned by the Turkey, 6 infantry owned by the Britain, 1 heavy_gun owned by the Britain, 6 field_guns owned by the Britain, 3 heavy_guns owned by the Turkey and 3 trenchs owned by the Britain lost in Baluchistan
                    Turkey roll dice for 13 field_guns, 2 heavy_guns and 8 tanks in Baluchistan, round 3 : 11/23 hits, 12.50 expected hits
                    Britain roll dice for 5 heavy_guns in Baluchistan, round 3 : 3/5 hits, 3.33 expected hits
                    2 tanks owned by the Turkey, 5 heavy_guns owned by the Britain and 1 field_gun owned by the Turkey lost in Baluchistan
                Some non-combat units are destroyed: 
                Turkey win, taking Baluchistan from Britain with 12 field_guns, 2 heavy_guns and 6 tanks remaining. Battle score for attacker is 32
                Casualties for Turkey: 1 field_gun, 3 heavy_guns, 6 infantry and 2 tanks
                Casualties for Britain: 6 field_guns, 6 heavy_guns, 6 infantry and 3 trenchs
            Battle in Khurasan
                Turkey attack with 2 fighters and 2 infantry
                Russia defend with 1 cavalry
                    Turkey roll dice for 2 fighters and 2 infantry in Khurasan, round 2 : 1/4 hits, 1.33 expected hits
                    Russia roll dice for 1 cavalry in Khurasan, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Russia lost in Khurasan
                Turkey win, taking Khurasan from Russia with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russia: 1 cavalry
            Battle in Al-Dammam
                Turkey attack with 1 field_gun and 3 infantry
                Britain defend with 1 field_gun and 1 infantry
                    Turkey roll dice for 1 field_gun and 3 infantry in Al-Dammam, round 2 : 0/4 hits, 1.17 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 field_gun and 3 infantry in Al-Dammam, round 3 : 2/4 hits, 1.17 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Al-Dammam
                Turkey win, taking Al-Dammam from Britain with 1 field_gun and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Britain: 1 field_gun and 1 infantry
    
        Non Combat Move - Turkey
            2 fighters moved from Khurasan to Georgia
            2 fighters moved from Lurs to Georgia
            2 tanks moved from Baghdad to Armenia
            1 tank moved from Baghdad to Armenia
            1 tank moved from Damascus to Kurdistan
            2 gass moved from Damascus to Armenia
            6 infantry moved from Mesopotamia to Arabia
            1 field_gun and 3 infantry moved from Arabia to Al-Dammam
    
        Place Units - Turkey
            2 field_guns and 2 infantry placed in Mecca
            1 field_gun, 1 heavy_gun and 1 infantry placed in Baghdad
            3 tanks placed in Damascus
            1 cavalry and 6 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Turkey : 0.83
    Britain : -0.67
    Russia : -0.33
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Britain round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Britain
                Britain roll 4,5,3,3,6,1,1 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover subwarfare
    
        Combat Move - Britain
            1 colonial, 2 field_guns and 1 infantry moved from Guadalahara to Acapulco
            1 colonial moved from Mexico City to Guadalahara
            1 field_gun moved from Mexico City to Guadalahara
            4 infantry moved from Calcutta to Orissa
            1 infantry moved from Orissa to Nagpur
            1 field_gun and 1 infantry moved from Nagpur to Gujarat
            2 heavy_guns and 2 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Madras to Sea Zone 73 Arabian Sea
            1 field_gun, 2 heavy_guns and 3 infantry moved from Sea Zone 73 Arabian Sea to Gujarat
            4 heavy_guns moved from Bombay to Gujarat
            2 heavy_guns moved from Cape Town to Cape Colony
            1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa
            2 gass moved from Northern Rhodesia to German East Africa
    
        Purchase Units - Britain
            Britain buy 18 infantry, 7 submarines and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Acapulco
                Britain attack with 1 colonial, 2 field_guns and 1 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 1 colonial, 2 field_guns and 1 infantry in Acapulco, round 2 : 3/4 hits, 1.50 expected hits
                    Neutral roll dice for 2 infantry in Acapulco, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Acapulco
                Britain loses 0 PUs for violating Acapulcos neutrality.
                Britain win, taking Acapulco from Neutral with 1 colonial and 2 field_guns remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            7 submarines placed in Sea Zone 15 English Channel
            2 trenchs placed in Gujarat
            2 trenchs placed in Nagpur
            2 trenchs placed in Bengal
            4 infantry placed in Bombay
            4 infantry placed in Goa
            4 infantry placed in Calcutta
            4 infantry placed in Cairo-Suez
            2 infantry placed in German East Africa
    
        Activate Technology - Britain
            Britain activating subwarfare
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Britain
            Britain collect 109 PUs; end with 111 PUs
            Britain collect 4 PUs from War Bonds; end with 115 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Britain : 1.50
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Russia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Russia
            Russia spend 15 on tech rolls
                Russia roll 1,6,3,1 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover victoryBonds
    
        Combat Move - Russia
            3 conscripts moved from Minsk to Belarus
            4 conscripts moved from Volgograd to Caucasus
            1 heavy_gun moved from Azerbaijan to Sea Zone 65 Caspian Sea
            1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan
            2 conscripts, 1 field_gun and 1 infantry moved from Azerbaijan to Caucasus
            2 conscripts moved from Kazakhstan to Turkmenistan
            1 heavy_gun moved from Kazakhstan to Turkmenistan
            2 conscripts, 1 heavy_gun and 2 infantry moved from Kazakhstan to Novosibirsk
            2 conscripts moved from Omsk to Novosibirsk
            2 conscripts moved from Novosibirsk to Krasnoyarsk
            1 infantry moved from Novosibirsk to Krasnoyarsk
            1 infantry moved from Magadan to Koryak
            1 infantry moved from Khabarovsk to Magadan
            3 conscripts moved from Primorsky to Khabarovsk
            2 cavalrys moved from Belarus to Odessa
            1 heavy_gun moved from Odessa to Bessarabia
    
        Purchase Units - Russia
            Russia buy 15 conscripts, 4 field_guns and 14 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
    
        Place Units - Russia
            1 trench placed in Western Siberian Lowlands
            1 trench placed in Krasnoyarsk
            1 trench placed in Buryatia
            1 trench placed in Chita
            1 trench placed in Amur
            1 trench placed in Magadan
            3 conscripts and 3 trenchs placed in Caucasus
            3 trenchs placed in Turkmenistan
            2 trenchs placed in Bessarabia
            3 field_guns placed in Kiev
            2 conscripts and 1 field_gun placed in Minsk
            4 conscripts placed in Volgograd
            2 conscripts placed in Omsk
            3 conscripts placed in Irkutsk
            1 conscript placed in St. Petersburg
    
        Activate Technology - Russia
            Russia activating victoryBonds
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Russia
            Russia collect 98 PUs; end with 99 PUs
            Russia collect 8 PUs from War Bonds; end with 107 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Communists round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            1 field_gun moved from Chukotka to Sakhe
            7 field_guns and 1 infantry moved from Yakutsk to Aldan
            1 field_gun moved from Aldan to Bratsk
    
        Purchase Units - Communists
            Communists buy 5 conscripts, 1 field_gun, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - Communists
            2 conscripts moved from Bratsk to Evenkia
            2 conscripts moved from Evenkia to Norilsk
            1 conscript moved from Bratsk to Evenkia
    
        Place Units - Communists
            1 trench placed in Bratsk
            1 trench placed in Sakhe
            5 conscripts, 1 field_gun and 1 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    

    Savegame


Log in to reply
 

Suggested Topics

  • 16
  • 69
  • 1085
  • 192
  • 72
  • 2
  • 16
  • 113
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

54
Online

14.7k
Users

35.3k
Topics

1.4m
Posts