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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 cruiser moved from 33 Sea Zone to 20 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 2 fighters moved from Queensland to Caroline Islands 2 infantry moved from Queensland to New South Wales 1 artillery moved from Northern Territory to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 cruiser moved from 33 Sea Zone to 20 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 2 fighters moved from Queensland to Caroline Islands 2 infantry moved from Queensland to New South Wales 1 artillery moved from Northern Territory to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 2 cruisers and 1 destroyer moved from 117 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Vologda Germans take Archangel from Russians Germans take Vologda from Russians 1 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 1 infantry moved from Vyborg to Novgorod 6 infantry moved from Karelia to Novgorod 1 artillery moved from Karelia to Novgorod 1 armour moved from Karelia to Belarus 1 fighter and 1 tactical_bomber moved from Poland to Belarus 2 artilleries moved from Baltic States to Belarus 4 armour moved from Baltic States to Belarus 4 infantry moved from Baltic States to Belarus 2 mech_infantrys moved from Baltic States to Belarus 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 4 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 3 armour moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Western Ukraine 2 armour moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Southern Italy to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Poland to Western Ukraine 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium 1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium 2 armour moved from Germany to Denmark 1 infantry moved from Germany to Western Germany 1 battleship, 1 cruiser, 2 submarines and 1 transport moved from 111 Sea Zone to 113 Sea Zone 1 bomber moved from France to Western Germany 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Southern France to Holland Belgium 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Southern France to Holland Belgium 1 armour moved from France to Holland Belgium 1 armour moved from France to Western Germany 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 armour, 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers British defend with 1 armour, 2 infantry and 1 mech_infantry Germans roll dice for 3 armour, 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/15 hits, 7,17 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 armour, 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Battle in Western Ukraine Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 3/10 hits, 3,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 6 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 7/19 hits, 6,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Denmark 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to Northern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Denmark 1 fighter moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod Place Units - Germans 2 armour and 1 bomber placed in Ukraine 1 armour and 2 infantry placed in Normandy Bordeaux 1 armour, 1 fighter and 1 infantry placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -4,00 British : -0,50 Russians : 1,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Siberia to Yenisey 6 infantry moved from Urals to Vologda 2 infantry moved from Smolensk to Archangel 4 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys moved from Smolensk to Belarus 2 armour moved from Russia to Belarus 1 artillery and 12 infantry moved from Russia to Bryansk 2 armour, 1 artillery, 1 fighter and 15 infantry moved from Tambov to Bryansk 3 armour moved from Volgograd to Bryansk Combat - Russians Battle in Bryansk Russians attack with 5 armour, 2 artilleries, 1 fighter and 27 infantry Germans defend with 1 infantry Russians roll dice for 5 armour, 2 artilleries, 1 fighter and 27 infantry in Bryansk, round 2 : 9/35 hits, 8,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 5 armour, 2 artilleries, 1 fighter and 27 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 6 infantry Germans defend with 1 armour Russians roll dice for 6 infantry in Vologda, round 2 : 3/6 hits, 1,00 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Belarus Russians attack with 6 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys Germans defend with 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Belarus, round 2 : 13/26 hits, 8,00 expected hits Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Belarus, round 2 : 5/16 hits, 6,33 expected hits 5 infantry owned by the Russians, 2 artilleries owned by the Germans, 6 infantry owned by the Germans, 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Belarus, round 3 : 8/21 hits, 7,17 expected hits Germans roll dice for 3 armour in Belarus, round 3 : 2/3 hits, 1,50 expected hits 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 6 armour, 3 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 49 Casualties for Russians: 7 infantry Casualties for Germans: 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys Non Combat Move - Russians 2 aaGuns moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 2 fighters moved from Belarus to Russia Place Units - Russians 6 armour placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 9,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Soviet Far East 1 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 destroyers moved from 37 Sea Zone to 39 Sea Zone 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to Yunnan 1 fighter moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 4 armour moved from Kweichow to Yunnan 2 artilleries moved from Kweichow to Yunnan 4 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 3 fighters moved from Kweichow to Yunnan 1 armour moved from Kiangsu to Kweichow 2 artilleries moved from Kwangtung to Kwangsi 2 bombers moved from Siam to Yunnan 4 fighters moved from Shan State to Yunnan 5 tactical_bombers moved from Shan State to Yunnan 1 fighter moved from Japan to Kiangsu 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Suiyuyan to Shensi 2 infantry moved from Suiyuyan to Shensi 1 submarine moved from 78 Sea Zone to 39 Sea Zone Combat - Japanese British scrambles 2 units out of India to defend against the attack in 39 Sea Zone Battle in Soviet Far East Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 tactical_bomber owned by the British lost in 39 Sea Zone Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 battleship owned by the British lost in 39 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits British roll dice for 1 fighter in 39 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese 2 transports owned by the British and 1 fighter owned by the British lost in 39 Sea Zone Japanese win, taking Soviet Far East from Russians, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for British: 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports Battle in Yunnan Japanese attack with 4 armour, 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 6 tactical_bombers Chinese defend with 2 artilleries and 15 infantry Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 12/27 hits, 13,50 expected hits Chinese roll dice for 2 artilleries and 15 infantry in Yunnan, round 2 : 5/17 hits, 5,67 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 12 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 9 fighters and 6 tactical_bombers in Yunnan, round 3 : 11/22 hits, 12,17 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 3 : 2/5 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 2 bombers, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry Casualties for Chinese: 2 artilleries and 15 infantry Battle in Shensi Japanese attack with 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Kweichow 3 fighters moved from Yunnan to Shan State 1 fighter moved from Yunnan to 39 Sea Zone 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 tactical_bomber moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Kwangtung 2 bombers moved from Yunnan to Hunan 1 fighter moved from 39 Sea Zone to Shan State 1 tactical_bomber moved from 39 Sea Zone to Shan State Place Units - Japanese 2 fighters placed in Japan 1 armour placed in Japan 2 armour placed in Kiangsu 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,1,5,3,2,2,5,3,5,3,1,4,4,3,4,1,3,5,5,5,5,5,2 Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
Combat Hit Differential Summary :
British : -1,50 Chinese : 0,33 Japanese : -1,50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 5 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 bombers moved from United Kingdom to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Formosa to 20 Sea Zone 1 armour moved from Formosa to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from 43 Sea Zone to Borneo 1 artillery moved from Formosa to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 carrier moved from 20 Sea Zone to 43 Sea Zone 2 battleships moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to 43 Sea Zone 2 carriers, 3 cruisers, 4 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone Combat - Americans Battle in Borneo Battle in 37 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 37 Sea Zone Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Celebes Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers Germans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/16 hits, 5,67 expected hits Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 5,00 expected hits 1 artillery owned by the Germans, 4 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/12 hits, 5,00 expected hits Germans roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 3,00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the Americans lost in Normandy Bordeaux Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Americans: 4 infantry and 3 mech_infantrys Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom 3 infantry moved from 91 Sea Zone to Morocco 3 armour moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 factory_minor placed in Alaska 2 armour placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1,00 Americans : 1,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 5 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 bombers moved from United Kingdom to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Formosa to 20 Sea Zone 1 armour moved from Formosa to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from 43 Sea Zone to Borneo 1 artillery moved from Formosa to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 carrier moved from 20 Sea Zone to 43 Sea Zone 2 battleships moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to 43 Sea Zone 2 carriers, 3 cruisers, 4 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone Combat - Americans Battle in Borneo Battle in 37 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 37 Sea Zone Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Celebes Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers Germans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/16 hits, 5,67 expected hits Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 5,00 expected hits 1 artillery owned by the Germans, 4 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/12 hits, 5,00 expected hits Germans roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 3,00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the Americans lost in Normandy Bordeaux Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Americans: 4 infantry and 3 mech_infantrys Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom 3 infantry moved from 91 Sea Zone to Morocco 3 armour moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 factory_minor placed in Alaska 2 armour placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from West India to India 1 infantry moved from Burma to India 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 3 fighters moved from 110 Sea Zone to Holland Belgium 1 armour moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 armour moved from Scotland to 109 Sea Zone 1 artillery moved from Scotland to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 armour, 1 artillery, 3 fighters and 4 infantry Germans defend with 3 armour and 2 infantry British roll dice for 2 battleships and 3 cruisers in Holland Belgium, round 2 : 1/5 hits, 2,83 expected hits British roll dice for 2 armour, 1 artillery, 3 fighters and 4 infantry in Holland Belgium, round 2 : 3/10 hits, 3,67 expected hits Germans roll dice for 3 armour and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits 2 infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 2 armour, 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 3 : 3/9 hits, 3,50 expected hits Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 21 Casualties for British: 1 infantry Casualties for Germans: 3 armour and 2 infantry Non Combat Move - British 3 fighters moved from Holland Belgium to 110 Sea Zone Place Units - British 2 armour placed in Union of South Africa 1 armour, 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,6,1,2,3,5,4,3,4 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -2,67 British : -3,00 Americans : 1,33 Chinese : -0,67 Japanese : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Southern France to Normandy Bordeaux 2 armour moved from Northern Italy to Normandy Bordeaux 2 artilleries moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern France 1 armour moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Southern France Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 armour, 2 artilleries, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3,50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 3,17 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 3 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy Place Units - Italians 1 armour and 2 infantry placed in Southern France 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1,67 Americans : -0,33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to 35 Sea Zone 1 artillery moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to 35 Sea Zone 1 artillery moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Denmark to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 armour moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from Denmark to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Western Germany 1 fighter moved from Germany to Holland Belgium 1 armour moved from Rostov to Kazakhstan Germans take Caucasus from Russians Germans take Kazakhstan from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 3 infantry moved from Rostov to Volgograd 2 armour moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 2 mech_infantrys moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 armour moved from Ukraine to Volgograd 1 artillery moved from Western Ukraine to Ukraine 2 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from Romania to Slovakia Hungary 1 bomber moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Eastern Poland Combat - Germans Air Battle in Russia Germans attacks with 1 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/3 hits, 0,50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Holland Belgium Germans attack with 4 armour, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers British defend with 2 armour, 1 artillery and 3 infantry Germans roll dice for 4 armour, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 8/13 hits, 6,67 expected hits British roll dice for 2 armour, 1 artillery and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2,33 expected hits 1 infantry owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour and 1 infantry Casualties for British: 2 armour, 1 artillery and 3 infantry Battle in Volgograd Germans attack with 3 armour, 1 artillery and 3 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 1 artillery and 3 infantry in Volgograd, round 2 : 5/7 hits, 2,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 fighters moved from Holland Belgium to Normandy Bordeaux 2 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Eastern Poland to Western Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 1 armour and 2 infantry placed in Ukraine 4 armour, 1 fighter, 2 infantry and 1 tactical_bomber placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,83 Germans : 3,83 Defenders Fire, : : -0,50 British : 0,67 Attackers Fire, : : -0,17 Russians : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 infantry moved from Vologda to Samara 2 armour moved from Russia to Kazakhstan 4 infantry moved from Vologda to Russia 6 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 1 infantry moved from Archangel to Belarus 2 infantry moved from Bryansk to Tambov 1 fighter moved from Russia to Tambov 2 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 5 armour moved from Bryansk to Eastern Poland 6 infantry moved from Bryansk to Ukraine 4 infantry moved from Bryansk to Ukraine 11 infantry moved from Bryansk to Ukraine 4 armour moved from Russia to Ukraine 2 artilleries moved from Bryansk to Ukraine Combat - Russians Battle in Eastern Poland Russians attack with 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Germans defend with 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers Russians roll dice for 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 5/22 hits, 8,33 expected hits Germans roll dice for 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 11/16 hits, 7,17 expected hits 2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 3 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 11 armour in Eastern Poland, round 3 : 7/11 hits, 5,50 expected hits Germans roll dice for 7 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Eastern Poland, round 3 : 4/11 hits, 5,50 expected hits 4 armour owned by the Russians, 1 artillery owned by the Germans and 6 armour owned by the Germans lost in Eastern Poland Russians roll dice for 7 armour in Eastern Poland, round 4 : 5/7 hits, 3,50 expected hits Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Eastern Poland, round 4 : 1/4 hits, 2,17 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 6 armour remaining. Battle score for attacker is 25 Casualties for Russians: 5 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Casualties for Germans: 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers Battle in Ukraine Russians attack with 4 armour, 2 artilleries and 21 infantry Germans defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 4 armour, 2 artilleries and 21 infantry in Ukraine, round 2 : 5/27 hits, 6,50 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 armour Germans defend with 1 armour Russians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Rostov to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Tambov to Bryansk Place Units - Russians 3 armour, 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : -2,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 cruisers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Soviet Far East to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 4 armour moved from Yunnan to Burma 2 armour moved from Kweichow to Burma 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from Kweichow to Burma 1 armour moved from Kiangsu to Hopei Japanese take Hopei from Chinese 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 39 Sea Zone to 38 Sea Zone 1 battleship moved from 39 Sea Zone to 38 Sea Zone 1 fighter moved from 39 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone 1 carrier moved from 39 Sea Zone to 38 Sea Zone 2 destroyers moved from 39 Sea Zone to 38 Sea Zone 2 bombers moved from Hunan to Kwangtung 2 artilleries moved from Kwangsi to Yunnan 1 armour moved from Kiangsu to Hopei 1 fighter moved from Shan State to Siam 2 tactical_bombers moved from Shan State to Siam 1 fighter moved from Shan State to 38 Sea Zone 1 tactical_bomber moved from Siam to 38 Sea Zone 3 fighters moved from Shan State to Siam 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from Kiangsu to Kwangtung Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 6 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 6 armour, 1 fighter and 1 mech_infantry in Burma, round 2 : 4/8 hits, 3,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 6 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Burma to Siam 1 artillery moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 38 Sea Zone to Siam 1 fighter moved from 38 Sea Zone to Siam Place Units - Japanese 2 armour and 1 fighter placed in Kiangsu 1 infantry placed in Japan 2 cruisers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
UK_Pacific : 0,67 Japanese : 0,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 armour moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 3 infantry moved from 37 Sea Zone to Siam 1 armour moved from 37 Sea Zone to Siam 2 artilleries moved from 37 Sea Zone to Siam 5 fighters moved from 37 Sea Zone to Siam 1 tactical_bomber moved from 37 Sea Zone to Siam 3 armour and 3 infantry moved from Morocco to 91 Sea Zone 3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 3 armour moved from 110 Sea Zone to Holland Belgium 3 bombers moved from United Kingdom to Germany 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 3 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 0/3 hits, 0,50 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0,50 expected hits Bombing raid in Germany rolls: 4,8,8 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Siam Americans attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 6 fighters and 2 tactical_bombers Americans roll dice for 2 battleships and 3 cruisers in Siam, round 2 : 2/5 hits, 2,83 expected hits Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 : 4/12 hits, 5,17 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in Siam, round 2 : 5/8 hits, 5,00 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Siam Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Siam, round 3 : 5/7 hits, 3,67 expected hits Japanese roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Siam Americans win, taking Siam from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry Casualties for Japanese: 6 fighters and 2 tactical_bombers Battle in Holland Belgium Americans attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 armour Americans roll dice for 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits Germans roll dice for 2 armour in Holland Belgium, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Cleaning up after air battles Non Combat Move - Americans 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 3 bombers moved from Germany to Western Ukraine 4 fighters moved from Siam to 37 Sea Zone 1 tactical_bomber moved from Siam to 37 Sea Zone 1 fighter moved from Guam to 37 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 cruiser and 2 destroyers placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 2 infantry placed in Eastern United States 1 artillery placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -1,00 Defenders Fire, : : -0,17 Americans : -1,00 Attackers Fire, : : -0,50 Japanese : -0,33 AA fire in Germany : : -0,50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 2 artilleries Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 armour moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 3 infantry moved from 37 Sea Zone to Siam 1 armour moved from 37 Sea Zone to Siam 2 artilleries moved from 37 Sea Zone to Siam 5 fighters moved from 37 Sea Zone to Siam 1 tactical_bomber moved from 37 Sea Zone to Siam 3 armour and 3 infantry moved from Morocco to 91 Sea Zone 3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 3 armour moved from 110 Sea Zone to Holland Belgium 3 bombers moved from United Kingdom to Germany 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 3 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 0/3 hits, 0,50 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0,50 expected hits Bombing raid in Germany rolls: 4,8,8 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Siam Americans attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 6 fighters and 2 tactical_bombers Americans roll dice for 2 battleships and 3 cruisers in Siam, round 2 : 2/5 hits, 2,83 expected hits Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 : 4/12 hits, 5,17 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in Siam, round 2 : 5/8 hits, 5,00 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Siam Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Siam, round 3 : 5/7 hits, 3,67 expected hits Japanese roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Siam Americans win, taking Siam from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry Casualties for Japanese: 6 fighters and 2 tactical_bombers Battle in Holland Belgium Americans attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 armour Americans roll dice for 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits Germans roll dice for 2 armour in Holland Belgium, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Cleaning up after air battles Non Combat Move - Americans 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 3 bombers moved from Germany to Western Ukraine 4 fighters moved from Siam to 37 Sea Zone 1 tactical_bomber moved from Siam to 37 Sea Zone 1 fighter moved from Guam to 37 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 cruiser and 2 destroyers placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 2 infantry placed in Eastern United States 1 artillery placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 2 artilleries Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry moved from India to Burma 2 cruisers moved from 92 Sea Zone to 110 Sea Zone Combat - British Battle in Burma British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry Japanese defend with 6 armour British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in Burma, round 2 : 2/13 hits, 3,67 expected hits Japanese roll dice for 6 armour in Burma, round 2 : 2/6 hits, 3,00 expected hits 2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Burma, round 3 : 5/11 hits, 3,33 expected hits Japanese roll dice for 4 armour in Burma, round 3 : 2/4 hits, 2,00 expected hits 4 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for British: 4 infantry Casualties for Japanese: 6 armour Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from Burma to India 1 armour moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 108 Sea Zone 2 armour moved from Union of South Africa to Belgian Congo Place Units - British 1 armour placed in Union of South Africa 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -1,00 Defenders Fire, : : -0,17 British : 0,00 Americans : -1,00 Chinese : -1,00 Attackers Fire, : : -0,50 Japanese : -1,67 AA fire in Germany : : -0,50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Slovakia Hungary 1 armour moved from Southern France to Greater Southern Germany 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Southern France to Northern Italy 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 mech_infantry moved from Tobruk to Egypt Combat - Italians Non Combat Move - Italians Place Units - Italians 1 factory_minor placed in Egypt 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 3 fighters moved from Philippines to 37 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 37 Sea Zone Americans loiter and taunt; ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 4/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to Siam 2 fighters moved from 42 Sea Zone to Siam Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : -1,67 Japanese : -1,00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 3 fighters moved from Philippines to 37 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 37 Sea Zone Americans loiter and taunt; ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 4/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to Siam 2 fighters moved from 42 Sea Zone to Siam Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 2 cruisers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67 Japanese : -1,00