• TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 cruiser moved from 33 Sea Zone to 20 Sea Zone
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            2 fighters moved from Queensland to Caroline Islands
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Northern Territory to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 cruiser moved from 33 Sea Zone to 20 Sea Zone
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            2 fighters moved from Queensland to Caroline Islands
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Northern Territory to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            2 cruisers and 1 destroyer moved from 117 Sea Zone to 109 Sea Zone
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Vologda
                  Germans take Archangel from Russians
                  Germans take Vologda from Russians
            1 infantry moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Belarus
            1 infantry moved from Vyborg to Novgorod
            6 infantry moved from Karelia to Novgorod
            1 artillery moved from Karelia to Novgorod
            1 armour moved from Karelia to Belarus
            1 fighter and 1 tactical_bomber moved from Poland to Belarus
            2 artilleries moved from Baltic States to Belarus
            4 armour moved from Baltic States to Belarus
            4 infantry moved from Baltic States to Belarus
            2 mech_infantrys moved from Baltic States to Belarus
            1 artillery moved from Poland to Eastern Poland
            1 infantry moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            4 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            3 armour moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
            1 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            2 armour moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Southern Italy to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 fighter moved from Poland to Western Ukraine
            2 infantry moved from Romania to Eastern Poland
            1 infantry moved from Bulgaria to Romania
            1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
            2 armour moved from Germany to Denmark
            1 infantry moved from Germany to Western Germany
            1 battleship, 1 cruiser, 2 submarines and 1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 bomber moved from France to Western Germany
            3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour moved from Southern France to Holland Belgium
            1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 armour moved from Southern France to Holland Belgium
            1 armour moved from France to Holland Belgium
            1 armour moved from France to Western Germany
            1 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 armour, 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 armour, 2 infantry and 1 mech_infantry
                    Germans roll dice for 3 armour, 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/15 hits, 7,17 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 armour, 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/6 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 3/10 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 6 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 7/19 hits, 6,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 6 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Denmark
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Northern Italy
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Denmark
            1 fighter moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
            1 fighter moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
    
        Place Units - Germans
            2 armour and 1 bomber placed in Ukraine
            1 armour and 2 infantry placed in Normandy Bordeaux
            1 armour, 1 fighter and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,00
    British : -0,50
    Russians : 1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Siberia to Yenisey
            6 infantry moved from Urals to Vologda
            2 infantry moved from Smolensk to Archangel
            4 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys moved from Smolensk to Belarus
            2 armour moved from Russia to Belarus
            1 artillery and 12 infantry moved from Russia to Bryansk
            2 armour, 1 artillery, 1 fighter and 15 infantry moved from Tambov to Bryansk
            3 armour moved from Volgograd to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 5 armour, 2 artilleries, 1 fighter and 27 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 armour, 2 artilleries, 1 fighter and 27 infantry in Bryansk, round 2 : 9/35 hits, 8,50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 5 armour, 2 artilleries, 1 fighter and 27 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 6 infantry
                Germans defend with 1 armour
                    Russians roll dice for 6 infantry in Vologda, round 2 : 3/6 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Belarus
                Russians attack with 6 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
                Germans defend with 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                    Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Belarus, round 2 : 13/26 hits, 8,00 expected hits
                    Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Belarus, round 2 : 5/16 hits, 6,33 expected hits
                    5 infantry owned by the Russians, 2 artilleries owned by the Germans, 6 infantry owned by the Germans, 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                    Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Belarus, round 3 : 8/21 hits, 7,17 expected hits
                    Germans roll dice for 3 armour in Belarus, round 3 : 2/3 hits, 1,50 expected hits
                    2 infantry owned by the Russians and 3 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 6 armour, 3 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 49
                Casualties for Russians: 7 infantry
                Casualties for Germans: 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            2 fighters moved from Belarus to Russia
    
        Place Units - Russians
            6 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 9,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            3 destroyers moved from 37 Sea Zone to 39 Sea Zone
            2 carriers moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            4 armour moved from Kweichow to Yunnan
            2 artilleries moved from Kweichow to Yunnan
            4 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            3 fighters moved from Kweichow to Yunnan
            1 armour moved from Kiangsu to Kweichow
            2 artilleries moved from Kwangtung to Kwangsi
            2 bombers moved from Siam to Yunnan
            4 fighters moved from Shan State to Yunnan
            5 tactical_bombers moved from Shan State to Yunnan
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from Shan State to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 armour moved from Kiangsu to Kweichow
            1 mech_infantry moved from Suiyuyan to Shensi
            2 infantry moved from Suiyuyan to Shensi
            1 submarine moved from 78 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
            Battle in Soviet Far East
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the British
                    Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the British lost in 39 Sea Zone
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the British lost in 39 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits
                    British roll dice for 1 fighter in 39 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    2 transports owned by the British and 1 fighter owned by the British lost in 39 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 55
                Casualties for British: 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports
            Battle in Yunnan
                Japanese attack with 4 armour, 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 6 tactical_bombers
                Chinese defend with 2 artilleries and 15 infantry
                    Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 12/27 hits, 13,50 expected hits
                    Chinese roll dice for 2 artilleries and 15 infantry in Yunnan, round 2 : 5/17 hits, 5,67 expected hits
                    4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 12 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 9 fighters and 6 tactical_bombers in Yunnan, round 3 : 11/22 hits, 12,17 expected hits
                    Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 3 : 2/5 hits, 1,67 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 armour, 2 bombers, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
                Casualties for Chinese: 2 artilleries and 15 infantry
            Battle in Shensi
                Japanese attack with 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Kweichow
            3 fighters moved from Yunnan to Shan State
            1 fighter moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 tactical_bomber moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 tactical_bomber moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Kwangtung
            2 bombers moved from Yunnan to Hunan
            1 fighter moved from 39 Sea Zone to Shan State
            1 tactical_bomber moved from 39 Sea Zone to Shan State
    
        Place Units - Japanese
            2 fighters placed in Japan
            1 armour placed in Japan
            2 armour placed in Kiangsu
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,1,5,3,2,2,5,3,5,3,1,4,4,3,4,1,3,5,5,5,5,5,2
            Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
    

    Combat Hit Differential Summary :

    British : -1,50
    Chinese : 0,33
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 5 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            2 bombers moved from United Kingdom to Normandy Bordeaux
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from Formosa to 20 Sea Zone
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from Formosa to 20 Sea Zone
            1 armour moved from Formosa to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 armour moved from 43 Sea Zone to Borneo
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 carrier moved from 20 Sea Zone to 43 Sea Zone
            2 battleships moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            2 carriers, 3 cruisers, 4 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 37 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Celebes
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                Germans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/16 hits, 5,67 expected hits
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 5,00 expected hits
                    1 artillery owned by the Germans, 4 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/12 hits, 5,00 expected hits
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 3,00 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Americans: 4 infantry and 3 mech_infantrys
                Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
    
        Non Combat Move - Americans
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
            2 bombers moved from Normandy Bordeaux to United Kingdom
            3 infantry moved from 91 Sea Zone to Morocco
            3 armour moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 factory_minor placed in Alaska
            2 armour placed in Western United States
            2 transports placed in 101 Sea Zone
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Americans : 1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 5 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            2 bombers moved from United Kingdom to Normandy Bordeaux
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from Formosa to 20 Sea Zone
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from Formosa to 20 Sea Zone
            1 armour moved from Formosa to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 armour moved from 43 Sea Zone to Borneo
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 carrier moved from 20 Sea Zone to 43 Sea Zone
            2 battleships moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            2 carriers, 3 cruisers, 4 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 37 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Celebes
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                Germans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/16 hits, 5,67 expected hits
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 5,00 expected hits
                    1 artillery owned by the Germans, 4 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/12 hits, 5,00 expected hits
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits, 3,00 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Americans: 4 infantry and 3 mech_infantrys
                Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
    
        Non Combat Move - Americans
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
            2 bombers moved from Normandy Bordeaux to United Kingdom
            3 infantry moved from 91 Sea Zone to Morocco
            3 armour moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 factory_minor placed in Alaska
            2 armour placed in Western United States
            2 transports placed in 101 Sea Zone
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from West India to India
            1 infantry moved from Burma to India
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            3 fighters moved from 110 Sea Zone to Holland Belgium
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            1 armour moved from Scotland to 109 Sea Zone
            1 artillery moved from Scotland to 109 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 armour, 1 artillery, 3 fighters and 4 infantry
                Germans defend with 3 armour and 2 infantry
                    British roll dice for 2 battleships and 3 cruisers in Holland Belgium, round 2 : 1/5 hits, 2,83 expected hits
                    British roll dice for 2 armour, 1 artillery, 3 fighters and 4 infantry in Holland Belgium, round 2 : 3/10 hits, 3,67 expected hits
                    Germans roll dice for 3 armour and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits
                    2 infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 2 armour, 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 3 : 3/9 hits, 3,50 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 21
                Casualties for British: 1 infantry
                Casualties for Germans: 3 armour and 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Holland Belgium to 110 Sea Zone
    
        Place Units - British
            2 armour placed in Union of South Africa
            1 armour, 1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,6,1,2,3,5,4,3,4
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -2,67
    British : -3,00
    Americans : 1,33
    Chinese : -0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern France to Normandy Bordeaux
            1 armour moved from Southern France to Normandy Bordeaux
            2 armour moved from Northern Italy to Normandy Bordeaux
            2 artilleries moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Southern France
            1 armour moved from Southern Italy to Northern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 armour moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 3 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3,50 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 3,17 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 3 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
    
        Place Units - Italians
            1 armour and 2 infantry placed in Southern France
            1 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,67
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery moved from Queensland to New South Wales
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone
    
        Non Combat Move - ANZAC
            3 fighters moved from Caroline Islands to 35 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from 42 Sea Zone to Java
            3 fighters moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery moved from Queensland to New South Wales
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone
    
        Non Combat Move - ANZAC
            3 fighters moved from Caroline Islands to 35 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from 42 Sea Zone to Java
            3 fighters moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Denmark to Holland Belgium
            1 armour moved from Western Germany to Holland Belgium
            1 armour moved from Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Northern Italy to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters moved from Denmark to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Germany to Western Germany
            1 fighter moved from Germany to Holland Belgium
            1 armour moved from Rostov to Kazakhstan
                  Germans take Caucasus from Russians
                  Germans take Kazakhstan from Russians
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            3 infantry moved from Rostov to Volgograd
            2 armour moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            2 mech_infantrys moved from Eastern Poland to Novgorod
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            1 armour moved from Ukraine to Volgograd
            1 artillery moved from Western Ukraine to Ukraine
            2 armour moved from Western Ukraine to Eastern Poland
            1 infantry moved from Romania to Slovakia Hungary
            1 bomber moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Eastern Poland
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 1 units heading to Russia
                Russians launches 3 interceptors out of Russia
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/3 hits, 0,50 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Russia causes 0 damage total. 
            Battle in Holland Belgium
                Germans attack with 4 armour, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 armour, 1 artillery and 3 infantry
                    Germans roll dice for 4 armour, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 8/13 hits, 6,67 expected hits
                    British roll dice for 2 armour, 1 artillery and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2,33 expected hits
                    1 infantry owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 2 armour and 1 infantry
                Casualties for British: 2 armour, 1 artillery and 3 infantry
            Battle in Volgograd
                Germans attack with 3 armour, 1 artillery and 3 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour, 1 artillery and 3 infantry in Volgograd, round 2 : 5/7 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            2 tactical_bombers moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Germany
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Eastern Poland to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 armour and 2 infantry placed in Ukraine
            4 armour, 1 fighter, 2 infantry and 1 tactical_bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,83
    Germans : 3,83
    Defenders Fire,  : : -0,50
    British : 0,67
    Attackers Fire,  : : -0,17
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
            1 infantry moved from Vologda to Samara
            2 armour moved from Russia to Kazakhstan
            4 infantry moved from Vologda to Russia
            6 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Bryansk to Tambov
            1 fighter moved from Russia to Tambov
            2 infantry moved from Bryansk to Rostov
            1 fighter moved from Russia to Rostov
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            5 armour moved from Bryansk to Eastern Poland
            6 infantry moved from Bryansk to Ukraine
            4 infantry moved from Bryansk to Ukraine
            11 infantry moved from Bryansk to Ukraine
            4 armour moved from Russia to Ukraine
            2 artilleries moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                Germans defend with 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
                    Russians roll dice for 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 5/22 hits, 8,33 expected hits
                    Germans roll dice for 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 11/16 hits, 7,17 expected hits
                    2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 3 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 11 armour in Eastern Poland, round 3 : 7/11 hits, 5,50 expected hits
                    Germans roll dice for 7 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Eastern Poland, round 3 : 4/11 hits, 5,50 expected hits
                    4 armour owned by the Russians, 1 artillery owned by the Germans and 6 armour owned by the Germans lost in Eastern Poland
                    Russians roll dice for 7 armour in Eastern Poland, round 4 : 5/7 hits, 3,50 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Eastern Poland, round 4 : 1/4 hits, 2,17 expected hits
                    1 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 6 armour remaining. Battle score for attacker is 25
                Casualties for Russians: 5 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                Casualties for Germans: 7 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
            Battle in Ukraine
                Russians attack with 4 armour, 2 artilleries and 21 infantry
                Germans defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 4 armour, 2 artilleries and 21 infantry in Ukraine, round 2 : 5/27 hits, 6,50 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/5 hits, 2,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 armour, 2 artilleries and 19 infantry remaining. Battle score for attacker is 16
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 armour
                Germans defend with 1 armour
                    Russians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Tambov to Bryansk
    
        Place Units - Russians
            3 armour, 1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -2,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 cruisers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Soviet Far East to 5 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 battleship moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            4 armour moved from Yunnan to Burma
            2 armour moved from Kweichow to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 fighter moved from Kweichow to Burma
            1 armour moved from Kiangsu to Hopei
                  Japanese take Hopei from Chinese
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 carrier moved from 39 Sea Zone to 38 Sea Zone
            1 battleship moved from 39 Sea Zone to 38 Sea Zone
            1 fighter moved from 39 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
            1 carrier moved from 39 Sea Zone to 38 Sea Zone
            2 destroyers moved from 39 Sea Zone to 38 Sea Zone
            2 bombers moved from Hunan to Kwangtung
            2 artilleries moved from Kwangsi to Yunnan
            1 armour moved from Kiangsu to Hopei
            1 fighter moved from Shan State to Siam
            2 tactical_bombers moved from Shan State to Siam
            1 fighter moved from Shan State to 38 Sea Zone
            1 tactical_bomber moved from Siam to 38 Sea Zone
            3 fighters moved from Shan State to Siam
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from Kiangsu to Kwangtung
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 6 armour, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 6 armour, 1 fighter and 1 mech_infantry in Burma, round 2 : 4/8 hits, 3,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 6 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to Siam
            1 artillery moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 38 Sea Zone to Siam
            1 fighter moved from 38 Sea Zone to Siam
    
        Place Units - Japanese
            2 armour and 1 fighter placed in Kiangsu
            1 infantry placed in Japan
            2 cruisers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0,67
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            1 armour moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            3 infantry moved from 37 Sea Zone to Siam
            1 armour moved from 37 Sea Zone to Siam
            2 artilleries moved from 37 Sea Zone to Siam
            5 fighters moved from 37 Sea Zone to Siam
            1 tactical_bomber moved from 37 Sea Zone to Siam
            3 armour and 3 infantry moved from Morocco to 91 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Holland Belgium
            3 armour moved from 110 Sea Zone to Holland Belgium
            3 bombers moved from United Kingdom to Germany
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 3 units heading to Germany
                Germans launches 1 interceptors out of Germany
                    Attackers Fire,  : 0/3 hits, 0,50 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0,50 expected hits
                Bombing raid in Germany rolls: 4,8,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Battle in Siam
                Americans attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 6 fighters and 2 tactical_bombers
                    Americans roll dice for 2 battleships and 3 cruisers in Siam, round 2 : 2/5 hits, 2,83 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 : 4/12 hits, 5,17 expected hits
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in Siam, round 2 : 5/8 hits, 5,00 expected hits
                    2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Siam
                    Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Siam, round 3 : 5/7 hits, 3,67 expected hits
                    Japanese roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Siam
                Americans win, taking Siam from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55
                Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry
                Casualties for Japanese: 6 fighters and 2 tactical_bombers
            Battle in Holland Belgium
                Americans attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 2 armour
                    Americans roll dice for 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits
                    Germans roll dice for 2 armour in Holland Belgium, round 2 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            3 bombers moved from Germany to Western Ukraine
            4 fighters moved from Siam to 37 Sea Zone
            1 tactical_bomber moved from Siam to 37 Sea Zone
            1 fighter moved from Guam to 37 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 cruiser and 2 destroyers placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            1 armour, 2 artilleries and 2 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Defenders Fire,  : : -0,17
    Americans : -1,00
    Attackers Fire,  : : -0,50
    Japanese : -0,33
    AA fire in Germany : : -0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Sikang to Yunnan
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            1 armour moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            3 infantry moved from 37 Sea Zone to Siam
            1 armour moved from 37 Sea Zone to Siam
            2 artilleries moved from 37 Sea Zone to Siam
            5 fighters moved from 37 Sea Zone to Siam
            1 tactical_bomber moved from 37 Sea Zone to Siam
            3 armour and 3 infantry moved from Morocco to 91 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Holland Belgium
            3 armour moved from 110 Sea Zone to Holland Belgium
            3 bombers moved from United Kingdom to Germany
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 3 units heading to Germany
                Germans launches 1 interceptors out of Germany
                    Attackers Fire,  : 0/3 hits, 0,50 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0,50 expected hits
                Bombing raid in Germany rolls: 4,8,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Battle in Siam
                Americans attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 6 fighters and 2 tactical_bombers
                    Americans roll dice for 2 battleships and 3 cruisers in Siam, round 2 : 2/5 hits, 2,83 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 : 4/12 hits, 5,17 expected hits
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in Siam, round 2 : 5/8 hits, 5,00 expected hits
                    2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Siam
                    Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Siam, round 3 : 5/7 hits, 3,67 expected hits
                    Japanese roll dice for 2 fighters in Siam, round 3 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in Siam
                Americans win, taking Siam from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55
                Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry
                Casualties for Japanese: 6 fighters and 2 tactical_bombers
            Battle in Holland Belgium
                Americans attack with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 2 armour
                    Americans roll dice for 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4,33 expected hits
                    Germans roll dice for 2 armour in Holland Belgium, round 2 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            3 bombers moved from Germany to Western Ukraine
            4 fighters moved from Siam to 37 Sea Zone
            1 tactical_bomber moved from Siam to 37 Sea Zone
            1 fighter moved from Guam to 37 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 cruiser and 2 destroyers placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            1 armour, 2 artilleries and 2 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Sikang to Yunnan
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry moved from India to Burma
            2 cruisers moved from 92 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry
                Japanese defend with 6 armour
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in Burma, round 2 : 2/13 hits, 3,67 expected hits
                    Japanese roll dice for 6 armour in Burma, round 2 : 2/6 hits, 3,00 expected hits
                    2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Burma, round 3 : 5/11 hits, 3,33 expected hits
                    Japanese roll dice for 4 armour in Burma, round 3 : 2/4 hits, 2,00 expected hits
                    4 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
                Casualties for British: 4 infantry
                Casualties for Japanese: 6 armour
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 bomber moved from Burma to India
            1 armour moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from 110 Sea Zone to Holland Belgium
            2 artilleries moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 110 Sea Zone to 108 Sea Zone
            2 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 armour placed in Union of South Africa
            3 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Defenders Fire,  : : -0,17
    British : 0,00
    Americans : -1,00
    Chinese : -1,00
    Attackers Fire,  : : -0,50
    Japanese : -1,67
    AA fire in Germany : : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Slovakia Hungary
            1 armour moved from Southern France to Greater Southern Germany
            1 artillery moved from Southern Italy to Northern Italy
            1 infantry moved from Southern France to Normandy Bordeaux
            1 armour moved from Southern France to Northern Italy
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 mech_infantry moved from Tobruk to Egypt
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 43 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            3 fighters moved from Philippines to 37 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 37 Sea Zone to Siam
            2 fighters moved from 42 Sea Zone to Siam
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,67
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 43 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            3 fighters moved from Philippines to 37 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 37 Sea Zone to Siam
            2 fighters moved from 42 Sea Zone to Siam
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
            2 cruisers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,67
    Japanese : -1,00
    

    Savegame

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