Nerd Group
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 armour moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 57 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 armour moved from 44 Sea Zone to Celebes 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch Place Units - ANZAC 2 fighters placed in New South Wales 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor, 4x factory_major; Remaining resources: 64 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Bryansk to Smolensk 2 armour moved from Bryansk to Smolensk 3 mech_infantrys moved from Bryansk to Smolensk 2 armour moved from Belarus to Smolensk 1 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Ukraine to Tambov 6 armour moved from Volgograd to Tambov 1 mech_infantry moved from Novgorod to Smolensk 1 artillery moved from Karelia to Finland 1 mech_infantry moved from Karelia to Finland 2 armour moved from Karelia to Finland 2 armour moved from Novgorod to Finland 1 armour moved from Novgorod to Smolensk 1 fighter moved from Novgorod to Finland 2 artilleries moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 artillery moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Smolensk 1 tactical_bomber moved from Baltic States to Finland 2 infantry moved from Denmark to Western Germany 1 fighter moved from Rostov to Tambov 1 tactical_bomber moved from Rostov to Tambov 4 infantry moved from Southern France to Spain 5 infantry moved from Normandy Bordeaux to Spain 2 artilleries moved from Southern France to Spain 5 artilleries moved from Normandy Bordeaux to Spain 4 armour moved from Normandy Bordeaux to Spain 1 mech_infantry moved from Normandy Bordeaux to Spain 1 mech_infantry moved from France to Spain 5 armour moved from France to Spain 1 artillery moved from France to Southern France 3 bombers moved from France to Spain 2 fighters moved from France to Spain 1 tactical_bomber moved from France to Spain 1 fighter moved from Normandy Bordeaux to Spain 3 infantry moved from Holland Belgium to France 1 armour moved from Slovakia Hungary to Belarus Combat - Germans Battle in Finland Germans attack with 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 2 infantry Germans roll dice for 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 3,83 expected hits Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 armour and 2 infantry Battle in Smolensk Germans attack with 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 9/15 hits, 6,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Spain Germans attack with 9 armour, 7 artilleries, 3 bombers, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 4 fighters; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 6 infantry and 4 mech_infantrys Germans roll dice for 9 armour, 7 artilleries, 3 bombers, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 14/34 hits, 14,00 expected hits Americans roll dice for 1 armour, 1 artillery, 10 fighters, 6 infantry and 4 mech_infantrys in Spain, round 2 : 13/22 hits, 10,83 expected hits 4 artilleries owned by the Germans, 9 infantry owned by the Germans, 1 armour owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 4 mech_infantrys owned by the Americans lost in Spain Germans roll dice for 9 armour, 3 artilleries, 3 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 7/21 hits, 10,33 expected hits Americans roll dice for 8 fighters in Spain, round 3 : 5/8 hits, 5,33 expected hits 3 artilleries owned by the Germans, 5 fighters owned by the Americans, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Spain Germans roll dice for 9 armour, 3 bombers, 3 fighters and 1 tactical_bomber in Spain, round 4 : 7/16 hits, 8,67 expected hits Americans roll dice for 1 fighter in Spain, round 4 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Spain Germans win, taking Spain from Americans with 8 armour, 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 75 Casualties for Germans: 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys Casualties for Americans: 1 armour, 1 artillery, 6 fighters, 6 infantry and 4 mech_infantrys Casualties for British: 4 fighters Non Combat Move - Germans 3 fighters moved from Spain to France 1 tactical_bomber moved from Spain to France 3 bombers moved from Spain to France 1 fighter moved from Finland to Novgorod 1 tactical_bomber moved from Finland to Novgorod 1 aaGun moved from France to Western Germany 1 tactical_bomber moved from Smolensk to Belarus Place Units - Germans 1 armour, 1 fighter and 1 mech_infantry placed in Volgograd Germans undo move 1. 2 armour and 1 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in France 3 artilleries, 1 fighter and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -1,83 Americans : 2,17 Russians : 0,50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Urals to Yenisey Russians take Timguska from Japanese 1 mech_infantry moved from Russia to Kazakhstan Russians take Kazakhstan from Japanese 7 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese 2 infantry moved from Jehol to Anhwe Combat - Russians Battle in Yenisey Russians attack with 1 armour Japanese defend with 1 mech_infantry Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians Place Units - Russians 1 armour, 4 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians : 0,50 Japanese : -0,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 5x factory_major; Remaining resources: 36 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 artilleries and 8 infantry moved from Kweichow to Anhwe 6 armour moved from Shantung to Anhwe 6 fighters and 2 tactical_bombers moved from Hunan to Chahar 1 armour moved from Yunnan to Sikang 2 bombers moved from Szechwan to India 1 infantry moved from Philippines to 35 Sea Zone 2 battleships, 2 cruisers and 6 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in Borneo Battle in 37 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 6 destroyers British defend with 1 battleship; ANZAC defend with 1 cruiser, 2 destroyers and 2 submarines Japanese roll dice for 2 battleships, 2 cruisers and 6 destroyers in 37 Sea Zone, round 2 : 4/10 hits, 4,33 expected hits Units damaged: 1 battleship owned by the British ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese ANZAC roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers and 5 destroyers in 37 Sea Zone, round 3 : 5/9 hits, 4,00 expected hits ANZAC roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers and 4 destroyers remaining. Battle score for attacker is 44 Casualties for Japanese: 2 destroyers Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 submarines Casualties for British: 1 battleship Battle in Chahar Japanese attack with 6 fighters and 2 tactical_bombers Russians defend with 7 infantry Japanese roll dice for 6 fighters and 2 tactical_bombers in Chahar, round 2 : 5/8 hits, 4,33 expected hits Chinese roll dice for 7 infantry in Chahar, round 2 : 2/7 hits, 2,33 expected hits 2 fighters owned by the Japanese and 5 infantry owned by the Russians lost in Chahar Japanese roll dice for 4 fighters and 2 tactical_bombers in Chahar, round 3 : 2/6 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Chahar Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 3 fighters Casualties for Russians: 7 infantry Battle in Anhwe Japanese attack with 6 armour, 3 artilleries and 8 infantry Russians defend with 3 infantry Japanese roll dice for 6 armour, 3 artilleries and 8 infantry in Anhwe, round 2 : 1/17 hits, 5,83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe Japanese roll dice for 6 armour, 3 artilleries and 6 infantry in Anhwe, round 3 : 5/15 hits, 5,50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 6 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 3 infantry Cleaning up after air battles Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Chahar to Kweichow 2 bombers moved from India to Szechwan Place Units - Japanese 2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone Japanese undo move 1. 2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone 1 armour and 1 infantry placed in Japan Japanese undo move 2. 3 armour placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Chinese : 0,33 AA fire in India : : -0,33 Japanese : -5,33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Korea to Shantung 1 cruiser and 2 destroyers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Guam to 6 Sea Zone 2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Western United States Combat - Americans Strategic bombing raid in Shantung AA fire in Shantung : 0/1 hits, 0,17 expected hits Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Shantung causes 3 damage total. Battle in 6 Sea Zone Americans attack with 3 cruisers, 3 destroyers and 2 fighters Japanese defend with 2 destroyers, 1 submarine and 2 transports Americans roll dice for 3 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/8 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 3 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 2/7 hits, 3,17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 3 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 28 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 destroyers, 1 submarine and 2 transports Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to Korea 1 bomber moved from Shantung to Korea Place Units - Americans 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Western United States 1 infantry placed in Western United States 1 aaGun placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Shantung : : -0,17 Americans : -2,67 Japanese : -0,17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Korea to Shantung 1 cruiser and 2 destroyers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Guam to 6 Sea Zone 2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Western United States Combat - Americans Strategic bombing raid in Shantung AA fire in Shantung : 0/1 hits, 0,17 expected hits Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Shantung causes 3 damage total. Battle in 6 Sea Zone Americans attack with 3 cruisers, 3 destroyers and 2 fighters Japanese defend with 2 destroyers, 1 submarine and 2 transports Americans roll dice for 3 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/8 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 3 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 2/7 hits, 3,17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 3 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 28 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 destroyers, 1 submarine and 2 transports Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to Korea 1 bomber moved from Shantung to Korea Place Units - Americans 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Western United States 1 infantry placed in Western United States 1 aaGun placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 7 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 10x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Southern France 1 artillery, 3 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship and 1 cruiser moved from 118 Sea Zone to 110 Sea Zone 2 armour moved from Belgian Congo to Ethiopia 2 armour moved from Union of South Africa to Belgian Congo 1 armour moved from French Indo China to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from Shan State to French Indo China 1 infantry moved from West India to India 1 fighter moved from Siam to 43 Sea Zone 1 fighter moved from India to Siam 1 fighter moved from West India to India 1 artillery moved from Burma to Shan State 1 artillery moved from India to Burma Combat - British Air Battle in Southern France British attacks with 1 units heading to Southern France Germans launches 1 interceptors out of Southern France Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in 43 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Cleaning up after air battles Non Combat Move - British 1 fighter moved from 43 Sea Zone to Siam 1 bomber moved from Southern France to United Kingdom Place Units - British 1 infantry placed in Quebec 1 transport placed in 106 Sea Zone 1 armour and 1 fighter placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,1,3,4,5,5 UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Defenders Fire, : : -0,17 AA fire in Shantung : : -0,17 Americans : -2,67 AA fire in Southern France : : -0,17 Attackers Fire, : : -0,17 Japanese : -0,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 91 Sea Zone to 101 Sea Zone 1 battleship moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 artillery moved from 87 Sea Zone to French West Africa 1 artillery moved from Tambov to Samara 2 infantry moved from Tambov to Samara 1 armour moved from Tambov to Samara 1 fighter moved from Iraq to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Tobruk to Egypt 1 fighter moved from Libya to Egypt 1 armour moved from Tunisia to Tobruk 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Gibraltar to Tobruk 4 infantry moved from Southern France to Spain 5 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Southern France to Spain 1 fighter moved from Southern France to Spain Combat - Italians Battle in French West Africa Battle in 101 Sea Zone Italians attack with 1 battleship, 1 cruiser and 2 destroyers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 101 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 101 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Italians and 1 destroyer owned by the Americans lost in 101 Sea Zone Italians roll dice for 1 battleship and 1 cruiser in 101 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 cruiser and 2 transports in 101 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 101 Sea Zone 1 transport owned by the Americans lost in 101 Sea Zone Italians win, taking French West Africa from French, taking 101 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 24 Casualties for Italians: 2 destroyers Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 2 transports Battle in Samara Italians attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 infantry moved from 99 Sea Zone to Syria Place Units - Italians 2 armour placed in Egypt 1 bomber, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 29 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 45 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : 1,50 Russians : -0,33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Western Australia 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Northern Territory 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 submarine moved from 57 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 2 fighters moved from Malaya to Java Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in New South Wales 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - French 1 destroyer moved from 41 Sea Zone to 44 Sea Zone
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 6x factory_minor, 4x factory_major; Remaining resources: 68 PUs; Germans buy 4 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from France to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 3 bombers moved from France to 110 Sea Zone 1 tactical_bomber moved from France to 110 Sea Zone 2 armour moved from Finland to Norway 5 armour moved from Smolensk to Russia 4 artilleries moved from Smolensk to Russia 1 infantry moved from Smolensk to Russia 4 mech_infantrys moved from Smolensk to Russia 1 armour moved from Belarus to Russia 1 infantry moved from Bryansk to Russia 2 armour moved from Volgograd to Russia 6 armour moved from Tambov to Russia 2 mech_infantrys moved from Tambov to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 1 tactical_bomber moved from Baltic States to Russia 1 armour moved from Archangel to Russia 1 mech_infantry moved from Archangel to Russia 2 artilleries moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Novgorod to Vologda 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Volgograd to Tambov 5 armour moved from Spain to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 4 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 5 artilleries moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in 110 Sea Zone Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber British defend with 1 battleship, 2 cruisers and 2 transports; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits British roll dice for 1 battleship, 2 cruisers and 2 transports in 110 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits 1 transport owned by the British, 2 cruisers owned by the British and 1 battleship owned by the British lost in 110 Sea Zone 1 transport owned by the British lost in 110 Sea Zone Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58 Casualties for British: 1 battleship, 2 cruisers and 2 transports Battle in Norway Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Norway, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans lost in Norway Germans roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Norway Russians win with no units remaining. Battle score for attacker is -9 Casualties for Germans: 2 armour Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 2 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Vologda, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 5 armour, 1 artillery and 4 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 2/10 hits, 3,67 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 5 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 5 artilleries, 4 infantry and 1 mech_infantry British defend with 2 infantry Germans roll dice for 5 artilleries, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/10 hits, 3,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Russia Germans attack with 15 armour, 4 artilleries, 2 fighters, 2 infantry, 7 mech_infantrys and 4 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 8 armour, 6 artilleries, 1 factory_major, 3 fighters and 13 infantry AA fire in Russia : 1/6 hits, 1,00 expected hits 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 15 armour, 4 artilleries, 2 fighters, 2 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 15/33 hits, 14,00 expected hits Russians roll dice for 2 aaGuns, 8 armour, 6 artilleries, 3 fighters and 13 infantry in Russia, round 2 : 13/30 hits, 12,33 expected hits 13 infantry owned by the Russians, 4 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 aaGuns owned by the Russians and 7 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 15 armour, 2 fighters and 3 tactical_bombers in Russia, round 3 : 14/20 hits, 10,50 expected hits Russians roll dice for 8 armour, 6 artilleries and 3 fighters in Russia, round 3 : 9/17 hits, 8,00 expected hits 8 armour owned by the Russians, 6 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia Germans roll dice for 6 armour, 2 fighters and 3 tactical_bombers in Russia, round 4 : 6/11 hits, 6,00 expected hits Russians roll dice for 3 fighters in Russia, round 4 : 3/3 hits, 2,00 expected hits 3 fighters owned by the Russians and 3 armour owned by the Germans lost in Russia Germans captures 25PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 12 armour, 4 artilleries, 2 infantry, 7 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 8 armour, 6 artilleries, 3 fighters and 13 infantry Non Combat Move - Germans 3 bombers moved from 110 Sea Zone to France 1 tactical_bomber moved from 110 Sea Zone to France 2 fighters moved from 110 Sea Zone to France 2 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Russia to Eastern Poland 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd Place Units - Germans 2 armour and 1 mech_infantry placed in Volgograd 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 infantry placed in France 2 infantry placed in Western Germany 1 artillery and 1 fighter placed in France 1 fighter placed in Spain 1 armour placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 87 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans : 2,83 AA fire in Russia : : 0,00 British : -2,00 Russians : 3,67
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 armour moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 infantry moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 2 fighters moved from Western Germany to France 2 tactical_bombers moved from Western Germany to France 1 artillery moved from Western Germany to France 1 tactical_bomber moved from Western Germany to France 1 fighter moved from Holland Belgium to France 1 bomber moved from Germany to France 1 tactical_bomber moved from Poland to France 1 infantry moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from Poland to Slovakia Hungary 1 armour moved from Poland to Romania 2 artilleries moved from Germany to Poland 9 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 3 armour moved from Greater Southern Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Germany to France 1 bomber moved from Germany to France 1 fighter moved from Norway to Western Germany Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer, 1 fighter and 1 transport; French defend with 1 fighter Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 2 submarines owned by the Germans retreated to 104 Sea Zone British win with 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 106 Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/14 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 5/11 hits, 3,50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 0/5 hits, 1,83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 1,83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/3 hits, 0,50 expected hits Germans roll dice for 5 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 2 : 10/25 hits, 10,67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4,33 expected hits 1 aaGun owned by the French, 2 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 3 : 7/23 hits, 10,33 expected hits French roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 3 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from 115 Sea Zone to Finland Germans take Finland from Neutral_Axis 1 artillery moved from 115 Sea Zone to Finland 2 bombers moved from France to Western Germany 3 fighters moved from France to Western Germany 5 tactical_bombers moved from France to Western Germany 1 fighter moved from Yugoslavia to Southern Italy Place Units - Germans 1 armour and 1 mech_infantry placed in Western Germany 1 armour, 1 artillery and 1 fighter placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -3,67 British : -1,00 French : -3,83 AA fire in France : : -0,50 Neutral_Allies : 1,00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 tactical_bomber moved from Russia to Yakut S.S.R. 1 infantry moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Belarus 1 mech_infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Karelia 1 infantry moved from Caucasus to Rostov Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Jehol to Chahar Japanese take Chahar from Chinese 2 infantry moved from Jehol to Chahar 1 artillery moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Manchuria to Kiangsi 1 tactical_bomber moved from Manchuria to Kiangsi 1 mech_infantry moved from Manchuria to Chahar 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to Anhwe 2 tactical_bombers moved from Japan to Anhwe 1 artillery moved from Kwangsi to Hunan 2 bombers moved from Japan to Hunan 1 fighter moved from Formosa to Siam 2 infantry moved from Manchuria to Jehol Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 2 bombers and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 2 bombers and 3 infantry in Hunan, round 2 : 4/7 hits, 2,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 20 Sea Zone to Kiangsi 1 armour moved from 20 Sea Zone to Kiangsi 1 fighter moved from Japan to Kwangsi 2 bombers moved from Hunan to Kiangsi 1 fighter moved from Anhwe to Kiangsi 2 tactical_bombers moved from Anhwe to Kiangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 1,17
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TripleA Move Summary: Americans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Hopei Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone Non Combat Move - Americans Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Hopei Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 2 armour and 1 carrier; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 111 Sea Zone to 104 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 104 Sea Zone 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 battleship moved from 110 Sea Zone to 104 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 infantry moved from Malaya to Shan State 5 infantry moved from India to Burma 1 fighter moved from Burma to India 1 tactical_bomber moved from 98 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Egypt to Ethiopia 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 armour moved from 76 Sea Zone to Italian Somaliland 1 fighter moved from Scotland to 104 Sea Zone 2 infantry moved from Scotland to United Kingdom Combat - British Battle in 96 Sea Zone British attack with 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Italian Somaliland British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 infantry in Italian Somaliland, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 104 Sea Zone British attack with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters Germans defend with 2 submarines British roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British 2 submarines owned by the Germans lost in 104 Sea Zone British win with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to 109 Sea Zone 1 bomber moved from 104 Sea Zone to Gibraltar 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 armour moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from 96 Sea Zone to Gibraltar 1 fighter moved from 96 Sea Zone to Malta Place Units - British 1 carrier placed in 109 Sea Zone 2 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2,4,4 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,67 British : -1,17 Italians : 1,00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 armour and 1 infantry moved from Albania to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to Malta 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 1/6 hits, 2,33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Southern France, round 3 : 2/5 hits, 2,00 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Malta Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 aaGun, 1 fighter and 1 infantry AA fire in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 0/2 hits, 1,00 expected hits 1 aaGun owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 18 Casualties for British: 1 aaGun, 1 fighter and 1 infantry Non Combat Move - Italians 2 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from Malta to Tobruk Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 1,67 British : -1,33 French : 1,00 AA fire in Malta : : -0,17
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to Queensland 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to Queensland 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - French 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bulgaria to Greece 3 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 2 armour moved from Yugoslavia to Romania 6 infantry moved from Yugoslavia to Romania 2 artilleries moved from Yugoslavia to Romania 1 armour moved from Germany to Slovakia Hungary 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 submarines moved from 106 Sea Zone to 123 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Norway to Finland 2 infantry moved from Denmark to Western Germany 4 armour moved from France to Germany 3 mech_infantrys moved from France to Germany 1 artillery and 1 infantry moved from France to Western Germany 3 fighters moved from Western Germany to Greece 1 fighter moved from Southern Italy to Greece 1 fighter and 2 tactical_bombers moved from Western Germany to France 3 tactical_bombers moved from Western Germany to Germany 1 armour moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 armour moved from Germany to Slovakia Hungary 1 armour moved from France to Germany 1 armour moved from Normandy Bordeaux to France 1 armour moved from France to Holland Belgium Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 1/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits 1 fighter owned by the French lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in Greece Germans attack with 1 armour, 4 fighters and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour, 4 fighters and 4 infantry in Greece, round 2 : 2/9 hits, 3,17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 1 armour, 4 fighters and 3 infantry in Greece, round 3 : 5/8 hits, 3,00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 1 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from United Kingdom to France 1 artillery moved from Normandy Bordeaux to France 1 fighter moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 2 fighters moved from Greece to Yugoslavia Place Units - Germans 1 infantry placed in France 6 armour, 2 fighters and 1 tactical_bomber placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0,83 Defenders Fire, : : -0,17 Neutral_Allies : -1,00 Attackers Fire, : : 0,67 AA fire in United Kingdom : : -0,33