Nerd Group



  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 armour moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 armour moved from 44 Sea Zone to Celebes
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 armour moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 armour moved from 44 Sea Zone to Celebes
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor, 4x factory_major; Remaining resources: 64 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Bryansk to Smolensk
            2 armour moved from Bryansk to Smolensk
            3 mech_infantrys moved from Bryansk to Smolensk
            2 armour moved from Belarus to Smolensk
            1 infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Ukraine to Tambov
            6 armour moved from Volgograd to Tambov
            1 mech_infantry moved from Novgorod to Smolensk
            1 artillery moved from Karelia to Finland
            1 mech_infantry moved from Karelia to Finland
            2 armour moved from Karelia to Finland
            2 armour moved from Novgorod to Finland
            1 armour moved from Novgorod to Smolensk
            1 fighter moved from Novgorod to Finland
            2 artilleries moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Smolensk
            1 tactical_bomber moved from Baltic States to Finland
            2 infantry moved from Denmark to Western Germany
            1 fighter moved from Rostov to Tambov
            1 tactical_bomber moved from Rostov to Tambov
            4 infantry moved from Southern France to Spain
            5 infantry moved from Normandy Bordeaux to Spain
            2 artilleries moved from Southern France to Spain
            5 artilleries moved from Normandy Bordeaux to Spain
            4 armour moved from Normandy Bordeaux to Spain
            1 mech_infantry moved from Normandy Bordeaux to Spain
            1 mech_infantry moved from France to Spain
            5 armour moved from France to Spain
            1 artillery moved from France to Southern France
            3 bombers moved from France to Spain
            2 fighters moved from France to Spain
            1 tactical_bomber moved from France to Spain
            1 fighter moved from Normandy Bordeaux to Spain
            3 infantry moved from Holland Belgium to France
            1 armour moved from Slovakia Hungary to Belarus
    
        Combat - Germans
            Battle in Finland
                Germans attack with 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour and 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 3,83 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Russians: 1 armour and 2 infantry
            Battle in Smolensk
                Germans attack with 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 9/15 hits, 6,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Spain
                Germans attack with 9 armour, 7 artilleries, 3 bombers, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 4 fighters; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 6 infantry and 4 mech_infantrys
                    Germans roll dice for 9 armour, 7 artilleries, 3 bombers, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 14/34 hits, 14,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 10 fighters, 6 infantry and 4 mech_infantrys in Spain, round 2 : 13/22 hits, 10,83 expected hits
                    4 artilleries owned by the Germans, 9 infantry owned by the Germans, 1 armour owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 4 mech_infantrys owned by the Americans lost in Spain
                    Germans roll dice for 9 armour, 3 artilleries, 3 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 7/21 hits, 10,33 expected hits
                    Americans roll dice for 8 fighters in Spain, round 3 : 5/8 hits, 5,33 expected hits
                    3 artilleries owned by the Germans, 5 fighters owned by the Americans, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Spain
                    Germans roll dice for 9 armour, 3 bombers, 3 fighters and 1 tactical_bomber in Spain, round 4 : 7/16 hits, 8,67 expected hits
                    Americans roll dice for 1 fighter in Spain, round 4 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 8 armour, 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 75
                Casualties for Germans: 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys
                Casualties for Americans: 1 armour, 1 artillery, 6 fighters, 6 infantry and 4 mech_infantrys
                Casualties for British: 4 fighters
    
        Non Combat Move - Germans
            3 fighters moved from Spain to France
            1 tactical_bomber moved from Spain to France
            3 bombers moved from Spain to France
            1 fighter moved from Finland to Novgorod
            1 tactical_bomber moved from Finland to Novgorod
            1 aaGun moved from France to Western Germany
            1 tactical_bomber moved from Smolensk to Belarus
    
        Place Units - Germans
            1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
            Germans undo move 1.
            2 armour and 1 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            3 infantry placed in France
            3 artilleries, 1 fighter and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    Americans : 2,17
    Russians : 0,50
    

    Savegame



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Urals to Yenisey
                  Russians take Timguska from Japanese
            1 mech_infantry moved from Russia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            7 infantry moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Jehol to Anhwe
                  Chinese take Anhwe from Japanese
            2 infantry moved from Jehol to Anhwe
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 1 armour
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yenisey
                Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour, 4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Russians : 0,50
    Japanese : -0,33
    

    Savegame



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_major; Remaining resources: 36 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 artilleries and 8 infantry moved from Kweichow to Anhwe
            6 armour moved from Shantung to Anhwe
            6 fighters and 2 tactical_bombers moved from Hunan to Chahar
            1 armour moved from Yunnan to Sikang
            2 bombers moved from Szechwan to India
            1 infantry moved from Philippines to 35 Sea Zone
            2 battleships, 2 cruisers and 6 destroyers moved from 35 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in India causes 10 damage total. 
            Battle in Borneo
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers and 6 destroyers
                British defend with 1 battleship; ANZAC defend with 1 cruiser, 2 destroyers and 2 submarines
                    Japanese roll dice for 2 battleships, 2 cruisers and 6 destroyers in 37 Sea Zone, round 2 : 4/10 hits, 4,33 expected hits
                Units damaged: 1 battleship owned by the British
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 2 battleships, 2 cruisers and 5 destroyers in 37 Sea Zone, round 3 : 5/9 hits, 4,00 expected hits
                    ANZAC roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers and 4 destroyers remaining. Battle score for attacker is 44
                Casualties for Japanese: 2 destroyers
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 submarines
                Casualties for British: 1 battleship
            Battle in Chahar
                Japanese attack with 6 fighters and 2 tactical_bombers
                Russians defend with 7 infantry
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in Chahar, round 2 : 5/8 hits, 4,33 expected hits
                    Chinese roll dice for 7 infantry in Chahar, round 2 : 2/7 hits, 2,33 expected hits
                    2 fighters owned by the Japanese and 5 infantry owned by the Russians lost in Chahar
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in Chahar, round 3 : 2/6 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 fighters
                Casualties for Russians: 7 infantry
            Battle in Anhwe
                Japanese attack with 6 armour, 3 artilleries and 8 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 6 armour, 3 artilleries and 8 infantry in Anhwe, round 2 : 1/17 hits, 5,83 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                    Japanese roll dice for 6 armour, 3 artilleries and 6 infantry in Anhwe, round 3 : 5/15 hits, 5,50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 6 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Chahar to Kweichow
            2 bombers moved from India to Szechwan
    
        Place Units - Japanese
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
            Japanese undo move 1.
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
            1 armour and 1 infantry placed in Japan
            Japanese undo move 2.
            3 armour placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : 0,33
    AA fire in India : : -0,33
    Japanese : -5,33
    

    Savegame



  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to Shantung
            1 cruiser and 2 destroyers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Guam to 6 Sea Zone
            2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to Western United States
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Shantung causes 3 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 3 cruisers, 3 destroyers and 2 fighters
                Japanese defend with 2 destroyers, 1 submarine and 2 transports
                    Americans roll dice for 3 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/8 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 2/7 hits, 3,17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 3 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 2 destroyers, 1 submarine and 2 transports
    
        Non Combat Move - Americans
            2 fighters moved from 6 Sea Zone to Korea
            1 bomber moved from Shantung to Korea
    
        Place Units - Americans
            1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 infantry placed in Western United States
            1 infantry placed in Western United States
            1 aaGun placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    AA fire in Shantung : : -0,17
    Americans : -2,67
    Japanese : -0,17
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to Shantung
            1 cruiser and 2 destroyers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Guam to 6 Sea Zone
            2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to Western United States
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Shantung causes 3 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 3 cruisers, 3 destroyers and 2 fighters
                Japanese defend with 2 destroyers, 1 submarine and 2 transports
                    Americans roll dice for 3 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/8 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 2/7 hits, 3,17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 3 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 2 destroyers, 1 submarine and 2 transports
    
        Non Combat Move - Americans
            2 fighters moved from 6 Sea Zone to Korea
            1 bomber moved from Shantung to Korea
    
        Place Units - Americans
            1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 infantry placed in Western United States
            1 infantry placed in Western United States
            1 aaGun placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 10x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Southern France
            1 artillery, 3 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship and 1 cruiser moved from 118 Sea Zone to 110 Sea Zone
            2 armour moved from Belgian Congo to Ethiopia
            2 armour moved from Union of South Africa to Belgian Congo
            1 armour moved from French Indo China to Kwangtung
                  Chinese take Kwangsi from Japanese
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Shan State to French Indo China
            1 infantry moved from West India to India
            1 fighter moved from Siam to 43 Sea Zone
            1 fighter moved from India to Siam
            1 fighter moved from West India to India
            1 artillery moved from Burma to Shan State
            1 artillery moved from India to Burma
    
        Combat - British
            Air Battle in Southern France
                British attacks with 1 units heading to Southern France
                Germans launches 1 interceptors out of Southern France
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 43 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from 43 Sea Zone to Siam
            1 bomber moved from Southern France to United Kingdom
    
        Place Units - British
            1 infantry placed in Quebec
            1 transport placed in 106 Sea Zone
            1 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,1,3,4,5,5
            UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    AA fire in Shantung : : -0,17
    Americans : -2,67
    AA fire in Southern France : : -0,17
    Attackers Fire,  : : -0,17
    Japanese : -0,17
    

    Savegame



  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 91 Sea Zone to 101 Sea Zone
            2 destroyers moved from 91 Sea Zone to 101 Sea Zone
            1 battleship moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 artillery moved from 87 Sea Zone to French West Africa
            1 artillery moved from Tambov to Samara
            2 infantry moved from Tambov to Samara
            1 armour moved from Tambov to Samara
            1 fighter moved from Iraq to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Northwest Persia to Iraq
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 fighter moved from Libya to Egypt
            1 armour moved from Tunisia to Tobruk
            1 bomber moved from Southern Italy to Egypt
            1 fighter moved from Gibraltar to Tobruk
            4 infantry moved from Southern France to Spain
            5 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Southern France to Spain
            1 fighter moved from Southern France to Spain
    
        Combat - Italians
            Battle in French West Africa
            Battle in 101 Sea Zone
                Italians attack with 1 battleship, 1 cruiser and 2 destroyers
                Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 101 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 101 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 submarine owned by the Americans, 2 destroyers owned by the Italians and 1 destroyer owned by the Americans lost in 101 Sea Zone
                    Italians roll dice for 1 battleship and 1 cruiser in 101 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 cruiser and 2 transports in 101 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 101 Sea Zone
                    1 transport owned by the Americans lost in 101 Sea Zone
                Italians win, taking French West Africa from French, taking 101 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 24
                Casualties for Italians: 2 destroyers
                Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 2 transports
            Battle in Samara
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from 99 Sea Zone to Syria
    
        Place Units - Italians
            2 armour placed in Egypt
            1 bomber, 1 fighter and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 29 PUs; end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : 1,50
    Russians : -0,33
    

    Savegame



  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Western Australia
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to Northern Territory
            1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 57 Sea Zone to 42 Sea Zone
            1 transport moved from 44 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from Malaya to Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - French
            1 destroyer moved from 41 Sea Zone to 44 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 4x factory_major; Remaining resources: 68 PUs; 
            Germans buy 4 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters moved from France to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            3 bombers moved from France to 110 Sea Zone
            1 tactical_bomber moved from France to 110 Sea Zone
            2 armour moved from Finland to Norway
            5 armour moved from Smolensk to Russia
            4 artilleries moved from Smolensk to Russia
            1 infantry moved from Smolensk to Russia
            4 mech_infantrys moved from Smolensk to Russia
            1 armour moved from Belarus to Russia
            1 infantry moved from Bryansk to Russia
            2 armour moved from Volgograd to Russia
            6 armour moved from Tambov to Russia
            2 mech_infantrys moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Russia
            1 tactical_bomber moved from Baltic States to Russia
            1 armour moved from Archangel to Russia
            1 mech_infantry moved from Archangel to Russia
            2 artilleries moved from Archangel to Vologda
            1 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Finland
            1 armour moved from Novgorod to Vologda
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Volgograd to Tambov
            5 armour moved from Spain to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            4 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            5 artilleries moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
                British defend with 1 battleship, 2 cruisers and 2 transports; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
                    British roll dice for 1 battleship, 2 cruisers and 2 transports in 110 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    1 transport owned by the British, 2 cruisers owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58
                Casualties for British: 1 battleship, 2 cruisers and 2 transports
            Battle in Norway
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Norway, round 2 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans lost in Norway
                    Germans roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Norway
                Russians win with no units remaining. Battle score for attacker is -9
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Vologda, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 5 armour, 1 artillery and 4 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 5 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 2/10 hits, 3,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 5 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 5 artilleries, 4 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Germans roll dice for 5 artilleries, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/10 hits, 3,33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Russia
                Germans attack with 15 armour, 4 artilleries, 2 fighters, 2 infantry, 7 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 8 armour, 6 artilleries, 1 factory_major, 3 fighters and 13 infantry
                    AA fire in Russia : 1/6 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 4 artilleries, 2 fighters, 2 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 15/33 hits, 14,00 expected hits
                    Russians roll dice for 2 aaGuns, 8 armour, 6 artilleries, 3 fighters and 13 infantry in Russia, round 2 : 13/30 hits, 12,33 expected hits
                    13 infantry owned by the Russians, 4 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 aaGuns owned by the Russians and 7 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 15 armour, 2 fighters and 3 tactical_bombers in Russia, round 3 : 14/20 hits, 10,50 expected hits
                    Russians roll dice for 8 armour, 6 artilleries and 3 fighters in Russia, round 3 : 9/17 hits, 8,00 expected hits
                    8 armour owned by the Russians, 6 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 2 fighters and 3 tactical_bombers in Russia, round 4 : 6/11 hits, 6,00 expected hits
                    Russians roll dice for 3 fighters in Russia, round 4 : 3/3 hits, 2,00 expected hits
                    3 fighters owned by the Russians and 3 armour owned by the Germans lost in Russia
                Germans captures 25PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 3 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 12 armour, 4 artilleries, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns, 8 armour, 6 artilleries, 3 fighters and 13 infantry
    
        Non Combat Move - Germans
            3 bombers moved from 110 Sea Zone to France
            1 tactical_bomber moved from 110 Sea Zone to France
            2 fighters moved from 110 Sea Zone to France
            2 fighters moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from Russia to Eastern Poland
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Novgorod
            1 fighter moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            1 infantry placed in France
            2 infantry placed in Western Germany
            1 artillery and 1 fighter placed in France
            1 fighter placed in Spain
            1 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 87 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,83
    AA fire in Russia : : 0,00
    British : -2,00
    Russians : 3,67
    

    Savegame



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour moved from Holland Belgium to France
            2 infantry moved from Holland Belgium to France
            3 infantry moved from Western Germany to France
            4 mech_infantrys moved from Western Germany to France
            2 fighters moved from Western Germany to France
            2 tactical_bombers moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to France
            1 fighter moved from Holland Belgium to France
            1 bomber moved from Germany to France
            1 tactical_bomber moved from Poland to France
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            3 infantry moved from Poland to Slovakia Hungary
            1 armour moved from Poland to Romania
            2 artilleries moved from Germany to Poland
            9 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            3 armour moved from Greater Southern Germany to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Germany to France
            1 bomber moved from Germany to France
            1 fighter moved from Norway to Western Germany
    
        Combat - Germans
            British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer, 1 fighter and 1 transport; French defend with 1 fighter
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                2 submarines owned by the Germans retreated to 104 Sea Zone
                British win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 106 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/14 hits, 4,00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits
                    4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 5/11 hits, 3,50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 0/5 hits, 1,83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 1,83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 5 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 5 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 2 : 10/25 hits, 10,67 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 2 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 3 : 7/23 hits, 10,33 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1,17 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Germans: 3 infantry
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from 115 Sea Zone to Finland
                  Germans take Finland from Neutral_Axis
            1 artillery moved from 115 Sea Zone to Finland
            2 bombers moved from France to Western Germany
            3 fighters moved from France to Western Germany
            5 tactical_bombers moved from France to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Western Germany
            1 armour, 1 artillery and 1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,67
    British : -1,00
    French : -3,83
    AA fire in France : : -0,50
    Neutral_Allies : 1,00
    

    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Sakha to Amur
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Bryansk
            1 tactical_bomber moved from Russia to Yakut S.S.R.
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Baltic States to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 infantry moved from Archangel to Belarus
            1 mech_infantry moved from Russia to Smolensk
            1 armour moved from Russia to Smolensk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Caucasus to Rostov
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Sakha to Buryatia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            2 infantry moved from Jehol to Chahar
            1 artillery moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Manchuria to Kiangsi
            1 tactical_bomber moved from Manchuria to Kiangsi
            1 mech_infantry moved from Manchuria to Chahar
            3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 fighter moved from Japan to Anhwe
            2 tactical_bombers moved from Japan to Anhwe
            1 artillery moved from Kwangsi to Hunan
            2 bombers moved from Japan to Hunan
            1 fighter moved from Formosa to Siam
            2 infantry moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 artilleries, 2 bombers and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers and 3 infantry in Hunan, round 2 : 4/7 hits, 2,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 armour moved from 20 Sea Zone to Kiangsi
            1 fighter moved from Japan to Kwangsi
            2 bombers moved from Hunan to Kiangsi
            1 fighter moved from Anhwe to Kiangsi
            2 tactical_bombers moved from Anhwe to Kiangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 1,17
    

    Savegame



  • TripleA Move Summary: Americans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 armour moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Eastern United States
            1 bomber moved from Central United States to Eastern United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 armour moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Eastern United States
            1 bomber moved from Central United States to Eastern United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 2 armour and 1 carrier; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 111 Sea Zone to 104 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 104 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 battleship moved from 110 Sea Zone to 104 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 infantry moved from Malaya to Shan State
            5 infantry moved from India to Burma
            1 fighter moved from Burma to India
            1 tactical_bomber moved from 98 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 armour moved from 76 Sea Zone to Italian Somaliland
            1 fighter moved from Scotland to 104 Sea Zone
            2 infantry moved from Scotland to United Kingdom
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Italian Somaliland
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 infantry in Italian Somaliland, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 104 Sea Zone
                British attack with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
                Germans defend with 2 submarines
                    British roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
                    Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the British
                    2 submarines owned by the Germans lost in 104 Sea Zone
                British win with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - British
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to 109 Sea Zone
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Quebec to New Brunswick Nova Scotia
            1 armour moved from Quebec to New Brunswick Nova Scotia
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 fighter moved from 96 Sea Zone to Malta
    
        Place Units - British
            1 carrier placed in 109 Sea Zone
            2 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2,4,4
            British collect 26 PUs (3 lost to blockades); end with 26 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -1,17
    Italians : 1,00
    

    Savegame



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 armour and 1 infantry moved from Albania to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Southern Italy to Malta
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from Southern Italy to Northern Italy
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 1/6 hits, 2,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Southern France, round 3 : 2/5 hits, 2,00 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Malta
                Italians attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 aaGun, 1 fighter and 1 infantry
                    AA fire in Malta : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 0/2 hits, 1,00 expected hits
                    1 aaGun owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 18
                Casualties for British: 1 aaGun, 1 fighter and 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Southern France to Northern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Southern Italy to Northern Italy
            1 fighter moved from Malta to Tobruk
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
            Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,67
    British : -1,33
    French : 1,00
    AA fire in Malta : : -0,17
    

    Savegame



  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
    
        Combat Move - French
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bulgaria to Greece
            3 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            2 armour moved from Yugoslavia to Romania
            6 infantry moved from Yugoslavia to Romania
            2 artilleries moved from Yugoslavia to Romania
            1 armour moved from Germany to Slovakia Hungary
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            2 submarines moved from 106 Sea Zone to 123 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Norway to Finland
            2 infantry moved from Denmark to Western Germany
            4 armour moved from France to Germany
            3 mech_infantrys moved from France to Germany
            1 artillery and 1 infantry moved from France to Western Germany
            3 fighters moved from Western Germany to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter and 2 tactical_bombers moved from Western Germany to France
            3 tactical_bombers moved from Western Germany to Germany
            1 armour moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 armour moved from Germany to Slovakia Hungary
            1 armour moved from France to Germany
            1 armour moved from Normandy Bordeaux to France
            1 armour moved from France to Holland Belgium
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 2 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 1/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    1 fighter owned by the French lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Greece
                Germans attack with 1 armour, 4 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 4 fighters and 4 infantry in Greece, round 2 : 2/9 hits, 3,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 armour, 4 fighters and 3 infantry in Greece, round 3 : 5/8 hits, 3,00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to France
            1 artillery moved from Normandy Bordeaux to France
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Greece to Southern Italy
            2 fighters moved from Greece to Yugoslavia
    
        Place Units - Germans
            1 infantry placed in France
            6 armour, 2 fighters and 1 tactical_bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Defenders Fire,  : : -0,17
    Neutral_Allies : -1,00
    Attackers Fire,  : : 0,67
    AA fire in United Kingdom : : -0,33
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 armour and 1 fighter; Remaining resources: 3 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
            1 artillery moved from Russia to Smolensk
            1 mech_infantry moved from Smolensk to Novgorod
            1 armour moved from Smolensk to Novgorod
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 tactical_bomber moved from Yakut S.S.R. to Amur
    
        Non Combat Move - Russians
            2 aaGuns moved from Buryatia to Amur
    
        Place Units - Russians
            2 armour and 1 fighter placed in Ukraine
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 tactical_bomber moved from Kiangsi to Kwangtung
            1 fighter moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            2 artilleries moved from Hunan to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 fighter moved from Kiangsu to Kweichow
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            2 fighters moved from 20 Sea Zone to Malaya
            2 tactical_bombers moved from 20 Sea Zone to Malaya
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Okinawa to Hunan
            1 tactical_bomber moved from Kiangsu to Siam
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            2 artilleries moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 armour moved from Kiangsi to French Indo China
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            4 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from Kiangsi to Malaya
            1 bomber moved from Kiangsi to Malaya
            1 fighter moved from Kiangsi to Hopei
            1 tactical_bomber moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kiangsi to Kwangtung
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Malaya, round 2 : 4/10 hits, 4,33 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/10 hits, 3,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 fighter and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 0/7 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Yunnan, round 3 : 1/7 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to French Indo China
            1 fighter moved from Kweichow to Kwangsi
            1 fighter moved from Hopei to Chahar
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 bomber moved from Malaya to Siam
            1 bomber moved from Malaya to Siam
            1 fighter moved from Kwangtung to Kwangsi
            3 tactical_bombers moved from Kwangtung to Hunan
            1 fighter moved from French Indo China to Siam
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 1 fighter placed in Japan
            1 cruiser placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    UK_Pacific : 0,33
    Japanese : -5,83
    

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 fighter moved from Philippines to Gilbert Islands
            1 bomber moved from Eastern United States to United Kingdom
    
        Non Combat Move - Americans
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 artilleries, 1 fighter and 12 infantry moved from Szechwan to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Szechwan
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


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