• TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 28 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 fighter moved from Guam to Philippines
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Morocco to Northern Italy
            2 fighters moved from Western United States to Eastern United States
            2 fighters moved from Eastern United States to 89 Sea Zone
            2 fighters moved from 89 Sea Zone to West Indies
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from 104 Sea Zone to Spain
            1 mech_infantry moved from 104 Sea Zone to Spain
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Northern Italy to Spain
    
        Place Units - Americans
            1 factory_minor placed in Spain
            3 armour, 1 artillery and 4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 28 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 31 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 117 Sea Zone
            1 fighter moved from United Kingdom to Spain
            3 fighters moved from Malta to Spain
            1 armour moved from Union of South Africa to Belgian Congo
            2 fighters moved from Union of South Africa to Ethiopia
            1 infantry moved from Italian Somaliland to Ethiopia
            2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 cruiser and 2 destroyers moved from 72 Sea Zone to 76 Sea Zone
            1 bomber moved from Malta to Western Germany
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 armour moved from Burma to Siam
            1 artillery and 1 infantry moved from Shan State to Siam
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            1 fighter moved from India to Siam
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in Siam
                British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                British win, taking Siam from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from Siam to Burma
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 bomber moved from Western Germany to Norway
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            2 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 3 armour and 1 artillery
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    British : 0,33
    Americans : -0,50
    AA fire in Western Germany : : -0,17
    AA fire in Northern Italy : : -0,17
    Attackers Fire,  : : -0,17
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_major; Remaining resources: 25 PUs; 
            Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Rostov
            1 infantry moved from Caucasus to Rostov
            1 armour moved from Caucasus to Rostov
            1 artillery moved from 100 Sea Zone to Rostov
            2 infantry moved from Iraq to Persia
            1 artillery moved from Iraq to Persia
            1 fighter moved from Egypt to Persia
            1 armour moved from Syria to Egypt
            1 mech_infantry moved from Tobruk to Libya
            1 armour moved from Tobruk to Libya
            1 fighter moved from Egypt to Libya
            1 artillery moved from Northern Italy to Southern France
            4 infantry moved from Northern Italy to Southern France
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 cruiser in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Gibraltar from British, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Persia
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Persia
                Italians win, taking Persia from Neutral_Allies with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Persia to Iraq
            1 fighter moved from Libya to Tobruk
    
        Place Units - Italians
            1 armour and 1 infantry placed in Egypt
            1 fighter and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    French : -0,33
    Neutral_Allies : -0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 9 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from New South Wales to 62 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 66 PUs; 
            Germans buy 4 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from France to 104 Sea Zone
            1 fighter moved from Normandy Bordeaux to 104 Sea Zone
            2 artilleries moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            6 armour moved from Ukraine to Rostov
            1 armour moved from Rostov to Volgograd
            1 armour moved from Western Germany to Slovakia Hungary
            3 armour moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Slovakia Hungary
            1 tactical_bomber moved from Western Germany to Slovakia Hungary
            1 bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from France to 104 Sea Zone
            1 fighter moved from France to 104 Sea Zone
            1 armour moved from Rostov to Volgograd
            4 armour moved from Rostov to Volgograd
            1 fighter moved from Bessarabia to Volgograd
            1 tactical_bomber moved from Bessarabia to Volgograd
            1 artillery moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            2 armour moved from Novgorod to Karelia
            2 infantry moved from Baltic States to Belarus
            2 artilleries moved from Baltic States to Belarus
            2 armour moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            1 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            3 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Volgograd
            2 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Western Germany to France
            1 fighter moved from Poland to Novgorod
            1 tactical_bomber moved from Poland to Novgorod
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom causes 5 damage total. 
            Battle in Karelia
                Germans attack with 2 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Karelia, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Bryansk, round 2 : 4/9 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 7 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 3 armour and 1 factory_minor
                    Germans roll dice for 7 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 5/9 hits, 4,67 expected hits
                    Russians roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1,50 expected hits
                    3 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 armour
                Casualties for Russians: 3 armour
            Battle in Archangel
                Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 armour, 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Belarus, round 2 : 4/6 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 battleship and 1 destroyer; Americans defend with 1 transport
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 104 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
                    1 transport owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 battleship and 1 destroyer
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            2 bombers moved from 104 Sea Zone to France
            1 bomber moved from United Kingdom to France
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Rostov
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Slovakia Hungary to France
    
        Place Units - Germans
            3 infantry placed in Southern France
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            2 armour and 1 fighter placed in France
            2 armour and 1 mech_infantry placed in Novgorod
            2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,33
    British : 1,00
    Russians : 0,67
    AA fire in United Kingdom : : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Samara to Urals
                  Russians take Novosibirsk from Japanese
            3 fighters moved from Russia to Urals
            1 infantry moved from Vyborg to Finland
            1 artillery moved from Smolensk to Russia
            1 infantry moved from Russia to Vologda
            11 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Russia
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 armour and 3 fighters
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour and 3 fighters in Urals, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Jehol
                Russians attack with 12 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 12 infantry in Jehol, round 2 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 11 infantry in Jehol, round 3 : 0/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 11 infantry in Jehol, round 4 : 3/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Russians win, taking Jehol from Japanese with 10 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Urals to Russia
    
        Place Units - Russians
            7 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians : -1,67
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
            2 battleships, 2 cruisers and 6 destroyers moved from 33 Sea Zone to 35 Sea Zone
            2 armour moved from Kwangtung to Yunnan
            6 armour, 1 artillery and 2 infantry moved from Hunan to Yunnan
            3 armour, 2 artilleries and 5 infantry moved from Szechwan to Yunnan
            2 bombers moved from Szechwan to India
            5 fighters moved from Hunan to Burma
            2 tactical_bombers moved from Hunan to Burma
            1 infantry moved from Kazakhstan to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Timguska to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery moved from Kazakhstan to Tsinghai
            3 artilleries and 8 infantry moved from Shensi to Kweichow
            1 fighter moved from Kwangsi to Burma
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in India causes 14 damage total. 
            Battle in Yunnan
                Japanese attack with 11 armour, 3 artilleries and 7 infantry
                British defend with 1 infantry
                    Japanese roll dice for 11 armour, 3 artilleries and 7 infantry in Yunnan, round 2 : 6/21 hits, 8,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 11 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 6 fighters and 2 tactical_bombers
                British defend with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 4,33 expected hits
                    UK_Pacific roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Burma, round 2 : 0/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in Burma, round 3 : 6/8 hits, 4,33 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Burma
                Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for British: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 2 fighters, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2,67 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 2/4 hits, 2,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Americans and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 fighters and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter moved from Philippines to 35 Sea Zone
            6 fighters and 2 tactical_bombers moved from Burma to Hunan
            2 bombers moved from India to Szechwan
            2 tactical_bombers moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1
            Japanese collect 40 PUs (1 lost to blockades); end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : -0,33
    UK_Pacific : -2,67
    AA fire in India : : -0,33
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to Japan
            1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 15 Sea Zone to 26 Sea Zone
            1 armour moved from Eastern United States to Western United States
            1 bomber moved from Spain to Western Germany
            4 fighters moved from Eastern United States to Spain
            2 fighters moved from West Indies to Spain
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0,17 expected hits
                Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan causes 8 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Korea
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            3 infantry placed in Spain
            1 battleship, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,17
    AA fire in Japan : : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Manchuria to Jehol
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            10 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to Japan
            1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 15 Sea Zone to 26 Sea Zone
            1 armour moved from Eastern United States to Western United States
            1 bomber moved from Spain to Western Germany
            4 fighters moved from Eastern United States to Spain
            2 fighters moved from West Indies to Spain
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0,17 expected hits
                Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan causes 8 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Korea
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            3 infantry placed in Spain
            1 battleship, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Manchuria to Jehol
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            10 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 14x factory_major; Remaining resources: 1 PUs; 
            UK_Pacific buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Belgian Congo to Ethiopia
            2 armour moved from Union of South Africa to Belgian Congo
            1 fighter moved from Ethiopia to West India
            1 fighter moved from Union of South Africa to Ethiopia
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 118 Sea Zone
            1 battleship moved from 110 Sea Zone to 118 Sea Zone
            1 bomber moved from Norway to Normandy Bordeaux
            1 armour moved from Siam to French Indo China
            1 infantry moved from Shan State to French Indo China
            2 fighters moved from India to French Indo China
            1 battleship moved from 38 Sea Zone to 37 Sea Zone
    
        Combat - British
            Air Battle in Normandy Bordeaux
                British attacks with 1 units heading to Normandy Bordeaux
                Germans launches 1 interceptors out of Normandy Bordeaux
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
            Battle in French Indo China
                British attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 infantry in French Indo China, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            2 fighters moved from French Indo China to Siam
            1 artillery moved from Shan State to Burma
            1 infantry moved from India to Burma
            1 artillery moved from Siam to Shan State
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 cruiser moved from 110 Sea Zone to 118 Sea Zone
    
        Place Units - British
            2 armour and 1 fighter placed in Union of South Africa
            1 artillery placed in Quebec
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    British : 1,33
    AA fire in Western Germany : : -0,17
    AA fire in Japan : : -0,17
    AA fire in Normandy Bordeaux : : -0,17
    Attackers Fire,  : : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Persia to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 artillery moved from Persia to Iraq
            1 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Libya to Tunisia
            1 armour moved from Libya to Tunisia
            1 fighter moved from Tobruk to Tunisia
            1 armour moved from Egypt to Tobruk
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 artillery moved from Greece to 100 Sea Zone
            1 cruiser moved from 100 Sea Zone to 98 Sea Zone
            1 artillery and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern France to Gibraltar
            1 fighter moved from Northern Italy to Southern France
            2 infantry moved from Rostov to Tambov
            1 artillery moved from Rostov to Tambov
            1 armour moved from Rostov to Tambov
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Tambov
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from 98 Sea Zone to Egypt
            1 fighter moved from Tunisia to Libya
    
        Place Units - Italians
            2 armour placed in Egypt
            3 infantry placed in Northern Italy
            1 bomber and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    French : 0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 armour moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 armour moved from 44 Sea Zone to Celebes
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 armour moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 armour moved from 44 Sea Zone to Celebes
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor, 4x factory_major; Remaining resources: 64 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Bryansk to Smolensk
            2 armour moved from Bryansk to Smolensk
            3 mech_infantrys moved from Bryansk to Smolensk
            2 armour moved from Belarus to Smolensk
            1 infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Ukraine to Tambov
            6 armour moved from Volgograd to Tambov
            1 mech_infantry moved from Novgorod to Smolensk
            1 artillery moved from Karelia to Finland
            1 mech_infantry moved from Karelia to Finland
            2 armour moved from Karelia to Finland
            2 armour moved from Novgorod to Finland
            1 armour moved from Novgorod to Smolensk
            1 fighter moved from Novgorod to Finland
            2 artilleries moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Smolensk
            1 tactical_bomber moved from Baltic States to Finland
            2 infantry moved from Denmark to Western Germany
            1 fighter moved from Rostov to Tambov
            1 tactical_bomber moved from Rostov to Tambov
            4 infantry moved from Southern France to Spain
            5 infantry moved from Normandy Bordeaux to Spain
            2 artilleries moved from Southern France to Spain
            5 artilleries moved from Normandy Bordeaux to Spain
            4 armour moved from Normandy Bordeaux to Spain
            1 mech_infantry moved from Normandy Bordeaux to Spain
            1 mech_infantry moved from France to Spain
            5 armour moved from France to Spain
            1 artillery moved from France to Southern France
            3 bombers moved from France to Spain
            2 fighters moved from France to Spain
            1 tactical_bomber moved from France to Spain
            1 fighter moved from Normandy Bordeaux to Spain
            3 infantry moved from Holland Belgium to France
            1 armour moved from Slovakia Hungary to Belarus
    
        Combat - Germans
            Battle in Finland
                Germans attack with 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour and 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 3,83 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Russians: 1 armour and 2 infantry
            Battle in Smolensk
                Germans attack with 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 9/15 hits, 6,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Spain
                Germans attack with 9 armour, 7 artilleries, 3 bombers, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 4 fighters; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 6 infantry and 4 mech_infantrys
                    Germans roll dice for 9 armour, 7 artilleries, 3 bombers, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 14/34 hits, 14,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 10 fighters, 6 infantry and 4 mech_infantrys in Spain, round 2 : 13/22 hits, 10,83 expected hits
                    4 artilleries owned by the Germans, 9 infantry owned by the Germans, 1 armour owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 4 mech_infantrys owned by the Americans lost in Spain
                    Germans roll dice for 9 armour, 3 artilleries, 3 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 7/21 hits, 10,33 expected hits
                    Americans roll dice for 8 fighters in Spain, round 3 : 5/8 hits, 5,33 expected hits
                    3 artilleries owned by the Germans, 5 fighters owned by the Americans, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Spain
                    Germans roll dice for 9 armour, 3 bombers, 3 fighters and 1 tactical_bomber in Spain, round 4 : 7/16 hits, 8,67 expected hits
                    Americans roll dice for 1 fighter in Spain, round 4 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 8 armour, 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 75
                Casualties for Germans: 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys
                Casualties for Americans: 1 armour, 1 artillery, 6 fighters, 6 infantry and 4 mech_infantrys
                Casualties for British: 4 fighters
    
        Non Combat Move - Germans
            3 fighters moved from Spain to France
            1 tactical_bomber moved from Spain to France
            3 bombers moved from Spain to France
            1 fighter moved from Finland to Novgorod
            1 tactical_bomber moved from Finland to Novgorod
            1 aaGun moved from France to Western Germany
            1 tactical_bomber moved from Smolensk to Belarus
    
        Place Units - Germans
            1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
            Germans undo move 1.
            2 armour and 1 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            3 infantry placed in France
            3 artilleries, 1 fighter and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    Americans : 2,17
    Russians : 0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Urals to Yenisey
                  Russians take Timguska from Japanese
            1 mech_infantry moved from Russia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            7 infantry moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Jehol to Anhwe
                  Chinese take Anhwe from Japanese
            2 infantry moved from Jehol to Anhwe
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 1 armour
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yenisey
                Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour, 4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Russians : 0,50
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_major; Remaining resources: 36 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 artilleries and 8 infantry moved from Kweichow to Anhwe
            6 armour moved from Shantung to Anhwe
            6 fighters and 2 tactical_bombers moved from Hunan to Chahar
            1 armour moved from Yunnan to Sikang
            2 bombers moved from Szechwan to India
            1 infantry moved from Philippines to 35 Sea Zone
            2 battleships, 2 cruisers and 6 destroyers moved from 35 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in India causes 10 damage total. 
            Battle in Borneo
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers and 6 destroyers
                British defend with 1 battleship; ANZAC defend with 1 cruiser, 2 destroyers and 2 submarines
                    Japanese roll dice for 2 battleships, 2 cruisers and 6 destroyers in 37 Sea Zone, round 2 : 4/10 hits, 4,33 expected hits
                Units damaged: 1 battleship owned by the British
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 2 battleships, 2 cruisers and 5 destroyers in 37 Sea Zone, round 3 : 5/9 hits, 4,00 expected hits
                    ANZAC roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers and 4 destroyers remaining. Battle score for attacker is 44
                Casualties for Japanese: 2 destroyers
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 submarines
                Casualties for British: 1 battleship
            Battle in Chahar
                Japanese attack with 6 fighters and 2 tactical_bombers
                Russians defend with 7 infantry
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in Chahar, round 2 : 5/8 hits, 4,33 expected hits
                    Chinese roll dice for 7 infantry in Chahar, round 2 : 2/7 hits, 2,33 expected hits
                    2 fighters owned by the Japanese and 5 infantry owned by the Russians lost in Chahar
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in Chahar, round 3 : 2/6 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 fighters
                Casualties for Russians: 7 infantry
            Battle in Anhwe
                Japanese attack with 6 armour, 3 artilleries and 8 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 6 armour, 3 artilleries and 8 infantry in Anhwe, round 2 : 1/17 hits, 5,83 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                    Japanese roll dice for 6 armour, 3 artilleries and 6 infantry in Anhwe, round 3 : 5/15 hits, 5,50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 6 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Chahar to Kweichow
            2 bombers moved from India to Szechwan
    
        Place Units - Japanese
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
            Japanese undo move 1.
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
            1 armour and 1 infantry placed in Japan
            Japanese undo move 2.
            3 armour placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : 0,33
    AA fire in India : : -0,33
    Japanese : -5,33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to Shantung
            1 cruiser and 2 destroyers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Guam to 6 Sea Zone
            2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to Western United States
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Shantung causes 3 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 3 cruisers, 3 destroyers and 2 fighters
                Japanese defend with 2 destroyers, 1 submarine and 2 transports
                    Americans roll dice for 3 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/8 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 2/7 hits, 3,17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 3 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 2 destroyers, 1 submarine and 2 transports
    
        Non Combat Move - Americans
            2 fighters moved from 6 Sea Zone to Korea
            1 bomber moved from Shantung to Korea
    
        Place Units - Americans
            1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 infantry placed in Western United States
            1 infantry placed in Western United States
            1 aaGun placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    AA fire in Shantung : : -0,17
    Americans : -2,67
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to Shantung
            1 cruiser and 2 destroyers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Guam to 6 Sea Zone
            2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to Western United States
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Shantung causes 3 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 3 cruisers, 3 destroyers and 2 fighters
                Japanese defend with 2 destroyers, 1 submarine and 2 transports
                    Americans roll dice for 3 cruisers, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/8 hits, 3,50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 : 2/7 hits, 3,17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 3 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 2 destroyers, 1 submarine and 2 transports
    
        Non Combat Move - Americans
            2 fighters moved from 6 Sea Zone to Korea
            1 bomber moved from Shantung to Korea
    
        Place Units - Americans
            1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 infantry placed in Western United States
            1 infantry placed in Western United States
            1 aaGun placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 10x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Southern France
            1 artillery, 3 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship and 1 cruiser moved from 118 Sea Zone to 110 Sea Zone
            2 armour moved from Belgian Congo to Ethiopia
            2 armour moved from Union of South Africa to Belgian Congo
            1 armour moved from French Indo China to Kwangtung
                  Chinese take Kwangsi from Japanese
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Shan State to French Indo China
            1 infantry moved from West India to India
            1 fighter moved from Siam to 43 Sea Zone
            1 fighter moved from India to Siam
            1 fighter moved from West India to India
            1 artillery moved from Burma to Shan State
            1 artillery moved from India to Burma
    
        Combat - British
            Air Battle in Southern France
                British attacks with 1 units heading to Southern France
                Germans launches 1 interceptors out of Southern France
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 43 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from 43 Sea Zone to Siam
            1 bomber moved from Southern France to United Kingdom
    
        Place Units - British
            1 infantry placed in Quebec
            1 transport placed in 106 Sea Zone
            1 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,1,3,4,5,5
            UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    AA fire in Shantung : : -0,17
    Americans : -2,67
    AA fire in Southern France : : -0,17
    Attackers Fire,  : : -0,17
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 91 Sea Zone to 101 Sea Zone
            2 destroyers moved from 91 Sea Zone to 101 Sea Zone
            1 battleship moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 artillery moved from 87 Sea Zone to French West Africa
            1 artillery moved from Tambov to Samara
            2 infantry moved from Tambov to Samara
            1 armour moved from Tambov to Samara
            1 fighter moved from Iraq to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Northwest Persia to Iraq
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 fighter moved from Libya to Egypt
            1 armour moved from Tunisia to Tobruk
            1 bomber moved from Southern Italy to Egypt
            1 fighter moved from Gibraltar to Tobruk
            4 infantry moved from Southern France to Spain
            5 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Southern France to Spain
            1 fighter moved from Southern France to Spain
    
        Combat - Italians
            Battle in French West Africa
            Battle in 101 Sea Zone
                Italians attack with 1 battleship, 1 cruiser and 2 destroyers
                Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 101 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 101 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 submarine owned by the Americans, 2 destroyers owned by the Italians and 1 destroyer owned by the Americans lost in 101 Sea Zone
                    Italians roll dice for 1 battleship and 1 cruiser in 101 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 cruiser and 2 transports in 101 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 101 Sea Zone
                    1 transport owned by the Americans lost in 101 Sea Zone
                Italians win, taking French West Africa from French, taking 101 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 24
                Casualties for Italians: 2 destroyers
                Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 2 transports
            Battle in Samara
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from 99 Sea Zone to Syria
    
        Place Units - Italians
            2 armour placed in Egypt
            1 bomber, 1 fighter and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 29 PUs; end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : 1,50
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Western Australia
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to Northern Territory
            1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 57 Sea Zone to 42 Sea Zone
            1 transport moved from 44 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from Malaya to Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

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