@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ - any scrambles? I assume at least 1
Scramble 3 to 110. Kill the boats first.
No Scramble to 111. Keep the DD alive as long as you still have subs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Poland to Novgorod
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Belarus to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Northern Italy to France
3 aaGuns, 7 armour, 8 artilleries, 23 infantry and 14 mech_infantrys moved from Belarus to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 aaGun moved from Vyborg to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Belarus to Archangel
10 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
2 tactical_bombers moved from Egypt to Greece
2 tactical_bombers moved from Egypt to Greece
Place Units - Germans
3 infantry placed in France
3 fighters and 2 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 0.00
Russians : 0.33
one sec. change coming.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Poland to Novgorod
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Belarus to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Northern Italy to France
3 aaGuns, 7 armour, 8 artilleries, 23 infantry and 14 mech_infantrys moved from Belarus to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 aaGun moved from Vyborg to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Belarus to Archangel
10 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
2 tactical_bombers moved from Egypt to Greece
2 tactical_bombers moved from Egypt to Greece
Place Units - Germans
3 infantry placed in France
3 fighters and 2 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 4 tactical_bombers
EDIT: Adding units owned by Germans to Southern Italy: 4 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
Americans : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Vologda to Russia
Russians take Smolensk from Italians
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Volgograd
1 aaGun and 24 infantry moved from Rostov to Volgograd
2 fighters moved from Ukraine to Russia
1 armour and 4 mech_infantrys moved from Vologda to Volgograd
2 aaGuns, 4 artilleries and 16 infantry moved from Vologda to Russia
6 infantry moved from Novosibirsk to Kazakhstan
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
2 artilleries and 3 infantry moved from Shan State to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to Philippines
2 tactical_bombers moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 aaGun moved from Shan State to Malaya
1 aaGun moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery, 1 infantry and 1 marine placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Holland Belgium
Americans attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from New Zealand to India
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 32 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 submarines moved from 63 Sea Zone to 32 Sea Zone
3 fighters moved from New Zealand to Queensland
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
9 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
2 infantry moved from Hopei to Chahar
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Northwest Persia to Syria
1 bomber moved from India to Syria
1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
Combat - British
Battle in Normandy Bordeaux
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Syria to Persia
3 fighters and 1 tactical_bomber moved from Burma to India
1 transport moved from 91 Sea Zone to 101 Sea Zone
EDIT: 1 destroyer and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
2 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.00
British : -1.17
Italians : -0.33
Americans : 1.17
Chinese : -2.17
Japanese : -1.00
I think moving the US BB to the Atlantic was a mistake. 2 US CVs in the Atlantic is normally overkill, so I thought maybe just 1CV+1BB.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Romania to Western Ukraine
1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 armour and 3 artilleries moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -3.17
Americans : 0.00
@simon33 said in farmboy (X) vs Simon (A + 10):
I think moving the US BB to the Atlantic was a mistake. 2 US CVs in the Atlantic is normally overkill, so I thought maybe just 1CV+1BB.
I’m not sure if it was the right move or not. Its definitely given me more room to maneuver in the pacific and I don’t think it has changed much in the atlantic given where my air has been pulled too.
Do you mind if I edit 2 of the US fighters on Qld to the CV in SZ32. I thought I’d fully populated that CV.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Iraq to Egypt
1 fighter moved from Persia to Egypt
EDIT: 2 fighters moved from Queensland to 32 Sea Zone
EDIT: 2 infantry moved from French Central Africa to French Equatorial Africa
Combat - ANZAC
Battle in Egypt
ANZAC attack with 3 fighters and 1 infantry
Italians defend with 1 harbour and 3 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Egypt
ANZAC roll dice for 3 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Egypt to Iraq
1 fighter moved from Egypt to Trans-Jordan
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 63 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from Tobruk to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
ANZAC : 0.67
@simon33 said in farmboy (X) vs Simon (A + 10):
Do you mind if I edit 2 of the US fighters on Qld to the CV in SZ32. I thought I’d fully populated that CV.
no problem. Italy would not be effected at all.
I also forgot to move up the inf on French Central Africa.
All done.
that is fine too.
Thanks…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to 110 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 armour, 2 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
Combat - Germans
Combat Hit Differential Summary :
will need scramble orders for 110. Not sure if you intended this or see value in the trade of my air, but my odds here are 96% with the scramble.
Only saw it on UK NCM. That’s why I moved the other TT to safety. Before, I wasn’t including the 4tacs on Rome. The funny thing is that I nearly moved the 2 french inf onto the US transports the previous turn but decided against it. That would have saved the fleet, probably.
Anyway, scramble 1US and 2UK fighters. Max D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to 110 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 armour, 2 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Ukraine
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
British defend with 2 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/13 hits, 7.33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 transports in 110 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 6/10 hits, 6.00 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 fighters and 3 transports in 110 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits
1 cruiser owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 battleship, 1 fighter and 3 transports in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 2 transports owned by the Americans, 1 fighter owned by the British and 1 battleship owned by the Americans lost in 110 Sea Zone
1 transport owned by the British lost in 110 Sea Zone
Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
Casualties for British: 2 fighters and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 aaGun and 2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Yugoslavia to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
10 mech_infantrys moved from Poland to Belarus
1 artillery moved from Novgorod to Belarus
1 aaGun and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Karelia to Novgorod
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from France to Holland Belgium
2 infantry moved from Finland to Karelia
1 marine moved from Western Germany to Holland Belgium
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 fighters placed in Western Germany
4 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 0.67
Americans : 0.00
Russians : -0.67