WaW Team Game VI


  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Finns
            4 Infantrys moved from Vyborg to S.Karelia
            1 Bomber and 1 Fighter moved from Vyborg to Vologda
            1 Fighter moved from Helsinki to S.Karelia
            1 Tank moved from Estonia to Novgorod
            1 Fighter moved from Brest to Novgorod
            2 Infantrys moved from Vyborg to S.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Cruiser and 3 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in Novgorod
                Finns attack with 1 Fighter and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Tank in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Finns lost in Novgorod
                 retreated to Novgorod
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Finns: 1 Tank
            Battle in S.Karelia
                Finns attack with 1 Fighter and 6 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 1 Fighter and 6 Infantrys in S.Karelia, round 2 : 1/7 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                    Finns roll dice for 1 Fighter and 6 Infantrys in S.Karelia, round 3 : 2/7 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Vologda
                Finns attack with 1 Bomber and 1 Fighter
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Bomber and 1 Fighter in Vologda, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Fighter owned by the Finns lost in Vologda
                Finns win with 1 Bomber remaining. Battle score for attacker is -6
                Casualties for Finns: 1 Fighter
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Bomber moved from Vologda to Vyborg
            1 Fighter moved from Novgorod to S.Karelia
            1 Fighter moved from S.Karelia to Vyborg
            1 Fighter moved from S.Karelia to Vyborg
            1 Infantry moved from Tampere to Kotka
            1 Elite and 4 Infantrys moved from Helsinki to 24 Sea Zone
            1 Elite and 4 Infantrys moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Vyborg to S.Karelia
    
        Place Units - Finns
            1 Cruiser placed in 24 Sea Zone
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.50
    Russians : 0.33
    

    Savegame


  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Romanians
            1 Tank moved from Donetsk to Kursk
            1 Fighter moved from Vinnytsia to Kursk
            2 Infantrys moved from Odessa to Donetsk
            1 Tank moved from Novosibirsk to Sverdlovsk
            2 Adv.Fighters moved from E.Romania to Kursk
            1 Infantry moved from E.Romania to Bulgaria
            2 ArmoredCars moved from Bucharest to Bulgaria
            2 ArmoredCars moved from E.Romania to Bulgaria
            1 Adv.Fighter moved from Chimkent to 126 Sea Zone
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Cruiser and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in 126 Sea Zone
                Romanians attack with 1 Adv.Fighter
                Russians defend with 1 Transport
                    Romanians roll dice for 1 Adv.Fighter in 126 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 Adv.Fighter owned by the Romanians lost in 126 Sea Zone
                Russians win with 1 Transport remaining. Battle score for attacker is -10
                Casualties for Romanians: 1 Adv.Fighter
            Battle in Kursk
                Romanians attack with 2 Adv.Fighters, 1 Fighter and 1 Tank
                Russians defend with 1 Factory and 1 Infantry
                    Romanians roll dice for 2 Adv.Fighters, 1 Fighter and 1 Tank in Kursk, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kursk
                Romanians win, taking Kursk from Russians with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            2 Adv.Fighters moved from Kursk to Kiev
            1 Fighter moved from Kursk to Vinnytsia
    
        Place Units - Romanians
            1 Cruiser placed in 53 Sea Zone
            1 ArmoredCar and 1 Infantry placed in E.Romania
            1 ArmoredCar placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Russians : 0.50
    

    Savegame


  • Liaison TripleA '11 '10

    TripleA Turn Summary: Thai round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame


  • Liaison TripleA '11 '10

    Awful axis dice LOL.

    @Entek you are up!


  • 2019 2018 2017 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:51:04 PM
    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Americans
            1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Vladivostok
                  Russians take Vladivostok from Hisaichi
            1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
                  Americans take Shantung from Hisaichi
            4 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Liaoning
            2 Adv.Fighters moved from 84 Sea Zone to Liaoning
            4 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Kirin
            1 S.Bomber moved from Hokkaido to Kirin
            1 L.Fighter moved from Hokkaido to Kirin
            1 L.Fighter moved from Hokkaido to Liaoning
            1 L.Fighter moved from Hokkaido to Kirin
            1 Bomber moved from Hokkaido to Liaoning
            1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kirin
            1 Marine moved from Kiangsi to 84 Sea Zone
            1 Marine moved from 84 Sea Zone to Korea
            1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Elite moved from 84 Sea Zone to Korea
            1 Marine moved from Kyushu to 84 Sea Zone
            4 Infantrys moved from Chubu to 84 Sea Zone
            4 Marines moved from Tokyo to 84 Sea Zone
            1 Marine moved from Tokyo to 84 Sea Zone
            4 Infantrys and 6 Marines moved from 84 Sea Zone to Korea
            1 Artillery and 1 Marine moved from Tokyo to 85 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Marine moved from 84 Sea Zone to Korea
            1 Bomber moved from Hokkaido to Liaoning
            1 Bomber moved from Hokkaido to Kirin
    
        Purchase Units - Americans
            Americans buy 4 Adv.Fighters, 4 Artillerys, 2 B.Transports, 1 Cruiser, 1 Destroyer, 25 Infantrys, 1 Marine, 1 Submarine, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Liaoning
                Americans attack with 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 L.Fighter
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Battleship in Liaoning, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 L.Fighter in Liaoning, round 2 : 3/9 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 2 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Liaoning
                Americans win, taking Liaoning from Hisaichi with 2 Adv.Fighters, 2 Bombers, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
            Battle in Kirin
                Americans attack with 1 Bomber, 5 Infantrys, 2 L.Fighters and 1 S.Bomber
                Hisaichi defend with 4 ArmoredCars
                    Americans roll dice for 2 Battleships and 1 Cruiser in Kirin, round 2 : 2/3 hits, 1.83 expected hits
                    2 ArmoredCars owned by the Hisaichi lost in Kirin
                    Americans roll dice for 1 Bomber, 5 Infantrys, 2 L.Fighters and 1 S.Bomber in Kirin, round 2 : 1/9 hits, 3.50 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Kirin, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Kirin
                    Americans roll dice for 1 Bomber, 5 Infantrys, 2 L.Fighters and 1 S.Bomber in Kirin, round 3 : 2/9 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kirin, round 3 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Americans lost in Kirin
                Americans win, taking Kirin from Hisaichi with 1 Bomber, 4 Infantrys, 2 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 4 ArmoredCars
                Casualties for Americans: 1 Infantry
            Battle in Korea
                Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 8 Marines
                Hisaichi defend with 2 ArmoredCars
                    Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 8 Marines in Korea, round 2 : 6/15 hits, 6.00 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Korea, round 2 : 1/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Hisaichi with 2 Artillerys, 1 Elite, 3 Infantrys and 8 Marines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Hisaichi: 2 ArmoredCars
    
        Non Combat Move - Americans
            2 Bombers moved from Liaoning to Hokkaido
            3 Marines moved from Mauritania to 34 Sea Zone
            1 Marine moved from Rio de Oro to 34 Sea Zone
            4 Infantrys moved from Mauritania to 34 Sea Zone
            2 B.Transports, 4 Infantrys, 4 Marines and 1 Submarine moved from 34 Sea Zone to 41 Sea Zone
            4 Infantrys and 4 Marines moved from 41 Sea Zone to N.Algeria
            2 B.Transports moved from 41 Sea Zone to 31 Sea Zone
            2 S.Submarines moved from 41 Sea Zone to 31 Sea Zone
            4 Infantrys and 2 Tanks moved from Mauritania to 31 Sea Zone
            1 Elite moved from Rio de Oro to 31 Sea Zone
            1 AAGun moved from Mauritania to 31 Sea Zone
            1 AAGun, 2 B.Transports, 1 Destroyer, 1 Elite, 4 Infantrys, 2 S.Submarines and 2 Tanks moved from 31 Sea Zone to 41 Sea Zone
            1 AAGun, 1 Elite, 4 Infantrys and 2 Tanks moved from 41 Sea Zone to N.Algeria
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            2 Infantrys and 2 Marines moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 2 Infantrys and 2 Marines moved from 26 Sea Zone to 32 Sea Zone
            2 Infantrys and 2 Marines moved from 32 Sea Zone to Bahia
            1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            1 Artillery moved from Bahia to 35 Sea Zone
            3 Marines moved from Bahia to 35 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry, 3 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery, 1 Infantry, 3 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania
            5 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport, 1 Cruiser, 1 Destroyer, 5 Infantrys and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
            5 Infantrys moved from 8 Sea Zone to Greenland
            2 Adv.Fighters moved from Washington to 8 Sea Zone
            11 Marines moved from Wake to 87 Sea Zone
            4 Infantrys moved from Wake to 87 Sea Zone
            4 B.Transports, 4 Infantrys and 11 Marines moved from 87 Sea Zone to 86 Sea Zone
            1 Marine moved from Saipan to 86 Sea Zone
            4 B.Transports, 4 Infantrys and 12 Marines moved from 86 Sea Zone to 85 Sea Zone
            1 Marine moved from Saipan to 94 Sea Zone
            1 Marine and 1 S.Submarine moved from 94 Sea Zone to 84 Sea Zone
            1 Marine moved from 84 Sea Zone to Tokyo
            4 Infantrys and 12 Marines moved from 85 Sea Zone to Tokyo
            2 L.Fighters moved from Kirin to Hokkaido
            1 Bomber and 1 S.Bomber moved from Kirin to Hokkaido
            2 Adv.Fighters and 1 L.Fighter moved from Liaoning to 84 Sea Zone
            1 B.Carrier moved from 84 Sea Zone to 85 Sea Zone
            2 Adv.Fighters and 1 L.Fighter moved from 84 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 94 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
            2 Adv.Fighters moved from Wake to Hokkaido
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Korea
            1 S.Submarine moved from 93 Sea Zone to 84 Sea Zone
            1 Transport moved from 88 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            8 Infantrys placed in Tokyo
            3 Infantrys placed in Hokkaido
            4 Infantrys placed in Chubu
            1 B.Transport placed in 107 Sea Zone
            1 Artillery and 1 Marine placed in Davao
            2 Adv.Fighters placed in Wake
            1 Transport placed in 94 Sea Zone
            1 B.Transport placed in 94 Sea Zone
            Americans undo move 7.
            2 Infantrys placed in Saipan
            2 Tanks placed in Salvador
            2 Artillerys and 1 Tank placed in Rio de Oro
            3 Infantrys placed in South Atlantic USA
            1 Artillery placed in Davao
            2 Adv.Fighters and 5 Infantrys placed in Washington
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 173 PUs; end with 173 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.17
    Americans : -5.00
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16
    
        Combat Move - Americans
            1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Vladivostok
                  Russians take Vladivostok from Hisaichi
            1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
                  Americans take Shantung from Hisaichi
            4 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Liaoning
            2 Adv.Fighters moved from 84 Sea Zone to Liaoning
            4 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Kirin
            1 S.Bomber moved from Hokkaido to Kirin
            1 L.Fighter moved from Hokkaido to Kirin
            1 L.Fighter moved from Hokkaido to Liaoning
            1 L.Fighter moved from Hokkaido to Kirin
            1 Bomber moved from Hokkaido to Liaoning
            1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kirin
            1 Marine moved from Kiangsi to 84 Sea Zone
            1 Marine moved from 84 Sea Zone to Korea
            1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Elite moved from 84 Sea Zone to Korea
            1 Marine moved from Kyushu to 84 Sea Zone
            4 Infantrys moved from Chubu to 84 Sea Zone
            4 Marines moved from Tokyo to 84 Sea Zone
            1 Marine moved from Tokyo to 84 Sea Zone
            4 Infantrys and 6 Marines moved from 84 Sea Zone to Korea
            1 Artillery and 1 Marine moved from Tokyo to 85 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Marine moved from 84 Sea Zone to Korea
            1 Bomber moved from Hokkaido to Liaoning
            1 Bomber moved from Hokkaido to Kirin
    
        Purchase Units - Americans
            Americans buy 4 Adv.Fighters, 4 Artillerys, 2 B.Transports, 1 Cruiser, 1 Destroyer, 25 Infantrys, 1 Marine, 1 Submarine, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Liaoning
                Americans attack with 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 L.Fighter
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Battleship in Liaoning, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 1 L.Fighter in Liaoning, round 2 : 3/9 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Liaoning, round 2 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Liaoning
                Americans win, taking Liaoning from Hisaichi with 2 Adv.Fighters, 2 Bombers, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
            Battle in Kirin
                Americans attack with 1 Bomber, 5 Infantrys, 2 L.Fighters and 1 S.Bomber
                Hisaichi defend with 4 ArmoredCars
                    Americans roll dice for 2 Battleships and 1 Cruiser in Kirin, round 2 : 2/3 hits, 1.83 expected hits
                    2 ArmoredCars owned by the Hisaichi lost in Kirin
                    Americans roll dice for 1 Bomber, 5 Infantrys, 2 L.Fighters and 1 S.Bomber in Kirin, round 2 : 1/9 hits, 3.50 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Kirin, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Kirin
                    Americans roll dice for 1 Bomber, 5 Infantrys, 2 L.Fighters and 1 S.Bomber in Kirin, round 3 : 2/9 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kirin, round 3 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Americans lost in Kirin
                Americans win, taking Kirin from Hisaichi with 1 Bomber, 4 Infantrys, 2 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 4 ArmoredCars
                Casualties for Americans: 1 Infantry
            Battle in Korea
                Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 8 Marines
                Hisaichi defend with 2 ArmoredCars
                    Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 8 Marines in Korea, round 2 : 6/15 hits, 6.00 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Korea, round 2 : 1/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Hisaichi with 2 Artillerys, 1 Elite, 3 Infantrys and 8 Marines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Hisaichi: 2 ArmoredCars
    
        Non Combat Move - Americans
            2 Bombers moved from Liaoning to Hokkaido
            3 Marines moved from Mauritania to 34 Sea Zone
            1 Marine moved from Rio de Oro to 34 Sea Zone
            4 Infantrys moved from Mauritania to 34 Sea Zone
            2 B.Transports, 4 Infantrys, 4 Marines and 1 Submarine moved from 34 Sea Zone to 41 Sea Zone
            4 Infantrys and 4 Marines moved from 41 Sea Zone to N.Algeria
            2 B.Transports moved from 41 Sea Zone to 31 Sea Zone
            2 S.Submarines moved from 41 Sea Zone to 31 Sea Zone
            4 Infantrys and 2 Tanks moved from Mauritania to 31 Sea Zone
            1 Elite moved from Rio de Oro to 31 Sea Zone
            1 AAGun moved from Mauritania to 31 Sea Zone
            1 AAGun, 2 B.Transports, 1 Destroyer, 1 Elite, 4 Infantrys, 2 S.Submarines and 2 Tanks moved from 31 Sea Zone to 41 Sea Zone
            1 AAGun, 1 Elite, 4 Infantrys and 2 Tanks moved from 41 Sea Zone to N.Algeria
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            2 Infantrys and 2 Marines moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 2 Infantrys and 2 Marines moved from 26 Sea Zone to 32 Sea Zone
            2 Infantrys and 2 Marines moved from 32 Sea Zone to Bahia
            1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            1 Artillery moved from Bahia to 35 Sea Zone
            3 Marines moved from Bahia to 35 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry, 3 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery, 1 Infantry, 3 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania
            5 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport, 1 Cruiser, 1 Destroyer, 5 Infantrys and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
            5 Infantrys moved from 8 Sea Zone to Greenland
            2 Adv.Fighters moved from Washington to 8 Sea Zone
            11 Marines moved from Wake to 87 Sea Zone
            4 Infantrys moved from Wake to 87 Sea Zone
            4 B.Transports, 4 Infantrys and 11 Marines moved from 87 Sea Zone to 86 Sea Zone
            1 Marine moved from Saipan to 86 Sea Zone
            4 B.Transports, 4 Infantrys and 12 Marines moved from 86 Sea Zone to 85 Sea Zone
            1 Marine moved from Saipan to 94 Sea Zone
            1 Marine and 1 S.Submarine moved from 94 Sea Zone to 84 Sea Zone
            1 Marine moved from 84 Sea Zone to Tokyo
            4 Infantrys and 12 Marines moved from 85 Sea Zone to Tokyo
            2 L.Fighters moved from Kirin to Hokkaido
            1 Bomber and 1 S.Bomber moved from Kirin to Hokkaido
            2 Adv.Fighters and 1 L.Fighter moved from Liaoning to 84 Sea Zone
            1 B.Carrier moved from 84 Sea Zone to 85 Sea Zone
            2 Adv.Fighters and 1 L.Fighter moved from 84 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 94 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
            2 Adv.Fighters moved from Wake to Hokkaido
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Korea
            1 S.Submarine moved from 93 Sea Zone to 84 Sea Zone
            1 Transport moved from 88 Sea Zone to 102 Sea Zone
    
        Place Units - Americans
            8 Infantrys placed in Tokyo
            3 Infantrys placed in Hokkaido
            4 Infantrys placed in Chubu
            1 B.Transport placed in 107 Sea Zone
            1 Artillery and 1 Marine placed in Davao
            2 Adv.Fighters placed in Wake
            1 Transport placed in 94 Sea Zone
            1 B.Transport placed in 94 Sea Zone
            Americans undo move 7.
            2 Infantrys placed in Saipan
            2 Tanks placed in Salvador
            2 Artillerys and 1 Tank placed in Rio de Oro
            3 Infantrys placed in South Atlantic USA
            1 Artillery placed in Davao
            2 Adv.Fighters and 5 Infantrys placed in Washington
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 173 PUs; end with 173 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Mindanao: 1 Artillery
            EDIT: Removing units owned by Americans from Davao: 1 Artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : 2.17
    Americans : -5.00
    

    Savegame


  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Germans
                    AA fire in Kuybyshev : 0/3 hits, 0.50 expected hits
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 ArmoredCar moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 ArmoredCar moved from Smolensk to Arkhangelsk
            2 Adv.Fighters and 1 Fighter moved from Chimkent to Arkhangelsk
            1 S.Submarine moved from 20 Sea Zone to 12 Sea Zone
            1 Infantry moved from Nordland to 12 Sea Zone
            1 Infantry and 1 S.Submarine moved from 12 Sea Zone to 21 Sea Zone
            1 Carrier moved from 20 Sea Zone to 21 Sea Zone
            1 Carrier moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Infantry and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
            2 Fighters moved from Oslo to Dover
            2 Infantrys moved from 21 Sea Zone to Dover
            1 ArmoredCar and 1 Infantry moved from Netherlands to 22 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 21 Sea Zone to Dover
            1 Adv.Fighter moved from 22 Sea Zone to Wales
            1 Cruiser moved from 22 Sea Zone to 20 Sea Zone
            1 ArmoredCar and 2 Tanks moved from Normandy to 20 Sea Zone
            5 Infantrys moved from Netherlands to 20 Sea Zone
            6 Infantrys moved from Normandy to 20 Sea Zone
            1 Transport moved from 22 Sea Zone to 20 Sea Zone
            1 Infantry moved from Normandy to 20 Sea Zone
            5 Adv.Fighters, 1 ArmoredCar, 12 Infantrys and 2 Tanks moved from 20 Sea Zone to Wales
            1 Infantry moved from Orleanais to Normandy
            4 Infantrys moved from Rhine to Netherlands
            3 Infantrys moved from Bavaria to Rhine
            1 HeavyTank and 1 Tank moved from Sverdlovsk to Komi
            1 HeavyTank and 1 Tank moved from Sverdlovsk to Kirov
            2 Tanks moved from Kiev to Yaroslavl
            2 Tanks moved from Kiev to Tula
            2 Tanks moved from Kiev to Rostov
            1 Infantry moved from Minsk to Novgorod
            2 Adv.Fighters moved from Yeniseysk to Arkhangelsk
            1 Adv.Fighter moved from Yeniseysk to Komi
            2 Tanks moved from Kiev to Novgorod
            2 Infantrys and 2 Tanks moved from Astrakhan to Erzurum
    
        Purchase Units - Germans
            Germans buy 8 Artillerys, 3 Bunkers, 2 Elites, 1 Factory, 31 Infantrys and 19 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Arkhangelsk
                Germans attack with 4 Adv.Fighters, 1 ArmoredCar and 1 Fighter
                Russians defend with 1 Bunker and 1 Factory
                    Germans roll dice for 4 Adv.Fighters, 1 ArmoredCar and 1 Fighter in Arkhangelsk, round 2 : 1/6 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Arkhangelsk, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 4 Adv.Fighters, 1 ArmoredCar and 1 Fighter in Arkhangelsk, round 3 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 Bunker in Arkhangelsk, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Arkhangelsk
                Germans win, taking Arkhangelsk from Russians with 4 Adv.Fighters, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Kirov
                Germans attack with 1 HeavyTank and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 HeavyTank and 1 Tank in Kirov, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Kirov, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Germans lost in Kirov
                    Germans roll dice for 1 HeavyTank in Kirov, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Kirov, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 HeavyTank owned by the Germans lost in Kirov
                Russians win with no units remaining. Battle score for attacker is -10
                Casualties for Germans: 1 HeavyTank and 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Komi
                Germans attack with 1 Adv.Fighter, 1 HeavyTank and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 1 HeavyTank and 1 Tank in Komi, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Komi
                Germans win, taking Komi from Russians with 1 Adv.Fighter, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Novgorod
                Germans attack with 1 Infantry and 2 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 2 Tanks in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Tula
                Germans attack with 2 Tanks
                Russians defend with 1 AAGun and 1 Tank
                    Germans roll dice for 2 Tanks in Tula, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Tula, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Tula
                Germans win, taking Tula from Russians with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Tank
                Casualties for Russians: 1 Tank
            Battle in Erzurum
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 1 Infantry; French defend with 1 Infantry and 1 Mot.Inf
                    Germans roll dice for 2 Infantrys and 2 Tanks in Erzurum, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys and 1 Mot.Inf in Erzurum, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Erzurum
                    Germans roll dice for 1 Infantry and 2 Tanks in Erzurum, round 3 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry and 1 Mot.Inf in Erzurum, round 3 : 2/2 hits, 0.83 expected hits
                1 Mot.Inf owned by the French, 1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Tank owned by the Germans lost in Erzurum
                Germans win, taking Erzurum from British with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys and 1 Tank
                Casualties for British: 1 Infantry
                Casualties for French: 1 Infantry and 1 Mot.Inf
            Battle in Rostov
                Germans attack with 2 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Yaroslavl
                Germans attack with 2 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Yaroslavl, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Dover
                Germans attack with 1 ArmoredCar, 2 Fighters and 3 Infantrys
                British defend with 4 Infantrys
                    Germans roll dice for 1 ArmoredCar, 2 Fighters and 3 Infantrys in Dover, round 2 : 1/6 hits, 1.50 expected hits
                    British roll dice for 4 Infantrys in Dover, round 2 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the British lost in Dover
                    Germans roll dice for 1 ArmoredCar, 2 Fighters and 3 Infantrys in Dover, round 3 : 0/6 hits, 1.50 expected hits
                    British roll dice for 3 Infantrys in Dover, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Dover
                    Germans roll dice for 1 ArmoredCar, 2 Fighters and 2 Infantrys in Dover, round 4 : 1/5 hits, 1.33 expected hits
                    British roll dice for 3 Infantrys in Dover, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover
                    Germans roll dice for 1 ArmoredCar, 2 Fighters and 1 Infantry in Dover, round 5 : 2/4 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in Dover, round 5 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Dover
                Germans win, taking Dover from British with 1 ArmoredCar, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 4 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Wales
                Germans attack with 6 Adv.Fighters, 1 ArmoredCar, 12 Infantrys and 2 Tanks
                British defend with 1 AAGun, 2 Bunkers, 1 Factory, 9 Infantrys and 3 Tanks
                    AA fire in Wales : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 Battleship and 1 Cruiser in Wales, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the British
                    Germans roll dice for 6 Adv.Fighters, 1 ArmoredCar, 12 Infantrys and 2 Tanks in Wales, round 2 : 5/21 hits, 6.33 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 2 Bunkers, 9 Infantrys and 3 Tanks in Wales, round 2 : 8/14 hits, 5.50 expected hits
                    8 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Wales
                    Germans roll dice for 6 Adv.Fighters, 1 ArmoredCar, 4 Infantrys and 2 Tanks in Wales, round 3 : 5/13 hits, 5.00 expected hits
                    British roll dice for 2 Bunkers, 5 Infantrys and 3 Tanks in Wales, round 3 : 5/10 hits, 4.17 expected hits
                    1 ArmoredCar owned by the Germans, 4 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Wales
                    Germans roll dice for 6 Adv.Fighters and 2 Tanks in Wales, round 4 : 3/8 hits, 4.00 expected hits
                    British roll dice for 2 Bunkers and 3 Tanks in Wales, round 4 : 2/5 hits, 2.50 expected hits
                    3 Tanks owned by the British, 1 Adv.Fighter owned by the Germans and 1 Tank owned by the Germans lost in Wales
                    Germans roll dice for 5 Adv.Fighters and 1 Tank in Wales, round 5 : 1/6 hits, 3.00 expected hits
                    British roll dice for 2 Bunkers in Wales, round 5 : 2/2 hits, 1.00 expected hits
                    1 Bunker owned by the British and 2 Adv.Fighters owned by the Germans lost in Wales
                    Germans roll dice for 3 Adv.Fighters and 1 Tank in Wales, round 6 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 Bunker in Wales, round 6 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the British and 1 Adv.Fighter owned by the Germans lost in Wales
                Germans win, taking Wales from British with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is -28
                Casualties for Germans: 4 Adv.Fighters, 1 ArmoredCar, 12 Infantrys and 1 Tank
                Casualties for British: 2 Bunkers, 9 Infantrys and 3 Tanks
    
        Non Combat Move - Germans
            1 Fighter moved from Dover to 20 Sea Zone
            1 Adv.Fighter moved from Wales to 20 Sea Zone
            1 Adv.Fighter moved from Wales to 21 Sea Zone
            1 Fighter moved from Dover to 21 Sea Zone
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            4 Adv.Fighters and 1 Fighter moved from Arkhangelsk to S.Karelia
            1 AAGun and 11 Infantrys moved from Vyborg to S.Karelia
            10 Artillerys, 1 Elite and 35 Infantrys moved from Kiev to Kursk
            1 AAGun moved from Kiev to Kursk
            11 Infantrys moved from Vinnytsia to Donetsk
            13 Tanks moved from Kiev to Smolensk
            1 Infantry moved from Lithuania to Latvia
            1 AAGun, 1 Artillery and 1 Infantry moved from Lithuania to Minsk
            6 Infantrys moved from Brest to Minsk
            4 Tanks moved from Warsaw to Minsk
            3 Tanks moved from Danzig to Minsk
            3 Tanks moved from Krakow to Minsk
            2 Mech.Infs and 1 Mot.Inf moved from Kiev to S.Karelia
            1 Adv.Fighter moved from Komi to S.Karelia
            2 Mech.Infs and 3 Mot.Infs moved from Tashkent to Sverdlovsk
            1 Fighter moved from Yeniseysk to S.Karelia
            4 Tanks moved from Vinnytsia to Kursk
            4 Mech.Infs moved from Hungary to Kiev
            5 Mech.Infs moved from Bohemia to Netherlands
            1 AAGun moved from Vinnytsia to Kiev
            1 AAGun moved from Brest to Lithuania
    
        Place Units - Germans
            1 Factory placed in Belgium
            1 Bunker placed in Chimkent
            1 Bunker placed in Tashkent
            1 Bunker placed in Sverdlovsk
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Kiev
            3 Tanks placed in Krakow
            4 Tanks placed in Warsaw
            3 Tanks placed in Danzig
            4 Tanks placed in Hungary
            5 Tanks placed in Bohemia
            2 Artillerys and 1 Infantry placed in Normandy
            2 Artillerys and 1 Infantry placed in Netherlands
            4 Artillerys and 2 Elites placed in Hamburg
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            4 Infantrys placed in Greece
            8 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 153 PUs; end with 153 PUs
    

    Combat Hit Differential Summary :

    Germans : -7.50
    British : 3.33
    AA fire in Wales : : -1.00
    Russians : 2.50
    AA fire in Kuybyshev : : -0.50
    

    Savegame


  • Liaison TripleA '11 '10

    Brutal dice turn haha! WaW is always so wild!


  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Germans
                    AA fire in Kuybyshev : 0/3 hits, 0.50 expected hits
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 ArmoredCar moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 ArmoredCar moved from Smolensk to Arkhangelsk
            2 Adv.Fighters and 1 Fighter moved from Chimkent to Arkhangelsk
            1 S.Submarine moved from 20 Sea Zone to 12 Sea Zone
            1 Infantry moved from Nordland to 12 Sea Zone
            1 Infantry and 1 S.Submarine moved from 12 Sea Zone to 21 Sea Zone
            1 Carrier moved from 20 Sea Zone to 21 Sea Zone
            1 Carrier moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Infantry and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
            2 Fighters moved from Oslo to Dover
            2 Infantrys moved from 21 Sea Zone to Dover
            1 ArmoredCar and 1 Infantry moved from Netherlands to 22 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 21 Sea Zone to Dover
            1 Adv.Fighter moved from 22 Sea Zone to Wales
            1 Cruiser moved from 22 Sea Zone to 20 Sea Zone
            1 ArmoredCar and 2 Tanks moved from Normandy to 20 Sea Zone
            5 Infantrys moved from Netherlands to 20 Sea Zone
            6 Infantrys moved from Normandy to 20 Sea Zone
            1 Transport moved from 22 Sea Zone to 20 Sea Zone
            1 Infantry moved from Normandy to 20 Sea Zone
            5 Adv.Fighters, 1 ArmoredCar, 12 Infantrys and 2 Tanks moved from 20 Sea Zone to Wales
            1 Infantry moved from Orleanais to Normandy
            4 Infantrys moved from Rhine to Netherlands
            3 Infantrys moved from Bavaria to Rhine
            1 HeavyTank and 1 Tank moved from Sverdlovsk to Komi
            1 HeavyTank and 1 Tank moved from Sverdlovsk to Kirov
            2 Tanks moved from Kiev to Yaroslavl
            2 Tanks moved from Kiev to Tula
            2 Tanks moved from Kiev to Rostov
            1 Infantry moved from Minsk to Novgorod
            2 Adv.Fighters moved from Yeniseysk to Arkhangelsk
            1 Adv.Fighter moved from Yeniseysk to Komi
            2 Tanks moved from Kiev to Novgorod
            2 Infantrys and 2 Tanks moved from Astrakhan to Erzurum
    
        Purchase Units - Germans
            Germans buy 8 Artillerys, 3 Bunkers, 2 Elites, 1 Factory, 31 Infantrys and 19 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Arkhangelsk
                Germans attack with 4 Adv.Fighters, 1 ArmoredCar and 1 Fighter
                Russians defend with 1 Bunker and 1 Factory
                    Germans roll dice for 4 Adv.Fighters, 1 ArmoredCar and 1 Fighter in Arkhangelsk, round 2 : 1/6 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Arkhangelsk, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 4 Adv.Fighters, 1 ArmoredCar and 1 Fighter in Arkhangelsk, round 3 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 Bunker in Arkhangelsk, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Arkhangelsk
                Germans win, taking Arkhangelsk from Russians with 4 Adv.Fighters, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Kirov
                Germans attack with 1 HeavyTank and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 HeavyTank and 1 Tank in Kirov, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Kirov, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Germans lost in Kirov
                    Germans roll dice for 1 HeavyTank in Kirov, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Kirov, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 HeavyTank owned by the Germans lost in Kirov
                Russians win with no units remaining. Battle score for attacker is -10
                Casualties for Germans: 1 HeavyTank and 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Komi
                Germans attack with 1 Adv.Fighter, 1 HeavyTank and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 1 HeavyTank and 1 Tank in Komi, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Komi
                Germans win, taking Komi from Russians with 1 Adv.Fighter, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Novgorod
                Germans attack with 1 Infantry and 2 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 2 Tanks in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Tula
                Germans attack with 2 Tanks
                Russians defend with 1 AAGun and 1 Tank
                    Germans roll dice for 2 Tanks in Tula, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Tula, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Tula
                Germans win, taking Tula from Russians with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Tank
                Casualties for Russians: 1 Tank
            Battle in Erzurum
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 1 Infantry; French defend with 1 Infantry and 1 Mot.Inf
                    Germans roll dice for 2 Infantrys and 2 Tanks in Erzurum, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys and 1 Mot.Inf in Erzurum, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Erzurum
                    Germans roll dice for 1 Infantry and 2 Tanks in Erzurum, round 3 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry and 1 Mot.Inf in Erzurum, round 3 : 2/2 hits, 0.83 expected hits
                1 Mot.Inf owned by the French, 1 Infantry owned by the Germans, 1 Infantry owned by the French and 1 Tank owned by the Germans lost in Erzurum
                Germans win, taking Erzurum from British with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys and 1 Tank
                Casualties for British: 1 Infantry
                Casualties for French: 1 Infantry and 1 Mot.Inf
            Battle in Rostov
                Germans attack with 2 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Yaroslavl
                Germans attack with 2 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Yaroslavl, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Dover
                Germans attack with 1 ArmoredCar, 2 Fighters and 3 Infantrys
                British defend with 4 Infantrys
                    Germans roll dice for 1 ArmoredCar, 2 Fighters and 3 Infantrys in Dover, round 2 : 1/6 hits, 1.50 expected hits
                    British roll dice for 4 Infantrys in Dover, round 2 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the British lost in Dover
                    Germans roll dice for 1 ArmoredCar, 2 Fighters and 3 Infantrys in Dover, round 3 : 0/6 hits, 1.50 expected hits
                    British roll dice for 3 Infantrys in Dover, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Dover
                    Germans roll dice for 1 ArmoredCar, 2 Fighters and 2 Infantrys in Dover, round 4 : 1/5 hits, 1.33 expected hits
                    British roll dice for 3 Infantrys in Dover, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover
                    Germans roll dice for 1 ArmoredCar, 2 Fighters and 1 Infantry in Dover, round 5 : 2/4 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in Dover, round 5 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Dover
                Germans win, taking Dover from British with 1 ArmoredCar, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 4 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Wales
                Germans attack with 6 Adv.Fighters, 1 ArmoredCar, 12 Infantrys and 2 Tanks
                British defend with 1 AAGun, 2 Bunkers, 1 Factory, 9 Infantrys and 3 Tanks
                    AA fire in Wales : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 Battleship and 1 Cruiser in Wales, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the British
                    Germans roll dice for 6 Adv.Fighters, 1 ArmoredCar, 12 Infantrys and 2 Tanks in Wales, round 2 : 5/21 hits, 6.33 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 2 Bunkers, 9 Infantrys and 3 Tanks in Wales, round 2 : 8/14 hits, 5.50 expected hits
                    8 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Wales
                    Germans roll dice for 6 Adv.Fighters, 1 ArmoredCar, 4 Infantrys and 2 Tanks in Wales, round 3 : 5/13 hits, 5.00 expected hits
                    British roll dice for 2 Bunkers, 5 Infantrys and 3 Tanks in Wales, round 3 : 5/10 hits, 4.17 expected hits
                    1 ArmoredCar owned by the Germans, 4 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Wales
                    Germans roll dice for 6 Adv.Fighters and 2 Tanks in Wales, round 4 : 3/8 hits, 4.00 expected hits
                    British roll dice for 2 Bunkers and 3 Tanks in Wales, round 4 : 2/5 hits, 2.50 expected hits
                    3 Tanks owned by the British, 1 Adv.Fighter owned by the Germans and 1 Tank owned by the Germans lost in Wales
                    Germans roll dice for 5 Adv.Fighters and 1 Tank in Wales, round 5 : 1/6 hits, 3.00 expected hits
                    British roll dice for 2 Bunkers in Wales, round 5 : 2/2 hits, 1.00 expected hits
                    1 Bunker owned by the British and 2 Adv.Fighters owned by the Germans lost in Wales
                    Germans roll dice for 3 Adv.Fighters and 1 Tank in Wales, round 6 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 Bunker in Wales, round 6 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the British and 1 Adv.Fighter owned by the Germans lost in Wales
                Germans win, taking Wales from British with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is -28
                Casualties for Germans: 4 Adv.Fighters, 1 ArmoredCar, 12 Infantrys and 1 Tank
                Casualties for British: 2 Bunkers, 9 Infantrys and 3 Tanks
    
        Non Combat Move - Germans
            1 Fighter moved from Dover to 20 Sea Zone
            1 Adv.Fighter moved from Wales to 20 Sea Zone
            1 Adv.Fighter moved from Wales to 21 Sea Zone
            1 Fighter moved from Dover to 21 Sea Zone
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            4 Adv.Fighters and 1 Fighter moved from Arkhangelsk to S.Karelia
            1 AAGun and 11 Infantrys moved from Vyborg to S.Karelia
            10 Artillerys, 1 Elite and 35 Infantrys moved from Kiev to Kursk
            1 AAGun moved from Kiev to Kursk
            11 Infantrys moved from Vinnytsia to Donetsk
            13 Tanks moved from Kiev to Smolensk
            1 Infantry moved from Lithuania to Latvia
            1 AAGun, 1 Artillery and 1 Infantry moved from Lithuania to Minsk
            6 Infantrys moved from Brest to Minsk
            4 Tanks moved from Warsaw to Minsk
            3 Tanks moved from Danzig to Minsk
            3 Tanks moved from Krakow to Minsk
            2 Mech.Infs and 1 Mot.Inf moved from Kiev to S.Karelia
            1 Adv.Fighter moved from Komi to S.Karelia
            2 Mech.Infs and 3 Mot.Infs moved from Tashkent to Sverdlovsk
            1 Fighter moved from Yeniseysk to S.Karelia
            4 Tanks moved from Vinnytsia to Kursk
            4 Mech.Infs moved from Hungary to Kiev
            5 Mech.Infs moved from Bohemia to Netherlands
            1 AAGun moved from Vinnytsia to Kiev
            1 AAGun moved from Brest to Lithuania
    
        Place Units - Germans
            1 Factory placed in Belgium
            1 Bunker placed in Chimkent
            1 Bunker placed in Tashkent
            1 Bunker placed in Sverdlovsk
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Kiev
            3 Tanks placed in Krakow
            4 Tanks placed in Warsaw
            3 Tanks placed in Danzig
            4 Tanks placed in Hungary
            5 Tanks placed in Bohemia
            2 Artillerys and 1 Infantry placed in Normandy
            2 Artillerys and 1 Infantry placed in Netherlands
            4 Artillerys and 2 Elites placed in Hamburg
            4 Infantrys placed in Rhine
            3 Infantrys placed in Bavaria
            4 Infantrys placed in Greece
            8 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 153 PUs; end with 153 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Hamburg: 4 Artillerys
            EDIT: Removing units owned by Germans from Rhine: 4 Infantrys
            EDIT: Adding units owned by Germans to Hamburg: 4 Infantrys
            EDIT: Adding units owned by Germans to Rhine: 4 Artillerys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -7.50
    British : 3.33
    AA fire in Wales : : -1.00
    Russians : 2.50
    AA fire in Kuybyshev : : -0.50
    

    Savegame


  • TripleA

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Russians
            1 Infantry moved from Khatanga to Evenkia
                  Russians take Evenkia from Germans
            1 Infantry moved from Khatanga to Salekhard
            3 Artillerys and 36 Infantrys moved from Khatanga to Yeniseysk
            1 Infantry moved from Kuybyshev to Ufa
            1 Fighter moved from Leningrad to Yaroslavl
            1 Fighter moved from Leningrad to Novgorod
            1 Bomber moved from Leningrad to Novgorod
            1 Artillery and 2 Infantrys moved from Leningrad to Latvia
            3 Infantrys moved from Leningrad to Novgorod
            7 Infantrys moved from Leningrad to Estonia
            1 ArmoredCar and 1 Tank moved from Moscow to Yaroslavl
            1 ArmoredCar and 1 Tank moved from Gorky to Vologda
            1 ArmoredCar and 1 Tank moved from Gorky to Arkhangelsk
            2 ArmoredCars and 2 Tanks moved from Kuybyshev to Komi
            1 ArmoredCar and 1 Tank moved from Kuybyshev to Ufa
            2 ArmoredCars and 1 Tank moved from Penza to Tula
            2 ArmoredCars and 1 Tank moved from Saratov to Rostov
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
                Germans defend with 2 Tanks
                    Russians roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 Tanks in Novgorod, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Tanks
            Battle in Ufa
                Russians attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Mech.Inf
                    Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Ufa, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Mech.Inf in Ufa, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Ufa
                Russians win, taking Ufa from Germans with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Mech.Inf
            Battle in Tula
                Russians attack with 2 ArmoredCars and 1 Tank
                Germans defend with 1 AAGun and 1 Tank
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Tula, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Tula, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians lost in Tula
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Tula, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Tank in Tula, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Russians: 2 ArmoredCars
                Casualties for Germans: 1 Tank
            Battle in Latvia
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Komi
                Russians attack with 2 ArmoredCars and 2 Tanks
                Germans defend with 1 HeavyTank and 1 Tank
                    Russians roll dice for 2 ArmoredCars and 2 Tanks in Komi, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 HeavyTank and 1 Tank in Komi, round 2 : 1/2 hits, 1.17 expected hits
                    1 HeavyTank owned by the Germans, 1 ArmoredCar owned by the Russians and 1 Tank owned by the Germans lost in Komi
                Russians win, taking Komi from Germans with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Russians: 1 ArmoredCar
                Casualties for Germans: 1 HeavyTank and 1 Tank
            Battle in Yeniseysk
                Russians attack with 3 Artillerys and 36 Infantrys
                Hisaichi defend with 2 Mech.Infs
                    Russians roll dice for 3 Artillerys and 36 Infantrys in Yeniseysk, round 2 : 9/39 hits, 7.50 expected hits
                    Hisaichi roll dice for 2 Mech.Infs in Yeniseysk, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Yeniseysk
                Russians win, taking Yeniseysk from Hisaichi with 3 Artillerys and 34 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 2 Mech.Infs
            Battle in Rostov
                Russians attack with 2 ArmoredCars and 1 Tank
                Germans defend with 1 Tank
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Yaroslavl
                Russians attack with 1 ArmoredCar, 1 Fighter and 1 Tank
                Germans defend with 1 Tank
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Yaroslavl, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Yaroslavl, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Yaroslavl, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Yaroslavl, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Arkhangelsk
                Russians attack with 1 ArmoredCar and 1 Tank
                Germans defend with 1 ArmoredCar and 1 Factory
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Arkhangelsk, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Arkhangelsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Arkhangelsk
                Russians win, taking Arkhangelsk from Germans with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Estonia
                Russians attack with 7 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 7 Infantrys in Estonia, round 2 : 1/7 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Estonia
                Russians win, taking Estonia from Finns with 7 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Vologda
                Russians attack with 1 ArmoredCar and 1 Tank
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Vologda, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Vologda, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
    
        Non Combat Move - Russians
            1 Infantry moved from Zhigansk to Khatanga
            2 AAGuns moved from Khatanga to Yeniseysk
            1 Artillery moved from Zhigansk to Kolyma
            1 Bomber and 1 Fighter moved from Novgorod to Moscow
            1 Fighter moved from Yaroslavl to Moscow
            1 Tank moved from Gorky to Kirov
            1 ArmoredCar and 2 Tanks moved from Georgia to Saratov
            1 Tank moved from Stalingrad to Saratov
            1 AAGun moved from Stalingrad to Saratov
            4 Tanks moved from Saratov to Penza
            1 Mech.Rocket and 5 Tanks moved from Gorky to Moscow
            6 Tanks moved from Penza to Moscow
            1 AAGun, 2 ArmoredCars, 1 Artillery and 1 Mech.Rocket moved from Kuybyshev to Penza
            16 Tanks moved from Kuybyshev to Penza
            1 Tank moved from Penza to Moscow
            1 Tank moved from Penza to Moscow
            1 ArmoredCar moved from Stalingrad to Penza
            1 ArmoredCar moved from Georgia to Penza
            1 ArmoredCar moved from Penza to Moscow
    
        Turn Complete - Russians
            Russians collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Hisaichi : 1.33
    Finns : -0.33
    Russians : 0.33
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Italians
            1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
            1 T.Boat moved from 46 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 Adv.Fighter moved from 46 Sea Zone to 42 Sea Zone
            1 Infantry moved from S.Tunisia to Ghadames
                  Italians take Ghadames from British
            2 Infantrys moved from N.Tunisia to S.Algeria
            1 T.Boat moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys moved from 47 Sea Zone to Tripoli
            1 Bomber moved from Rome to Tripoli
            1 JetFighter moved from 46 Sea Zone to Tripoli
            1 Adv.Fighter moved from N.Tunisia to S.Algeria
            1 Artillery moved from N.Tunisia to S.Algeria
    
        Purchase Units - Italians
            Italians buy 22 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 42 Sea Zone
                Italians attack with 1 Adv.Fighter and 1 Destroyer
                French defend with 1 Transport
                    Italians roll dice for 1 Adv.Fighter and 1 Destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Transport in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the French and 1 Destroyer owned by the Italians lost in 42 Sea Zone
                Italians win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Destroyer
                Casualties for French: 1 Transport
            Battle in 48 Sea Zone
                Italians attack with 1 Destroyer and 1 T.Boat
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 1 T.Boat in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                1 T.Boat owned by the Italians lost in 48 Sea Zone
                1 Destroyer retreated to 46 Sea Zone
                British win with 1 Submarine remaining. Battle score for attacker is -6
                Casualties for Italians: 1 T.Boat
            Battle in S.Algeria
                Italians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                French defend with 2 Elites
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in S.Algeria, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 2 Elites in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    2 Elites owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for French: 2 Elites
            Battle in Tripoli
                Italians attack with 1 Bomber, 2 Infantrys and 1 JetFighter
                British defend with 1 Infantry and 1 Tank
                    Italians roll dice for 1 Bomber, 2 Infantrys and 1 JetFighter in Tripoli, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Tripoli, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Tripoli
                Italians win, taking Tripoli from British with 1 Bomber, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
    
        Non Combat Move - Italians
            1 Bomber moved from Tripoli to Rome
            1 JetFighter moved from Tripoli to Tunis
            1 Adv.Fighter moved from 42 Sea Zone to 46 Sea Zone
            1 Adv.Fighter moved from S.Algeria to 46 Sea Zone
            2 Infantrys moved from Tunis to N.Tunisia
            3 Transports moved from 46 Sea Zone to 44 Sea Zone
            4 Infantrys moved from Lombardy to 44 Sea Zone
            1 Infantry moved from Lombardy to 44 Sea Zone
            5 Infantrys and 3 Transports moved from 44 Sea Zone to 46 Sea Zone
            5 Infantrys moved from Rome to 46 Sea Zone
            10 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 JetFighter moved from Tunis to N.Tunisia
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to N.Tunisia
    
        Place Units - Italians
            1 T.Boat placed in 46 Sea Zone
            4 Infantrys placed in Provence
            4 Infantrys placed in Tunis
            5 Infantrys placed in Lombardy
            9 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : 0.83
    French : 1.17
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - French
            1 Elite moved from E.Morocco to S.Algeria
            1 ArmoredCar moved from E.Morocco to S.Algeria
            1 Infantry moved from E.Morocco to S.Algeria
            1 Adv.Fighter moved from N.Algeria to S.Algeria
            2 ArmoredCars moved from Syria to Erzurum
            1 Elite moved from Adana to Erzurum
            1 Elite moved from Adana to Erzurum
            1 Artillery moved from Adana to Erzurum
            1 ArmoredCar moved from N.French Indochina to Kweichow
                  French take Kweichow from Yamamoto
    
        Purchase Units - French
            French buy 2 ArmoredCars, 2 Elites, 2 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Algeria
                French attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Infantry
                Italians defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Infantry in S.Algeria, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Erzurum
                French attack with 2 ArmoredCars, 1 Artillery and 2 Elites
                Germans defend with 1 Tank
                    French roll dice for 2 ArmoredCars, 1 Artillery and 2 Elites in Erzurum, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 Tank in Erzurum, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the French and 1 Tank owned by the Germans lost in Erzurum
                French win, taking Erzurum from Germans with 2 ArmoredCars, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for French: 1 Elite
                Casualties for Germans: 1 Tank
    
        Non Combat Move - French
            1 Adv.Fighter moved from S.Algeria to N.Algeria
            1 Infantry moved from E.Morocco to N.Algeria
    
        Place Units - French
            2 Mech.Infs placed in Syria
            1 ArmoredCar and 1 Infantry placed in N.French Indochina
            1 ArmoredCar, 2 Elites and 1 Infantry placed in E.Morocco
    
        Turn Complete - French
            French collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Italians : -0.67
    French : 1.83
    

    Territory Summary for French :

    Churchill : 1 AAGun and 1 Factory
    N.Algeria : 1 Adv.Fighter, 3 Artillerys, 1 Elite, 6 Infantrys and 4 Tanks
    N.French Indochina : 1 ArmoredCar, 1 Factory, 1 Infantry and 1 Tank
    Syria : 4 Bunkers, 1 Factory and 2 Mech.Infs
    E.Morocco : 1 ArmoredCar, 3 Bunkers, 2 Elites, 1 Factory and 1 Infantry
    S.Algeria : 1 ArmoredCar, 1 Elite and 1 Infantry
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Kweichow : 1 flag, 1 ArmoredCar
    Ankara : 1 flag
    Adana : 1 flag, 1 AAGun
    Erzurum : 1 flag, 2 ArmoredCars, 1 Artillery and 1 Elite
    Greenland : 1 flag
    

    Production/PUs Summary :

    Germans : 137 / 153
    Russians : 55 / 55
    Italians : 48 / 49
    French : 31 / 31
    Yamamoto : 12 / 0
    Chinese : 0 / 0
    Hisaichi : 69 / 149
    British : 129 / 140
    Anzac : 46 / 47
    Dutch : 45 / 45
    Finns : 18 / 20
    Romanians : 22 / 22
    Thai : 0 / 0
    Americans : 173 / 173
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13 Moderator

    I am sure you have noticed that I ma using the Internal Dicw Roller. I didn’t think it mattered, as I am playing France. If anyone is unhappy with this, just say an I will pull out, as I can’t use my old lap top any more.


  • 2020 2018 2017 '15

    TripleA Turn Summary: Hisaichi round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Hisaichi
            1 Mech.Inf moved from Chita to Zhigansk
            1 Infantry moved from Yakutsk to Zhigansk
            1 Elite and 1 Infantry moved from Olyokminsk to Khatanga
            10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 1 Mech.Inf moved from Olyokminsk to Evenkia
            2 Infantrys moved from Hulunbuir to Liaoning
            1 S.Bomber moved from Chita to Liaoning
            4 Infantrys moved from Anhwei to Shantung
            2 Mech.Infs moved from Sibirsky to Evenkia
            1 Mech.Inf moved from Chita to Evenkia
            3 Tanks moved from Heilungchiang to N.Buryat Mongolia
            1 L.Fighter moved from Chita to Kirin
            5 Infantrys moved from Heilungchiang to Kirin
            1 Infantry moved from Changchun to Kirin
            9 Infantrys moved from E.Qinghai to Lanchow
            4 Infantrys moved from Hupeh to Szechwan
            3 Mech.Infs moved from Hsining to Szechwan
            3 Infantrys moved from Hupeh to Hunan
            1 Infantry moved from Hupeh to Anhwei
            1 Mech.Inf moved from Khobdo to Evenkia
            1 Infantry moved from W.Qinghai to E.Sinkiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 Bunkers, 3 Elites, 30 Infantrys, 1 Mech.Inf and 2 S.Bombers; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in Kirin
                Hisaichi attack with 6 Infantrys and 1 L.Fighter
                Americans defend with 4 Infantrys
                    Hisaichi roll dice for 6 Infantrys and 1 L.Fighter in Kirin, round 2 : 0/7 hits, 1.50 expected hits
                    Americans roll dice for 4 Infantrys in Kirin, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kirin
                    Hisaichi roll dice for 5 Infantrys and 1 L.Fighter in Kirin, round 3 : 2/6 hits, 1.33 expected hits
                    Americans roll dice for 4 Infantrys in Kirin, round 3 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Kirin
                    Hisaichi roll dice for 3 Infantrys and 1 L.Fighter in Kirin, round 4 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 2 Infantrys in Kirin, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 L.Fighter in Kirin, round 5 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 2 Infantrys in Kirin, round 5 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Kirin
                    Hisaichi roll dice for 3 Infantrys and 1 L.Fighter in Kirin, round 6 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Kirin, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Kirin
                Hisaichi win, taking Kirin from Americans with 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Americans: 4 Infantrys
            Battle in Shantung
                Hisaichi attack with 4 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 1/4 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Shantung
                Hisaichi win, taking Shantung from Americans with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Zhigansk
                Hisaichi attack with 1 Infantry and 1 Mech.Inf
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Zhigansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                Hisaichi win, taking Zhigansk from Russians with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Evenkia
                Hisaichi attack with 10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 5 Mech.Infs
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 5 Mech.Infs in Evenkia, round 2 : 10/47 hits, 13.67 expected hits
                    Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Evenkia
                Hisaichi win, taking Evenkia from Russians with 10 Artillerys, 1 Elite, 29 Infantrys, 2 Marines and 5 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Szechwan
                Hisaichi attack with 4 Infantrys and 3 Mech.Infs
                British defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 4 Infantrys and 3 Mech.Infs in Szechwan, round 2 : 0/7 hits, 2.17 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Szechwan
                    Hisaichi roll dice for 3 Infantrys and 3 Mech.Infs in Szechwan, round 3 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Szechwan, round 3 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the British lost in Szechwan
                Hisaichi win, taking Szechwan from British with 3 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Khatanga
                Hisaichi attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Khatanga, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Khatanga, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Khatanga, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Khatanga
                    Hisaichi roll dice for 1 Elite in Khatanga, round 5 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Khatanga, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khatanga
                Hisaichi win, taking Khatanga from Russians with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Hunan
                Hisaichi attack with 3 Infantrys
                Anzac defend with 1 Tank
                    Hisaichi roll dice for 3 Infantrys in Hunan, round 2 : 0/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Tank in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Infantrys in Hunan, round 3 : 0/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Infantrys in Hunan, round 4 : 1/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Hunan
                Hisaichi win, taking Hunan from Anzac with 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 1 Tank
            Battle in Liaoning
                Hisaichi attack with 2 Infantrys and 1 S.Bomber
                Americans defend with 2 Infantrys
                    Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Liaoning, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 Infantrys in Liaoning, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Liaoning
                    Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Liaoning, round 3 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Liaoning, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Liaoning
                    Hisaichi roll dice for 1 Infantry and 1 S.Bomber in Liaoning, round 4 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 Infantry in Liaoning, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Liaoning
                Hisaichi win, taking Liaoning from Americans with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 S.Bomber moved from Liaoning to Changchun
            1 L.Fighter moved from Kirin to Changchun
            1 AAGun moved from E.Qinghai to Hsining
    
        Place Units - Hisaichi
            1 Bunker and 8 Infantrys placed in Changchun
            1 Bunker and 3 Infantrys placed in Peking
            1 Bunker and 3 Infantrys placed in Hupeh
            1 Bunker and 6 Infantrys placed in Hsining
            1 Bunker and 4 Infantrys placed in Urumqi
            1 Bunker and 6 Infantrys placed in Sibirsky
            3 Elites placed in Hulunbuir
            1 Mech.Inf and 2 S.Bombers placed in Chita
    
        Turn Complete - Hisaichi
            Hisaichi collect 85 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Chita: 2 S.Bombers
            EDIT: Adding units owned by Hisaichi to Changchun: 2 S.Bombers
            EDIT: Removing units owned by Hisaichi from Changchun: 2 Infantrys
            EDIT: Adding units owned by Hisaichi to Chita: 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : -10.17
    British : -0.67
    Americans : -2.00
    Anzac : -0.50
    Russians : -1.00
    

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - British
            2 Infantrys moved from London to Dover
            3 Fighters moved from London to Dover
            2 Adv.Fighters moved from London to Dover
            2 Infantrys moved from London to Wales
            1 Tank moved from London to Wales
            1 Infantry moved from London to Dover
            1 Submarine moved from 48 Sea Zone to 47 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to 47 Sea Zone
            1 ArmoredCar moved from El Agheila to Ghadames
            1 ArmoredCar and 2 Infantrys moved from El Agheila to Tripoli
            1 Mech.Inf, 1 Mot.Inf and 1 Tank moved from Hun to Ghadames
            4 Tanks moved from Hun to Ghadames
            1 ArmoredCar and 1 Tank moved from W.Iran to Astrakhan
            2 Infantrys moved from Azerbaijan to Astrakhan
            1 Adv.Fighter moved from W.Iran to Chimkent
            1 Bomber and 1 Fighter moved from W.Iran to Chimkent
            1 Infantry moved from Uzbekistan to Chimkent
            2 Infantrys moved from Alma Ata to Chimkent
            2 Artillerys, 11 Infantrys, 3 Mech.Infs and 15 Tanks moved from W.Tibet to C.Sinkiang
            1 Mot.Inf moved from Assam to C.Sinkiang
            1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Campania
                  British take Campania from Italians
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 30 Infantrys, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Astrakhan
                British attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Romanians defend with 1 AAGun; Germans defend with 1 Bunker
                    British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Astrakhan, round 2 : 1/4 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Germans
                    Germans roll dice for 1 Bunker in Astrakhan, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Astrakhan, round 3 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Bunker in Astrakhan, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Astrakhan, round 4 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Bunker in Astrakhan, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Germans lost in Astrakhan
                British win, taking Astrakhan from Germans with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Bunker
            Battle in Chimkent
                British attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys
                Germans defend with 1 Bunker
                    British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys in Chimkent, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Germans
                    Germans roll dice for 1 Bunker in Chimkent, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys in Chimkent, round 3 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 Bunker in Chimkent, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Germans lost in Chimkent
                British win, taking Chimkent from Germans with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Bunker
            Battle in 47 Sea Zone
                British attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
                Italians defend with 2 T.Boats
                    British roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Adv.Fighters and 2 Fighters in 47 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 2 T.Boats in 47 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                2 T.Boats owned by the Italians lost in 47 Sea Zone
                British win with 2 Adv.Fighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 12
                Casualties for Italians: 2 T.Boats
            Battle in Dover
                British attack with 2 Adv.Fighters, 3 Fighters and 3 Infantrys
                Germans defend with 1 ArmoredCar and 1 Infantry
                    British roll dice for 2 Adv.Fighters, 3 Fighters and 3 Infantrys in Dover, round 2 : 2/8 hits, 2.50 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Dover, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Dover
                British win, taking Dover from Germans with 2 Adv.Fighters, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
            Battle in Wales
                British attack with 2 Infantrys and 1 Tank
                Germans defend with 1 AAGun, 1 Factory and 1 Tank
                    British roll dice for 2 Infantrys and 1 Tank in Wales, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Tank in Wales, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Wales
                    British roll dice for 1 Infantry and 1 Tank in Wales, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Wales, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Wales
                British win, taking Wales from Germans with 1 Tank remaining. Battle score for attacker is 1
                Casualties for British: 2 Infantrys
                Casualties for Germans: 1 Tank
            Battle in Tripoli
                British attack with 1 ArmoredCar and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Tripoli, round 2 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Tripoli, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Tripoli, round 3 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Tripoli, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Tripoli, round 4 : 1/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Tripoli, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Tripoli
                British win, taking Tripoli from Italians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Ghadames
                British attack with 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 5 Tanks
                Italians defend with 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 5 Tanks in Ghadames, round 2 : 4/8 hits, 3.33 expected hits
                    Italians roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Ghadames
                British win, taking Ghadames from Italians with 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in C.Sinkiang
                British attack with 2 Artillerys, 11 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 15 Tanks
                Yamamoto defend with 1 Infantry
                    British roll dice for 2 Artillerys, 11 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 15 Tanks in C.Sinkiang, round 2 : 10/32 hits, 12.00 expected hits
                    Yamamoto roll dice for 1 Infantry in C.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in C.Sinkiang
                British win, taking C.Sinkiang from Yamamoto with 2 Artillerys, 11 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 15 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            2 Infantrys moved from N.French Indochina to Yunnan
            4 Infantrys moved from S.Thailand to 65 Sea Zone
            1 Infantry moved from S.Thailand to N.Thailand
            4 Infantrys moved from Bangkok to S.Thailand
            1 AAGun moved from Malaya to S.Thailand
            1 Destroyer, 4 Infantrys and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            4 Infantrys moved from 60 Sea Zone to Assam
            1 Artillery, 10 Infantrys and 3 Tanks moved from Baluchistan to Alma Ata
            4 Infantrys moved from Punjab to Baluchistan
            1 Infantry moved from Rajputana to Baluchistan
            2 Infantrys moved from Bombay to Rajputana
            5 Infantrys moved from Bihar to W.Tibet
            1 Infantry moved from Punjab to W.Tibet
            5 Infantrys moved from Delhi to Punjab
            5 Infantrys moved from Hyderabad to Bihar
            5 Infantrys moved from Madras to Hyderabad
            3 Artillerys, 10 Infantrys, 1 Mot.Inf and 2 Tanks moved from E.Iran to Uzbekistan
            1 ArmoredCar and 1 Tank moved from W.Iran to Uzbekistan
            1 Artillery moved from W.Iran to E.Iran
            1 Artillery and 7 Infantrys moved from W.Iran to Erzurum
            1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry and 1 Tank moved from Italian East Africa to 58 Sea Zone
            1 Infantry and 1 Tank moved from 58 Sea Zone to E.Iran
            2 Artillerys and 1 Infantry moved from Kufra to Hun
            3 Infantrys moved from Kufra to Hun
            7 Infantrys moved from Tobruk to Kufra
            2 Mot.Infs moved from New Valley to Ghadames
            1 Tank moved from New Valley to Hun
            3 Transports moved from 51 Sea Zone to 56 Sea Zone
            5 Infantrys moved from Cairo to 56 Sea Zone
            5 Infantrys and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            5 Infantrys moved from 51 Sea Zone to Tobruk
            1 Tank moved from Italian East Africa to New Valley
            2 Adv.Fighters and 2 Fighters moved from 47 Sea Zone to 51 Sea Zone
            3 Fighters moved from Dover to London
            2 Infantrys moved from London to Manchester
            2 Adv.Fighters moved from Dover to London
            1 Transport moved from 8 Sea Zone to 2 Sea Zone
            2 Infantrys moved from Montreal to 2 Sea Zone
            2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Transport moved from 80 Sea Zone to 74 Sea Zone
            1 AAGun moved from Assam to W.Tibet
            1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Chimkent to Uzbekistan
    
        Place Units - British
            1 Bunker, 6 Infantrys and 2 Tanks placed in London
            1 Bunker, 2 Infantrys and 2 Tanks placed in Manchester
            1 Submarine placed in 2 Sea Zone
            1 Adv.Fighter placed in Montreal
            4 Infantrys placed in Bangkok
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 ArmoredCars placed in Bombay
            2 ArmoredCars and 1 Tank placed in Italian East Africa
            1 Artillery and 5 Infantrys placed in Cairo
            2 Infantrys and 1 Tank placed in E.Iran
            1 Artillery and 1 Infantry placed in W.Iran
    
        Turn Complete - British
            British collect 140 PUs; end with 140 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -3.83
    Italians : -1.67
    Yamamoto : -0.33
    

    Production/PUs Summary :

    Germans : 128 / 153
    Russians : 54 / 55
    Italians : 42 / 49
    French : 31 / 31
    Yamamoto : 12 / 0
    Chinese : 0 / 0
    Hisaichi : 85 / 87
    British : 140 / 140
    Anzac : 45 / 47
    Dutch : 45 / 45
    Finns : 18 / 20
    Romanians : 22 / 22
    Thai : 0 / 0
    Americans : 163 / 173
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Anzac
            4 Tanks moved from Kwangsi to Hunan
            2 Infantrys moved from Shanghai to Shantung
            2 Fighters moved from Kwangsi to Shantung
            2 Adv.Fighters moved from Kwangsi to Shantung
            1 Fighter moved from Kwangsi to Hunan
            1 Adv.Fighter moved from Kwangsi to Shantung
            1 Fighter moved from Kwangsi to Shantung
            4 Tanks moved from Shanghai to Hunan
            1 Fighter moved from Hunan to Shantung
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Factory, 3 Tanks and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Hunan
                Anzac attack with 8 Tanks
                Hisaichi defend with 2 Infantrys
                    Anzac roll dice for 8 Tanks in Hunan, round 2 : 7/8 hits, 4.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Hunan
                Anzac win, taking Hunan from Hisaichi with 7 Tanks remaining. Battle score for attacker is -1
                Casualties for Anzac: 1 Tank
                Casualties for Hisaichi: 2 Infantrys
            Battle in Shantung
                Anzac attack with 3 Adv.Fighters, 4 Fighters and 2 Infantrys
                Hisaichi defend with 4 Infantrys
                    Anzac roll dice for 3 Adv.Fighters, 4 Fighters and 2 Infantrys in Shantung, round 2 : 5/9 hits, 3.17 expected hits
                    Hisaichi roll dice for 4 Infantrys in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Anzac and 4 Infantrys owned by the Hisaichi lost in Shantung
                Anzac win with 3 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
                Casualties for Hisaichi: 4 Infantrys
    
        Non Combat Move - Anzac
            3 Adv.Fighters and 4 Fighters moved from Shantung to Shanghai
            2 Tanks moved from Formosa to 84 Sea Zone
            2 Infantrys moved from Formosa to 84 Sea Zone
            2 Infantrys and 2 Tanks moved from 84 Sea Zone to Shanghai
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi
            3 Infantrys moved from Hollandia to 107 Sea Zone
            1 Artillery and 2 Tanks moved from Hollandia to 107 Sea Zone
            1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 107 Sea Zone to 92 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 92 Sea Zone to Kwangsi
            1 Adv.Fighter and 1 Fighter moved from British Borneo to Kwangsi
            1 Transport moved from 106 Sea Zone to 107 Sea Zone
            2 Transports moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry moved from S.French Indochina to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangsi
            2 Tanks moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 67 Sea Zone to 106 Sea Zone
            2 Infantrys and 2 Tanks moved from 106 Sea Zone to S.French Indochina
            1 Bomber moved from Broome to Kwangsi
            1 Elite moved from Lombok to Java
    
        Place Units - Anzac
            1 Factory placed in Shanghai
            3 Tanks placed in Kwangsi
            1 Transport placed in 67 Sea Zone
            1 Adv.Fighter placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.00
    Anzac : 4.83
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Dutch
            1 Marine moved from Shanghai to Anhwei
            3 Adv.Fighters and 1 Bomber moved from Kwangsi to Anhwei
            1 Tank moved from Shanghai to Shantung
                  Dutch take Shantung from Hisaichi
            1 Tank moved from Shantung to Shanghai
            2 Infantrys and 1 Marine moved from Kwangsi to Hunan
            1 Artillery moved from N.Chile to 119 Sea Zone
            1 Marine moved from Santiago to 119 Sea Zone
            1 Artillery and 1 Marine moved from 119 Sea Zone to Galapagos
            1 Adv.Fighter moved from Santiago to Galapagos
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Factory, 1 Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Galapagos
                Dutch attack with 1 Adv.Fighter, 1 Artillery and 1 Marine
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Galapagos, round 2 : 0/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch lost in Galapagos
                    Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 3 : 0/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 4 : 2/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Galapagos
                Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -6
                Casualties for Dutch: 1 Artillery and 1 Marine
                Casualties for Neutral: 1 Infantry
            Battle in Anhwei
                Dutch attack with 3 Adv.Fighters, 1 Bomber and 1 Marine
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 3 Adv.Fighters, 1 Bomber and 1 Marine in Anhwei, round 2 : 1/5 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Dutch win, taking Anhwei from Hisaichi with 3 Adv.Fighters, 1 Bomber and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Dutch
            3 Adv.Fighters moved from Anhwei to Hunan
            1 Bomber moved from Anhwei to Shanghai
            1 Tank moved from Fukien to Hunan
            1 Infantry moved from Fukien to Kiangsi
            1 Adv.Fighter moved from Formosa to Hunan
            2 Marines and 2 Tanks moved from British Borneo to 111 Sea Zone
            2 Marines, 2 Tanks and 2 Transports moved from 111 Sea Zone to 92 Sea Zone
            2 Marines and 2 Tanks moved from 92 Sea Zone to Kwangsi
            1 Destroyer moved from 93 Sea Zone to 92 Sea Zone
            2 Artillerys and 1 Marine moved from Kusaie to 102 Sea Zone
            2 Artillerys, 1 Marine and 2 Transports moved from 102 Sea Zone to 101 Sea Zone
            1 Marine moved from Yap to 101 Sea Zone
            2 Artillerys, 2 Marines and 2 Transports moved from 101 Sea Zone to 93 Sea Zone
            2 Artillerys and 2 Marines moved from 93 Sea Zone to Formosa
            1 Fighter moved from Tonga to West Papua
            2 Tanks moved from Banjarmasin to British Borneo
            2 Infantrys moved from Banjarmasin to West Borneo
            3 Transports moved from 92 Sea Zone to 106 Sea Zone
            1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Transport moved from 84 Sea Zone to 101 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Hollandia to Kwangsi
            1 Adv.Fighter moved from Galapagos to Colombia
            1 Fighter moved from West Papua to Hollandia
    
        Place Units - Dutch
            1 ArmoredCar and 1 Infantry placed in Hainan
            1 Factory placed in West Borneo
            1 ArmoredCar, 1 Infantry and 2 Tanks placed in Banjarmasin
            Dutch undo move 3.
            1 ArmoredCar placed in Santiago
            1 Fighter, 1 Infantry and 2 Tanks placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 50 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Hisaichi : -0.33
    Dutch : -3.17
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Dutch
            1 Marine moved from Shanghai to Anhwei
            3 Adv.Fighters and 1 Bomber moved from Kwangsi to Anhwei
            1 Tank moved from Shanghai to Shantung
                  Dutch take Shantung from Hisaichi
            1 Tank moved from Shantung to Shanghai
            2 Infantrys and 1 Marine moved from Kwangsi to Hunan
            1 Artillery moved from N.Chile to 119 Sea Zone
            1 Marine moved from Santiago to 119 Sea Zone
            1 Artillery and 1 Marine moved from 119 Sea Zone to Galapagos
            1 Adv.Fighter moved from Santiago to Galapagos
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Factory, 1 Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in Galapagos
                Dutch attack with 1 Adv.Fighter, 1 Artillery and 1 Marine
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Adv.Fighter, 1 Artillery and 1 Marine in Galapagos, round 2 : 0/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch lost in Galapagos
                    Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 3 : 0/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Adv.Fighter and 1 Marine in Galapagos, round 4 : 2/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 4 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Galapagos
                Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -6
                Casualties for Dutch: 1 Artillery and 1 Marine
                Casualties for Neutral: 1 Infantry
            Battle in Anhwei
                Dutch attack with 3 Adv.Fighters, 1 Bomber and 1 Marine
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 3 Adv.Fighters, 1 Bomber and 1 Marine in Anhwei, round 2 : 1/5 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Dutch win, taking Anhwei from Hisaichi with 3 Adv.Fighters, 1 Bomber and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Dutch
            3 Adv.Fighters moved from Anhwei to Hunan
            1 Bomber moved from Anhwei to Shanghai
            1 Tank moved from Fukien to Hunan
            1 Infantry moved from Fukien to Kiangsi
            1 Adv.Fighter moved from Formosa to Hunan
            2 Marines and 2 Tanks moved from British Borneo to 111 Sea Zone
            2 Marines, 2 Tanks and 2 Transports moved from 111 Sea Zone to 92 Sea Zone
            2 Marines and 2 Tanks moved from 92 Sea Zone to Kwangsi
            1 Destroyer moved from 93 Sea Zone to 92 Sea Zone
            2 Artillerys and 1 Marine moved from Kusaie to 102 Sea Zone
            2 Artillerys, 1 Marine and 2 Transports moved from 102 Sea Zone to 101 Sea Zone
            1 Marine moved from Yap to 101 Sea Zone
            2 Artillerys, 2 Marines and 2 Transports moved from 101 Sea Zone to 93 Sea Zone
            2 Artillerys and 2 Marines moved from 93 Sea Zone to Formosa
            1 Fighter moved from Tonga to West Papua
            2 Tanks moved from Banjarmasin to British Borneo
            2 Infantrys moved from Banjarmasin to West Borneo
            3 Transports moved from 92 Sea Zone to 106 Sea Zone
            1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Transport moved from 84 Sea Zone to 101 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Hollandia to Kwangsi
            1 Adv.Fighter moved from Galapagos to Colombia
            1 Fighter moved from West Papua to Hollandia
    
        Place Units - Dutch
            1 ArmoredCar and 1 Infantry placed in Hainan
            1 Factory placed in West Borneo
            1 ArmoredCar, 1 Infantry and 2 Tanks placed in Banjarmasin
            Dutch undo move 3.
            1 ArmoredCar placed in Santiago
            1 Fighter, 1 Infantry and 2 Tanks placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 50 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from 106 Sea Zone: 2 Transports
            EDIT: Adding units owned by Dutch to 110 Sea Zone: 2 Transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Hisaichi : -0.33
    Dutch : -3.17
    

    Savegame


  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Finns
            3 Infantrys moved from S.Karelia to Yaroslavl
            3 Infantrys moved from S.Karelia to Vologda
            2 Fighters moved from Vyborg to Yaroslavl
            1 Mech.Inf moved from Vyborg to Vologda
            1 Bomber moved from Vyborg to Vologda
            2 Infantrys moved from S.Karelia to Novgorod
            3 Infantrys moved from Helsinki to 24 Sea Zone
            1 Infantry moved from Kotka to 24 Sea Zone
            1 Elite moved from Vyborg to 24 Sea Zone
            1 Infantry moved from Vyborg to 24 Sea Zone
            1 Elite and 5 Infantrys moved from 24 Sea Zone to Latvia
    
        Purchase Units - Finns
            Finns buy 1 Adv.Fighter and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Novgorod
                Finns attack with 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 2 Infantrys in Novgorod, round 2 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Novgorod
                Finns win, taking Novgorod from Russians with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Finns attack with 1 Elite and 5 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Cruiser in Latvia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Finns roll dice for 1 Elite and 5 Infantrys in Latvia, round 2 : 2/6 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Latvia
                Finns win, taking Latvia from Russians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Finns: 1 Infantry
            Battle in Yaroslavl
                Finns attack with 2 Fighters and 3 Infantrys
                Russians defend with 1 ArmoredCar and 1 Tank
                    Finns roll dice for 2 Fighters and 3 Infantrys in Yaroslavl, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Yaroslavl
                    Finns roll dice for 2 Fighters and 2 Infantrys in Yaroslavl, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Yaroslavl, round 3 : 2/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl
                    Finns roll dice for 2 Fighters in Yaroslavl, round 4 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Tank in Yaroslavl, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Finns and 1 Tank owned by the Russians lost in Yaroslavl
                Finns win with 1 Fighter remaining. Battle score for attacker is -5
                Casualties for Finns: 1 Fighter and 3 Infantrys
                Casualties for Russians: 1 ArmoredCar and 1 Tank
            Battle in Vologda
                Finns attack with 1 Bomber, 3 Infantrys and 1 Mech.Inf
                Russians defend with 1 ArmoredCar and 1 Tank
                    Finns roll dice for 1 Bomber, 3 Infantrys and 1 Mech.Inf in Vologda, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Tank in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Finns lost in Vologda
                    Finns roll dice for 1 Bomber, 2 Infantrys and 1 Mech.Inf in Vologda, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Tank in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Vologda
                Finns win, taking Vologda from Russians with 1 Bomber, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 7
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 ArmoredCar and 1 Tank
    
        Non Combat Move - Finns
            1 Fighter moved from Yaroslavl to S.Karelia
            3 Infantrys moved from Vyborg to S.Karelia
            1 Bomber moved from Vologda to S.Karelia
    
        Place Units - Finns
            1 Adv.Fighter and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Finns : 2.00
    Russians : 3.00
    

    Savegame


  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Romanians
            1 ArmoredCar moved from E.Romania to 53 Sea Zone
            1 ArmoredCar and 1 Cruiser moved from 53 Sea Zone to 54 Sea Zone
            1 ArmoredCar moved from 54 Sea Zone to Rostov
            2 Adv.Fighters moved from Kiev to Rostov
            2 Infantrys moved from Donetsk to Rostov
            1 Fighter moved from Vinnytsia to Tula
            1 Tank moved from Kursk to Yaroslavl
                  Romanians take Yaroslavl from Russians
            1 Tank moved from Yaroslavl to Tula
            4 ArmoredCars and 1 Infantry moved from Bulgaria to Istanbul
            1 Tank moved from Sverdlovsk to Kirov
    
        Purchase Units - Romanians
            Romanians buy 4 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Tula
                Romanians attack with 1 Fighter and 1 Tank
                Russians defend with 1 AAGun and 1 Tank
                    AA fire in Tula : 0/1 hits, 0.17 expected hits
                    Romanians roll dice for 1 Fighter and 1 Tank in Tula, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Tank in Tula, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Tula
                 retreated to Tula
                Russians win with 1 Tank remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Tank
            Battle in Kirov
                Romanians attack with 1 Tank
                Russians defend with 1 Tank
                    Romanians roll dice for 1 Tank in Kirov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Tank in Kirov, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Kirov
                Russians win with 1 Tank remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Tank
            Battle in Rostov
                Romanians attack with 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys
                Russians defend with 2 ArmoredCars and 1 Tank
                    Romanians roll dice for 1 Cruiser in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Romanians roll dice for 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Rostov, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    2 ArmoredCars owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Rostov
                Romanians win, taking Rostov from Russians with 2 Adv.Fighters, 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 11
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 ArmoredCars and 1 Tank
            Battle in Istanbul
                Romanians attack with 4 ArmoredCars and 1 Infantry
                Neutral defend with 1 Bunker and 2 Infantrys
                    Romanians roll dice for 4 ArmoredCars and 1 Infantry in Istanbul, round 2 : 2/5 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Istanbul
                    Romanians roll dice for 3 ArmoredCars in Istanbul, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in Istanbul, round 3 : 1/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral, 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Neutral lost in Istanbul
                Romanians loses 0 PUs for violating Istanbuls neutrality.
                Romanians win, taking Istanbul from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for Romanians: 2 ArmoredCars and 1 Infantry
                Casualties for Neutral: 1 Bunker and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Infantry moved from E.Romania to Bulgaria
            1 ArmoredCar moved from Bucharest to Bulgaria
            1 AAGun moved from E.Romania to Bulgaria
            2 Adv.Fighters moved from Rostov to Kursk
            1 Fighter moved from Tula to Kursk
    
        Place Units - Romanians
            2 ArmoredCars and 1 Infantry placed in Kursk
            2 ArmoredCars and 1 Infantry placed in E.Romania
            2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.00
    Neutral : 1.00
    Russians : 1.17
    AA fire in Tula : : -0.17
    

    Savegame


  • Liaison TripleA '11 '10

    @Entek You’re up!


  • 2019 2018 2017 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Americans
            2 Infantrys moved from Saipan to 94 Sea Zone
            1 B.Transport and 2 Infantrys moved from 94 Sea Zone to 93 Sea Zone
            1 Artillery moved from Mindanao to 93 Sea Zone
            2 Artillerys and 1 Marine moved from Davao to 107 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 93 Sea Zone
            12 Infantrys moved from Tokyo to 85 Sea Zone
            4 Marines moved from Tokyo to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Artillery and 1 Marine moved from Hokkaido to 84 Sea Zone
            4 Infantrys moved from Chubu to 84 Sea Zone
            9 Marines moved from Tokyo to 84 Sea Zone
            2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone
            1 Marine moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Hokkaido to 84 Sea Zone
            1 Marine moved from Korea to 84 Sea Zone
            4 Marines moved from Korea to 84 Sea Zone
            4 B.Transports, 12 Infantrys and 4 Marines moved from 85 Sea Zone to 84 Sea Zone
            3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 84 Sea Zone
            7 Artillerys, 21 Infantrys and 22 Marines moved from 84 Sea Zone to Changchun
            2 Adv.Fighters, 3 Bombers, 2 L.Fighters and 1 S.Bomber moved from Hokkaido to Changchun
            2 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Changchun
            2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines moved from Korea to Kirin
            1 Infantry moved from E.Morocco to 41 Sea Zone
            1 Battleship, 1 Cruiser, 4 Destroyers and 6 Submarines moved from 41 Sea Zone to 45 Sea Zone
            1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 45 Sea Zone
            3 Fighters moved from 41 Sea Zone to 45 Sea Zone
            1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone
            1 Infantry moved from 45 Sea Zone to Sardinia
                  Americans take Sardinia from Italians
            1 Infantry moved from Vladivostok to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 4 Artillerys, 3 B.Transports, 2 Destroyers, 26 Infantrys, 3 Marines, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kirin
                Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines
                Hisaichi defend with 3 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines in Kirin, round 2 : 5/10 hits, 3.50 expected hits
                    Hisaichi roll dice for 3 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kirin
                Americans win, taking Kirin from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Hisaichi: 3 Infantrys
            Battle in Changchun
                Americans attack with 4 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber
                Hisaichi defend with 1 AAGun, 6 Bunkers, 1 Factory, 47 Infantrys, 1 L.Fighter and 3 S.Bombers
                    AA fire in Changchun : 2/11 hits, 1.83 expected hits
                2 Adv.Fighters owned by the Americans lost in Changchun
                    Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 2/4 hits, 2.50 expected hits
                Units damaged: 2 Bunkers owned by the Hisaichi
                    Americans roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 2 : 28/59 hits, 23.50 expected hits
                Units damaged: 4 Bunkers owned by the Hisaichi
                    Hisaichi roll dice for 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 2 : 22/57 hits, 20.33 expected hits
                    1 Artillery owned by the Americans, 21 Infantrys owned by the Americans and 24 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 2 Adv.Fighters, 6 Artillerys, 3 Bombers, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 3 : 16/37 hits, 19.50 expected hits
                    Hisaichi roll dice for 6 Bunkers, 23 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 3 : 6/33 hits, 12.33 expected hits
                    3 Marines owned by the Americans, 3 Artillerys owned by the Americans and 16 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Bombers, 3 L.Fighters, 19 Marines and 1 S.Bomber in Changchun, round 4 : 22/31 hits, 16.50 expected hits
                    Hisaichi roll dice for 6 Bunkers, 7 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 4 : 3/17 hits, 7.00 expected hits
                3 S.Bombers owned by the Hisaichi, 1 Marine owned by the Americans, 6 Bunkers owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 2 Artillerys owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Changchun
                Americans captures 87PUs while taking Hisaichi capital
                Americans win, taking Changchun from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 3 L.Fighters, 18 Marines and 1 S.Bomber remaining. Battle score for attacker is 94
                Casualties for Americans: 2 Adv.Fighters, 6 Artillerys, 21 Infantrys and 4 Marines
                Casualties for Hisaichi: 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers
    
        Non Combat Move - Americans
            1 S.Bomber moved from Changchun to Hokkaido
            2 Adv.Fighters moved from Changchun to Hokkaido
            3 L.Fighters moved from Changchun to 85 Sea Zone
            3 Bombers moved from Changchun to Hokkaido
            1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            4 Infantrys and 2 Marines moved from Bahia to 35 Sea Zone
            1 B.Transport, 4 Infantrys, 2 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            4 Infantrys, 2 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            4 Infantrys moved from Greenland to 8 Sea Zone
            1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone
            4 Infantrys moved from 10 Sea Zone to Scotland
            2 Adv.Fighters moved from 8 Sea Zone to Manchester
            3 Infantrys moved from Washington to 13 Sea Zone
            1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 13 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Infantry moved from 8 Sea Zone to Greenland
            2 Adv.Fighters moved from Washington to 8 Sea Zone
            2 Adv.Fighters moved from Wake to Hokkaido
            1 Transport moved from 102 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Washington to Northeast USA
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rio de Oro: 2 Artillerys and 1 Tank
            EDIT: Adding units owned by Americans to N.Algeria: 2 Artillerys and 1 Tank
            EDIT: Removing units owned by Americans from Mauritania: 2 Tanks
            EDIT: Adding units owned by Americans to N.Algeria: 2 Tanks
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Hokkaido
            8 Infantrys placed in Tokyo
            4 Infantrys placed in Chubu
            2 Artillerys and 1 Marine placed in Davao
            1 B.Transport placed in 107 Sea Zone
            1 B.Transport placed in 94 Sea Zone
            2 Marines placed in Saipan
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in South Central USA
            2 Artillerys placed in Salvador
            1 Destroyer and 1 Submarine placed in 31 Sea Zone
            1 Adv.Fighter placed in Rio de Oro
            2 Adv.Fighters, 6 Infantrys and 1 Tank placed in Washington
            1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone
            Americans undo move 6.
            Americans undo move 13.
            2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
            1 Transport placed in 94 Sea Zone
    
        Turn Complete - Americans
            Americans collect 176 PUs; end with 263 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -7.67
    AA fire in Changchun : : 0.17
    Americans : 7.50
    

    Savegame


  • 2019 2018 2017 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 17
    
        Combat Move - Americans
            2 Infantrys moved from Saipan to 94 Sea Zone
            1 B.Transport and 2 Infantrys moved from 94 Sea Zone to 93 Sea Zone
            1 Artillery moved from Mindanao to 93 Sea Zone
            2 Artillerys and 1 Marine moved from Davao to 107 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 107 Sea Zone to 93 Sea Zone
            12 Infantrys moved from Tokyo to 85 Sea Zone
            4 Marines moved from Tokyo to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Artillery and 1 Marine moved from Hokkaido to 84 Sea Zone
            4 Infantrys moved from Chubu to 84 Sea Zone
            9 Marines moved from Tokyo to 84 Sea Zone
            2 Artillerys and 1 Marine moved from Tokyo to 84 Sea Zone
            1 Marine moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Hokkaido to 84 Sea Zone
            1 Marine moved from Korea to 84 Sea Zone
            4 Marines moved from Korea to 84 Sea Zone
            4 B.Transports, 12 Infantrys and 4 Marines moved from 85 Sea Zone to 84 Sea Zone
            3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from 93 Sea Zone to 84 Sea Zone
            7 Artillerys, 21 Infantrys and 22 Marines moved from 84 Sea Zone to Changchun
            2 Adv.Fighters, 3 Bombers, 2 L.Fighters and 1 S.Bomber moved from Hokkaido to Changchun
            2 Adv.Fighters and 1 L.Fighter moved from 85 Sea Zone to Changchun
            2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines moved from Korea to Kirin
            1 Infantry moved from E.Morocco to 41 Sea Zone
            1 Battleship, 1 Cruiser, 4 Destroyers and 6 Submarines moved from 41 Sea Zone to 45 Sea Zone
            1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 45 Sea Zone
            3 Fighters moved from 41 Sea Zone to 45 Sea Zone
            1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone
            1 Infantry moved from 45 Sea Zone to Sardinia
                  Americans take Sardinia from Italians
            1 Infantry moved from Vladivostok to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 4 Artillerys, 3 B.Transports, 2 Destroyers, 26 Infantrys, 3 Marines, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kirin
                Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines
                Hisaichi defend with 3 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Marines in Kirin, round 2 : 5/10 hits, 3.50 expected hits
                    Hisaichi roll dice for 3 Infantrys in Kirin, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Kirin
                Americans win, taking Kirin from Hisaichi with 2 Artillerys, 1 Elite, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Hisaichi: 3 Infantrys
            Battle in Changchun
                Americans attack with 4 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber
                Hisaichi defend with 1 AAGun, 6 Bunkers, 1 Factory, 47 Infantrys, 1 L.Fighter and 3 S.Bombers
                    AA fire in Changchun : 2/11 hits, 1.83 expected hits
                2 Adv.Fighters owned by the Americans lost in Changchun
                    Americans roll dice for 3 Battleships and 1 Cruiser in Changchun, round 2 : 2/4 hits, 2.50 expected hits
                Units damaged: 2 Bunkers owned by the Hisaichi
                    Americans roll dice for 2 Adv.Fighters, 7 Artillerys, 3 Bombers, 21 Infantrys, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 2 : 28/59 hits, 23.50 expected hits
                Units damaged: 4 Bunkers owned by the Hisaichi
                    Hisaichi roll dice for 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 2 : 22/57 hits, 20.33 expected hits
                    1 Artillery owned by the Americans, 21 Infantrys owned by the Americans and 24 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 2 Adv.Fighters, 6 Artillerys, 3 Bombers, 3 L.Fighters, 22 Marines and 1 S.Bomber in Changchun, round 3 : 16/37 hits, 19.50 expected hits
                    Hisaichi roll dice for 6 Bunkers, 23 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 3 : 6/33 hits, 12.33 expected hits
                    3 Marines owned by the Americans, 3 Artillerys owned by the Americans and 16 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 3 Bombers, 3 L.Fighters, 19 Marines and 1 S.Bomber in Changchun, round 4 : 22/31 hits, 16.50 expected hits
                    Hisaichi roll dice for 6 Bunkers, 7 Infantrys, 1 L.Fighter and 3 S.Bombers in Changchun, round 4 : 3/17 hits, 7.00 expected hits
                3 S.Bombers owned by the Hisaichi, 1 Marine owned by the Americans, 6 Bunkers owned by the Hisaichi, 1 L.Fighter owned by the Hisaichi, 2 Artillerys owned by the Americans and 7 Infantrys owned by the Hisaichi lost in Changchun
                Americans captures 87PUs while taking Hisaichi capital
                Americans win, taking Changchun from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 3 L.Fighters, 18 Marines and 1 S.Bomber remaining. Battle score for attacker is 94
                Casualties for Americans: 2 Adv.Fighters, 6 Artillerys, 21 Infantrys and 4 Marines
                Casualties for Hisaichi: 6 Bunkers, 47 Infantrys, 1 L.Fighter and 3 S.Bombers
    
        Non Combat Move - Americans
            1 S.Bomber moved from Changchun to Hokkaido
            2 Adv.Fighters moved from Changchun to Hokkaido
            3 L.Fighters moved from Changchun to 85 Sea Zone
            3 Bombers moved from Changchun to Hokkaido
            1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            4 Infantrys and 2 Marines moved from Bahia to 35 Sea Zone
            1 B.Transport, 4 Infantrys, 2 Marines, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            4 Infantrys, 2 Marines and 2 Tanks moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            4 Infantrys moved from Greenland to 8 Sea Zone
            1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone
            4 Infantrys moved from 10 Sea Zone to Scotland
            2 Adv.Fighters moved from 8 Sea Zone to Manchester
            3 Infantrys moved from Washington to 13 Sea Zone
            1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Submarine and 1 Transport moved from 13 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Infantry moved from 8 Sea Zone to Greenland
            2 Adv.Fighters moved from Washington to 8 Sea Zone
            2 Adv.Fighters moved from Wake to Hokkaido
            1 Transport moved from 102 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Washington to Northeast USA
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rio de Oro: 2 Artillerys and 1 Tank
            EDIT: Adding units owned by Americans to N.Algeria: 2 Artillerys and 1 Tank
            EDIT: Removing units owned by Americans from Mauritania: 2 Tanks
            EDIT: Adding units owned by Americans to N.Algeria: 2 Tanks
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Hokkaido
            8 Infantrys placed in Tokyo
            4 Infantrys placed in Chubu
            2 Artillerys and 1 Marine placed in Davao
            1 B.Transport placed in 107 Sea Zone
            1 B.Transport placed in 94 Sea Zone
            2 Marines placed in Saipan
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in South Central USA
            2 Artillerys placed in Salvador
            1 Destroyer and 1 Submarine placed in 31 Sea Zone
            1 Adv.Fighter placed in Rio de Oro
            2 Adv.Fighters, 6 Infantrys and 1 Tank placed in Washington
            1 B.Transport, 1 Destroyer, 1 Submarine and 1 Transport placed in 13 Sea Zone
            Americans undo move 6.
            Americans undo move 13.
            2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
            1 Transport placed in 94 Sea Zone
    
        Turn Complete - Americans
            Americans collect 176 PUs; end with 263 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Mauritania: 1 Infantry and 3 Marines
            EDIT: Adding units owned by Americans to N.Algeria: 3 Elites and 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : -7.67
    AA fire in Changchun : : 0.17
    Americans : 7.50
    

    Savegame


  • TripleA

    @Entek Looks like the Americans have brought the end to the Empire of Japan!

    @Gargantua Germans are up!


Log in to reply
 

20th Anniversary Give Away

In January 2000 this site came to life and now we're celebrating our 20th Anniversary with a prize giveaway of 30+ prizes. See this link for the list of prizes and winners.
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys
T-shirts, Hats, and More

Suggested Topics

  • 1
  • 224
  • 131
  • 129
  • 5
  • 427
  • 401
  • 82
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

68
Online

14.8k
Users

35.5k
Topics

1.4m
Posts