The World is at War! (Whack vs dawg)

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            2 Artillerys, 3 Infantrys and 1 Tank moved from Odessa to Donetsk
            2 Tanks moved from Bucharest to Odessa
            1 Fighter moved from E.Romania to Donetsk
            1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 2 ArmoredCars, 3 Artillerys, 10 Infantrys and 4 Tanks
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 2 ArmoredCars, 3 Artillerys, 10 Infantrys and 4 Tanks in Donetsk, round 2 : 9/19 hits, 6.67 expected hits
                    1 Fighter owned by the Romanians, 2 ArmoredCars owned by the Russians, 2 Artillerys owned by the Romanians, 1 Tank owned by the Romanians and 3 Infantrys owned by the Romanians lost in Donetsk
                Russians win with 3 Artillerys, 10 Infantrys and 4 Tanks remaining. Battle score for attacker is -19
                Casualties for Romanians: 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Casualties for Russians: 2 ArmoredCars
    
        Non Combat Move - Romanians
            1 AAGun moved from E.Romania to Odessa
    
        Place Units - Romanians
            1 Elite and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Russians : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Infantry moved from Lombok to Java
                  Thai take Java from Dutch
            1 Tank moved from Lombok to 111 Sea Zone
            1 Artillery moved from Soembawa to 111 Sea Zone
            1 Infantry moved from Soembawa to 111 Sea Zone
            1 Infantry moved from Palawan to 111 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Infantry and 1 Tank moved from 112 Sea Zone to Tanimbar
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Artillery and 1 Infantry moved from 112 Sea Zone to Aroe
                  Thai take Aroe from Dutch
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 111 Sea Zone
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery and 1 Infantry moved from S.Thailand to Burma
            1 Fighter moved from Bangkok to Burma
    
        Purchase Units - Thai
            Thai buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 2 Infantrys
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 2 Infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 2 Infantrys in Burma, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma
                    Thai roll dice for 1 Fighter in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Thai lost in Burma
                British win with 1 Infantry remaining. Battle score for attacker is -12
                Casualties for Thai: 1 Artillery, 1 Fighter and 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Tanimbar
                Thai attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Thai roll dice for 1 Infantry and 1 Tank in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Tanimbar
                    Thai roll dice for 1 Tank in Tanimbar, round 3 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Thai and 1 Infantry owned by the Dutch lost in Tanimbar
                Dutch win with no units remaining. Battle score for attacker is -5
                Casualties for Thai: 1 Infantry and 1 Tank
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
            2 Infantrys placed in Malaya
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Thai : -1.50
    Dutch : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            3 Artillerys and 1 Tank moved from Johnston to 97 Sea Zone
            1 Marine moved from Johnston to 97 Sea Zone
            3 Infantrys moved from Johnston to 97 Sea Zone
            1 Adv.Fighter, 3 Artillerys, 3 Carriers, 3 Destroyers, 5 Fighters, 3 Infantrys, 1 Marine, 2 Submarines, 1 Tank and 4 Transports moved from 97 Sea Zone to 103 Sea Zone
            1 Tank moved from 103 Sea Zone to Kusaie
            1 Artillery moved from 103 Sea Zone to Eniwetok
            1 Artillery moved from 103 Sea Zone to Rongelap
            1 Artillery moved from 103 Sea Zone to Kwajalein
            1 Infantry moved from 103 Sea Zone to Kusaie
            1 Infantry moved from 103 Sea Zone to Eniwetok
            1 Infantry moved from 103 Sea Zone to Rongelap
            1 Marine moved from 103 Sea Zone to Kwajalein
            5 Infantrys moved from Johnston to 91 Sea Zone
            2 B.Transports, 1 Battleship, 1 Destroyer and 5 Infantrys moved from 91 Sea Zone to 97 Sea Zone
            1 Infantry moved from Midway to 97 Sea Zone
            1 B.Transport and 2 Infantrys moved from 97 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 B.Transport, 1 Battleship, 1 Destroyer and 4 Infantrys moved from 97 Sea Zone to 96 Sea Zone
            4 Infantrys moved from 96 Sea Zone to Kwajalein
            1 Adv.Fighter and 1 Fighter moved from 103 Sea Zone to Kusaie
            2 Fighters moved from 103 Sea Zone to Eniwetok
            2 Fighters moved from 103 Sea Zone to Rongelap
            2 Artillerys and 2 Tanks moved from San Francisco to 83 Sea Zone
            1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone
            2 Artillerys, 2 B.Transports, 1 Infantry, 1 Marine and 2 Tanks moved from 83 Sea Zone to 98 Sea Zone
            4 Bombers moved from Johnston to West Papua
            2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks moved from 98 Sea Zone to Johnston
            1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            1 Tank moved from Cuba to 25 Sea Zone
            1 Tank moved from South Atlantic USA to 25 Sea Zone
            2 Infantrys moved from South Central USA to 25 Sea Zone
            1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 25 Sea Zone to 26 Sea Zone
            1 Tank moved from 26 Sea Zone to Hispaniola
            1 Tank moved from 26 Sea Zone to Jamaica
            1 Infantry moved from 26 Sea Zone to Hispaniola
            1 Infantry moved from 26 Sea Zone to Jamaica
            1 Infantry moved from South Central USA to South Atlantic USA
            1 Tank moved from Central America to Venezuela
            3 Infantrys and 1 Tank moved from Colombia to Venezuela
    
        Purchase Units - Americans
            Americans buy 4 Artillerys, 2 B.Transports, 1 Battleship, 1 Bomber, 1 Destroyer, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Jamaica
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                Americans loses 0 PUs for violating Jamaicas neutrality.
                Americans win, taking Jamaica from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Ayan
                Americans attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Mech.Inf
                    Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Ayan
                    Americans roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Ayan, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Ayan, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Ayan, round 6 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Ayan, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans and 1 Mech.Inf owned by the Hisaichi lost in Ayan
                Hisaichi win with no units remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Mech.Inf
            Battle in Kwajalein
                Americans attack with 1 Artillery, 4 Infantrys and 1 Marine
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Battleship in Kwajalein, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwajalein
                    Americans roll dice for 1 Artillery, 4 Infantrys and 1 Marine in Kwajalein, round 2 : 3/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Rongelap
                Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Rongelap, round 2 : 0/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Rongelap
                    Americans roll dice for 1 Artillery and 2 Fighters in Rongelap, round 3 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Hispaniola
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Eniwetok
                Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Kusaie, round 2 : 1/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Venezuela
                Americans attack with 3 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 3 Infantrys and 2 Tanks in Venezuela, round 2 : 0/5 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 3 Infantrys and 2 Tanks in Venezuela, round 3 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Infantry and 2 Tanks in Venezuela, round 4 : 3/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from Kusaie to 103 Sea Zone
            2 Fighters moved from Eniwetok to 103 Sea Zone
            2 Fighters moved from Rongelap to 103 Sea Zone
            1 Fighter moved from Johnston to West Papua
    
        Place Units - Americans
            1 Battleship and 1 Destroyer placed in 98 Sea Zone
            1 Bomber placed in Pearl Harbor
            2 B.Transports placed in 83 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Tanks placed in San Francisco
            2 Artillerys and 1 Tank placed in South Atlantic USA
            Americans undo move 5.
            1 Artillery placed in Alaska
            1 Artillery and 1 Tank placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Hisaichi : 0.33
    Yamamoto : 0.33
    Americans : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            2 Stukas moved from E.Romania to Donetsk
            4 ArmoredCars, 1 Artillery, 2 Infantrys, 3 Mech.Infs and 6 Tanks moved from Vinnytsia to Donetsk
            1 Artillery and 1 Infantry moved from Brest to Minsk
            1 Artillery and 1 Infantry moved from Brest to Kiev
            1 Tank moved from Warsaw to Minsk
            1 Tank moved from Warsaw to Kiev
            5 Tanks moved from Bohemia to Vinnytsia
            2 Infantrys moved from East Prussia to Lithuania
            2 Tanks moved from Warsaw to Kiev
            2 Infantrys moved from East Prussia to Lithuania
            3 Infantrys moved from East Prussia to Latvia
            2 Artillerys, 4 Elites and 4 Infantrys moved from Danzig to East Prussia
            1 Tank moved from Languedoc to Aquitaine
                  Germans take Aquitaine from French
            1 Tank moved from Aquitaine to Brittany
                  Germans take Brittany from French
            1 Artillery and 2 Infantrys moved from Normandy to Brittany
            1 Tank moved from Languedoc to Normandy
            1 Tank moved from Orleanais to Normandy
            2 Tanks moved from Paris to Picardy
            2 Tanks moved from Paris to Normandy
            3 Tanks moved from Paris to Belgium
            1 Infantry moved from Picardy to Belgium
            1 Tank moved from Paris to Picardy
            1 Artillery moved from Picardy to Belgium
            1 Tank moved from Paris to Belgium
            1 Tank moved from Paris to Picardy
            1 Tank moved from Paris to Belgium
            1 Tank moved from Paris to Brittany
            2 Submarines moved from 38 Sea Zone to 68 Sea Zone
            2 Artillerys and 3 Infantrys moved from E.Romania to Odessa
    
        Purchase Units - Germans
            Germans buy 2 Cruisers, 3 Destroyers, 1 Factory, 8 Infantrys, 9 Mech.Infs, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Minsk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Germans attack with 4 ArmoredCars, 1 Artillery, 2 Infantrys, 3 Mech.Infs, 2 Stukas and 6 Tanks
                Russians defend with 3 Artillerys, 10 Infantrys and 4 Tanks
                    Germans roll dice for 4 ArmoredCars, 1 Artillery, 2 Infantrys, 3 Mech.Infs, 2 Stukas and 6 Tanks in Donetsk, round 2 : 3/18 hits, 7.33 expected hits
                    Russians roll dice for 3 Artillerys, 10 Infantrys and 4 Tanks in Donetsk, round 2 : 6/17 hits, 6.33 expected hits
                    4 ArmoredCars owned by the Germans, 3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
                    Germans roll dice for 1 Artillery, 3 Mech.Infs, 2 Stukas and 6 Tanks in Donetsk, round 3 : 6/12 hits, 5.33 expected hits
                    Russians roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Donetsk, round 3 : 9/14 hits, 5.33 expected hits
                    6 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 3 Mech.Infs owned by the Germans and 5 Tanks owned by the Germans lost in Donetsk
                    Germans roll dice for 2 Stukas and 1 Tank in Donetsk, round 4 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 3 Artillerys, 1 Infantry and 4 Tanks in Donetsk, round 4 : 2/8 hits, 3.33 expected hits
                    1 Infantry owned by the Russians, 2 Artillerys owned by the Russians, 1 Stuka owned by the Germans and 1 Tank owned by the Germans lost in Donetsk
                 retreated to Donetsk
                Russians win with 1 Artillery and 4 Tanks remaining. Battle score for attacker is -52
                Casualties for Germans: 4 ArmoredCars, 1 Artillery, 2 Infantrys, 3 Mech.Infs, 1 Stuka and 6 Tanks
                Casualties for Russians: 2 Artillerys and 10 Infantrys
            Battle in Lithuania
                Germans attack with 4 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 4 Infantrys in Lithuania, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 Infantrys in Lithuania, round 3 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                Germans win, taking Lithuania from Russians with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 1 Artillery, 1 Infantry and 3 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Kiev, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Stuka moved from Donetsk to Vinnytsia
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 23 Sea Zone: 1 Battleship, 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports
            EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Battleship, 2 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports
            EDIT: Turning off Edit Mode
            2 Cruisers, 3 Destroyers and 1 Submarine placed in 22 Sea Zone
            3 Tanks placed in Krakow
            4 Mech.Infs placed in Warsaw
            5 Mech.Infs placed in Bohemia
            1 Factory placed in Hungary
            3 Infantrys placed in Normandy
            4 Infantrys placed in Rhine
            1 Infantry placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Russians : 3.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Artillery and 4 Tanks moved from Donetsk to Vinnytsia
            3 Mech.Infs moved from Georgia to Vinnytsia
            6 Infantrys moved from Rostov to Donetsk
            5 Tanks moved from Stalingrad to Donetsk
            1 Infantry moved from Yaroslavl to Smolensk
            3 Artillerys and 7 Infantrys moved from Yaroslavl to Kursk
            3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Leningrad to Novgorod
            2 Infantrys moved from Leningrad to Vyborg
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys moved from Lapland to Oulu
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            2 Infantrys moved from Leningrad to Latvia
            1 Adv.Fighter and 1 Bomber moved from Leningrad to Latvia
            2 Fighters moved from Leningrad to Vyborg
            2 Artillerys, 2 Infantrys and 3 Tanks moved from W.Iran to E.Iran
            2 Infantrys moved from Uzbekistan to E.Iran
            2 ArmoredCars moved from Tashkent to E.Iran
            2 Infantrys moved from N.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
            1 Infantry moved from S.Buryat Mongolia to East Gobi
            2 Artillerys, 2 Infantrys and 1 Tank moved from Ulan Bator to East Gobi
            2 Mech.Infs moved from N.Buryat Mongolia to Ayan
                  Russians take Ayan from Hisaichi
            2 Mech.Infs moved from Ayan to Heilungchiang
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to Heilungchiang
            3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 10 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 9 Infantrys, 3 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 Fighters and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Oulu
                Russians attack with 2 Artillerys, 1 Elite and 2 Infantrys
                Finns defend with 2 Elites
                    Russians roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Oulu, round 2 : 1/5 hits, 1.67 expected hits
                    Finns roll dice for 2 Elites in Oulu, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Finns and 2 Infantrys owned by the Russians lost in Oulu
                    Russians roll dice for 2 Artillerys and 1 Elite in Oulu, round 3 : 0/3 hits, 1.17 expected hits
                    Finns roll dice for 1 Elite in Oulu, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Oulu
                    Russians roll dice for 1 Artillery and 1 Elite in Oulu, round 4 : 1/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Elite in Oulu, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Finns: 2 Elites
            Battle in Heilungchiang
                Russians attack with 1 Fighter and 2 Mech.Infs
                Hisaichi defend with 1 Fighter and 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Mech.Infs in Heilungchiang, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Heilungchiang, round 2 : 1/2 hits, 0.83 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                    Russians roll dice for 1 Fighter and 1 Mech.Inf in Heilungchiang, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Fighter in Heilungchiang, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi and 1 Mech.Inf owned by the Russians lost in Heilungchiang
                Russians win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Mech.Infs
                Casualties for Hisaichi: 1 Fighter and 1 Infantry
            Battle in Vinnytsia
                Russians attack with 1 Artillery, 3 Mech.Infs and 4 Tanks
                Germans defend with 1 AAGun, 1 Stuka and 5 Tanks
                    Russians roll dice for 1 Artillery, 3 Mech.Infs and 4 Tanks in Vinnytsia, round 2 : 5/8 hits, 3.33 expected hits
                    Germans roll dice for 1 Stuka and 5 Tanks in Vinnytsia, round 2 : 2/6 hits, 2.67 expected hits
                    1 Artillery owned by the Russians, 1 Mech.Inf owned by the Russians, 1 Stuka owned by the Germans and 4 Tanks owned by the Germans lost in Vinnytsia
                    Russians roll dice for 2 Mech.Infs and 4 Tanks in Vinnytsia, round 3 : 0/6 hits, 2.67 expected hits
                    Germans roll dice for 1 Tank in Vinnytsia, round 3 : 1/1 hits, 0.50 expected hits
                1 Mech.Inf owned by the Russians lost in Vinnytsia
                    Russians roll dice for 1 Mech.Inf and 4 Tanks in Vinnytsia, round 4 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 Tank in Vinnytsia, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 17
                Casualties for Russians: 1 Artillery and 2 Mech.Infs
                Casualties for Germans: 1 Stuka and 5 Tanks
            Battle in E.Iran
                Russians attack with 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 3 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    Russians roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 3 Tanks in E.Iran, round 2 : 7/11 hits, 3.83 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Russians and 3 Infantrys owned by the Neutral lost in E.Iran
                Russians loses 0 PUs for violating E.Irans neutrality.
                Russians win, taking E.Iran from Neutral with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in East Gobi
                Russians attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Neutral defend with 4 Infantrys
                    Russians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in East Gobi, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in East Gobi
                    Russians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in East Gobi, round 3 : 2/4 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in East Gobi, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in East Gobi
                Russians loses 0 PUs for violating East Gobis neutrality.
                Russians win, taking East Gobi from Neutral with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 3 Infantrys
                Casualties for Neutral: 4 Infantrys
            Battle in Latvia
                Russians attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys
                Germans defend with 3 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Latvia, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 3 Infantrys owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 3 Infantrys
            Battle in Chita
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Chita to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
            1 AAGun, 2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia
            1 Mot.Inf moved from N.Buryat Mongolia to East Gobi
            1 Fighter moved from Heilungchiang to N.Buryat Mongolia
            3 Infantrys moved from Kolyma to Koryakia
            5 Infantrys moved from Ufa to Kuybyshev
            1 Infantry moved from Sverdlovsk to Ufa
            1 Adv.Fighter and 1 Bomber moved from Latvia to Leningrad
            2 Fighters moved from Vyborg to Leningrad
            2 Infantrys moved from Leningrad to Vyborg
    
        Place Units - Russians
            3 Mech.Infs placed in Georgia
            2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Stalingrad
            8 ArmoredCars, 1 HeavyTank and 1 Tank placed in Moscow
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            2 Artillerys and 4 Infantrys placed in Sibirsky
            3 Infantrys placed in W.Iran
    
        Turn Complete - Russians
            Russians collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Neutral : 0.50
    Hisaichi : 1.33
    Finns : 1.33
    Russians : 3.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            2 Artillerys and 5 Tanks moved from Greece to 48 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            5 Infantrys moved from Greece to 48 Sea Zone
            1 Battleship, 2 Carriers, 2 Destroyers and 4 Fighters moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry and 1 Tank moved from 51 Sea Zone to Tobruk
            2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Crete
            4 Infantrys, 4 Tanks and 4 Transports moved from 48 Sea Zone to 51 Sea Zone
            4 Fighters, 4 Infantrys and 4 Tanks moved from 51 Sea Zone to Tobruk
            5 Infantrys moved from Tuscany to Rome
            7 Infantrys moved from Rome to Campania
            4 Tanks moved from Tuscany to Campania
            1 Infantry moved from Lombardy to Tuscany
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 2 HeavyTanks and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports
                British defend with 4 Transports
                    Italians roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports in 51 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 4 Transports in 51 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    1 Transport owned by the British lost in 51 Sea Zone
                    Italians roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports in 51 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    British roll dice for 3 Transports in 51 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    2 Transports owned by the British lost in 51 Sea Zone
                    Italians roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports in 51 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 Transport in 51 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 51 Sea Zone
                Italians win with 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports remaining. Battle score for attacker is 24
                Casualties for British: 4 Transports
            Battle in Crete
                Italians attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 2 Artillerys and 2 Infantrys in Crete, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians win, taking Crete from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Tobruk
                Italians attack with 4 Fighters, 5 Infantrys and 5 Tanks
                British defend with 3 Artillerys
                    Italians roll dice for 4 Fighters, 5 Infantrys and 5 Tanks in Tobruk, round 2 : 3/14 hits, 4.67 expected hits
                    British roll dice for 3 Artillerys in Tobruk, round 2 : 0/3 hits, 1.00 expected hits
                    3 Artillerys owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 4 Fighters, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 12
                Casualties for British: 3 Artillerys
    
        Non Combat Move - Italians
            4 Fighters moved from Tobruk to 51 Sea Zone
    
        Place Units - Italians
            1 Cruiser placed in 51 Sea Zone
            1 Adv.Fighter and 2 HeavyTanks placed in Greece
            4 Infantrys placed in Tunis
            1 Elite and 5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Italians : -2.00
    British : -1.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from Canarians to 30 Sea Zone
            1 Artillery and 1 Infantry moved from 30 Sea Zone to Azores
            2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 30 Sea Zone to 41 Sea Zone
            1 Fighter moved from S.Algeria to 41 Sea Zone
            1 Fighter moved from Corsica to 41 Sea Zone
            1 Infantry moved from Kufra to El Agheila
                  French take El Agheila from Germans
            1 Infantry moved from S.Tunisia to Tripoli
                  French take Tripoli from Italians
            1 Infantry moved from N.Tunisia to S.Algeria
            3 Infantrys moved from Darfur to New Valley
            1 Infantry moved from Iraq to Syria
    
        Purchase Units - French
            French buy 1 Carrier, 1 Destroyer and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Azores
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Azores
                    French roll dice for 1 Artillery in Azores, round 3 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Carrier, 1 Destroyer and 2 Submarines placed in 41 Sea Zone
    
        Turn Complete - French
            French collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    French : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Infantry moved from West Borneo to British Borneo
                  Yamamoto take British Borneo from British
            1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
            4 Infantrys moved from N.Thailand to Burma
            1 ArmoredCar moved from Yunnan to Assam
            1 Artillery moved from Yunnan to Assam
            2 Tanks moved from Szechwan to Suiyuan
            1 Mech.Inf moved from Kweichow to Suiyuan
            1 ArmoredCar moved from Kweichow to Lanchow
                  Yamamoto take Lanchow from Chinese
            1 Artillery moved from Kweichow to Szechwan
            1 Bomber moved from Hupeh to Suiyuan
            3 ArmoredCars and 1 Tank moved from Hunan to Yunnan
            2 ArmoredCars and 1 Tank moved from Kwangsi to Yunnan
            2 Artillerys moved from Hunan to Hupeh
            5 ArmoredCars moved from Hong Kong to Hunan
            2 ArmoredCars moved from Vladivostok to Ayan
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Submarine moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
            5 Transports moved from 84 Sea Zone to 85 Sea Zone
            1 Artillery and 7 Infantrys moved from Vladivostok to Khabarovsk
            3 Infantrys moved from Tokyo to 85 Sea Zone
            1 Carrier, 2 Destroyers, 3 Infantrys and 5 Transports moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 102 Sea Zone to 76 Sea Zone
            3 Infantrys moved from 86 Sea Zone to Minamitori
            1 ArmoredCar moved from Hong Kong to Hunan
            1 Artillery and 1 Infantry moved from Truk to Ponape
            1 Infantry moved from Woleai to 102 Sea Zone
            2 Battleships, 3 Carriers, 3 Destroyers, 1 Infantry and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Saipan
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bomber, 2 Destroyers, 5 Infantrys, 3 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 75 Sea Zone
                Yamamoto attack with 1 Submarine and 1 T.Boat
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Americans lost in 75 Sea Zone
                Yamamoto win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in Okhotsk
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 2 Fighters
                British defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 76 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British and 1 Fighter owned by the Yamamoto lost in 76 Sea Zone
                Yamamoto win, taking Okhotsk from Russians with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Fighter
                Casualties for British: 1 Destroyer
            Battle in Ayan
                Yamamoto attack with 2 ArmoredCars
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 2 ArmoredCars in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Yamamoto win, taking Ayan from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Burma
                Yamamoto attack with 4 Infantrys
                British defend with 1 Infantry
                    Yamamoto roll dice for 4 Infantrys in Burma, round 2 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma
                Yamamoto win, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Assam
                Yamamoto attack with 1 ArmoredCar and 1 Artillery
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Assam, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Assam
                Yamamoto win, taking Assam from British with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Suiyuan
                Yamamoto attack with 1 Bomber, 1 Mech.Inf and 2 Tanks
                Chinese defend with 3 Tanks
                    Yamamoto roll dice for 1 Bomber, 1 Mech.Inf and 2 Tanks in Suiyuan, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 3 Tanks in Suiyuan, round 2 : 3/3 hits, 1.50 expected hits
                    3 Tanks owned by the Chinese, 2 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Suiyuan
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Mech.Inf and 2 Tanks
                Casualties for Chinese: 3 Tanks
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Suiyuan to Kwangtung
            1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 86 Sea Zone
    
        Place Units - Yamamoto
            2 Destroyers and 2 S.Submarines placed in 85 Sea Zone
            3 Mech.Infs placed in Kwangsi
            1 Bomber placed in Hong Kong
            5 Infantrys placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Yamamoto : 2.17
    Americans : -0.33
    Chinese : 1.50
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            2 Infantrys moved from Ningsia to Shensi
            1 Tank moved from Ningsia to Shensi
            4 Marines moved from E.Qinghai to Lanchow
            2 Tanks moved from Hsining to Lanchow
            1 Tank moved from Ningsia to Shensi
            2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai
            2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 Infantrys and 2 Tanks
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 2 Infantrys and 2 Tanks in Shensi, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Tank in Shensi, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Lanchow
                Chinese attack with 4 Marines and 2 Tanks
                Yamamoto defend with 1 ArmoredCar
                    Chinese roll dice for 4 Marines and 2 Tanks in Lanchow, round 2 : 2/6 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Lanchow
                Chinese win, taking Lanchow from Yamamoto with 4 Marines and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 ArmoredCar
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.50
    Yamamoto : -0.17
    Chinese : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 unit repaired.
            2 Tanks moved from Banjarmasin to 110 Sea Zone
            2 Tanks moved from Banjarmasin to 110 Sea Zone
            2 Tanks and 2 Transports moved from 110 Sea Zone to 67 Sea Zone
            2 Elites moved from Flores to 67 Sea Zone
            2 Elites, 2 Tanks and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
            1 B.Transport and 2 Tanks moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from Manila to 106 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 106 Sea Zone to 110 Sea Zone
            2 Elites, 2 Fighters, 1 Infantry and 4 Tanks moved from 110 Sea Zone to Sumatra
            1 Battleship and 1 Destroyer moved from 67 Sea Zone to 110 Sea Zone
            1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Peking to Chahar
            2 Infantrys moved from Peking to Shantung
            3 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Khabarovsk to Hulunbuir
            2 Elites and 1 Infantry moved from Khabarovsk to Heilungchiang
            5 Infantrys moved from Changchun to Kirin
            1 Tank moved from Banjarmasin to East And South Borneo
            1 Artillery and 3 Infantrys moved from Davao to Mindanao
            2 Infantrys moved from Manila to Mindoro
            1 Bomber moved from Hupeh to Davao
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 1 Bunker, 1 Elite, 2 Fighters, 17 Infantrys, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Sumatra
                Hisaichi attack with 2 Elites, 2 Fighters, 1 Infantry and 4 Tanks
                Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 2 Elites, 2 Fighters, 1 Infantry and 4 Tanks in Sumatra, round 2 : 4/9 hits, 3.50 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank in Sumatra, round 2 : 3/7 hits, 2.67 expected hits
                    1 Infantry owned by the Anzac, 2 Elites owned by the Hisaichi, 1 Artillery owned by the Dutch, 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra
                    Hisaichi roll dice for 2 Fighters and 4 Tanks in Sumatra, round 3 : 2/6 hits, 2.67 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in Sumatra, round 3 : 0/3 hits, 1.33 expected hits
                    1 Tank owned by the Anzac and 1 Artillery owned by the Dutch lost in Sumatra
                    Hisaichi roll dice for 2 Fighters and 4 Tanks in Sumatra, round 4 : 4/6 hits, 2.67 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                Hisaichi win, taking Sumatra from Dutch with 2 Fighters and 4 Tanks remaining. Battle score for attacker is 17
                Casualties for Hisaichi: 2 Elites and 1 Infantry
                Casualties for Anzac: 1 Infantry and 1 Tank
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Sumatra to 110 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker and 3 Tanks placed in Hupeh
            1 Elite and 3 Infantrys placed in Banjarmasin
            2 Adv.Fighters and 2 Fighters placed in Davao
            1 S.Submarine placed in 84 Sea Zone
            4 Infantrys placed in Liaoning
            7 Infantrys placed in Changchun
            3 Infantrys placed in Manila
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Kirin: 1 AAGun
            EDIT: Adding units owned by Hisaichi to Heilungchiang: 1 AAGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.50
    Dutch : -1.50
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
            1 Tank moved from Hun to Ghadames
                  British take Ghadames from Italians
            1 Tank moved from Ghadames to Hun
            1 Infantry moved from Darfur to Kufra
            1 Infantry moved from New Valley to Mersa Matruh
            2 Artillerys and 1 Infantry moved from New Valley to Kufra
            3 Infantrys moved from Rhodesia to Belgian Congo
            1 Mech.Inf moved from Angola to Belgian Congo
            1 Mech.Inf moved from Cape Town to Belgian Congo
            5 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank moved from Bihar to Assam
            1 Mech.Inf moved from Madras to Assam
            2 ArmoredCars moved from Delhi to Assam
            1 Tank moved from Koryakia to Okhotsk
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
    
        Purchase Units - British
            British buy 6 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 3 Infantrys, 2 Submarines and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Okhotsk
                British attack with 1 Tank
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Tank in Okhotsk, round 2 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Okhotsk
                British win, taking Okhotsk from Yamamoto with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Assam
                British attack with 7 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys, 1 Mech.Inf and 1 Tank
                Yamamoto defend with 1 ArmoredCar and 1 Artillery
                    British roll dice for 7 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys, 1 Mech.Inf and 1 Tank in Assam, round 2 : 4/20 hits, 6.33 expected hits
                    Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Assam, round 2 : 0/2 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Assam
                British win, taking Assam from Yamamoto with 7 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 ArmoredCar and 1 Artillery
            Battle in Belgian Congo
                British attack with 3 Infantrys and 2 Mech.Infs
                Neutral defend with 2 Infantrys
                    British roll dice for 3 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 : 0/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 3 Infantrys and 2 Mech.Infs in Belgian Congo, round 3 : 3/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Belgian Congo
                British loses 0 PUs for violating Belgian Congos neutrality.
                British win, taking Belgian Congo from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Fighter could not land in Assam and was removed
            1 Fighter moved from Kufra to 56 Sea Zone
    
        Place Units - British
            1 Carrier placed in 56 Sea Zone
            1 Submarine placed in 56 Sea Zone
            1 Submarine placed in 21 Sea Zone
            1 ArmoredCar, 1 Bunker, 1 Infantry and 3 Tanks placed in Madras
            1 Infantry and 3 Tanks placed in Cairo
            5 ArmoredCars placed in Delhi
            British undo move 6.
            4 ArmoredCars and 1 Artillery placed in Delhi
            1 Artillery and 1 Infantry placed in Bombay
            1 ArmoredCar placed in Cape Town
    
        Turn Complete - British
            British collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    British : -1.83
    Yamamoto : -0.83
    

    Savegame


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            6 Infantrys moved from Canberra to New South Wales
            2 Artillerys and 1 Infantry moved from Townsville to Northern Territory
            3 Infantrys moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 6 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Transports placed in 122 Sea Zone
            2 Artillerys placed in Canberra
            2 Infantrys and 1 Tank placed in Broome
            3 Infantrys placed in Townsville
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Fighter moved from Merauke to 112 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 112 Sea Zone
                Dutch attack with 1 Fighter
                Thai defend with 2 Transports
                    Dutch roll dice for 1 Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Transports in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Transports in 112 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Transports in 112 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter in 112 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Transports in 112 Sea Zone, round 5 : 1/2 hits, 0.33 expected hits
                    1 Transport owned by the Thai and 1 Fighter owned by the Dutch lost in 112 Sea Zone
                Thai win with 1 Transport remaining. Battle score for attacker is -2
                Casualties for Dutch: 1 Fighter
                Casualties for Thai: 1 Transport
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            3 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Thai : -0.33
    Dutch : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            5 Infantrys moved from Tampere to Oulu
            2 Tanks moved from Helsinki to Oulu
            1 Fighter moved from Helsinki to Oulu
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 1 Fighter, 5 Infantrys and 2 Tanks
                Russians defend with 1 Artillery and 1 Elite
                    Finns roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Oulu, round 2 : 3/8 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Oulu, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Elite
    
        Non Combat Move - Finns
            1 Fighter moved from Oulu to Helsinki
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.83
    Russians : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 Tanks moved from Bucharest to Vinnytsia
            2 Elites and 1 Infantry moved from E.Romania to Vinnytsia
            1 Elite moved from Bucharest to E.Romania
            2 Tanks moved from Odessa to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 2 Elites, 1 Infantry and 4 Tanks
                Russians defend with 1 AAGun, 1 Mech.Inf and 4 Tanks
                    Romanians roll dice for 2 Elites, 1 Infantry and 4 Tanks in Vinnytsia, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 Mech.Inf and 4 Tanks in Vinnytsia, round 2 : 3/5 hits, 2.33 expected hits
                    2 Elites owned by the Romanians, 1 Mech.Inf owned by the Russians, 1 Infantry owned by the Romanians and 2 Tanks owned by the Russians lost in Vinnytsia
                    Romanians roll dice for 4 Tanks in Vinnytsia, round 3 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 2 Tanks in Vinnytsia, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 4 Tanks remaining. Battle score for attacker is 18
                Casualties for Romanians: 2 Elites and 1 Infantry
                Casualties for Russians: 1 Mech.Inf and 4 Tanks
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Elite and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.17
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Elite and 5 Infantrys moved from Bangkok to S.Thailand
            2 Infantrys moved from Malaya to S.Thailand
            1 Infantry moved from S.Thailand to N.Thailand
            1 Artillery and 1 Infantry moved from Aroe to 112 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
            1 Destroyer and 1 Submarine moved from 111 Sea Zone to 107 Sea Zone
            1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
    
        Purchase Units - Thai
            Thai buy 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Celebes
                Thai attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Celebes
                    Thai roll dice for 1 Artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Celebes
                Dutch win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
            5 Infantrys placed in Malaya
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Thai : -1.00
    Dutch : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Adv.Fighter, 3 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines moved from 103 Sea Zone to 86 Sea Zone
            1 Battleship and 1 Destroyer moved from 96 Sea Zone to 86 Sea Zone
            4 Bombers moved from West Papua to 86 Sea Zone
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Infantry and 1 Transport moved from 103 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            1 Bomber moved from Pearl Harbor to Port Moresby
            1 Fighter moved from West Papua to 111 Sea Zone
            1 Artillery moved from Kwajalein to 96 Sea Zone
            1 Artillery and 2 B.Transports moved from 96 Sea Zone to 103 Sea Zone
            1 Artillery moved from Rongelap to 103 Sea Zone
            1 Artillery moved from Eniwetok to 103 Sea Zone
            1 Tank moved from Kusaie to 103 Sea Zone
            1 Marine moved from Kwajalein to 103 Sea Zone
            3 Infantrys moved from Kwajalein to 103 Sea Zone
            3 Artillerys, 2 B.Transports, 3 Infantrys, 1 Marine, 1 Tank and 1 Transport moved from 103 Sea Zone to 104 Sea Zone
            2 Tanks moved from Johnston to 98 Sea Zone
            2 Artillerys moved from Johnston to 98 Sea Zone
            1 Infantry and 1 Marine moved from Johnston to 98 Sea Zone
            2 Artillerys, 2 B.Transports, 1 Battleship, 1 Destroyer, 1 Infantry, 1 Marine and 2 Tanks moved from 98 Sea Zone to 104 Sea Zone
            5 Artillerys, 4 Infantrys, 2 Marines and 3 Tanks moved from 104 Sea Zone to Nauru
            2 Artillerys, 2 Infantrys and 2 Tanks moved from San Francisco to 83 Sea Zone
            2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from 83 Sea Zone to 98 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Tanks moved from 98 Sea Zone to Johnston
            1 Destroyer and 1 Submarine moved from 72 Sea Zone to 86 Sea Zone
            1 Tank moved from Jamaica to 26 Sea Zone
            1 Tank moved from Hispaniola to 26 Sea Zone
            1 Infantry moved from Jamaica to 26 Sea Zone
            1 Infantry moved from South Atlantic USA to 26 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 26 Sea Zone to 100 Sea Zone
            1 Tank moved from 100 Sea Zone to Galapagos
            1 Infantry and 1 Tank moved from 100 Sea Zone to Peru
            2 Tanks moved from Venezuela to Peru
            1 Infantry moved from 100 Sea Zone to Galapagos
            3 Infantrys moved from Washington to Northeast USA
            1 Destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 Transport moved from 103 Sea Zone to 86 Sea Zone
            2 Infantrys moved from Jaluit to 103 Sea Zone
            2 Infantrys and 1 Transport moved from 103 Sea Zone to 104 Sea Zone
            2 Infantrys moved from 104 Sea Zone to Nauru
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 2 Destroyers, 7 S.Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Peru
                Americans attack with 1 Infantry and 3 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Infantry and 3 Tanks in Peru, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans, 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Americans lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 2 Tanks remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Infantry and 1 Tank
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in 86 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Battleship, 4 Bombers, 3 Carriers, 5 Destroyers, 5 Fighters, 3 Submarines and 2 Transports
                Yamamoto defend with 1 Adv.Fighter, 2 Battleships, 4 Carriers, 5 Destroyers, 1 Fighter and 6 Transports
                    Americans roll dice for 3 Submarines in 86 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto
                    Americans roll dice for 1 Adv.Fighter, 1 Battleship, 4 Bombers, 3 Carriers, 5 Destroyers, 5 Fighters and 2 Transports in 86 Sea Zone, round 2 : 9/19 hits, 7.67 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Battleships, 4 Carriers, 5 Destroyers, 1 Fighter and 6 Transports in 86 Sea Zone, round 2 : 11/19 hits, 7.17 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    1 Fighter owned by the Americans, 2 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 2 Carriers owned by the Americans, 2 Transports owned by the Americans, 3 Destroyers owned by the Yamamoto and 6 Transports owned by the Yamamoto lost in 86 Sea Zone
                    1 Infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 Adv.Fighter, 1 Battleship, 4 Bombers, 1 Carrier, 3 Destroyers and 4 Fighters in 86 Sea Zone, round 3 : 4/14 hits, 6.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Battleships, 4 Carriers, 2 Destroyers and 1 Fighter in 86 Sea Zone, round 3 : 6/10 hits, 5.17 expected hits
                    2 Fighters owned by the Americans, 3 Destroyers owned by the Americans, 1 Carrier owned by the Americans, 1 Carrier owned by the Yamamoto, 2 Destroyers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 86 Sea Zone
                    Americans roll dice for 1 Adv.Fighter, 1 Battleship, 4 Bombers and 2 Fighters in 86 Sea Zone, round 4 : 5/8 hits, 4.50 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Battleships and 3 Carriers in 86 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits
                    2 Fighters owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 3 Carriers owned by the Yamamoto, 1 Battleship owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone
                    Americans roll dice for 4 Bombers in 86 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Battleship in 86 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 4 Bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Adv.Fighter, 1 Battleship, 3 Carriers, 5 Destroyers, 5 Fighters, 3 Submarines and 2 Transports
                Casualties for Yamamoto: 1 Adv.Fighter, 2 Battleships, 4 Carriers, 5 Destroyers, 1 Fighter and 6 Transports
            Battle in 111 Sea Zone
                Americans attack with 1 Fighter
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Americans lost in 111 Sea Zone
                Yamamoto win with 1 T.Boat remaining. Battle score for attacker is -8
                Casualties for Americans: 1 Fighter
            Battle in Galapagos
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Galapagos
                Americans loses 0 PUs for violating Galapagoss neutrality.
                Americans win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            4 Bombers moved from 86 Sea Zone to West Papua
    
        Place Units - Americans
            3 S.Submarines placed in 71 Sea Zone
            3 S.Submarines placed in 98 Sea Zone
            1 B.Transport and 1 Transport placed in 26 Sea Zone
            2 Destroyers and 1 S.Submarine placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Yamamoto : 5.33
    Americans : 1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            2 Artillerys and 3 Infantrys moved from Odessa to Donetsk
            3 Tanks moved from Krakow to Donetsk
            5 Mech.Infs moved from Bohemia to Donetsk
            4 Mech.Infs moved from Warsaw to Donetsk
            2 Artillerys, 4 Elites and 4 Infantrys moved from East Prussia to Latvia
            3 Infantrys moved from Lithuania to Latvia
            1 Tank moved from Minsk to Donetsk
            3 Tanks moved from Kiev to Donetsk
            1 Artillery moved from Kiev to Vinnytsia
            1 Artillery moved from Minsk to Latvia
            1 Infantry moved from Bavaria to Rhine
            4 Infantrys moved from Rhine to Netherlands
            1 Elite and 1 Infantry moved from Hamburg to Netherlands
            2 Submarines moved from 68 Sea Zone to 58 Sea Zone
            1 Infantry moved from Normandy to Brittany
            1 Tank moved from Normandy to Lorraine
            1 Tank moved from Picardy to Bavaria
            1 Tank moved from Belgium to Bavaria
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 6 Artillerys, 1 Destroyer, 6 Elites, 8 Infantrys, 5 T.Boats and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 58 Sea Zone
                Germans attack with 2 Submarines
                French defend with 1 Transport
                    Germans roll dice for 2 Submarines in 58 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Transport in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 Submarines in 58 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    1 Transport owned by the French lost in 58 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
            Battle in Donetsk
                Germans attack with 2 Artillerys, 3 Infantrys, 9 Mech.Infs and 7 Tanks
                Russians defend with 6 Infantrys and 5 Tanks
                    Germans roll dice for 2 Artillerys, 3 Infantrys, 9 Mech.Infs and 7 Tanks in Donetsk, round 2 : 8/21 hits, 8.17 expected hits
                    Russians roll dice for 6 Infantrys and 5 Tanks in Donetsk, round 2 : 7/11 hits, 4.50 expected hits
                    6 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 3 Infantrys owned by the Germans, 2 Mech.Infs owned by the Germans and 2 Tanks owned by the Russians lost in Donetsk
                    Germans roll dice for 7 Mech.Infs and 7 Tanks in Donetsk, round 3 : 4/14 hits, 5.83 expected hits
                    Russians roll dice for 3 Tanks in Donetsk, round 3 : 2/3 hits, 1.50 expected hits
                2 Mech.Infs owned by the Germans and 3 Tanks owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 5 Mech.Infs and 7 Tanks remaining. Battle score for attacker is -1
                Casualties for Germans: 2 Artillerys, 3 Infantrys and 4 Mech.Infs
                Casualties for Russians: 6 Infantrys and 5 Tanks
            Battle in Latvia
                Germans attack with 3 Artillerys, 4 Elites and 7 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Artillerys, 4 Elites and 7 Infantrys in Latvia, round 2 : 4/14 hits, 4.00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 3 Artillerys, 4 Elites and 7 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 AAGun moved from Krakow to Vinnytsia
            1 AAGun moved from Paris to Normandy
    
        Place Units - Germans
            1 Destroyer and 5 T.Boats placed in 22 Sea Zone
            3 Infantrys placed in Normandy
            3 Infantrys placed in Rhine
            2 Artillerys and 2 Infantrys placed in Warsaw
            1 ArmoredCar, 1 Artillery and 1 Elite placed in Krakow
            2 Artillerys and 2 Elites placed in Hungary
            1 Artillery, 3 Elites and 1 Tank placed in Bohemia
            3 ArmoredCars placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    French : -0.17
    Russians : 2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Stalingrad to Donetsk
            3 Mech.Infs moved from Georgia to Donetsk
            1 Infantry moved from Kursk to Kiev
                  Russians take Kiev from Germans
            3 Artillerys and 6 Infantrys moved from Kursk to Donetsk
            2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks moved from E.Iran to Afghanistan
            2 Infantrys moved from N.Buryat Mongolia to Ayan
            2 Fighters moved from N.Buryat Mongolia to Ayan
            1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
            2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia
            1 Mot.Inf moved from East Gobi to Suiyuan
            1 Mot.Inf moved from Suiyuan to Shansi
                  Chinese take Shansi from Hisaichi
            1 Mot.Inf moved from Shansi to Anhwei
                  Chinese take Anhwei from Hisaichi
            2 Artillerys and 1 Tank moved from East Gobi to Chahar
            3 Infantrys moved from Koryakia to Kolyma
            1 Infantry moved from Smolensk to Minsk
                  Russians take Minsk from Germans
            1 Infantry moved from Vyborg to Kotka
                  Russians take Kotka from Finns
            3 Infantrys moved from Vyborg to Oulu
            2 Artillerys and 2 Infantrys moved from Lapland to Oulu
            1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Leningrad to Oulu
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark
            3 Infantrys moved from W.Iran to Iraq
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 2 HeavyTanks, 26 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Oulu
                Russians attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters and 5 Infantrys
                Finns defend with 4 Infantrys and 2 Tanks
                    Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters and 5 Infantrys in Oulu, round 2 : 5/11 hits, 3.67 expected hits
                    Finns roll dice for 4 Infantrys and 2 Tanks in Oulu, round 2 : 2/6 hits, 2.33 expected hits
                    4 Infantrys owned by the Finns, 2 Infantrys owned by the Russians and 1 Tank owned by the Finns lost in Oulu
                    Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys in Oulu, round 3 : 4/9 hits, 3.33 expected hits
                    Finns roll dice for 1 Tank in Oulu, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 3 Infantrys
                Casualties for Finns: 4 Infantrys and 2 Tanks
            Battle in Ayan
                Russians attack with 2 Fighters and 2 Infantrys
                Yamamoto defend with 2 ArmoredCars
                    Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 ArmoredCars in Ayan, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 3 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 ArmoredCars in Ayan, round 3 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Ayan
                    Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 4 : 2/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Ayan, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Ayan
                Russians win, taking Ayan from Yamamoto with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 2 ArmoredCars
            Battle in Finnmark
                Russians attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 1 Infantry
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Finnmark, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Finnmark
                Russians loses 0 PUs for violating Finnmarks neutrality.
                Russians win, taking Finnmark from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Chahar
                Russians attack with 2 Artillerys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Artillerys and 1 Tank in Chahar, round 2 : 3/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Russians win, taking Chahar from Hisaichi with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Donetsk
                Russians attack with 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 6 Infantrys, 3 Mech.Infs and 2 Tanks
                Germans defend with 5 Mech.Infs and 7 Tanks
                    Russians roll dice for 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 6 Infantrys, 3 Mech.Infs and 2 Tanks in Donetsk, round 2 : 8/17 hits, 6.33 expected hits
                    Germans roll dice for 5 Mech.Infs and 7 Tanks in Donetsk, round 2 : 7/12 hits, 5.17 expected hits
                    1 ArmoredCar owned by the Russians, 6 Infantrys owned by the Russians, 5 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Donetsk
                    Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 3 Mech.Infs and 2 Tanks in Donetsk, round 3 : 6/10 hits, 4.00 expected hits
                    Germans roll dice for 4 Tanks in Donetsk, round 3 : 2/4 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 4 Tanks owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 2 Artillerys, 1 HeavyTank, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 41
                Casualties for Russians: 2 ArmoredCars, 1 Artillery and 6 Infantrys
                Casualties for Germans: 5 Mech.Infs and 7 Tanks
            Battle in Afghanistan
                Russians attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks
                Neutral defend with 4 Infantrys
                    Russians roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks in Afghanistan, round 2 : 7/10 hits, 3.67 expected hits
                    Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 4 Infantrys owned by the Neutral lost in Afghanistan
                Russians loses 0 PUs for violating Afghanistans neutrality.
                Russians win, taking Afghanistan from Neutral with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 4 Infantrys
    
        Non Combat Move - Russians
            5 Infantrys moved from Kuybyshev to Penza
            1 Infantry moved from Ufa to Kuybyshev
            3 Artillerys and 7 Infantrys moved from Yaroslavl to Kursk
            8 ArmoredCars, 1 HeavyTank and 1 Tank moved from Moscow to Kursk
            1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Oulu to Leningrad
            2 Fighters moved from Ayan to N.Buryat Mongolia
    
        Place Units - Russians
            2 ArmoredCars and 1 HeavyTank placed in W.Iran
            1 Bunker, 1 HeavyTank and 3 Infantrys placed in Leningrad
            3 Mech.Infs placed in Georgia
            2 ArmoredCars, 2 Infantrys and 1 Tank placed in Stalingrad
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            6 Infantrys placed in Sibirsky
            2 Infantrys placed in Tashkent
            1 Infantry placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Neutral : 0.33
    Hisaichi : -0.33
    Yamamoto : -0.83
    Finns : 0.17
    Russians : 10.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 unit repaired.
            1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters and 7 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 Adv.Fighter moved from Greece to 56 Sea Zone
            1 Infantry moved from Tunis to N.Tunisia
                  Italians take N.Tunisia from French
            10 Infantrys moved from Tunis to S.Tunisia
                  Italians take S.Tunisia from French
            5 Infantrys and 5 Tanks moved from Tobruk to Kufra
    
        Purchase Units - Italians
            Italians buy 2 Destroyers, 9 Infantrys and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 5 Infantrys and 5 Tanks
                British defend with 2 Artillerys and 5 Infantrys
                    Italians roll dice for 5 Infantrys and 5 Tanks in Kufra, round 2 : 6/10 hits, 3.33 expected hits
                    French roll dice for 2 Artillerys and 5 Infantrys in Kufra, round 2 : 2/7 hits, 2.33 expected hits
                    1 Artillery owned by the British, 2 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Kufra
                    Italians roll dice for 3 Infantrys and 5 Tanks in Kufra, round 3 : 5/8 hits, 3.00 expected hits
                    French roll dice for 1 Artillery in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Kufra
                Italians win, taking Kufra from French with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 14
                Casualties for Italians: 2 Infantrys
                Casualties for British: 2 Artillerys and 5 Infantrys
            Battle in 56 Sea Zone
                Italians attack with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters and 7 Transports
                British defend with 1 Adv.Fighter, 3 Carriers, 2 Cruisers, 1 Destroyer, 4 Fighters and 1 Submarine
                    British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters and 7 Transports in 56 Sea Zone, round 2 : 5/11 hits, 4.00 expected hits
                    British roll dice for 1 Adv.Fighter, 3 Carriers, 2 Cruisers, 1 Destroyer and 4 Fighters in 56 Sea Zone, round 2 : 8/11 hits, 5.50 expected hits
                    1 Carrier owned by the Italians, 3 Fighters owned by the British, 1 Submarine owned by the British, 7 Transports owned by the Italians and 1 Destroyer owned by the British lost in 56 Sea Zone
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 4 Fighters in 56 Sea Zone, round 3 : 3/10 hits, 3.83 expected hits
                    British roll dice for 1 Adv.Fighter, 3 Carriers, 2 Cruisers and 1 Fighter in 56 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits
                    1 Fighter owned by the British, 2 Fighters owned by the Italians and 2 Cruisers owned by the British lost in 56 Sea Zone
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters in 56 Sea Zone, round 4 : 3/8 hits, 3.17 expected hits
                    British roll dice for 1 Adv.Fighter and 3 Carriers in 56 Sea Zone, round 4 : 4/4 hits, 2.17 expected hits
                    3 Carriers owned by the British, 1 Carrier owned by the Italians, 1 Fighter owned by the Italians and 2 Destroyers owned by the Italians lost in 56 Sea Zone
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Cruiser and 1 Fighter in 56 Sea Zone, round 5 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 Adv.Fighter in 56 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 Fighter owned by the Italians and 1 Adv.Fighter owned by the British lost in 56 Sea Zone
                Italians win with 1 Adv.Fighter, 1 Battleship and 1 Cruiser remaining. Battle score for attacker is 5
                Casualties for Italians: 2 Carriers, 2 Destroyers, 4 Fighters and 7 Transports
                Casualties for British: 1 Adv.Fighter, 3 Carriers, 2 Cruisers, 1 Destroyer, 4 Fighters and 1 Submarine
    
        Non Combat Move - Italians
            1 Adv.Fighter moved from 56 Sea Zone to Crete
            5 Infantrys moved from Rome to Tuscany
            1 Infantry moved from Tuscany to Lombardy
    
        Place Units - Italians
            4 Infantrys placed in Tunis
            2 Destroyers and 2 Transports placed in 51 Sea Zone
            1 Transport placed in 50 Sea Zone
            4 Infantrys placed in Provence
            1 Infantry placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.67
    British : 3.67
    French : -0.67
    

    Savegame

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