The World is at War! (Whack vs dawg)


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Submarines moved from 45 Sea Zone to 48 Sea Zone
            2 Adv.Fighters moved from 41 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 45 Sea Zone
            1 Artillery and 1 Infantry moved from 45 Sea Zone to Sardinia
            1 Infantry moved from New Valley to Kufra
                  French take Kufra from Italians
            1 Artillery and 2 Infantrys moved from E.Morocco to N.Algeria
    
        Purchase Units - French
            French buy 1 Cruiser, 2 Destroyers and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Algeria
                French attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                    French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                    French roll dice for 1 Artillery in N.Algeria, round 6 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
                Italians win with no units remaining. Battle score for attacker is -6
                Casualties for French: 1 Artillery and 2 Infantrys
                Casualties for Italians: 1 Infantry
            Battle in Sardinia
                French attack with 1 Artillery and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Sardinia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Sardinia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Sardinia
                    French roll dice for 1 Artillery in Sardinia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Sardinia, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Sardinia, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Sardinia, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Sardinia, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Sardinia, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in Sardinia, round 6 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Sardinia, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Sardinia
                French win, taking Sardinia from Italians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in 48 Sea Zone
                French attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Submarines
                Italians defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 3 Transports
                    French roll dice for 2 Submarines in 48 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    French roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters in 48 Sea Zone, round 2 : 1/10 hits, 4.00 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 3 Transports in 48 Sea Zone, round 2 : 4/12 hits, 4.50 expected hits
                Units damaged: 1 Battleship owned by the French
                    1 Submarine owned by the French, 1 Transport owned by the Italians and 2 Carriers owned by the French lost in 48 Sea Zone
                    French roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 4 Adv.Fighters, 1 Battleship, 1 Destroyer and 2 Fighters in 48 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Transports in 48 Sea Zone, round 3 : 3/11 hits, 4.33 expected hits
                    1 Submarine owned by the French, 1 Fighter owned by the French, 2 Transports owned by the Italians, 1 Destroyer owned by the French and 3 Destroyers owned by the Italians lost in 48 Sea Zone
                    French roll dice for 4 Adv.Fighters, 1 Battleship and 1 Fighter in 48 Sea Zone, round 4 : 1/6 hits, 3.00 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser and 2 Destroyers in 48 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits
                    1 Fighter owned by the French, 1 Destroyer owned by the Italians and 1 Adv.Fighter owned by the French lost in 48 Sea Zone
                    French roll dice for 3 Adv.Fighters and 1 Battleship in 48 Sea Zone, round 5 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer in 48 Sea Zone, round 5 : 2/5 hits, 2.67 expected hits
                    1 Carrier owned by the Italians, 1 Destroyer owned by the Italians, 2 Adv.Fighters owned by the French and 1 Cruiser owned by the Italians lost in 48 Sea Zone
                    French roll dice for 1 Adv.Fighter and 1 Battleship in 48 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 Adv.Fighter and 1 Battleship in 48 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
                    1 Battleship owned by the French, 1 Adv.Fighter owned by the French and 1 Adv.Fighter owned by the Italians lost in 48 Sea Zone
                Italians win with 1 Battleship remaining. Battle score for attacker is -32
                Casualties for French: 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Submarines
                Casualties for Italians: 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 5 Destroyers and 3 Transports
    
        Non Combat Move - French
            1 Mech.Inf moved from Syria to Cairo
    
        Place Units - French
            1 Cruiser and 2 Destroyers placed in 41 Sea Zone
            1 Tank placed in E.Morocco
    
        Turn Complete - French
            French collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    French : -6.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            4 ArmoredCars moved from Shensi to Yunnan
            3 Tanks moved from Kwangsi to Yunnan
            3 Mech.Infs moved from Anhwei to Yunnan
            2 Bombers moved from Davao to 66 Sea Zone
            5 Infantrys moved from Kwangtung to Hunan
            1 Artillery moved from Anhwei to Hupeh
            1 Artillery moved from Shansi to Suiyuan
            1 Fighter moved from Tokyo to 75 Sea Zone
            1 Infantry moved from Guadalcanal to New Georgia
                  Yamamoto take New Georgia from Anzac
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Fighter, 5 Infantrys, 6 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 75 Sea Zone
                Yamamoto attack with 1 Fighter
                British defend with 1 Transport
                    Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 75 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 75 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 75 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 75 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 75 Sea Zone
                Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in 66 Sea Zone
                Yamamoto attack with 2 Bombers
                Anzac defend with 2 Transports
                    Yamamoto roll dice for 2 Bombers in 66 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Anzac roll dice for 2 Transports in 66 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 Transport owned by the Anzac and 1 Bomber owned by the Yamamoto lost in 66 Sea Zone
                    Yamamoto roll dice for 1 Bomber in 66 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Anzac roll dice for 1 Transport in 66 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber in 66 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Anzac roll dice for 1 Transport in 66 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Anzac lost in 66 Sea Zone
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Bomber
                Casualties for Anzac: 2 Transports
            Battle in Yunnan
                Yamamoto attack with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks
                British defend with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank
                    Yamamoto roll dice for 4 ArmoredCars, 3 Mech.Infs and 3 Tanks in Yunnan, round 2 : 4/10 hits, 3.83 expected hits
                    Chinese roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 2 : 1/9 hits, 2.50 expected hits
                    4 ArmoredCars owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Yunnan
                    Yamamoto roll dice for 3 ArmoredCars, 3 Mech.Infs and 3 Tanks in Yunnan, round 3 : 3/9 hits, 3.50 expected hits
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 3 : 0/5 hits, 1.83 expected hits
                    3 Infantrys owned by the British lost in Yunnan
                    Yamamoto roll dice for 3 ArmoredCars, 3 Mech.Infs and 3 Tanks in Yunnan, round 4 : 1/9 hits, 3.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Yunnan, round 4 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Yunnan
                    Yamamoto roll dice for 1 ArmoredCar, 3 Mech.Infs and 3 Tanks in Yunnan, round 5 : 5/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 Tank in Yunnan, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 4 ArmoredCars
                Casualties for British: 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank
    
        Non Combat Move - Yamamoto
            1 AAGun moved from Hunan to Hupeh
            1 Fighter moved from 75 Sea Zone to Tokyo
            1 Elite and 5 Infantrys moved from Tokyo to Tohoku
            1 Bomber moved from 66 Sea Zone to S.Thailand
    
        Place Units - Yamamoto
            3 Tanks placed in Kwangsi
            6 Mech.Infs placed in Hong Kong
            1 Adv.Fighter, 1 Fighter, 5 Infantrys and 1 Tank placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Yamamoto : -2.33
    Anzac : 0.33
    Chinese : -1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            2 Artillerys and 2 Infantrys moved from Ningsia to Suiyuan
            1 Artillery moved from Lanchow to Szechwan
                  Chinese take Szechwan from Yamamoto
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 2 Artillerys and 2 Infantrys
                Hisaichi defend with 3 Tanks; Yamamoto defend with 1 Artillery
                    Chinese roll dice for 2 Artillerys and 2 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 3 Tanks in Suiyuan, round 2 : 1/4 hits, 1.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Suiyuan, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 3 Tanks in Suiyuan, round 3 : 1/3 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 2 Artillerys in Suiyuan, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Tanks in Suiyuan, round 4 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 1 Artillery in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Tanks in Suiyuan, round 5 : 2/2 hits, 1.00 expected hits
                    1 Artillery owned by the Chinese lost in Suiyuan
                Hisaichi win with 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 Artillerys and 2 Infantrys
                Casualties for Yamamoto: 1 Artillery
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Chinese
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from W.Qinghai to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Chinese : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            3 Infantrys moved from Kirin to 84 Sea Zone
            1 Infantry moved from Liaoning to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Hokkaido
            1 B.Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
            1 Tank moved from East And South Borneo to 111 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 111 Sea Zone to 67 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Elite and 2 Tanks moved from Jilolo to 107 Sea Zone
            1 Infantry moved from Mindanao to 107 Sea Zone
            1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 107 Sea Zone to 67 Sea Zone
            1 Elite, 1 Infantry and 2 Tanks moved from 67 Sea Zone to Java
            2 Adv.Fighters and 2 Fighters moved from 107 Sea Zone to 109 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
            1 Battleship, 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone
            1 Infantry moved from Banjarmasin to East And South Borneo
            3 Infantrys moved from Manila to Mindoro
            1 Elite and 2 Infantrys moved from Hupeh to Szechwan
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            5 Infantrys moved from Heilungchiang to Ayan
            1 Artillery, 2 Elites, 11 Infantrys and 1 Tank moved from Chita to Ayan
            2 Infantrys moved from Liaoning to Heilungchiang
            4 Infantrys moved from Hulunbuir to Chita
            4 Infantrys moved from Peking to Chahar
            1 Infantry moved from Banjarmasin to East And South Borneo
            1 Tank moved from Suiyuan to Szechwan
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 109 Sea Zone
                Hisaichi attack with 2 Adv.Fighters, 1 Destroyer and 2 Fighters
                Americans defend with 1 Destroyer and 1 S.Submarine
                    Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Destroyer and 2 Fighters in 109 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 S.Submarine owned by the Americans lost in 109 Sea Zone
                Hisaichi win with 2 Adv.Fighters, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 18
                Casualties for Americans: 1 Destroyer and 1 S.Submarine
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 2 Elites, 16 Infantrys and 1 Tank
                Russians defend with 3 Artillerys, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 2 Elites, 16 Infantrys and 1 Tank in Ayan, round 2 : 6/20 hits, 4.33 expected hits
                    Russians roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Ayan, round 2 : 3/5 hits, 1.83 expected hits
                    1 Infantry owned by the Russians, 3 Artillerys owned by the Russians, 1 Tank owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Elites, 13 Infantrys and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Russians: 3 Artillerys, 1 Infantry and 1 Tank
            Battle in Szechwan
                Hisaichi attack with 1 Elite, 2 Infantrys and 1 Tank
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Elite, 2 Infantrys and 1 Tank in Szechwan, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in Hokkaido
                Hisaichi attack with 4 Infantrys
                British defend with 2 Infantrys
                    Hisaichi roll dice for 4 Infantrys in Hokkaido, round 2 : 1/4 hits, 0.67 expected hits
                    British roll dice for 2 Infantrys in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hokkaido
                    Hisaichi roll dice for 3 Infantrys in Hokkaido, round 3 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Hokkaido, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in Hokkaido, round 4 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Hokkaido, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Hokkaido
                Hisaichi win, taking Hokkaido from British with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Java
                Hisaichi attack with 1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks
                Anzac defend with 2 Artillerys and 2 Infantrys; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks in Java, round 2 : 2/7 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Java, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Java, round 3 : 1/6 hits, 2.50 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Java, round 3 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 3 Tanks in Java, round 4 : 2/5 hits, 2.33 expected hits
                    Dutch roll dice for 2 Artillerys and 1 Bunker in Java, round 4 : 2/3 hits, 1.17 expected hits
                    2 Artillerys owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
                    Hisaichi roll dice for 3 Tanks in Java, round 5 : 1/3 hits, 1.50 expected hits
                    Dutch roll dice for 1 Bunker in Java, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Artillery, 1 Elite and 2 Infantrys
                Casualties for Anzac: 2 Artillerys and 2 Infantrys
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters and 2 Fighters moved from 109 Sea Zone to 107 Sea Zone
            1 AAGun moved from Heilungchiang to Ayan
    
        Place Units - Hisaichi
            1 Carrier, 1 Destroyer and 2 Fighters placed in 107 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Hupeh
            4 Infantrys placed in Liaoning
            1 Artillery and 7 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.83
    British : -0.33
    Americans : -0.83
    Chinese : 0.67
    Russians : 1.17
    Dutch : -1.00
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            8 Tanks moved from Cairo to Mersa Matruh
            1 Infantry moved from Cairo to Lower Egypt
            1 Mech.Inf moved from Nubia to Kordofan
            1 Mech.Inf moved from Nubia to Equatoria
            2 Mech.Infs moved from Cape Town to Belgian Congo
            1 Infantry moved from Mersa Matruh to New Valley
            4 ArmoredCars moved from Assam to Yunnan
            3 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Mech.Inf moved from Burma to Yunnan
            1 ArmoredCar and 3 Tanks moved from Bihar to Yunnan
            1 Artillery moved from Bihar to Assam
            5 Infantrys moved from Hyderabad to Bihar
            1 Artillery and 1 Infantry moved from Rajputana to Delhi
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Delhi to Bihar
            3 Infantrys and 1 Tank moved from Kolyma to Zhigansk
    
        Purchase Units - British
            British buy 6 ArmoredCars, 2 Artillerys, 21 Infantrys, 2 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yunnan
                British attack with 8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 3 Tanks
                Yamamoto defend with 3 Mech.Infs and 3 Tanks
                    British roll dice for 8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 3 Tanks in Yunnan, round 2 : 2/17 hits, 6.17 expected hits
                    Yamamoto roll dice for 3 Mech.Infs and 3 Tanks in Yunnan, round 2 : 2/6 hits, 2.50 expected hits
                    2 Infantrys owned by the British and 2 Mech.Infs owned by the Yamamoto lost in Yunnan
                    British roll dice for 8 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Mech.Inf and 3 Tanks in Yunnan, round 3 : 7/15 hits, 5.50 expected hits
                    Yamamoto roll dice for 1 Mech.Inf and 3 Tanks in Yunnan, round 3 : 2/4 hits, 1.83 expected hits
                    1 ArmoredCar owned by the British, 1 Infantry owned by the British, 3 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 7 ArmoredCars, 2 Artillerys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 23
                Casualties for British: 1 ArmoredCar and 3 Infantrys
                Casualties for Yamamoto: 3 Mech.Infs and 3 Tanks
    
        Non Combat Move - British
    
        Place Units - British
            2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Cairo
            2 Mech.Infs placed in Cape Town
            3 ArmoredCars and 2 Tanks placed in Delhi
            5 Infantrys placed in Madras
            1 Artillery and 1 Infantry placed in Bombay
            British undo move 4.
            1 ArmoredCar and 4 Infantrys placed in Madras
            4 Infantrys placed in Manchester
            4 Infantrys placed in Wales
            7 Infantrys placed in London
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    British : -2.67
    Yamamoto : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker, 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Transport moved from 122 Sea Zone to 124 Sea Zone
            1 Elite and 7 Infantrys moved from Townsville to Northern Territory
            6 Infantrys moved from South Australia to New South Wales
            2 Infantrys moved from West Papua to Port Moresby
    
        Place Units - Anzac
            1 Bunker, 1 Elite and 2 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            2 Infantrys placed in Port Moresby
            6 Infantrys placed in Canberra
            Anzac undo move 1.
            1 Bunker placed in Canberra
            1 Elite and 2 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            1 Marine moved from Suriname to Amazon
            1 Tank moved from West Papua to Port Moresby
    
        Purchase Units - Dutch
            Dutch buy 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Mech.Inf and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 Transport moved from 22 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Upper Norrland
            1 Fighter moved from Helsinki to Upper Norrland
            1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
            1 Submarine moved from 22 Sea Zone to 24 Sea Zone
            1 Artillery and 6 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Tampere
                Finns attack with 1 Artillery and 6 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery and 6 Infantrys in Tampere, round 2 : 1/7 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Tampere, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Tampere
                Finns win, taking Tampere from Russians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Upper Norrland
                Finns attack with 1 Artillery, 1 Elite and 1 Fighter
                Russians defend with 2 Artillerys
                    Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Upper Norrland, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 Artillerys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Finns, 1 Artillery owned by the Russians and 1 Fighter owned by the Finns lost in Upper Norrland
                    Finns roll dice for 1 Artillery in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Upper Norrland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Upper Norrland
                Russians win with 1 Artillery remaining. Battle score for attacker is -11
                Casualties for Finns: 1 Artillery, 1 Elite and 1 Fighter
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Elite and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Finns : -1.00
    Russians : 2.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            3 Tanks moved from Bucharest to Vinnytsia
            1 Infantry moved from Bucharest to E.Romania
            2 Elites and 2 Tanks moved from E.Romania to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 2 Elites and 5 Tanks
                Russians defend with 2 Artillerys
                    Romanians roll dice for 2 Elites and 5 Tanks in Vinnytsia, round 2 : 6/7 hits, 3.17 expected hits
                    Russians roll dice for 2 Artillerys in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Russians and 1 Elite owned by the Romanians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Elite and 5 Tanks remaining. Battle score for attacker is 5
                Casualties for Romanians: 1 Elite
                Casualties for Russians: 2 Artillerys
    
        Non Combat Move - Romanians
            1 AAGun moved from Krakow to Vinnytsia
    
        Place Units - Romanians
            4 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians : 2.83
    Russians : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Elite and 18 Infantrys moved from S.Thailand to Burma
                  Thai take Burma from British
            5 Infantrys moved from Malaya to S.Thailand
            6 Infantrys moved from Bangkok to S.Thailand
            1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 4 ArmoredCars and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            4 ArmoredCars and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            2 Artillerys and 1 Tank moved from Cape Verde to 33 Sea Zone
            3 Infantrys moved from Cape Verde to 33 Sea Zone
            2 Artillerys, 1 B.Transport, 3 Infantrys, 1 S.Submarine, 1 Tank and 1 Transport moved from 33 Sea Zone to 31 Sea Zone
            1 Infantry and 1 S.Submarine moved from 31 Sea Zone to 41 Sea Zone
            1 Infantry moved from 41 Sea Zone to N.Algeria
                  French take N.Algeria from Italians
            2 Artillerys, 2 Infantrys and 1 Tank moved from 31 Sea Zone to Rio de Oro
            3 S.Submarines moved from 71 Sea Zone to 87 Sea Zone
            4 Bombers moved from Kamchatka to 67 Sea Zone
            1 Bomber moved from West Papua to 67 Sea Zone
            7 Artillerys, 7 Infantrys, 2 Marines and 5 Tanks moved from Nauru to 104 Sea Zone
            1 Infantry moved from Nauru to 104 Sea Zone
            7 Artillerys, 6 B.Transports, 1 Battleship, 8 Infantrys, 2 Marines, 2 S.Submarines, 5 Tanks and 2 Transports moved from 104 Sea Zone to 115 Sea Zone
            7 Artillerys, 8 Infantrys, 2 Marines and 5 Tanks moved from 115 Sea Zone to Guadalcanal
                  Anzac take Guadalcanal from Yamamoto
            2 Destroyers and 1 S.Submarine moved from 98 Sea Zone to 104 Sea Zone
            1 S.Submarine moved from 104 Sea Zone to 109 Sea Zone
            1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 83 Sea Zone to 98 Sea Zone
            1 Elite and 1 Infantry moved from 98 Sea Zone to Pearl Harbor
            1 Transport moved from 119 Sea Zone to 83 Sea Zone
            3 Marines moved from Washington to 13 Sea Zone
            3 Marines and 3 S.Submarines moved from 13 Sea Zone to 8 Sea Zone
            3 Destroyers, 3 Marines and 3 S.Submarines moved from 8 Sea Zone to 3 Sea Zone
            3 Marines moved from 3 Sea Zone to Iceland
    
        Purchase Units - Americans
            Americans buy 2 Elites, 4 Infantrys, 3 S.Bombers, 3 S.Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 1 S.Submarine
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 109 Sea Zone
                Americans win with 1 S.Submarine remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
            Battle in 67 Sea Zone
                Americans attack with 5 Bombers
                Hisaichi defend with 1 B.Transport, 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports
                    Americans roll dice for 5 Bombers in 67 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 B.Transport, 1 Battleship, 1 Destroyer and 2 Transports in 67 Sea Zone, round 2 : 2/5 hits, 1.50 expected hits
                    2 Bombers owned by the Americans, 2 Transports owned by the Hisaichi and 1 B.Transport owned by the Hisaichi lost in 67 Sea Zone
                    Americans roll dice for 3 Bombers in 67 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Battleship and 1 Destroyer in 67 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
                    Americans roll dice for 3 Bombers in 67 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Battleship in 67 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 Bomber owned by the Americans and 1 Battleship owned by the Hisaichi lost in 67 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 3 Bombers
                Casualties for Hisaichi: 1 B.Transport, 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports
            Battle in Rio de Oro
                Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            2 Bombers moved from 67 Sea Zone to Broome
    
        Place Units - Americans
            3 S.Bombers placed in Alaska
            1 Transport placed in 98 Sea Zone
            2 Elites placed in Pearl Harbor
            2 S.Submarines placed in 13 Sea Zone
            2 Infantrys placed in San Francisco
            Americans undo move 1.
            Americans undo move 2.
            Americans undo move 1.
            3 S.Bombers placed in Pearl Harbor
            1 S.Submarine placed in 71 Sea Zone
            1 Transport placed in 83 Sea Zone
            2 Elites placed in San Francisco
            2 Infantrys placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Hisaichi : -0.50
    Americans : 3.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            1 unit repaired.
            2 Artillerys and 2 Elites moved from Hungary to E.Romania
            2 Artillerys, 4 Elites and 1 Infantry moved from Krakow to E.Romania
            1 Tank moved from Bohemia to E.Romania
            1 Elite, 5 Infantrys and 4 Tanks moved from Hamburg to 22 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from Brest to Kiev
            1 Artillery moved from Brest to Kiev
            2 Tanks moved from Krakow to E.Romania
            2 ArmoredCars moved from Krakow to E.Romania
            1 ArmoredCar moved from Krakow to Kiev
            1 Artillery and 1 Infantry moved from Brest to Minsk
            1 Artillery and 1 Infantry moved from Lithuania to Minsk
            1 Battleship, 2 Cruisers and 5 Destroyers moved from 21 Sea Zone to 22 Sea Zone
            2 Infantrys moved from Hamburg to 22 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
            2 Artillerys and 2 Infantrys moved from Lithuania to Latvia
            2 Cruisers and 2 Infantrys moved from 22 Sea Zone to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Oslo
            1 Elite, 1 Infantry and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
            1 Elite and 1 Infantry moved from 23 Sea Zone to Oslo
            4 Infantrys, 4 Tanks and 4 Transports moved from 22 Sea Zone to 23 Sea Zone
            1 Battleship and 6 Destroyers moved from 22 Sea Zone to 23 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys and 4 Tanks moved from 23 Sea Zone to Stockholm
            3 Tanks moved from Bavaria to Krakow
            5 Infantrys moved from Bohemia to Krakow
            3 Tanks moved from Lorraine to Bohemia
            2 Tanks moved from Burgundy to Bavaria
            3 Infantrys moved from Bavaria to Bohemia
            5 Infantrys moved from Picardy to Burgundy
            1 Artillery and 3 Infantrys moved from Belgium to Picardy
            3 Infantrys moved from Rhine to Lorraine
            2 Stukas moved from Berlin to Lombardy
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 10 Artillerys, 1 Elite, 1 Factory, 5 Infantrys, 2 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Stockholm
                Germans attack with 4 Infantrys and 4 Tanks
                Neutral defend with 1 Bunker
                    Germans roll dice for 4 Infantrys and 4 Tanks in Stockholm, round 2 : 2/8 hits, 2.67 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Minsk
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians lost in Minsk
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
            Battle in Oslo
                Germans attack with 1 Elite and 3 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Battleship and 2 Cruisers in Oslo, round 2 : 0/3 hits, 1.67 expected hits
                    Germans roll dice for 1 Elite and 3 Infantrys in Oslo, round 2 : 0/4 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite and 3 Infantrys in Oslo, round 3 : 1/4 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Kiev
                Germans attack with 1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Infantry
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Infantry in Kiev, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Elite in Kiev, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 ArmoredCar, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Latvia
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 4 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 5 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Germans
            1 AAGun moved from Picardy to Burgundy
            1 AAGun moved from Normandy to Orleanais
    
        Place Units - Germans
            1 Factory placed in Danzig
            4 Artillerys and 2 Infantrys placed in Hamburg
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            3 Artillerys placed in Krakow
            2 ArmoredCars, 2 Artillerys and 1 Infantry placed in Bohemia
            4 Tanks placed in Hungary
            2 Mech.Infs placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Germans : -7.00
    Neutral : -0.17
    Russians : -1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            2 ArmoredCars and 1 Tank moved from Donetsk to Minsk
            1 Infantry moved from Donetsk to Odessa
            2 Artillerys and 2 Infantrys moved from Donetsk to Kiev
            1 Artillery and 1 Infantry moved from Donetsk to Vinnytsia
            2 Infantrys moved from Rostov to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            3 ArmoredCars moved from Odessa to Vinnytsia
            1 ArmoredCar moved from Odessa to Vinnytsia
            2 ArmoredCars moved from Odessa to Kiev
            5 Infantrys moved from Tula to Kursk
            1 Tank moved from Odessa to Kiev
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Artillery moved from Upper Norrland to Finnmark
            3 Infantrys moved from Leningrad to Latvia
            1 Bomber moved from Leningrad to 24 Sea Zone
            1 Adv.Fighter moved from Leningrad to 24 Sea Zone
            2 Fighters moved from Leningrad to 24 Sea Zone
            2 HeavyTanks, 5 Infantrys and 1 Tank moved from Leningrad to Latvia
            4 Infantrys moved from 6 Sea Zone to Lapland
            2 Artillerys and 1 Infantry moved from N.Karelia to Lapland
            1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone
            2 ArmoredCars, 1 HeavyTank and 2 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
            3 Mech.Infs moved from W.Iran to S.Saudi Arabia
            2 Artillerys and 2 Infantrys moved from Alma Ata to W.Sinkiang
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            1 Infantry moved from Ufa to Kuybyshev
            1 Infantry moved from S.Buryat Mongolia to East Gobi
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Infantry moved from Okhotsk to Yakutsk
            1 Infantry moved from Okhotsk to Zhigansk
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            5 Infantrys and 1 Tank moved from Sibirsky to Evenkia
            1 Tank moved from Evenkia to Olyokminsk
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 22 Infantrys, 5 Mech.Infs and 2 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kiev
                Russians attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank
                Germans defend with 1 ArmoredCar, 2 Artillerys and 1 Elite
                    Russians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in Kiev, round 2 : 5/7 hits, 2.50 expected hits
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Elite in Kiev, round 2 : 1/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians, 1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 ArmoredCar, 2 Artillerys and 1 Elite
            Battle in S.Saudi Arabia
                Russians attack with 2 ArmoredCars, 1 HeavyTank, 2 Infantrys and 3 Mech.Infs
                Neutral defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 2 ArmoredCars, 1 HeavyTank, 2 Infantrys and 3 Mech.Infs in S.Saudi Arabia, round 2 : 1/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in S.Saudi Arabia
                    Russians roll dice for 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 3 Mech.Infs in S.Saudi Arabia, round 3 : 4/7 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 3 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
                Russians loses 0 PUs for violating S.Saudi Arabias neutrality.
                Russians win, taking S.Saudi Arabia from Neutral with 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Vinnytsia
                Russians attack with 4 ArmoredCars, 1 Artillery and 1 Infantry
                Romanians defend with 1 AAGun, 1 Elite and 5 Tanks
                    Russians roll dice for 4 ArmoredCars, 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 0/6 hits, 2.00 expected hits
                    Romanians roll dice for 1 Elite and 5 Tanks in Vinnytsia, round 2 : 2/6 hits, 2.83 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Vinnytsia
                    Russians roll dice for 3 ArmoredCars and 1 Artillery in Vinnytsia, round 3 : 2/4 hits, 1.33 expected hits
                    Romanians roll dice for 1 Elite and 5 Tanks in Vinnytsia, round 3 : 3/6 hits, 2.83 expected hits
                    3 ArmoredCars owned by the Russians, 1 Elite owned by the Romanians and 1 Tank owned by the Romanians lost in Vinnytsia
                1 Artillery retreated to Donetsk
                Romanians win with 4 Tanks remaining. Battle score for attacker is -10
                Casualties for Russians: 4 ArmoredCars and 1 Infantry
                Casualties for Romanians: 1 Elite and 1 Tank
            Battle in 24 Sea Zone
                Russians attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
                Germans defend with 1 Destroyer; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 24 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Finns roll dice for 2 Destroyers and 1 Transport in 24 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                    1 Fighter owned by the Russians lost in 24 Sea Zone
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 24 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Finns roll dice for 2 Destroyers and 1 Transport in 24 Sea Zone, round 3 : 2/3 hits, 0.83 expected hits
                    1 Transport owned by the Finns, 1 Fighter owned by the Russians, 1 Submarine owned by the Finns and 1 Adv.Fighter owned by the Russians lost in 24 Sea Zone
                    Russians roll dice for 1 Bomber in 24 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Finns roll dice for 2 Destroyers in 24 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    1 Destroyer owned by the Finns lost in 24 Sea Zone
                    Russians roll dice for 1 Bomber in 24 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    Finns roll dice for 1 Destroyer in 24 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Bomber owned by the Russians lost in 24 Sea Zone
                Finns win with 1 Destroyer remaining. Battle score for attacker is -19
                Casualties for Russians: 1 Adv.Fighter, 1 Bomber and 2 Fighters
                Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Minsk
                Russians attack with 2 ArmoredCars and 1 Tank
                Germans defend with 2 Artillerys and 2 Infantrys
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans lost in Minsk
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 2 Artillerys in Minsk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 4 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 Artillerys in Minsk, round 4 : 2/2 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Russians and 2 Artillerys owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Artillerys and 2 Infantrys
                Casualties for Russians: 2 ArmoredCars
            Battle in Latvia
                Russians attack with 2 HeavyTanks, 8 Infantrys and 1 Tank
                Germans defend with 2 Artillerys and 1 Infantry
                    Russians roll dice for 2 HeavyTanks, 8 Infantrys and 1 Tank in Latvia, round 2 : 3/11 hits, 3.17 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 2 HeavyTanks, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Russians
            2 HeavyTanks, 6 Mech.Infs and 2 Tanks moved from Odessa to Donetsk
            3 Mech.Infs moved from Georgia to Kiev
            2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Stalingrad to Donetsk
            1 HeavyTank moved from Donetsk to Kiev
            2 Mech.Infs moved from Donetsk to Kiev
            1 Tank moved from Donetsk to Kiev
            1 HeavyTank moved from Donetsk to Kiev
            10 Infantrys moved from Yaroslavl to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Saratov to Rostov
            1 AAGun moved from Evenkia to Sibirsky
    
        Place Units - Russians
            1 Bunker, 1 HeavyTank and 3 Infantrys placed in Leningrad
            Russians undo move 1.
            1 Bunker, 2 HeavyTanks and 2 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            3 Mech.Infs placed in Georgia
            4 ArmoredCars and 1 Mech.Inf placed in Stalingrad
            2 Infantrys placed in Tashkent
            5 Infantrys placed in Sverdlovsk
            4 Infantrys and 2 Mot.Infs placed in Sibirsky
            1 Artillery, 1 Elite, 6 Infantrys and 1 Mech.Inf placed in Moscow
    
        Turn Complete - Russians
            Russians collect 125 PUs; end with 125 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Romanians : -0.67
    Neutral : -1.33
    Finns : 1.33
    Russians : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            1 unit repaired.
            2 HeavyTanks and 1 Tank moved from El Agheila to Kufra
            1 Infantry moved from Tripoli to El Agheila
            1 Infantry moved from Ghadames to Hun
            12 Infantrys moved from S.Tunisia to N.Tunisia
            1 Elite and 1 Tank moved from Tobruk to Kufra
            1 Infantry moved from El Agheila to Tobruk
            1 Infantry and 4 Tanks moved from Darfur to Kufra
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 2 Destroyers, 1 Factory, 1 HeavyTank, 3 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 1 Elite, 2 HeavyTanks, 1 Infantry and 6 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 1 Elite, 2 HeavyTanks, 1 Infantry and 6 Tanks in Kufra, round 2 : 7/10 hits, 4.83 expected hits
                    French roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Kufra
                Italians win, taking Kufra from French with 1 Elite, 2 HeavyTanks and 6 Tanks remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 HeavyTank and 3 Infantrys placed in Tunis
            1 Bunker placed in Darfur
            1 Factory placed in Hun
            2 Destroyers, 1 Submarine and 1 Transport placed in 48 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Campania: 3 Infantrys
            EDIT: Adding units owned by Italians to Rome: 3 Infantrys
            EDIT: Removing units owned by Italians from Campania: 2 Tanks
            EDIT: Adding units owned by Italians to Lombardy: 2 Tanks
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.17
    French : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            1 Transport moved from 45 Sea Zone to 41 Sea Zone
            1 Carrier, 1 Cruiser and 2 Destroyers moved from 41 Sea Zone to 45 Sea Zone
            1 Elite moved from Syria to Palestine
            1 Mech.Inf moved from Cairo to Darfur
            1 Infantry moved from Nubia to Darfur
    
        Purchase Units - French
            French buy 2 Destroyers and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Darfur
                French attack with 1 Infantry and 1 Mech.Inf
                Italians defend with 1 Bunker and 2 Infantrys
                    French roll dice for 1 Infantry and 1 Mech.Inf in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Italians
                    Italians roll dice for 1 Bunker and 2 Infantrys in Darfur, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the French lost in Darfur
                    French roll dice for 1 Mech.Inf in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Bunker and 2 Infantrys in Darfur, round 3 : 1/3 hits, 1.17 expected hits
                1 Mech.Inf owned by the French lost in Darfur
                Italians win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -8
                Casualties for French: 1 Infantry and 1 Mech.Inf
    
        Non Combat Move - French
    
        Place Units - French
            2 Destroyers and 2 Submarines placed in 41 Sea Zone
    
        Turn Complete - French
            French collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 Infantry moved from Hunan to Kweichow
            12 Mech.Infs moved from Hong Kong to N.French Indochina
            3 Tanks moved from Kwangsi to N.French Indochina
            4 Infantrys moved from Hunan to Hupeh
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 9 Infantrys, 1 S.Bomber and 3 Tanks; Remaining resources: 2 PUs; 
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            3 Tanks placed in Kwangsi
            6 Infantrys placed in Hong Kong
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 3 Infantrys
            EDIT: Adding units owned by Yamamoto to Chubu: 3 Infantrys
            EDIT: Removing units owned by Yamamoto from Tokyo: 1 Tank
            EDIT: Adding units owned by Yamamoto to Kyushu: 1 Tank
            EDIT: Removing units owned by Yamamoto from Tokyo: 1 Adv.Fighter and 2 Fighters
            EDIT: Adding units owned by Yamamoto to Kyushu: 1 Adv.Fighter and 2 Fighters
            EDIT: Turning off Edit Mode
            1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 3 Infantrys and 1 S.Bomber placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 76 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Infantry moved from Ningsia to Shensi
                  Chinese take Shensi from Yamamoto
            4 Infantrys moved from Gobi Altai to Ningsia
            2 Infantrys moved from E.Qinghai to Ningsia
            1 Elite moved from E.Qinghai to Ningsia
            7 Infantrys moved from E.Qinghai to Lanchow
            1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            4 Infantrys moved from Chahar to Suiyuan
            1 Artillery and 1 Infantry moved from Hupeh to Shensi
            1 Elite moved from Szechwan to Shensi
            1 Infantry and 1 Tank moved from Szechwan to Hupeh
            1 Artillery, 2 Elites, 13 Infantrys and 1 Tank moved from Ayan to N.Buryat Mongolia
            4 Infantrys moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Heilungchiang to Chita
            1 Infantry moved from Heilungchiang to Ayan
            4 Infantrys moved from Liaoning to Heilungchiang
            1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Manila
            1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Mindanao
            1 Destroyer moved from 84 Sea Zone to 107 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Destroyers, 15 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shensi
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Artillery, 2 Elites, 17 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Elites, 17 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 5/21 hits, 4.50 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery, 2 Elites, 17 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 AAGun moved from Ayan to N.Buryat Mongolia
            2 Carriers and 2 Fighters moved from 107 Sea Zone to 110 Sea Zone
    
        Place Units - Hisaichi
            2 Transports placed in 110 Sea Zone
            2 Destroyers placed in 107 Sea Zone
            4 Infantrys placed in Liaoning
            8 Infantrys placed in Changchun
            3 Infantrys placed in Hupeh
            2 Adv.Fighters placed in Manila
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Changchun: 4 Infantrys
            EDIT: Adding units owned by Hisaichi to Kirin: 4 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.50
    Chinese : 0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            2 Mech.Infs moved from Belgian Congo to Darfur
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Mech.Inf moved from Equatoria to Darfur
            1 Mech.Inf moved from Kordofan to Darfur
            2 Mech.Infs moved from Cape Town to Belgian Congo
            1 ArmoredCar moved from Rhodesia to French Equatorial Africa
            2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks moved from Cairo to Lower Egypt
            8 Tanks moved from Mersa Matruh to Darfur
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Infantry moved from Oman to S.Saudi Arabia
            1 Artillery moved from Yunnan to Szechwan
                  Chinese take Szechwan from Hisaichi
            1 Artillery, 1 Mech.Inf and 3 Tanks moved from Yunnan to Assam
            2 ArmoredCars moved from Yunnan to N.Thailand
            2 ArmoredCars moved from Yunnan to Kweichow
            3 ArmoredCars moved from Yunnan to Shensi
            2 ArmoredCars, 1 Artillery and 7 Infantrys moved from Bihar to Assam
            5 ArmoredCars and 1 Mech.Inf moved from Madras to Bihar
            1 Mech.Inf moved from Bihar to Assam
            3 ArmoredCars and 2 Tanks moved from Delhi to Assam
            1 Artillery and 1 Infantry moved from Delhi to Bihar
            2 Artillerys and 2 Infantrys moved from Bombay to Rajputana
            1 Infantry moved from Northern Ireland to Scotland
            4 Infantrys moved from Wales to Dover
            7 Infantrys moved from London to Manchester
            3 Infantrys moved from Zhigansk to Olyokminsk
            1 Tank moved from Zhigansk to Olyokminsk
    
        Purchase Units - British
            British buy 4 ArmoredCars, 4 Artillerys, 14 Infantrys, 2 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Shensi
                British attack with 3 ArmoredCars
                Hisaichi defend with 1 Artillery and 1 Elite
                    British roll dice for 3 ArmoredCars in Shensi, round 2 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 ArmoredCars owned by the British, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi
                British win, taking Shensi from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is -1
                Casualties for British: 2 ArmoredCars
                Casualties for Hisaichi: 1 Artillery and 1 Elite
            Battle in Darfur
                British attack with 1 Infantry, 4 Mech.Infs and 8 Tanks
                Italians defend with 1 Bunker and 2 Infantrys
                    British roll dice for 1 Infantry, 4 Mech.Infs and 8 Tanks in Darfur, round 2 : 6/13 hits, 5.67 expected hits
                    Italians roll dice for 1 Bunker and 2 Infantrys in Darfur, round 2 : 2/3 hits, 1.17 expected hits
                    1 Bunker owned by the Italians, 2 Infantrys owned by the Italians, 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in Darfur
                British win, taking Darfur from Italians with 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry and 1 Mech.Inf
                Casualties for Italians: 1 Bunker and 2 Infantrys
            Battle in Kweichow
                British attack with 2 ArmoredCars
                Yamamoto defend with 1 Infantry
                    British roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in Kweichow
                British win, taking Kweichow from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Yamamoto: 1 Infantry
            Battle in N.Thailand
                British attack with 2 ArmoredCars
                Yamamoto defend with 1 Infantry
                    British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
    
        Place Units - British
            2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Cairo
            2 Mech.Infs placed in Cape Town
            2 ArmoredCars, 1 Infantry and 2 Tanks placed in Delhi
            5 Infantrys placed in Madras
            1 Artillery and 1 Infantry placed in Bombay
            2 Artillerys and 6 Infantrys placed in London
            British undo move 6.
            2 Artillerys, 1 Infantry and 1 Tank placed in Manchester
            4 Infantrys placed in Wales
            1 Infantry placed in London
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    British : 2.00
    Hisaichi : 1.33
    Italians : 0.83
    Yamamoto : 0.67
    Thai : 0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            6 Infantrys moved from New South Wales to South Australia
            1 Artillery and 6 Infantrys moved from Canberra to New South Wales
            2 Infantrys moved from Northern Territory to Townsville
            2 Artillerys, 1 Elite, 8 Infantrys and 1 Marine moved from Northern Territory to South Australia
            5 Infantrys moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            3 Infantrys placed in Broome
            1 Bunker and 3 Infantrys placed in Townsville
            6 Infantrys placed in Canberra
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

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