Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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The World is at War! (Whack vs dawg)
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Artillerys moved from Canberra to 122 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 1 Infantry moved from Wellington to 122 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 122 Sea Zone to 66 Sea Zone 2 Artillerys and 2 Infantrys moved from 66 Sea Zone to Java 3 Infantrys moved from Northern Territory to Townsville 1 Infantry moved from Port Moresby to West Papua 6 Infantrys moved from New South Wales to South Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 2 Bunkers, 1 Elite, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 1 Bomber; Thai defend with 1 Infantry Anzac roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Bomber and 1 Infantry in Java, round 2 : 0/2 hits, 0.50 expected hits 1 Infantry owned by the Thai and 1 Bomber owned by the Hisaichi lost in Java Anzac win, taking Java from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 16 Casualties for Hisaichi: 1 Bomber Casualties for Thai: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Artillery, 1 Bunker and 2 Infantrys placed in Broome 1 Transport placed in 122 Sea Zone 1 Bunker placed in Townsville 1 Artillery placed in Canberra 1 Elite and 1 Infantry placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Anzac : 0.67 Thai : -0.50
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 3 Tanks moved from Suriname to Bahia 1 Infantry and 1 Tank moved from Amazon to Bahia Purchase Units - Dutch Dutch buy 1 Bunker and 1 Marine; Remaining resources: 0 PUs; Combat - Dutch Battle in Bahia Dutch attack with 1 Infantry and 4 Tanks Neutral defend with 3 Infantrys and 1 Tank Dutch roll dice for 1 Infantry and 4 Tanks in Bahia, round 2 : 1/5 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Bahia Dutch roll dice for 4 Tanks in Bahia, round 3 : 2/4 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Bahia Dutch roll dice for 4 Tanks in Bahia, round 4 : 1/4 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Bahia, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Neutral and 1 Tank owned by the Dutch lost in Bahia Dutch loses 0 PUs for violating Bahias neutrality. Dutch win, taking Bahia from Neutral with 3 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry and 1 Tank Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Neutral : -1.17 Dutch : -2.17
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Finns Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; Place Units - Finns 2 Artillerys and 1 Elite placed in Helsinki Turn Complete - Finns Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Tanks moved from Vinnytsia to Minsk 2 Tanks moved from Vinnytsia to Kiev 1 Elite and 2 Tanks moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Tanks in Kiev, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Tanks in Kiev, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev Romanians win, taking Kiev from Russians with 1 Tank remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Infantry Battle in Minsk Romanians attack with 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Tanks in Minsk, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Romanians lost in Minsk Romanians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Tank remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Odessa to E.Romania 1 AAGun moved from Vinnytsia to Krakow Place Units - Romanians 1 Infantry and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : -1.00 Russians : 0.33
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 5 Infantrys moved from Malaya to S.Thailand 6 Infantrys moved from Bangkok to S.Thailand 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone Purchase Units - Thai Thai buy 11 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai 1 AAGun moved from Bangkok to S.Thailand Place Units - Thai 6 Infantrys placed in Bangkok 5 Infantrys placed in Malaya Turn Complete - Thai Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Artillerys moved from South Atlantic USA to 26 Sea Zone 1 Tank moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Tanks moved from Peru to N.Chile 2 Artillerys, 1 B.Transport, 2 Infantrys, 1 Tank and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 2 Artillerys, 2 Infantrys and 1 Tank moved from 33 Sea Zone to Cape Verde 1 Infantry moved from Northeast USA to 13 Sea Zone 1 Infantry and 1 S.Submarine moved from 13 Sea Zone to 33 Sea Zone 1 Infantry moved from 33 Sea Zone to Cape Verde 2 Destroyers moved from 13 Sea Zone to 8 Sea Zone 1 Destroyer moved from 7 Sea Zone to 8 Sea Zone 1 Infantry and 1 Tank moved from Galapagos to 100 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Infantry and 1 Tank moved from 119 Sea Zone to N.Chile 4 Bombers moved from West Papua to 85 Sea Zone 3 S.Submarines moved from 71 Sea Zone to 85 Sea Zone 1 Bomber moved from Port Moresby to 112 Sea Zone 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone 1 Destroyer moved from 104 Sea Zone to 109 Sea Zone 2 Artillerys, 2 Infantrys and 2 Tanks moved from Johnston to 98 Sea Zone 2 Artillerys, 2 B.Transports, 2 Infantrys, 2 S.Submarines and 2 Tanks moved from 98 Sea Zone to 104 Sea Zone 2 Artillerys, 2 Infantrys and 2 Tanks moved from 104 Sea Zone to Nauru 1 Transport moved from 100 Sea Zone to 83 Sea Zone Purchase Units - Americans Americans buy 2 Destroyers, 1 Elite, 1 Infantry, 3 Marines and 7 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 112 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 T.Boat Americans roll dice for 1 Bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 112 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in N.Chile Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Infantry and 3 Tanks in N.Chile, round 2 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in N.Chile Americans roll dice for 2 Tanks in N.Chile, round 3 : 0/2 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Tanks in N.Chile, round 4 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in N.Chile Americans roll dice for 1 Tank in N.Chile, round 5 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Americans lost in N.Chile Neutral win with 1 Artillery remaining. Battle score for attacker is -13 Casualties for Americans: 1 Infantry and 3 Tanks Casualties for Neutral: 2 Infantrys Battle in 109 Sea Zone Americans attack with 1 Destroyer and 1 S.Submarine Yamamoto defend with 1 S.Submarine Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 S.Submarine owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 S.Submarine Battle in 85 Sea Zone Americans attack with 4 Bombers and 3 S.Submarines Yamamoto defend with 3 Destroyers, 1 S.Submarine, 1 Submarine and 1 T.Boat Americans roll dice for 3 S.Submarines in 85 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 4 Bombers in 85 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Yamamoto roll dice for 3 Destroyers and 1 T.Boat in 85 Sea Zone, round 2 : 1/4 hits, 1.17 expected hits 1 Submarine owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 S.Submarines owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 4 Bombers in 85 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits Yamamoto roll dice for 1 Destroyer in 85 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Americans win with 4 Bombers remaining. Battle score for attacker is 17 Casualties for Americans: 3 S.Submarines Casualties for Yamamoto: 3 Destroyers, 1 S.Submarine, 1 Submarine and 1 T.Boat Battle in Cape Verde Americans attack with 2 Artillerys, 3 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Cape Verde, round 2 : 0/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Cape Verde, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 4 Bombers moved from 85 Sea Zone to Kamchatka 1 Bomber moved from 112 Sea Zone to West Papua Place Units - Americans 3 S.Submarines placed in 71 Sea Zone 2 Destroyers and 1 S.Submarine placed in 98 Sea Zone 3 S.Submarines placed in 13 Sea Zone 3 Marines placed in Washington 1 Elite and 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Yamamoto : -0.50 Americans : -2.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Battleship, 2 Cruisers, 6 Destroyers, 3 Submarines, 7 T.Boats and 2 Transports moved from 22 Sea Zone to 21 Sea Zone Purchase Units - Germans Germans buy 4 Artillerys, 1 Destroyer, 4 Elites, 14 Infantrys, 2 Stukas and 5 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Battleship, 2 Cruisers, 6 Destroyers, 3 Submarines, 7 T.Boats and 2 Transports British defend with 1 Battleship, 6 Destroyers, 7 Submarines, 1 T.Boat and 2 Transports Germans roll dice for 3 Submarines in 21 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 7 Submarines in 21 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 1 Battleship, 2 Cruisers, 6 Destroyers, 7 T.Boats and 2 Transports in 21 Sea Zone, round 2 : 8/16 hits, 6.00 expected hits British roll dice for 1 Battleship, 6 Destroyers, 1 T.Boat and 2 Transports in 21 Sea Zone, round 2 : 5/10 hits, 3.17 expected hits 5 Submarines owned by the British, 2 Transports owned by the British, 1 T.Boat owned by the British, 6 T.Boats owned by the Germans and 2 Transports owned by the Germans lost in 21 Sea Zone Germans roll dice for 3 Submarines in 21 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 2 Submarines in 21 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 2 Cruisers, 6 Destroyers and 1 T.Boat in 21 Sea Zone, round 3 : 6/10 hits, 4.00 expected hits British roll dice for 1 Battleship and 6 Destroyers in 21 Sea Zone, round 3 : 3/7 hits, 2.67 expected hits 3 Submarines owned by the Germans, 2 Submarines owned by the British, 6 Destroyers owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone Germans roll dice for 1 Battleship, 2 Cruisers and 6 Destroyers in 21 Sea Zone, round 4 : 5/9 hits, 3.67 expected hits British roll dice for 1 Battleship in 21 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Germans and 1 Battleship owned by the British lost in 21 Sea Zone Germans win with 1 Battleship, 2 Cruisers and 5 Destroyers remaining. Battle score for attacker is 52 Casualties for Germans: 1 Destroyer, 3 Submarines, 7 T.Boats and 2 Transports Casualties for British: 1 Battleship, 6 Destroyers, 7 Submarines, 1 T.Boat and 2 Transports Non Combat Move - Germans 1 ArmoredCar moved from Krakow to Odessa 2 Artillerys and 2 Elites moved from Hungary to E.Romania 1 Tank moved from Bohemia to E.Romania 1 Artillery and 3 Elites moved from Bohemia to Krakow 1 Artillery and 1 Elite moved from Krakow to Brest 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 3 Artillerys, 4 Elites and 6 Infantrys moved from Latvia to Lithuania 3 ArmoredCars and 2 Tanks moved from Bavaria to Krakow 1 Tank moved from Lorraine to Bohemia 2 Tanks moved from Brittany to Burgundy 1 Artillery and 3 Infantrys moved from Brittany to Aquitaine 3 Tanks moved from Normandy to Lorraine 3 Tanks moved from Picardy to Bavaria 4 Infantrys moved from Rhine to Hamburg 1 Elite and 5 Infantrys moved from Netherlands to Hamburg 4 Tanks moved from Belgium to Hamburg 2 Infantrys moved from Picardy to Belgium 5 Infantrys moved from Normandy to Picardy 1 AAGun moved from Vinnytsia to Brest 1 AAGun moved from Brest to Lithuania Place Units - Germans 1 Artillery, 1 Elite and 1 Infantry placed in Krakow 2 Artillerys and 2 Elites placed in Hungary 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 1 Destroyer and 5 Transports placed in 22 Sea Zone 5 Infantrys placed in Bohemia 3 Infantrys placed in Bavaria 3 Infantrys and 1 Stuka placed in Rhine 1 Stuka placed in Berlin Germans undo move 7. 1 Stuka placed in Berlin 3 Infantrys placed in Rhine Turn Complete - Germans Germans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 6.33 British : 4.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Oulu to Tampere Russians take Tampere from Finns 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark 1 Infantry moved from Novgorod to Minsk 1 ArmoredCar moved from Kursk to Minsk 1 Fighter moved from Leningrad to Minsk 2 Infantrys moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 1 Adv.Fighter moved from Leningrad to Upper Norrland 2 Artillerys and 1 Infantry moved from Finnmark to Upper Norrland 2 Infantrys moved from Kursk to Kiev 1 Bomber moved from Leningrad to Kiev 2 Artillerys moved from Donetsk to Vinnytsia 1 ArmoredCar moved from Kursk to Vinnytsia 1 HeavyTank, 3 Mech.Infs and 2 Tanks moved from Donetsk to Odessa 6 ArmoredCars, 1 HeavyTank and 1 Tank moved from Kursk to Odessa 3 Mech.Infs moved from Georgia to Odessa 2 ArmoredCars and 1 Tank moved from Stalingrad to Donetsk 2 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Kursk to Kiev 3 Infantrys moved from Iraq to N.Saudi Arabia 2 ArmoredCars and 1 HeavyTank moved from W.Iran to N.Saudi Arabia 2 ArmoredCars and 3 Tanks moved from Afghanistan to W.Sinkiang 2 Artillerys and 2 Infantrys moved from Afghanistan to Alma Ata 2 Infantrys moved from Tashkent to Chimkent 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 2 ArmoredCars, 1 Bunker, 2 HeavyTanks, 20 Infantrys, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Odessa Russians attack with 6 ArmoredCars, 2 HeavyTanks, 6 Mech.Infs and 3 Tanks Germans defend with 1 ArmoredCar Russians roll dice for 6 ArmoredCars, 2 HeavyTanks, 6 Mech.Infs and 3 Tanks in Odessa, round 2 : 5/17 hits, 6.83 expected hits Romanians roll dice for 1 ArmoredCar in Odessa, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Odessa Russians win, taking Odessa from Romanians with 6 ArmoredCars, 2 HeavyTanks, 6 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Kiev Russians attack with 1 Bomber and 3 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Bomber and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Kiev, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Tank Battle in Ayan Russians attack with 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 7 Infantrys Russians roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Ayan, round 2 : 5/11 hits, 3.50 expected hits Yamamoto roll dice for 1 Artillery and 7 Infantrys in Ayan, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Russians and 5 Infantrys owned by the Yamamoto lost in Ayan Russians roll dice for 3 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Ayan, round 3 : 2/8 hits, 2.83 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto lost in Ayan Russians roll dice for 3 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Ayan, round 4 : 3/8 hits, 2.83 expected hits Yamamoto roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Yamamoto lost in Ayan Russians win, taking Ayan from Yamamoto with 3 Artillerys, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 4 Infantrys Casualties for Yamamoto: 1 Artillery and 7 Infantrys Battle in Vinnytsia Russians attack with 1 ArmoredCar and 2 Artillerys Germans defend with 1 Artillery Russians roll dice for 1 ArmoredCar and 2 Artillerys in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits Romanians roll dice for 1 Artillery in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Artillery Battle in Upper Norrland Russians attack with 1 Adv.Fighter, 2 Artillerys and 1 Infantry Neutral defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 4/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Upper Norrland Russians loses 0 PUs for violating Upper Norrlands neutrality. Russians win, taking Upper Norrland from Neutral with 1 Adv.Fighter and 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Minsk Russians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Romanians defend with 1 Tank Russians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Minsk, round 2 : 2/3 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Tank Battle in N.Saudi Arabia Russians attack with 2 ArmoredCars, 1 HeavyTank and 3 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Russians roll dice for 2 ArmoredCars, 1 HeavyTank and 3 Infantrys in N.Saudi Arabia, round 2 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral lost in N.Saudi Arabia Russians roll dice for 2 ArmoredCars, 1 HeavyTank and 3 Infantrys in N.Saudi Arabia, round 3 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia Russians loses 0 PUs for violating N.Saudi Arabias neutrality. Russians win, taking N.Saudi Arabia from Neutral with 2 ArmoredCars, 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 3 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in W.Sinkiang Russians attack with 2 ArmoredCars and 3 Tanks Neutral defend with 1 Artillery and 1 Infantry Russians roll dice for 2 ArmoredCars and 3 Tanks in W.Sinkiang, round 2 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Russians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang Russians loses 0 PUs for violating W.Sinkiangs neutrality. Russians win, taking W.Sinkiang from Neutral with 3 Tanks remaining. Battle score for attacker is -2 Casualties for Russians: 2 ArmoredCars Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Bomber moved from Kiev to Leningrad 1 Fighter moved from Latvia to Leningrad 1 Adv.Fighter moved from Upper Norrland to Leningrad 1 Fighter moved from Minsk to Leningrad 3 Artillerys and 4 Infantrys moved from Kursk to Donetsk 10 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Penza to Tula 1 Infantry moved from Kuybyshev to Saratov 1 Infantry moved from Sverdlovsk to Ufa 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 2 Fighters moved from Ayan to Olyokminsk 2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 3 Infantrys moved from Kolyma to Okhotsk 2 Artillerys and 1 Infantry moved from Oulu to N.Karelia Place Units - Russians 3 Mech.Infs placed in Georgia 1 Bunker, 1 HeavyTank and 3 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Stalingrad 10 Infantrys placed in Moscow 3 Mech.Infs placed in W.Iran 3 Infantrys and 1 Tank placed in Sibirsky Russians undo move 5. 2 Infantrys placed in Sibirsky 8 Infantrys placed in Moscow Turn Complete - Russians Russians collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Romanians : 0.50 Germans : -0.67 Neutral : 0.67 Yamamoto : 0.00 Russians : 4.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 unit repaired. 1 Tank moved from Campania to 50 Sea Zone 1 Elite moved from Rome to 50 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 50 Sea Zone to 48 Sea Zone 1 Battleship and 1 Cruiser moved from 56 Sea Zone to 48 Sea Zone 2 HeavyTanks moved from Greece to 51 Sea Zone 2 Destroyers, 2 HeavyTanks and 2 Transports moved from 51 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 1 Infantry moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Infantry moved from S.Tunisia to Ghadames Italians take Ghadames from British 4 Infantrys moved from Tunis to S.Tunisia 1 Tank moved from 48 Sea Zone to Tobruk 1 Elite moved from 48 Sea Zone to Tobruk 2 HeavyTanks moved from 48 Sea Zone to El Agheila 1 Infantry moved from 48 Sea Zone to El Agheila 1 Infantry moved from 48 Sea Zone to El Agheila 1 Infantry moved from 48 Sea Zone to Tripoli Italians take Tripoli from French 1 Tank moved from Kufra to Hun Italians take Hun from British 1 Tank moved from Hun to El Agheila 3 Infantrys and 4 Tanks moved from Kufra to Darfur Purchase Units - Italians Italians buy 1 AAGun, 1 Carrier, 3 Destroyers and 5 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 3 Infantrys and 4 Tanks French defend with 1 Infantry Italians roll dice for 3 Infantrys and 4 Tanks in Darfur, round 2 : 1/7 hits, 2.50 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur Italians win, taking Darfur from British with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in El Agheila Italians attack with 2 HeavyTanks, 2 Infantrys and 1 Tank British defend with 1 Tank; French defend with 1 Infantry Italians roll dice for 1 Cruiser in El Agheila, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 HeavyTanks, 2 Infantrys and 1 Tank in El Agheila, round 2 : 3/5 hits, 2.17 expected hits French roll dice for 1 Infantry and 1 Tank in El Agheila, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in El Agheila Italians win, taking El Agheila from French with 2 HeavyTanks, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Casualties for British: 1 Tank Battle in Tobruk Italians attack with 1 Elite and 1 Tank French defend with 1 Infantry Italians roll dice for 1 Battleship in Tobruk, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 Elite and 1 Tank in Tobruk, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Tobruk Italians win, taking Tobruk from French with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 1 Adv.Fighter moved from Crete to 48 Sea Zone 1 AAGun moved from Tuscany to Lombardy 2 Infantrys moved from Tuscany to Lombardy 1 Infantry moved from Lombardy to Provence 1 Infantry moved from Lombardy to Provence 1 Infantry moved from Tuscany to Lombardy 2 Infantrys moved from Rome to Tuscany 1 Infantry moved from Rome to Campania 2 Infantrys moved from Rome to Campania Place Units - Italians 1 Carrier and 3 Destroyers placed in 48 Sea Zone 1 AAGun placed in Rome 1 Infantry placed in Provence 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : -0.33 French : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Submarines moved from 45 Sea Zone to 48 Sea Zone 2 Adv.Fighters moved from 41 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from 45 Sea Zone to Sardinia 1 Infantry moved from New Valley to Kufra French take Kufra from Italians 1 Artillery and 2 Infantrys moved from E.Morocco to N.Algeria Purchase Units - French French buy 1 Cruiser, 2 Destroyers and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in N.Algeria French attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria French roll dice for 1 Artillery in N.Algeria, round 6 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Infantry owned by the Italians lost in N.Algeria Italians win with no units remaining. Battle score for attacker is -6 Casualties for French: 1 Artillery and 2 Infantrys Casualties for Italians: 1 Infantry Battle in Sardinia French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Sardinia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Sardinia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Sardinia French roll dice for 1 Artillery in Sardinia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Sardinia, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Sardinia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Sardinia, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Sardinia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Sardinia, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Sardinia, round 6 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Sardinia, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Sardinia French win, taking Sardinia from Italians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in 48 Sea Zone French attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Submarines Italians defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 3 Transports French roll dice for 2 Submarines in 48 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Italians French roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters in 48 Sea Zone, round 2 : 1/10 hits, 4.00 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 3 Transports in 48 Sea Zone, round 2 : 4/12 hits, 4.50 expected hits Units damaged: 1 Battleship owned by the French 1 Submarine owned by the French, 1 Transport owned by the Italians and 2 Carriers owned by the French lost in 48 Sea Zone French roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 4 Adv.Fighters, 1 Battleship, 1 Destroyer and 2 Fighters in 48 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Transports in 48 Sea Zone, round 3 : 3/11 hits, 4.33 expected hits 1 Submarine owned by the French, 1 Fighter owned by the French, 2 Transports owned by the Italians, 1 Destroyer owned by the French and 3 Destroyers owned by the Italians lost in 48 Sea Zone French roll dice for 4 Adv.Fighters, 1 Battleship and 1 Fighter in 48 Sea Zone, round 4 : 1/6 hits, 3.00 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser and 2 Destroyers in 48 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits 1 Fighter owned by the French, 1 Destroyer owned by the Italians and 1 Adv.Fighter owned by the French lost in 48 Sea Zone French roll dice for 3 Adv.Fighters and 1 Battleship in 48 Sea Zone, round 5 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer in 48 Sea Zone, round 5 : 2/5 hits, 2.67 expected hits 1 Carrier owned by the Italians, 1 Destroyer owned by the Italians, 2 Adv.Fighters owned by the French and 1 Cruiser owned by the Italians lost in 48 Sea Zone French roll dice for 1 Adv.Fighter and 1 Battleship in 48 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 Adv.Fighter and 1 Battleship in 48 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits 1 Battleship owned by the French, 1 Adv.Fighter owned by the French and 1 Adv.Fighter owned by the Italians lost in 48 Sea Zone Italians win with 1 Battleship remaining. Battle score for attacker is -32 Casualties for French: 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Submarines Casualties for Italians: 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 5 Destroyers and 3 Transports Non Combat Move - French 1 Mech.Inf moved from Syria to Cairo Place Units - French 1 Cruiser and 2 Destroyers placed in 41 Sea Zone 1 Tank placed in E.Morocco Turn Complete - French French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -2.17 French : -6.50
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 4 ArmoredCars moved from Shensi to Yunnan 3 Tanks moved from Kwangsi to Yunnan 3 Mech.Infs moved from Anhwei to Yunnan 2 Bombers moved from Davao to 66 Sea Zone 5 Infantrys moved from Kwangtung to Hunan 1 Artillery moved from Anhwei to Hupeh 1 Artillery moved from Shansi to Suiyuan 1 Fighter moved from Tokyo to 75 Sea Zone 1 Infantry moved from Guadalcanal to New Georgia Yamamoto take New Georgia from Anzac Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Fighter, 5 Infantrys, 6 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 75 Sea Zone Yamamoto attack with 1 Fighter British defend with 1 Transport Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 75 Sea Zone Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in 66 Sea Zone Yamamoto attack with 2 Bombers Anzac defend with 2 Transports Yamamoto roll dice for 2 Bombers in 66 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Anzac roll dice for 2 Transports in 66 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Transport owned by the Anzac and 1 Bomber owned by the Yamamoto lost in 66 Sea Zone Yamamoto roll dice for 1 Bomber in 66 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 66 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 66 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 66 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 66 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Bomber Casualties for Anzac: 2 Transports Battle in Yunnan Yamamoto attack with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks British defend with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank Yamamoto roll dice for 4 ArmoredCars, 3 Mech.Infs and 3 Tanks in Yunnan, round 2 : 4/10 hits, 3.83 expected hits Chinese roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 2 : 1/9 hits, 2.50 expected hits 4 ArmoredCars owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Yunnan Yamamoto roll dice for 3 ArmoredCars, 3 Mech.Infs and 3 Tanks in Yunnan, round 3 : 3/9 hits, 3.50 expected hits Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 3 : 0/5 hits, 1.83 expected hits 3 Infantrys owned by the British lost in Yunnan Yamamoto roll dice for 3 ArmoredCars, 3 Mech.Infs and 3 Tanks in Yunnan, round 4 : 1/9 hits, 3.50 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Yunnan, round 4 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Yunnan Yamamoto roll dice for 1 ArmoredCar, 3 Mech.Infs and 3 Tanks in Yunnan, round 5 : 5/7 hits, 2.83 expected hits Chinese roll dice for 1 Tank in Yunnan, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Yamamoto: 4 ArmoredCars Casualties for British: 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 AAGun moved from Hunan to Hupeh 1 Fighter moved from 75 Sea Zone to Tokyo 1 Elite and 5 Infantrys moved from Tokyo to Tohoku 1 Bomber moved from 66 Sea Zone to S.Thailand Place Units - Yamamoto 3 Tanks placed in Kwangsi 6 Mech.Infs placed in Hong Kong 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 1 Tank placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : -1.00 Yamamoto : -2.33 Anzac : 0.33 Chinese : -1.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 2 Artillerys and 2 Infantrys moved from Ningsia to Suiyuan 1 Artillery moved from Lanchow to Szechwan Chinese take Szechwan from Yamamoto Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 3 Tanks; Yamamoto defend with 1 Artillery Chinese roll dice for 2 Artillerys and 2 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 3 Tanks in Suiyuan, round 2 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 2 Artillerys and 1 Infantry in Suiyuan, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 3 Tanks in Suiyuan, round 3 : 1/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 2 Artillerys in Suiyuan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Suiyuan, round 4 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Artillery in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tanks in Suiyuan, round 5 : 2/2 hits, 1.00 expected hits 1 Artillery owned by the Chinese lost in Suiyuan Hisaichi win with 2 Tanks remaining. Battle score for attacker is -3 Casualties for Chinese: 2 Artillerys and 2 Infantrys Casualties for Yamamoto: 1 Artillery Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from W.Qinghai to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Chinese : -1.33
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 3 Infantrys moved from Kirin to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Hokkaido 1 B.Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone 1 Tank moved from East And South Borneo to 111 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 111 Sea Zone to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Elite and 2 Tanks moved from Jilolo to 107 Sea Zone 1 Infantry moved from Mindanao to 107 Sea Zone 1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 107 Sea Zone to 67 Sea Zone 1 Elite, 1 Infantry and 2 Tanks moved from 67 Sea Zone to Java 2 Adv.Fighters and 2 Fighters moved from 107 Sea Zone to 109 Sea Zone 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone 1 Infantry moved from Banjarmasin to East And South Borneo 3 Infantrys moved from Manila to Mindoro 1 Elite and 2 Infantrys moved from Hupeh to Szechwan 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 5 Infantrys moved from Heilungchiang to Ayan 1 Artillery, 2 Elites, 11 Infantrys and 1 Tank moved from Chita to Ayan 2 Infantrys moved from Liaoning to Heilungchiang 4 Infantrys moved from Hulunbuir to Chita 4 Infantrys moved from Peking to Chahar 1 Infantry moved from Banjarmasin to East And South Borneo 1 Tank moved from Suiyuan to Szechwan Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters and 12 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 109 Sea Zone Hisaichi attack with 2 Adv.Fighters, 1 Destroyer and 2 Fighters Americans defend with 1 Destroyer and 1 S.Submarine Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Destroyer and 2 Fighters in 109 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 S.Submarine owned by the Americans lost in 109 Sea Zone Hisaichi win with 2 Adv.Fighters, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 18 Casualties for Americans: 1 Destroyer and 1 S.Submarine Battle in Ayan Hisaichi attack with 1 Artillery, 2 Elites, 16 Infantrys and 1 Tank Russians defend with 3 Artillerys, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 2 Elites, 16 Infantrys and 1 Tank in Ayan, round 2 : 6/20 hits, 4.33 expected hits Russians roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Ayan, round 2 : 3/5 hits, 1.83 expected hits 1 Infantry owned by the Russians, 3 Artillerys owned by the Russians, 1 Tank owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Elites, 13 Infantrys and 1 Tank remaining. Battle score for attacker is 13 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 3 Artillerys, 1 Infantry and 1 Tank Battle in Szechwan Hisaichi attack with 1 Elite, 2 Infantrys and 1 Tank Chinese defend with 1 Artillery Hisaichi roll dice for 1 Elite, 2 Infantrys and 1 Tank in Szechwan, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery Battle in Hokkaido Hisaichi attack with 4 Infantrys British defend with 2 Infantrys Hisaichi roll dice for 4 Infantrys in Hokkaido, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 2 Infantrys in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hokkaido Hisaichi roll dice for 3 Infantrys in Hokkaido, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in Hokkaido, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in Hokkaido, round 4 : 1/3 hits, 0.50 expected hits British roll dice for 1 Infantry in Hokkaido, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hokkaido Hisaichi win, taking Hokkaido from British with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for British: 2 Infantrys Battle in Java Hisaichi attack with 1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks Anzac defend with 2 Artillerys and 2 Infantrys; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks in Java, round 2 : 2/7 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Java, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Java, round 3 : 1/6 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Java, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Hisaichi roll dice for 1 Artillery, 1 Elite and 3 Tanks in Java, round 4 : 2/5 hits, 2.33 expected hits Dutch roll dice for 2 Artillerys and 1 Bunker in Java, round 4 : 2/3 hits, 1.17 expected hits 2 Artillerys owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Hisaichi roll dice for 3 Tanks in Java, round 5 : 1/3 hits, 1.50 expected hits Dutch roll dice for 1 Bunker in Java, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 3 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Anzac: 2 Artillerys and 2 Infantrys Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi 2 Adv.Fighters and 2 Fighters moved from 109 Sea Zone to 107 Sea Zone 1 AAGun moved from Heilungchiang to Ayan Place Units - Hisaichi 1 Carrier, 1 Destroyer and 2 Fighters placed in 107 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Hupeh 4 Infantrys placed in Liaoning 1 Artillery and 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Hisaichi : -1.83 British : -0.33 Americans : -0.83 Chinese : 0.67 Russians : 1.17 Dutch : -1.00
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 8 Tanks moved from Cairo to Mersa Matruh 1 Infantry moved from Cairo to Lower Egypt 1 Mech.Inf moved from Nubia to Kordofan 1 Mech.Inf moved from Nubia to Equatoria 2 Mech.Infs moved from Cape Town to Belgian Congo 1 Infantry moved from Mersa Matruh to New Valley 4 ArmoredCars moved from Assam to Yunnan 3 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Mech.Inf moved from Burma to Yunnan 1 ArmoredCar and 3 Tanks moved from Bihar to Yunnan 1 Artillery moved from Bihar to Assam 5 Infantrys moved from Hyderabad to Bihar 1 Artillery and 1 Infantry moved from Rajputana to Delhi 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Delhi to Bihar 3 Infantrys and 1 Tank moved from Kolyma to Zhigansk Purchase Units - British British buy 6 ArmoredCars, 2 Artillerys, 21 Infantrys, 2 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Yunnan British attack with 8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 3 Tanks Yamamoto defend with 3 Mech.Infs and 3 Tanks British roll dice for 8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 3 Tanks in Yunnan, round 2 : 2/17 hits, 6.17 expected hits Yamamoto roll dice for 3 Mech.Infs and 3 Tanks in Yunnan, round 2 : 2/6 hits, 2.50 expected hits 2 Infantrys owned by the British and 2 Mech.Infs owned by the Yamamoto lost in Yunnan British roll dice for 8 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Mech.Inf and 3 Tanks in Yunnan, round 3 : 7/15 hits, 5.50 expected hits Yamamoto roll dice for 1 Mech.Inf and 3 Tanks in Yunnan, round 3 : 2/4 hits, 1.83 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the British, 3 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 7 ArmoredCars, 2 Artillerys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 23 Casualties for British: 1 ArmoredCar and 3 Infantrys Casualties for Yamamoto: 3 Mech.Infs and 3 Tanks Non Combat Move - British Place Units - British 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Cairo 2 Mech.Infs placed in Cape Town 3 ArmoredCars and 2 Tanks placed in Delhi 5 Infantrys placed in Madras 1 Artillery and 1 Infantry placed in Bombay British undo move 4. 1 ArmoredCar and 4 Infantrys placed in Madras 4 Infantrys placed in Manchester 4 Infantrys placed in Wales 7 Infantrys placed in London Turn Complete - British British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : -2.67 Yamamoto : -0.33
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Anzac Anzac buy 1 Bunker, 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Transport moved from 122 Sea Zone to 124 Sea Zone 1 Elite and 7 Infantrys moved from Townsville to Northern Territory 6 Infantrys moved from South Australia to New South Wales 2 Infantrys moved from West Papua to Port Moresby Place Units - Anzac 1 Bunker, 1 Elite and 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby 6 Infantrys placed in Canberra Anzac undo move 1. 1 Bunker placed in Canberra 1 Elite and 2 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 1 Marine moved from Suriname to Amazon 1 Tank moved from West Papua to Port Moresby Purchase Units - Dutch Dutch buy 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Mech.Inf and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Upper Norrland 1 Fighter moved from Helsinki to Upper Norrland 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone 1 Submarine moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 6 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Tampere Finns attack with 1 Artillery and 6 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 6 Infantrys in Tampere, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Tampere, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Tampere Finns win, taking Tampere from Russians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Upper Norrland Finns attack with 1 Artillery, 1 Elite and 1 Fighter Russians defend with 2 Artillerys Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Upper Norrland, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 Artillerys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Finns, 1 Artillery owned by the Russians and 1 Fighter owned by the Finns lost in Upper Norrland Finns roll dice for 1 Artillery in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Upper Norrland, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Upper Norrland Russians win with 1 Artillery remaining. Battle score for attacker is -11 Casualties for Finns: 1 Artillery, 1 Elite and 1 Fighter Casualties for Russians: 1 Artillery Non Combat Move - Finns Place Units - Finns 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Finns : -1.00 Russians : 2.67
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 3 Tanks moved from Bucharest to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 2 Elites and 2 Tanks moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 1 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Elites and 5 Tanks Russians defend with 2 Artillerys Romanians roll dice for 2 Elites and 5 Tanks in Vinnytsia, round 2 : 6/7 hits, 3.17 expected hits Russians roll dice for 2 Artillerys in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Russians and 1 Elite owned by the Romanians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Elite and 5 Tanks remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Elite Casualties for Russians: 2 Artillerys Non Combat Move - Romanians 1 AAGun moved from Krakow to Vinnytsia Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : 2.83 Russians : 0.33
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Elite and 18 Infantrys moved from S.Thailand to Burma Thai take Burma from British 5 Infantrys moved from Malaya to S.Thailand 6 Infantrys moved from Bangkok to S.Thailand 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 4 ArmoredCars and 1 Tank; Remaining resources: 1 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 4 ArmoredCars and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 2 Artillerys and 1 Tank moved from Cape Verde to 33 Sea Zone 3 Infantrys moved from Cape Verde to 33 Sea Zone 2 Artillerys, 1 B.Transport, 3 Infantrys, 1 S.Submarine, 1 Tank and 1 Transport moved from 33 Sea Zone to 31 Sea Zone 1 Infantry and 1 S.Submarine moved from 31 Sea Zone to 41 Sea Zone 1 Infantry moved from 41 Sea Zone to N.Algeria French take N.Algeria from Italians 2 Artillerys, 2 Infantrys and 1 Tank moved from 31 Sea Zone to Rio de Oro 3 S.Submarines moved from 71 Sea Zone to 87 Sea Zone 4 Bombers moved from Kamchatka to 67 Sea Zone 1 Bomber moved from West Papua to 67 Sea Zone 7 Artillerys, 7 Infantrys, 2 Marines and 5 Tanks moved from Nauru to 104 Sea Zone 1 Infantry moved from Nauru to 104 Sea Zone 7 Artillerys, 6 B.Transports, 1 Battleship, 8 Infantrys, 2 Marines, 2 S.Submarines, 5 Tanks and 2 Transports moved from 104 Sea Zone to 115 Sea Zone 7 Artillerys, 8 Infantrys, 2 Marines and 5 Tanks moved from 115 Sea Zone to Guadalcanal Anzac take Guadalcanal from Yamamoto 2 Destroyers and 1 S.Submarine moved from 98 Sea Zone to 104 Sea Zone 1 S.Submarine moved from 104 Sea Zone to 109 Sea Zone 1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 83 Sea Zone to 98 Sea Zone 1 Elite and 1 Infantry moved from 98 Sea Zone to Pearl Harbor 1 Transport moved from 119 Sea Zone to 83 Sea Zone 3 Marines moved from Washington to 13 Sea Zone 3 Marines and 3 S.Submarines moved from 13 Sea Zone to 8 Sea Zone 3 Destroyers, 3 Marines and 3 S.Submarines moved from 8 Sea Zone to 3 Sea Zone 3 Marines moved from 3 Sea Zone to Iceland Purchase Units - Americans Americans buy 2 Elites, 4 Infantrys, 3 S.Bombers, 3 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 109 Sea Zone Americans attack with 1 S.Submarine Hisaichi defend with 1 Destroyer Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 109 Sea Zone Americans win with 1 S.Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in 67 Sea Zone Americans attack with 5 Bombers Hisaichi defend with 1 B.Transport, 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports Americans roll dice for 5 Bombers in 67 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 B.Transport, 1 Battleship, 1 Destroyer and 2 Transports in 67 Sea Zone, round 2 : 2/5 hits, 1.50 expected hits 2 Bombers owned by the Americans, 2 Transports owned by the Hisaichi and 1 B.Transport owned by the Hisaichi lost in 67 Sea Zone Americans roll dice for 3 Bombers in 67 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits Hisaichi roll dice for 1 Battleship and 1 Destroyer in 67 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone Americans roll dice for 3 Bombers in 67 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits Hisaichi roll dice for 1 Battleship in 67 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Bomber owned by the Americans and 1 Battleship owned by the Hisaichi lost in 67 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 13 Casualties for Americans: 3 Bombers Casualties for Hisaichi: 1 B.Transport, 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports Battle in Rio de Oro Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 2 Bombers moved from 67 Sea Zone to Broome Place Units - Americans 3 S.Bombers placed in Alaska 1 Transport placed in 98 Sea Zone 2 Elites placed in Pearl Harbor 2 S.Submarines placed in 13 Sea Zone 2 Infantrys placed in San Francisco Americans undo move 1. Americans undo move 2. Americans undo move 1. 3 S.Bombers placed in Pearl Harbor 1 S.Submarine placed in 71 Sea Zone 1 Transport placed in 83 Sea Zone 2 Elites placed in San Francisco 2 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Hisaichi : -0.50 Americans : 3.33