The World is at War! (Whack vs dawg)


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Yamamoto
            1 Fighter moved from Suiyuan to Hupeh
            1 Infantry moved from Suiyuan to Shensi
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            1 Tank moved from Suiyuan to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 2 Infantrys, 4 Marines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Yamamoto defend with 2 Tanks
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Tanks in Hupeh, round 2 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Yamamoto lost in Hupeh
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 4 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 2 Tanks
    
        Non Combat Move - Chinese
            1 Fighter moved from Hupeh to Ningsia
            1 Infantry and 2 Tanks moved from Gobi Altai to Ningsia
            1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            1 Tank moved from Hsining to Ningsia
            2 ArmoredCars moved from Hsining to Ningsia
            2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            4 Marines and 2 Tanks placed in Hsining
            2 Artillerys and 2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -2.00
    Chinese : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            2 Tanks moved from Anhwei to Suiyuan
            1 Tank moved from Shansi to Suiyuan
            1 Artillery, 2 Infantrys and 3 Tanks moved from Chahar to Suiyuan
            1 Battleship, 2 Destroyers and 3 Submarines moved from 106 Sea Zone to 110 Sea Zone
            2 Fighters moved from Hainan to 110 Sea Zone
            1 Tank moved from Shanghai to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Artillery moved from Shansi to Hupeh
            1 Bomber moved from Hainan to 110 Sea Zone
            2 Artillerys and 1 Tank moved from Davao to 107 Sea Zone
            2 Artillerys, 1 Tank and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            1 Infantry moved from Mindoro to 111 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
            2 Fighters moved from 93 Sea Zone to 110 Sea Zone
            1 Carrier moved from 93 Sea Zone to 111 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 111 Sea Zone to East And South Borneo
            1 Artillery moved from Mindanao to Samar
                  Hisaichi take Samar from Americans
            3 Tanks moved from Formosa to 93 Sea Zone
            1 Tank moved from Manila to 93 Sea Zone
            3 Infantrys moved from Formosa to 93 Sea Zone
            1 Artillery moved from Manila to Mindoro
            3 Infantrys, 4 Tanks and 4 Transports moved from 93 Sea Zone to 111 Sea Zone
            3 Infantrys and 4 Tanks moved from 111 Sea Zone to East And South Borneo
            3 Infantrys moved from Heilungchiang to Chita
            2 Elites and 2 Marines moved from Changchun to 84 Sea Zone
            2 Elites and 1 Infantry moved from Changchun to Kirin
            1 B.Transport, 2 Elites and 2 Marines moved from 84 Sea Zone to 93 Sea Zone
            2 Elites and 2 Marines moved from 93 Sea Zone to Mindanao
    
        Purchase Units - Hisaichi
            Hisaichi buy 3 Elites, 1 Factory, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Fighters and 3 Submarines
                British defend with 1 Destroyer, 1 Submarine and 2 Transports; Anzac defend with 1 Submarine; Dutch defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Hisaichi roll dice for 3 Submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 4 Submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 Fighters in 110 Sea Zone, round 2 : 7/8 hits, 3.33 expected hits
                    Dutch roll dice for 2 Destroyers and 3 Transports in 110 Sea Zone, round 2 : 1/5 hits, 1.17 expected hits
                    1 Submarine owned by the British, 1 Transport owned by the Dutch, 2 Submarines owned by the Dutch, 2 Transports owned by the British, 1 Destroyer owned by the British, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                Hisaichi win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 55
                Casualties for Hisaichi: 1 Submarine
                Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
                Casualties for Dutch: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Anzac: 1 Submarine
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery, 2 Infantrys and 6 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 6 Tanks in Suiyuan, round 2 : 6/9 hits, 3.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in East And South Borneo
                Hisaichi attack with 2 Artillerys, 6 Infantrys and 5 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in East And South Borneo, round 2 : 3/13 hits, 4.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo
                Hisaichi win, taking East And South Borneo from Dutch with 2 Artillerys, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Hupeh, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Chinese: 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            2 Fighters moved from 110 Sea Zone to Malaya
            2 Fighters moved from 110 Sea Zone to 111 Sea Zone
            1 Bomber moved from 110 Sea Zone to Malaya
    
        Place Units - Hisaichi
            1 Factory placed in Manila
            1 Fighter, 6 Infantrys and 1 Mech.Inf placed in Changchun
            3 Elites and 1 Tank placed in Davao
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 5.33
    Chinese : 0.33
    Dutch : -1.17
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Infantry moved from Munster to Dublin
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from 18 Sea Zone to Dublin
            1 Artillery moved from Munster to Dublin
            2 Tanks moved from Northern Ireland to Manchester
            1 Tank moved from Scotland to Dover
            2 Artillerys and 3 Infantrys moved from Italian East Africa to Nubia
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from Rhodesia to Mozambique
            1 Infantry moved from Kenya to Mozambique
            1 Infantry moved from South Africa to Mozambique
            1 Submarine moved from 57 Sea Zone to 51 Sea Zone
            1 Infantry moved from Palestine to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Tobruk
            1 Tank moved from Palestine to 56 Sea Zone
            5 Infantrys moved from Cairo to 56 Sea Zone
            5 Infantrys, 1 Tank and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            5 Infantrys and 1 Tank moved from 51 Sea Zone to Tobruk
            3 Infantrys and 1 Tank moved from Mersa Matruh to New Valley
            1 Infantry and 2 Tanks moved from Mersa Matruh to Tobruk
            1 Fighter moved from Lower Egypt to Tobruk
            1 Fighter moved from Lower Egypt to 51 Sea Zone
            1 Fighter moved from Lower Egypt to Tobruk
            1 Fighter moved from Lower Egypt to Tobruk
            1 Artillery and 2 Infantrys moved from Mersa Matruh to Tobruk
            1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Tobruk
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Oman to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery moved from 57 Sea Zone to Nubia
            1 Infantry moved from 57 Sea Zone to Nubia
            1 Infantry moved from Yunnan to Kweichow
            1 Artillery and 1 Infantry moved from Yunnan to Szechwan
            1 Tank moved from Assam to Szechwan
            2 Infantrys and 1 Tank moved from Assam to Burma
            2 Infantrys moved from Bihar to Assam
            1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
            2 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Delhi to Bihar
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Tank moved from British Columbia to Alaska
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Bomber and 3 Fighters moved from Scotland to Dublin
            2 Infantrys moved from Northern Ireland to Dublin
            1 Fighter moved from Gibraltar to S.Algeria
            1 Fighter moved from Banjarmasin to Assam
            2 Infantrys moved from Attu to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Fighter moved from Greenland to Manchester
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
    
        Purchase Units - British
            British buy 8 ArmoredCars, 4 Artillerys, 3 Destroyers, 5 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 2 Infantrys and 1 Tank
                Thai defend with 1 Artillery
                    British roll dice for 2 Infantrys and 1 Tank in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                    British roll dice for 1 Infantry and 1 Tank in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Burma, round 4 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Burma, round 5 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery
            Battle in Dublin
                British attack with 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Battleship in Dublin, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank in Dublin, round 2 : 3/10 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Mozambique
                British attack with 3 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 3 Infantrys in Mozambique, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Infantrys in Mozambique, round 3 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Infantrys in Mozambique, round 4 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in New Valley
                British attack with 3 Infantrys and 1 Tank
                Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 3 Infantrys and 1 Tank in New Valley, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 3 Infantrys and 1 Tank in New Valley, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    British roll dice for 2 Infantrys and 1 Tank in New Valley, round 4 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Tank in New Valley, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in New Valley
                British win, taking New Valley from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry and 1 Tank
            Battle in Nubia
                British attack with 3 Artillerys and 4 Infantrys
                Italians defend with 2 Infantrys and 1 Tank
                    British roll dice for 3 Artillerys and 4 Infantrys in Nubia, round 2 : 2/7 hits, 2.17 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Nubia
                    British roll dice for 3 Artillerys and 3 Infantrys in Nubia, round 3 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys and 1 Tank
            Battle in 51 Sea Zone
                British attack with 2 Cruisers, 1 Fighter, 1 Submarine and 3 Transports
                Germans defend with 1 Destroyer and 2 Transports
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 2 Cruisers, 1 Fighter and 3 Transports in 51 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Germans lost in 51 Sea Zone
                    British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Cruisers, 1 Fighter and 3 Transports in 51 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 3 : 2/2 hits, 0.50 expected hits
                    1 Destroyer owned by the Germans, 1 Fighter owned by the British, 1 Submarine owned by the British and 1 Transport owned by the Germans lost in 51 Sea Zone
                British win with 2 Cruisers and 3 Transports remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Destroyer and 2 Transports
                Casualties for British: 1 Fighter and 1 Submarine
            Battle in Tobruk
                British attack with 1 Artillery, 3 Fighters, 10 Infantrys and 3 Tanks
                Germans defend with 1 Bomber, 4 Infantrys and 4 Tanks
                    British roll dice for 1 Artillery, 3 Fighters, 10 Infantrys and 3 Tanks in Tobruk, round 2 : 5/17 hits, 4.67 expected hits
                    Italians roll dice for 1 Bomber, 4 Infantrys and 4 Tanks in Tobruk, round 2 : 2/9 hits, 3.50 expected hits
                    4 Infantrys owned by the Germans, 2 Infantrys owned by the British and 1 Bomber owned by the Germans lost in Tobruk
                    British roll dice for 1 Artillery, 3 Fighters, 8 Infantrys and 3 Tanks in Tobruk, round 3 : 6/15 hits, 4.33 expected hits
                    Italians roll dice for 4 Tanks in Tobruk, round 3 : 3/4 hits, 2.00 expected hits
                    3 Infantrys owned by the British and 4 Tanks owned by the Germans lost in Tobruk
                British win, taking Tobruk from Italians with 1 Artillery, 3 Fighters, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 32
                Casualties for British: 5 Infantrys
                Casualties for Germans: 1 Bomber, 4 Infantrys and 4 Tanks
    
        Non Combat Move - British
            1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
            3 Fighters moved from Tobruk to Lower Egypt
            2 Infantrys moved from Manchester to Wales
            1 Infantry moved from Manchester to Wales
            1 Fighter moved from Dublin to Wales
            1 Bomber and 2 Fighters moved from Dublin to Manchester
    
        Place Units - British
            3 Destroyers placed in 18 Sea Zone
            2 Mech.Infs placed in Cape Town
            2 ArmoredCars placed in Bombay
            5 ArmoredCars placed in Madras
            2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi
            1 ArmoredCar, 2 Artillerys and 3 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Neutral : -2.00
    British : -1.67
    Italians : -1.33
    Thai : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Infantry and 1 Tank moved from Java to Sumatra
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Western Australia
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from South Australia to Western Australia
            4 Infantrys moved from New South Wales to South Australia
            1 Infantry moved from Northern Territory to Western Australia
            2 Fighters moved from Banjarmasin to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 2 Destroyers, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Carrier and 2 Destroyers placed in 67 Sea Zone
            1 Infantry and 1 Marine placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Fighter moved from Banjarmasin to Sumatra
    
        Purchase Units - Dutch
            Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 5 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            3 Infantrys moved from Tampere to Kotka
            1 Fighter moved from Helsinki to Kotka
            1 Tank moved from Tampere to Oulu
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kotka
                Finns attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 3 Infantrys in Kotka, round 2 : 2/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
                Finns win, taking Kotka from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Kotka to Helsinki
            2 Elites moved from Helsinki to Tampere
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : 2.17
    Russians : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            2 Artillerys, 3 Infantrys and 1 Tank moved from E.Romania to Odessa
            2 Elites moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Odessa, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians : -1.00
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Artillery and 1 Tank moved from Malaya to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Artillery moved from Malaya to S.Thailand
            1 Fighter and 1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Thai take Palawan from Americans
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
                  Thai take Soembawa from Dutch
            1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok
    
        Purchase Units - Thai
            Thai buy 1 Factory and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                French defend with 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 3 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Thailand
                Thai win, taking S.Thailand from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Lombok
                Thai attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Thai roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in Lombok, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            1 Infantry placed in Bangkok
            1 Factory placed in Malaya
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    French : -0.67
    Thai : -1.33
    Dutch : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Infantry and 1 Tank moved from Central America to 25 Sea Zone
            1 Infantry and 1 Tank moved from 25 Sea Zone to Cuba
            3 Infantrys moved from Central America to Colombia
            1 Tank moved from E.Mexico to Colombia
            1 Tank moved from W.Mexico to Central America
            1 Artillery moved from W.Mexico to 83 Sea Zone
            1 Marine moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 B.Transport and 1 Marine moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Marine moved from 91 Sea Zone to Johnston
            1 Fighter moved from San Francisco to Johnston
            4 Bombers moved from Pearl Harbor to Johnston
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Adv.Fighter, 3 Carriers, 3 Destroyers, 5 Fighters, 2 Infantrys, 2 Submarines and 4 Transports moved from 91 Sea Zone to 97 Sea Zone
            2 Infantrys moved from 97 Sea Zone to Johnston
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 3 B.Transports, 1 Battleship, 1 Destroyer, 1 Factory, 3 Infantrys, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Cuba
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 B.Transport, 1 Battleship and 1 Destroyer placed in 91 Sea Zone
            1 B.Transport placed in 25 Sea Zone
            1 Factory placed in Alaska
            1 B.Transport and 1 Transport placed in 83 Sea Zone
            Americans undo move 4.
            1 Transport placed in 25 Sea Zone
            Americans undo move 2.
            2 B.Transports placed in 83 Sea Zone
            1 Artillery and 1 Marine placed in San Francisco
            1 Artillery, 1 Infantry and 1 Tank placed in South Atlantic USA
            2 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Americans : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 unit repaired.
            2 Infantrys moved from Burgundy to Paris
            2 Tanks moved from Picardy to Paris
            4 Mech.Infs moved from Rhine to Paris
            1 Artillery and 2 Infantrys moved from Picardy to Normandy
            2 Tanks moved from Burgundy to Languedoc
            2 Tanks moved from Burgundy to Orleanais
            10 Tanks moved from Burgundy to Paris
            3 Mech.Infs moved from Bavaria to Vinnytsia
            4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
            2 Artillerys and 3 Infantrys moved from W.Romania to E.Romania
            2 Artillerys and 1 Infantry moved from Warsaw to Brest
            3 Infantrys moved from Warsaw to Brest
            1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia
            8 Infantrys moved from Danzig to East Prussia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Elites moved from Hamburg to 23 Sea Zone
            1 Elite moved from Denmark to 23 Sea Zone
            1 Battleship and 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
            2 T.Boats moved from 24 Sea Zone to 23 Sea Zone
            4 Elites moved from 23 Sea Zone to Danzig
            2 Artillerys and 4 Infantrys moved from Pomerania to Danzig
            1 Submarine moved from 22 Sea Zone to 23 Sea Zone
            2 Stukas moved from Rhine to E.Romania
            2 Submarines moved from 33 Sea Zone to 38 Sea Zone
            5 Tanks moved from Warsaw to Vinnytsia
            3 Fighters moved from Danzig to Netherlands
    
        Purchase Units - Germans
            Germans buy 1 Destroyer, 1 Elite, 1 Factory, 1 Infantry, 1 Submarine and 9 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Vinnytsia
                Germans attack with 4 ArmoredCars, 1 Artillery, 3 Infantrys, 3 Mech.Infs and 6 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys, 3 Mech.Infs and 6 Tanks in Vinnytsia, round 2 : 6/17 hits, 6.67 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 4 ArmoredCars, 1 Artillery, 2 Infantrys, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Brest
                Germans attack with 2 Artillerys and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys and 4 Infantrys in Brest, round 2 : 3/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in East Prussia
                Germans attack with 8 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 8 Infantrys in East Prussia, round 2 : 1/8 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
                Germans win, taking East Prussia from Russians with 7 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Languedoc
                Germans attack with 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Languedoc, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Tanks in Languedoc, round 3 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Germans win, taking Languedoc from French with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Normandy
                Germans attack with 1 Artillery and 2 Infantrys
                French defend with 1 AAGun, 1 Factory and 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Orleanais
                Germans attack with 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Orleanais, round 2 : 0/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Tanks in Orleanais, round 3 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
                Germans win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for French: 1 Infantry
            Battle in Paris
                Germans attack with 2 Infantrys, 4 Mech.Infs and 12 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 12 Infantrys and 1 Tank
                    Germans roll dice for 2 Infantrys, 4 Mech.Infs and 12 Tanks in Paris, round 2 : 10/18 hits, 8.00 expected hits
                    French roll dice for 1 Artillery, 12 Infantrys and 1 Tank in Paris, round 2 : 5/14 hits, 4.83 expected hits
                    2 Infantrys owned by the Germans, 10 Infantrys owned by the French and 3 Mech.Infs owned by the Germans lost in Paris
                    Germans roll dice for 1 Mech.Inf and 12 Tanks in Paris, round 3 : 6/13 hits, 6.33 expected hits
                    French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Paris, round 3 : 1/4 hits, 1.50 expected hits
                    1 Tank owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Paris
                Germans captures 53PUs while taking French capital
                Germans win, taking Paris from French with 12 Tanks remaining. Battle score for attacker is 5
                Casualties for Germans: 2 Infantrys and 4 Mech.Infs
                Casualties for French: 1 Artillery, 12 Infantrys and 1 Tank
    
        Non Combat Move - Germans
            1 AAGun moved from Burgundy to Picardy
            1 AAGun moved from Belgium to Netherlands
            1 AAGun moved from Krakow to Vinnytsia
            1 AAGun moved from Silesia to Krakow
            1 AAGun moved from Warsaw to Brest
    
        Place Units - Germans
            1 Destroyer and 1 Submarine placed in 23 Sea Zone
            1 Factory placed in Krakow
            4 Tanks placed in Warsaw
            5 Tanks placed in Bohemia
            1 Elite and 1 Infantry placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 101 PUs; end with 155 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    Neutral : 1.00
    French : -1.00
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Infantry moved from Kiev to Minsk
            1 Infantry moved from Latvia to Lithuania
            3 Infantrys moved from Estonia to Leningrad
            3 Infantrys moved from Koryakia to Kolyma
            1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            3 Infantrys moved from Evenkia to Olyokminsk
            1 Artillery, 1 Infantry, 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Sibirsky to Evenkia
            2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Evenkia to Olyokminsk
            2 Mech.Infs and 1 Mot.Inf moved from Olyokminsk to N.Buryat Mongolia
            1 Tank moved from N.Buryat Mongolia to Ulan Bator
            1 Infantry moved from S.Buryat Mongolia to Ulan Bator
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            2 Artillerys and 1 Infantry moved from Khobdo to Ulan Bator
            2 Tanks moved from Ningsia to Shansi
            2 Fighters moved from N.Buryat Mongolia to Ulan Bator
            2 Infantrys moved from Tashkent to Uzbekistan
            1 Infantry moved from Kuybyshev to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to W.Iran
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 3 Infantrys moved from Kursk to Donetsk
            2 ArmoredCars and 1 Tank moved from Georgia to Donetsk
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from 54 Sea Zone to Donetsk
            5 Infantrys moved from Stalingrad to Rostov
            2 Artillerys, 3 Infantrys and 3 Tanks moved from Kiev to Donetsk
            1 Infantry moved from Lapland to Oulu
            1 Infantry moved from N.Karelia to Oulu
            1 Infantry moved from Vyborg to Oulu
            1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Tank moved from Leningrad to Oulu
            1 Infantry moved from Murmansk to Lapland
            2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to Lapland
            1 Tank moved from S.Karelia to Oulu
            3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Saratov to Rostov
            1 Infantry moved from Gorky to Yaroslavl
            5 Infantrys moved from Sverdlovsk to Ufa
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 8 Artillerys, 18 Infantrys, 3 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Oulu
                Russians attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks
                Finns defend with 3 Infantrys and 1 Tank
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Oulu, round 2 : 4/9 hits, 3.33 expected hits
                    Finns roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 3/4 hits, 1.50 expected hits
                    3 Infantrys owned by the Finns, 3 Infantrys owned by the Russians and 1 Tank owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Russians: 3 Infantrys
                Casualties for Finns: 3 Infantrys and 1 Tank
            Battle in Ulan Bator
                Russians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Russians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Ulan Bator, round 2 : 4/7 hits, 2.50 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Ulan Bator
                Russians loses 0 PUs for violating Ulan Bators neutrality.
                Russians win, taking Ulan Bator from Neutral with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Shansi
                Russians attack with 2 Tanks
                Yamamoto defend with 2 Fighters
                    Russians roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Fighters in Shansi, round 2 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the Russians lost in Shansi
                Hisaichi win with 2 Fighters remaining. Battle score for attacker is -10
                Casualties for Russians: 2 Tanks
    
        Non Combat Move - Russians
            1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Oulu to Leningrad
            2 Fighters moved from Ulan Bator to N.Buryat Mongolia
    
        Place Units - Russians
            2 ArmoredCars placed in Tashkent
            1 Artillery, 1 Infantry and 1 Tank placed in W.Iran
            5 Tanks placed in Stalingrad
            3 Mech.Infs placed in Georgia
            3 Infantrys and 1 Tank placed in Leningrad
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            3 Artillerys and 7 Infantrys placed in Moscow
            2 Artillerys and 4 Infantrys placed in Sibirsky
            1 Infantry placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Hisaichi : 1.00
    Finns : 1.50
    Russians : 1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 Infantry moved from Kufra to Tobruk
            1 Artillery moved from N.Tunisia to 47 Sea Zone
            1 Artillery moved from Malta to 47 Sea Zone
            1 Elite moved from Malta to 47 Sea Zone
            2 Artillerys, 1 Elite and 5 Transports moved from 47 Sea Zone to 46 Sea Zone
            1 Tank moved from Rome to 46 Sea Zone
            6 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Battleship and 2 Destroyers moved from 47 Sea Zone to 48 Sea Zone
            3 Fighters moved from Greece to Tobruk
            1 Fighter moved from Rome to Tobruk
            1 Infantry moved from N.Tunisia to Tunis
            4 Tanks moved from Provence to Tuscany
            5 Infantrys moved from Lombardy to Tuscany
            1 Infantry moved from Provence to Lombardy
            2 Infantrys moved from Serbia to Greece
            1 Infantry and 2 Tanks moved from Bulgaria to Greece
            2 Infantrys moved from Rome to Campania
    
        Purchase Units - Italians
            Italians buy 2 Carriers, 11 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 48 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers and 5 Transports
                British defend with 1 Destroyer
                    Italians roll dice for 1 Battleship, 2 Destroyers and 5 Transports in 48 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 48 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers and 5 Transports remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Tobruk
                Italians attack with 2 Artillerys, 1 Elite, 4 Fighters, 7 Infantrys and 1 Tank
                British defend with 1 Artillery, 5 Infantrys and 3 Tanks
                    Italians roll dice for 2 Artillerys, 1 Elite, 4 Fighters, 7 Infantrys and 1 Tank in Tobruk, round 2 : 5/15 hits, 4.33 expected hits
                    British roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Tobruk, round 2 : 4/9 hits, 3.50 expected hits
                    4 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Tobruk
                    Italians roll dice for 2 Artillerys, 1 Elite, 4 Fighters, 3 Infantrys and 1 Tank in Tobruk, round 3 : 4/11 hits, 3.67 expected hits
                    British roll dice for 1 Artillery and 3 Tanks in Tobruk, round 3 : 1/4 hits, 1.83 expected hits
                    3 Tanks owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from British with 2 Artillerys, 1 Elite, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 19
                Casualties for Italians: 5 Infantrys
                Casualties for British: 1 Artillery, 5 Infantrys and 3 Tanks
    
        Non Combat Move - Italians
            4 Fighters moved from Tobruk to 48 Sea Zone
    
        Place Units - Italians
            2 Carriers and 2 Transports placed in 48 Sea Zone
            4 Infantrys placed in Tunis
            7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from S.Algeria to S.Tunisia
                  French take S.Tunisia from Italians
            1 Infantry moved from N.Algeria to N.Tunisia
                  French take N.Tunisia from Italians
            1 Infantry moved from Darfur to Kufra
                  French take Kufra from Italians
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from Kordofan to Darfur
            1 Infantry moved from Madagascar to 68 Sea Zone
            1 Infantry and 1 Transport moved from 68 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Iraq
            1 Artillery and 1 Infantry moved from Iceland to 9 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 9 Sea Zone to 17 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 17 Sea Zone to 30 Sea Zone
            2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 41 Sea Zone to 30 Sea Zone
            1 Artillery and 1 Infantry moved from 30 Sea Zone to Canarians
            2 Adv.Fighters moved from 30 Sea Zone to Canarians
    
        Combat - French
            Battle in Canarians
                French attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Battleship in Canarians, round 2 : 0/1 hits, 0.67 expected hits
                    French roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Canarians, round 2 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                French loses 0 PUs for violating Canarianss neutrality.
                French win, taking Canarians from Neutral with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            2 Adv.Fighters moved from Canarians to 30 Sea Zone
    
        Turn Complete - French
            French collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    French : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            4 ArmoredCars moved from S.French Indochina to Burma
            4 Infantrys moved from S.French Indochina to N.Thailand
            1 Bomber moved from Mindanao to Szechwan
            2 Tanks moved from Hunan to Szechwan
            2 Fighters moved from Shansi to Szechwan
            1 ArmoredCar moved from Kwangsi to Yunnan
                  Yamamoto take Yunnan from Chinese
            2 ArmoredCars moved from Kwangsi to Kweichow
            1 Mech.Inf moved from Hong Kong to Kweichow
            1 Artillery moved from N.French Indochina to Kweichow
            1 Artillery moved from N.French Indochina to Yunnan
            1 Artillery moved from Kwangtung to Hunan
            1 Artillery moved from Kiangsi to Hunan
            3 ArmoredCars and 1 Tank moved from Hong Kong to Hunan
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to West Borneo
                  Yamamoto take West Borneo from Dutch
            5 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Kyushu to 84 Sea Zone
            5 Infantrys moved from Tokyo to 84 Sea Zone
            2 ArmoredCars, 1 Artillery and 7 Infantrys moved from 84 Sea Zone to Vladivostok
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Vladivostok
    
        Purchase Units - Yamamoto
            Yamamoto buy 8 ArmoredCars, 1 Carrier, 2 Destroyers, 2 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Vladivostok
                Yamamoto attack with 2 ArmoredCars, 1 Artillery and 8 Infantrys
                Russians defend with 1 Bunker
                    Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 8 Infantrys in Vladivostok, round 2 : 1/11 hits, 2.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 8 Infantrys in Vladivostok, round 3 : 2/11 hits, 2.50 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in Vladivostok
                Yamamoto win, taking Vladivostok from Russians with 2 ArmoredCars, 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in N.Thailand
                Yamamoto attack with 4 Infantrys
                French defend with 1 Artillery
                    Yamamoto roll dice for 4 Infantrys in N.Thailand, round 2 : 1/4 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in N.Thailand
                Yamamoto win, taking N.Thailand from French with 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery
            Battle in Kweichow
                Yamamoto attack with 2 ArmoredCars, 1 Artillery and 1 Mech.Inf
                British defend with 1 Infantry; Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 1 Mech.Inf in Kweichow, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 1 Mech.Inf in Kweichow, round 3 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British, 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 ArmoredCar, 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 ArmoredCar
                Casualties for Chinese: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Szechwan
                Yamamoto attack with 1 Bomber, 2 Fighters and 2 Tanks
                British defend with 1 Artillery, 1 Infantry and 1 Tank; Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Szechwan, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
                    1 Artillery owned by the British, 1 Infantry owned by the British, 1 Infantry owned by the Chinese and 2 Fighters owned by the Yamamoto lost in Szechwan
                    Yamamoto roll dice for 1 Bomber and 2 Tanks in Szechwan, round 3 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 Tank in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Yamamoto: 2 Fighters
                Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Chinese: 1 Infantry
            Battle in Burma
                Yamamoto attack with 4 ArmoredCars
                British defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 4 ArmoredCars in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Burma, round 2 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Burma
                Yamamoto win, taking Burma from British with 2 ArmoredCars remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 2 ArmoredCars
                Casualties for British: 1 Infantry and 1 Tank
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Szechwan to Hupeh
            1 AAGun moved from Kwangtung to Hunan
            1 Adv.Fighter moved from Tokyo to 102 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier, 2 Destroyers and 1 Submarine placed in 85 Sea Zone
            2 ArmoredCars and 1 Tank placed in Kwangsi
            6 ArmoredCars placed in Hong Kong
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    British : 1.17
    French : -0.33
    Yamamoto : -0.67
    Chinese : -0.33
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks moved from Ningsia to Suiyuan
            2 Infantrys moved from Gobi Altai to Ningsia
            4 Marines and 2 Tanks moved from Hsining to E.Qinghai
            2 Tanks moved from E.Qinghai to Ningsia
            2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks
                Hisaichi defend with 1 Artillery, 2 Infantrys and 6 Tanks
                    Chinese roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks in Suiyuan, round 2 : 3/11 hits, 3.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 6 Tanks in Suiyuan, round 2 : 5/9 hits, 4.00 expected hits
                    1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Tanks in Suiyuan, round 3 : 2/6 hits, 2.50 expected hits
                    Hisaichi roll dice for 6 Tanks in Suiyuan, round 3 : 1/6 hits, 3.00 expected hits
                    2 Tanks owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 1 Artillery, 1 Fighter and 3 Tanks in Suiyuan, round 4 : 3/5 hits, 2.17 expected hits
                    Hisaichi roll dice for 4 Tanks in Suiyuan, round 4 : 2/4 hits, 2.00 expected hits
                    3 Tanks owned by the Hisaichi, 1 Fighter owned by the Chinese and 1 Artillery owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 3 Tanks in Suiyuan, round 5 : 2/3 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Chinese: 2 ArmoredCars, 1 Artillery, 1 Fighter and 4 Infantrys
                Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 6 Tanks
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 Artillerys, 2 Infantrys and 2 Tanks placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.50
    Chinese : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 unit repaired.
            2 Artillerys, 6 Infantrys and 5 Tanks moved from East And South Borneo to Banjarmasin
            2 Artillerys moved from Mindoro to 111 Sea Zone
            2 Marines moved from Mindanao to 111 Sea Zone
            2 Fighters moved from 111 Sea Zone to Banjarmasin
            1 Elite moved from Mindanao to 93 Sea Zone
            1 Elite moved from Mindanao to 93 Sea Zone
            1 Artillery moved from Samar to 93 Sea Zone
            1 Artillery, 1 B.Transport and 2 Elites moved from 93 Sea Zone to 111 Sea Zone
            3 Artillerys, 1 B.Transport, 2 Elites, 2 Marines and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            3 Artillerys, 2 Elites and 2 Marines moved from 110 Sea Zone to Banjarmasin
            1 Battleship, 2 Destroyers and 2 Submarines moved from 110 Sea Zone to 67 Sea Zone
            1 Destroyer and 1 Submarine moved from 111 Sea Zone to 67 Sea Zone
            2 Fighters moved from Malaya to 67 Sea Zone
            1 Carrier moved from 111 Sea Zone to 110 Sea Zone
            1 Fighter and 1 Mech.Inf moved from Changchun to Ayan
            1 Infantry moved from Chita to Ayan
            2 Elites and 1 Infantry moved from Kirin to Khabarovsk
            1 Tank moved from Chita to Khabarovsk
            1 Artillery and 7 Infantrys moved from Chita to Hulunbuir
            1 Tank moved from Hupeh to Shensi
            1 Bomber moved from Malaya to Shensi
            2 Transports moved from 111 Sea Zone to 67 Sea Zone
            2 Transports moved from 111 Sea Zone to 107 Sea Zone
            3 Elites and 1 Tank moved from Davao to 107 Sea Zone
            2 Elites and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            2 Elites moved from 112 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            1 Elite, 1 Tank and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            1 Elite and 1 Tank moved from 112 Sea Zone to Timor
            1 Transport moved from 111 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
            1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            3 Infantrys moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Factorys and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 2 Elites, 1 Infantry and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Elites, 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Elites, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Elites, 1 Infantry and 1 Tank in Khabarovsk, round 4 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Elites, 1 Infantry and 1 Tank in Khabarovsk, round 5 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 2 Elites, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Ayan
                Hisaichi attack with 1 Fighter, 1 Infantry and 1 Mech.Inf
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Fighter and 1 Mech.Inf in Ayan, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in 67 Sea Zone
                Hisaichi attack with 1 Battleship, 3 Destroyers, 2 Fighters, 3 Submarines and 2 Transports
                British defend with 1 Submarine; Anzac defend with 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 3 Submarines in 67 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 3 Destroyers, 2 Fighters and 2 Transports in 67 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
                    Anzac roll dice for 1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits
                    1 Submarine owned by the British, 1 Transport owned by the Anzac, 2 Transports owned by the Hisaichi, 1 Submarine owned by the Anzac and 2 Submarines owned by the Hisaichi lost in 67 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship, 3 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits
                    Anzac roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
                    2 Destroyers owned by the Hisaichi, 2 Fighters owned by the Anzac, 2 Destroyers owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
                    Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits
                    Anzac roll dice for 1 Carrier in 67 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi and 1 Carrier owned by the Anzac lost in 67 Sea Zone
                Hisaichi win with 1 Battleship, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 2 Destroyers, 1 Fighter, 3 Submarines and 2 Transports
                Casualties for Anzac: 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 1 Transport
                Casualties for British: 1 Submarine
            Battle in Shensi
                Hisaichi attack with 1 Bomber and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Tank in Shensi, round 2 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Timor
                Hisaichi attack with 1 Elite and 1 Tank
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Elite and 1 Tank in Timor, round 2 : 0/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Tank in Timor, round 3 : 1/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Timor
                Hisaichi win, taking Timor from Dutch with 1 Tank remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Elite
                Casualties for Dutch: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 5 Artillerys, 2 Elites, 2 Fighters, 6 Infantrys, 2 Marines and 5 Tanks
                British defend with 2 Artillerys and 2 Infantrys; Dutch defend with 1 AAGun, 1 Factory, 13 Infantrys and 2 Tanks
                    AA fire in Banjarmasin : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 5 Artillerys, 2 Elites, 1 Fighter, 6 Infantrys, 2 Marines and 5 Tanks in Banjarmasin, round 2 : 7/21 hits, 8.00 expected hits
                    Dutch roll dice for 2 Artillerys, 15 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/19 hits, 6.67 expected hits
                    2 Infantrys owned by the British, 5 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 5 Artillerys, 2 Elites, 1 Fighter, 1 Infantry, 2 Marines and 5 Tanks in Banjarmasin, round 3 : 4/16 hits, 7.17 expected hits
                    Dutch roll dice for 2 Artillerys, 8 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/12 hits, 4.33 expected hits
                    4 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 2 Artillerys, 2 Elites, 1 Fighter, 2 Marines and 5 Tanks in Banjarmasin, round 4 : 4/12 hits, 5.50 expected hits
                    Dutch roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Banjarmasin, round 4 : 2/8 hits, 3.00 expected hits
                    2 Elites owned by the Hisaichi and 4 Infantrys owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 2 Artillerys, 1 Fighter, 2 Marines and 5 Tanks in Banjarmasin, round 5 : 8/10 hits, 4.83 expected hits
                    Dutch roll dice for 2 Artillerys and 2 Tanks in Banjarmasin, round 5 : 4/4 hits, 1.67 expected hits
                    2 Artillerys owned by the British, 2 Tanks owned by the Dutch, 2 Artillerys owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Banjarmasin
                Hisaichi captures 31PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 1 Fighter and 5 Tanks remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 5 Artillerys, 2 Elites, 1 Fighter, 6 Infantrys and 2 Marines
                Casualties for British: 2 Artillerys and 2 Infantrys
                Casualties for Dutch: 13 Infantrys and 2 Tanks
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Fighter moved from 67 Sea Zone to 110 Sea Zone
            1 Fighter moved from Ayan to Heilungchiang
            1 Bomber moved from Shensi to Hupeh
    
        Place Units - Hisaichi
            2 Artillerys and 2 Infantrys placed in Davao
            Hisaichi undo move 1.
            1 Artillery and 3 Infantrys placed in Davao
            3 Infantrys placed in Manila
            1 Artillery and 7 Infantrys placed in Changchun
            1 Factory placed in Liaoning
            1 Factory placed in Hupeh
    
        Turn Complete - Hisaichi
            Hisaichi collect 73 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    AA fire in Banjarmasin : : 0.67
    Hisaichi : -4.00
    Anzac : 3.33
    Chinese : -0.33
    Russians : -2.00
    Dutch : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Artillery and 1 Tank moved from Dublin to 18 Sea Zone
            3 Infantrys moved from Dublin to 18 Sea Zone
            1 Artillery, 1 Battleship, 5 Destroyers, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 18 Sea Zone to 21 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands
            1 Fighter moved from Wales to Netherlands
            1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
            1 Bomber and 3 Fighters moved from Manchester to Netherlands
            1 Artillery moved from Nubia to 57 Sea Zone
            1 Infantry moved from Nubia to 57 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 57 Sea Zone to 51 Sea Zone
            3 Fighters moved from Lower Egypt to Tobruk
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Artillery moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 ArmoredCar moved from Cairo to 56 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
            1 ArmoredCar, 3 Artillerys and 4 Infantrys moved from 51 Sea Zone to Tobruk
            2 Cruisers moved from 51 Sea Zone to 56 Sea Zone
            1 Tank moved from New Valley to Hun
                  British take Hun from Italians
            1 Infantry moved from New Valley to Kufra
            2 Infantrys moved from Darfur to Kufra
            1 Infantry moved from French Equatorial Africa to Darfur
            2 Artillerys and 2 Infantrys moved from Nubia to New Valley
            3 Infantrys moved from Mozambique to Rhodesia
            2 Mech.Infs moved from Cape Town to Angola
            1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry moved from Yukon to Alaska
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            1 Fighter moved from S.Algeria to Kufra
            2 Infantrys moved from Assam to Burma
            1 Fighter moved from Assam to Burma
            1 Infantry moved from Bihar to Assam
            5 ArmoredCars moved from Madras to Bihar
            1 Artillery and 4 Infantrys moved from Hyderabad to Bihar
            2 Artillerys, 2 Infantrys and 1 Tank moved from Delhi to Bihar
            2 ArmoredCars moved from Bombay to Delhi
            1 Infantry moved from Dublin to Northern Ireland
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Carriers, 1 Destroyer, 4 Infantrys, 2 Mech.Infs and 4 Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 1 Fighter and 2 Infantrys
                Yamamoto defend with 2 ArmoredCars
                    British roll dice for 1 Fighter and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 ArmoredCars in Burma, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Burma
                    British roll dice for 1 Fighter and 2 Infantrys in Burma, round 3 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Burma, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter and 2 Infantrys in Burma, round 4 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Burma, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Burma
                British win, taking Burma from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 2 ArmoredCars
            Battle in Angola
                British attack with 2 Mech.Infs
                Neutral defend with 1 Infantry
                    British roll dice for 2 Mech.Infs in Angola, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Angola
                British loses 0 PUs for violating Angolas neutrality.
                British win, taking Angola from Neutral with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for British: 1 Mech.Inf
                Casualties for Neutral: 1 Infantry
            Battle in Netherlands
                British attack with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank
                Germans defend with 1 AAGun, 2 Artillerys, 3 Fighters and 2 Infantrys
                    AA fire in Netherlands : 1/5 hits, 0.83 expected hits
                    1 Fighter owned by the British lost in Netherlands
                    British roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 1 Bomber, 3 Fighters, 3 Infantrys and 1 Tank in Netherlands, round 2 : 4/9 hits, 3.17 expected hits
                    Germans roll dice for 2 Artillerys, 3 Fighters and 2 Infantrys in Netherlands, round 2 : 3/7 hits, 2.83 expected hits
                    2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
                    British roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Tank in Netherlands, round 3 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 3 Fighters in Netherlands, round 3 : 3/3 hits, 1.50 expected hits
                    2 Fighters owned by the Germans, 1 Fighter owned by the British, 1 Tank owned by the British and 1 Artillery owned by the British lost in Netherlands
                    British roll dice for 1 Bomber and 2 Fighters in Netherlands, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Fighter in Netherlands, round 4 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Germans and 1 Fighter owned by the British lost in Netherlands
                British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -3
                Casualties for British: 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank
                Casualties for Germans: 2 Artillerys, 3 Fighters and 2 Infantrys
            Battle in Tobruk
                British attack with 1 ArmoredCar, 3 Artillerys, 3 Fighters and 4 Infantrys
                Italians defend with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
                    British roll dice for 1 ArmoredCar, 3 Artillerys, 3 Fighters and 4 Infantrys in Tobruk, round 2 : 3/11 hits, 3.50 expected hits
                    Italians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Tobruk, round 2 : 3/6 hits, 2.17 expected hits
                    1 Elite owned by the Italians, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Tobruk
                    British roll dice for 1 ArmoredCar, 3 Artillerys, 3 Fighters and 1 Infantry in Tobruk, round 3 : 2/8 hits, 2.67 expected hits
                    Italians roll dice for 2 Artillerys and 1 Tank in Tobruk, round 3 : 1/3 hits, 1.17 expected hits
                    2 Artillerys owned by the Italians and 1 Infantry owned by the British lost in Tobruk
                    British roll dice for 1 ArmoredCar, 3 Artillerys and 3 Fighters in Tobruk, round 4 : 3/7 hits, 2.33 expected hits
                    Italians roll dice for 1 Tank in Tobruk, round 4 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Tank owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 3 Artillerys and 3 Fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 ArmoredCar and 4 Infantrys
                Casualties for Italians: 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
    
        Non Combat Move - British
            3 Fighters moved from Tobruk to 56 Sea Zone
            1 Bomber and 1 Fighter moved from Netherlands to Manchester
            1 Fighter moved from Burma to Bihar
    
        Place Units - British
            2 Carriers and 1 Destroyer placed in 56 Sea Zone
            1 Adv.Fighter placed in 56 Sea Zone
            2 Infantrys placed in Cairo
            British undo move 3.
            4 Infantrys and 1 Mech.Inf placed in Madras
            4 Submarines placed in 21 Sea Zone
            1 Mech.Inf placed in Cape Town
    
        Turn Complete - British
            British collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Neutral : 0.67
    AA fire in Netherlands : : 0.17
    British : -0.83
    Italians : 1.17
    Yamamoto : -0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Artillery, 4 Infantrys and 1 Tank moved from Western Australia to Broome
            4 Infantrys moved from South Australia to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            1 Marine moved from Townsville to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Infantrys and 1 Tank placed in Broome
            2 Artillerys and 1 Infantry placed in Townsville
            6 Infantrys placed in Canberra
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Fighter moved from Sumatra to 112 Sea Zone
            1 Artillery moved from Java to Sumatra
    
        Combat - Dutch
            Battle in 112 Sea Zone
                Dutch attack with 1 Fighter
                Hisaichi defend with 2 Transports
                    Dutch roll dice for 1 Fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Transports in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Hisaichi lost in 112 Sea Zone
                    Dutch roll dice for 1 Fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 112 Sea Zone
                Dutch win with 1 Fighter remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 2 Transports
    
        Non Combat Move - Dutch
            1 Fighter moved from 112 Sea Zone to Merauke
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.50
    Dutch : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Infantry moved from Kotka to Vyborg
                  Finns take Vyborg from Russians
            1 Infantry moved from Kotka to Oulu
            2 Elites moved from Tampere to Oulu
            1 Fighter moved from Helsinki to Oulu
            5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 2 Elites, 1 Fighter and 1 Infantry
                Russians defend with 2 Tanks
                    Finns roll dice for 2 Elites, 1 Fighter and 1 Infantry in Oulu, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Tanks in Oulu, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Finns and 2 Tanks owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 2 Elites and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 2 Tanks
    
        Non Combat Move - Finns
            1 Fighter moved from Oulu to Helsinki
    
        Place Units - Finns
            2 Tanks placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.83
    Russians : 0.00
    

    Savegame

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