Initial test. First time tries.
The World is at War! (Whack vs dawg)
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 6 Infantrys moved from New South Wales to South Australia 1 Artillery and 6 Infantrys moved from Canberra to New South Wales 2 Infantrys moved from Northern Territory to Townsville 2 Artillerys, 1 Elite, 8 Infantrys and 1 Marine moved from Northern Territory to South Australia 5 Infantrys moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Bunker and 14 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Infantrys placed in Broome 1 Bunker and 3 Infantrys placed in Townsville 6 Infantrys placed in Canberra 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch 1 Marine moved from Amazon to Rio De Janeiro 3 Tanks moved from Bahia to Rio De Janeiro 1 Mech.Inf and 1 Tank moved from Suriname to Rio De Janeiro Purchase Units - Dutch Dutch buy 1 Elite and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Dutch Battle in Rio De Janeiro Dutch attack with 1 Marine, 1 Mech.Inf and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 1 Marine, 1 Mech.Inf and 4 Tanks in Rio De Janeiro, round 2 : 2/6 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 2 Tanks owned by the Dutch lost in Rio De Janeiro Dutch roll dice for 1 Marine, 1 Mech.Inf and 2 Tanks in Rio De Janeiro, round 3 : 2/4 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 1 Marine, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -2 Casualties for Dutch: 2 Tanks Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Elite and 1 Mech.Inf placed in Suriname Turn Complete - Dutch Dutch collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Dutch : -1.00
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Artillery and 5 Infantrys moved from Tampere to Kotka 1 Elite and 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 1 Artillery and 5 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 5 Infantrys in Kotka, round 2 : 3/6 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 ArmoredCars placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Finns : 1.67 Russians : -0.33
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 4 Tanks moved from Bucharest to Bulgaria 1 Infantry moved from E.Romania to Odessa 1 Tank moved from Vinnytsia to Odessa 3 Tanks moved from Vinnytsia to Minsk Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 3 Tanks Russians defend with 1 Tank Romanians roll dice for 3 Tanks in Minsk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 3 Tanks remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Bulgaria Romanians attack with 4 Tanks Russians defend with 2 Infantrys Romanians roll dice for 4 Tanks in Bulgaria, round 2 : 4/4 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Romanians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 3 Tanks remaining. Battle score for attacker is -1 Casualties for Romanians: 1 Tank Casualties for Russians: 2 Infantrys Battle in Odessa Romanians attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Infantry and 1 Tank in Odessa, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Vinnytsia to Krakow Place Units - Romanians 2 ArmoredCars and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : 1.83 Russians : -0.50
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 1 Infantry moved from N.French Indochina to Yunnan Thai take Yunnan from Chinese 1 ArmoredCar moved from Bangkok to N.Thailand 1 ArmoredCar moved from Bangkok to N.Thailand 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 109 Sea Zone 10 Infantrys moved from S.Thailand to Burma 2 ArmoredCars and 1 Tank moved from Bangkok to Burma 1 Infantry moved from S.Thailand to N.Thailand Purchase Units - Thai Thai buy 11 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 109 Sea Zone Thai attack with 1 Destroyer and 1 Submarine Americans defend with 1 S.Submarine Thai roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Thai lost in 109 Sea Zone Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in 109 Sea Zone Americans win with 1 S.Submarine remaining. Battle score for attacker is -15 Casualties for Thai: 1 Destroyer and 1 Submarine Battle in N.Thailand Thai attack with 2 ArmoredCars and 1 Infantry British defend with 1 ArmoredCar Thai roll dice for 2 ArmoredCars and 1 Infantry in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in N.Thailand, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 ArmoredCar Non Combat Move - Thai 1 AAGun moved from S.Thailand to Burma 1 AAGun moved from Malaya to S.Thailand Place Units - Thai 6 Infantrys placed in Bangkok 5 Infantrys placed in Malaya Turn Complete - Thai Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
British : 0.83 Americans : 1.00 Thai : -0.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 1 S.Submarine moved from 41 Sea Zone to 46 Sea Zone 2 Artillerys, 1 Infantry and 1 Tank moved from Rio de Oro to 31 Sea Zone 3 Marines moved from Iceland to 3 Sea Zone 3 Marines and 3 S.Submarines moved from 3 Sea Zone to 30 Sea Zone 2 Artillerys, 1 B.Transport, 1 Infantry, 1 Tank and 1 Transport moved from 31 Sea Zone to 30 Sea Zone 2 Artillerys, 1 Infantry, 3 Marines and 1 Tank moved from 30 Sea Zone to Portugal 1 Infantry moved from N.Algeria to E.Morocco 2 Infantrys moved from Northeast USA to 13 Sea Zone 2 Infantrys and 2 S.Submarines moved from 13 Sea Zone to 29 Sea Zone 2 Infantrys moved from 29 Sea Zone to Azores 3 Destroyers moved from 3 Sea Zone to 17 Sea Zone 2 Elites and 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Destroyers moved from 104 Sea Zone to 115 Sea Zone 1 S.Submarine moved from 109 Sea Zone to 115 Sea Zone 2 Bombers moved from Broome to Port Moresby 3 S.Submarines moved from 87 Sea Zone to 71 Sea Zone 2 Elites, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 98 Sea Zone 1 Elite and 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 98 Sea Zone to 116 Sea Zone 2 Elites and 2 Infantrys moved from 98 Sea Zone to Pearl Harbor 3 S.Bombers moved from Pearl Harbor to Port Moresby Purchase Units - Americans Americans buy 1 Elite, 3 S.Bombers and 5 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Portugal Americans attack with 2 Artillerys, 1 Infantry, 3 Marines and 1 Tank Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry Americans roll dice for 2 Artillerys, 1 Infantry, 3 Marines and 1 Tank in Portugal, round 2 : 2/7 hits, 3.17 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Portugal Americans roll dice for 1 Artillery, 3 Marines and 1 Tank in Portugal, round 3 : 2/5 hits, 2.50 expected hits Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 3 : 1/4 hits, 1.67 expected hits 1 Artillery owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal Americans roll dice for 3 Marines and 1 Tank in Portugal, round 4 : 2/4 hits, 2.00 expected hits Neutral roll dice for 2 Bunkers in Portugal, round 4 : 2/2 hits, 1.00 expected hits 2 Marines owned by the Americans and 2 Bunkers owned by the Neutral lost in Portugal Americans loses 0 PUs for violating Portugals neutrality. Americans win, taking Portugal from Neutral with 1 Marine and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 2 Artillerys, 1 Infantry and 2 Marines Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry Non Combat Move - Americans Place Units - Americans 3 S.Bombers placed in Pearl Harbor 3 S.Submarines placed in 71 Sea Zone 1 Elite placed in Washington 2 S.Submarines placed in 13 Sea Zone Turn Complete - Americans Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Americans : -1.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 1 Infantry moved from Brest to Vinnytsia 3 Artillerys, 5 Infantrys and 3 Tanks moved from Krakow to Brest 2 ArmoredCars and 3 Tanks moved from Bohemia to Brest 4 Tanks moved from Hungary to Brest 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 2 Artillerys and 4 Infantrys moved from Bohemia to Krakow 2 Mech.Infs moved from Bavaria to Brest 2 Tanks moved from Bavaria to Krakow 2 ArmoredCars and 4 Tanks moved from E.Romania to Brest 5 Infantrys moved from Burgundy to Orleanais 3 Infantrys moved from Lorraine to Picardy 4 Artillerys moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry and 1 Tank moved from Stockholm to 23 Sea Zone 1 Elite moved from Oslo to 23 Sea Zone 1 Infantry moved from Stockholm to 23 Sea Zone 4 Artillerys, 1 Battleship, 2 Cruisers, 5 Destroyers, 1 Elite, 6 Infantrys, 1 Tank and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia 1 Infantry and 3 Tanks moved from Stockholm to Middle Norrland 3 Infantrys moved from Oslo to Middle Norrland 1 Elite and 1 Infantry moved from Lithuania to Latvia 3 Elites and 1 Infantry moved from Lithuania to Latvia 2 Stukas moved from Lombardy to Orleanais Purchase Units - Germans Germans buy 2 ArmoredCars, 6 Artillerys, 6 Elites, 6 HeavyTanks, 8 Infantrys and 1 Stuka; Remaining resources: 0 PUs; Combat - Germans Battle in Middle Norrland Germans attack with 4 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 4 Infantrys and 3 Tanks in Middle Norrland, round 2 : 3/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 4 Artillerys, 5 Elites, 8 Infantrys and 1 Tank Russians defend with 2 HeavyTanks, 6 Infantrys and 1 Tank Germans roll dice for 1 Battleship and 2 Cruisers in Latvia, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 4 Artillerys, 5 Elites, 8 Infantrys and 1 Tank in Latvia, round 2 : 3/18 hits, 5.50 expected hits Russians roll dice for 2 HeavyTanks, 5 Infantrys and 1 Tank in Latvia, round 2 : 4/8 hits, 3.50 expected hits 3 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Latvia Germans roll dice for 4 Artillerys, 5 Elites, 4 Infantrys and 1 Tank in Latvia, round 3 : 3/14 hits, 4.83 expected hits Russians roll dice for 2 HeavyTanks, 2 Infantrys and 1 Tank in Latvia, round 3 : 2/5 hits, 2.50 expected hits 2 Infantrys owned by the Russians, 2 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Latvia Germans roll dice for 4 Artillerys, 5 Elites, 2 Infantrys and 1 Tank in Latvia, round 4 : 3/12 hits, 4.50 expected hits Russians roll dice for 2 HeavyTanks in Latvia, round 4 : 0/2 hits, 1.33 expected hits 2 HeavyTanks owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 4 Artillerys, 5 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 19 Casualties for Russians: 2 HeavyTanks, 6 Infantrys and 1 Tank Casualties for Germans: 6 Infantrys Non Combat Move - Germans 1 AAGun moved from Burgundy to Paris Place Units - Germans 3 Infantrys and 1 Stuka placed in Rhine 2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 2 Artillerys, 1 Elite and 1 Infantry placed in Warsaw 1 Artillery, 1 Elite and 1 Infantry placed in Krakow 2 ArmoredCars and 3 HeavyTanks placed in Bohemia 1 Elite and 3 HeavyTanks placed in Hungary Turn Complete - Germans Germans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -5.67 Neutral : -1.00 Russians : -1.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 4 Infantrys moved from Kursk to Minsk 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 3 Mech.Infs moved from S.Saudi Arabia to Yemen 2 Artillerys, 2 Infantrys and 3 Tanks moved from W.Sinkiang to W.Tibet 1 Infantry moved from Olyokminsk to Irkutsk 5 Infantrys moved from Evenkia to Olyokminsk 2 Mot.Infs moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Zhigansk to Olyokminsk 1 Infantry moved from East Gobi to Chahar Chinese take Chahar from Hisaichi 2 Infantrys moved from Astrakhan to Erzurum 4 ArmoredCars moved from Stalingrad to Georgia 1 Infantry moved from Kiev to Vinnytsia 2 ArmoredCars moved from Donetsk to Odessa 1 Artillery moved from Donetsk to Odessa 1 Artillery moved from Kiev to Vinnytsia 1 ArmoredCar moved from Kiev to Vinnytsia 1 ArmoredCar moved from Kiev to Minsk 1 Artillery moved from Kiev to Minsk 2 Infantrys moved from Kursk to Minsk 1 Infantry moved from Kursk to Kiev 1 Mech.Inf moved from Moscow to Leningrad 3 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from Finnmark to Upper Norrland 3 Artillerys and 1 Infantry moved from Finnmark to Lapland 1 Artillery moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Kuybyshev to Saratov 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Rostov to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Crimea 5 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Tashkent to Chimkent Purchase Units - Russians Russians buy 2 ArmoredCars, 1 Bunker, 7 HeavyTanks, 29 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Yemen Russians attack with 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 3 Mech.Infs Neutral defend with 2 Infantrys Russians roll dice for 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 3 Mech.Infs in Yemen, round 2 : 3/7 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys in Yemen, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Yemen Russians loses 0 PUs for violating Yemens neutrality. Russians win, taking Yemen from Neutral with 2 ArmoredCars, 1 HeavyTank and 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Odessa Russians attack with 2 ArmoredCars and 1 Artillery Romanians defend with 1 Infantry and 1 Tank Russians roll dice for 2 ArmoredCars and 1 Artillery in Odessa, round 2 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 Infantry and 1 Tank in Odessa, round 2 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Russians roll dice for 1 ArmoredCar and 1 Artillery in Odessa, round 3 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Tank in Odessa, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 ArmoredCar Casualties for Romanians: 1 Infantry and 1 Tank Battle in W.Tibet Russians attack with 2 Artillerys, 2 Infantrys and 3 Tanks Neutral defend with 2 Infantrys Russians roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in W.Tibet, round 2 : 4/7 hits, 2.83 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in W.Tibet Russians loses 0 PUs for violating W.Tibets neutrality. Russians win, taking W.Tibet from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Vinnytsia Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 ArmoredCar, 1 Artillery and 6 Infantrys Romanians defend with 3 Tanks Russians roll dice for 1 ArmoredCar, 1 Artillery and 6 Infantrys in Minsk, round 2 : 1/8 hits, 1.83 expected hits Romanians roll dice for 3 Tanks in Minsk, round 2 : 0/3 hits, 1.50 expected hits 1 Tank owned by the Romanians lost in Minsk Russians roll dice for 1 ArmoredCar, 1 Artillery and 6 Infantrys in Minsk, round 3 : 3/8 hits, 1.83 expected hits Romanians roll dice for 2 Tanks in Minsk, round 3 : 2/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 9 Casualties for Romanians: 3 Tanks Casualties for Russians: 1 ArmoredCar and 1 Infantry Non Combat Move - Russians 5 Mech.Infs moved from Kiev to Leningrad 1 Infantry moved from Leningrad to Novgorod 2 HeavyTanks and 2 Tanks moved from Kiev to Donetsk 8 Infantrys moved from Kursk to Donetsk 3 Mech.Infs moved from Georgia to Donetsk 1 Mech.Inf moved from Stalingrad to Donetsk 1 Artillery, 1 Elite and 6 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Yaroslavl to Kursk 6 Infantrys moved from Yaroslavl to Smolensk Place Units - Russians 2 ArmoredCars and 4 HeavyTanks placed in Sibirsky Russians undo move 1. 1 Bunker and 4 HeavyTanks placed in Leningrad 1 HeavyTank placed in Georgia Russians undo move 2. 2 ArmoredCars, 3 HeavyTanks and 1 Tank placed in Sibirsky 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk 5 Infantrys placed in Sverdlovsk Russians undo move 7. 3 Infantrys placed in W.Iran 2 Infantrys placed in Tashkent 2 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Romanians : -0.17 Neutral : 0.67 Russians : 2.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 12 Infantrys moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 1 HeavyTank moved from Tunis to N.Algeria 1 Tank moved from Campania to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Battleship, 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Infantry and 1 Tank moved from 46 Sea Zone to Sardinia 3 Infantrys moved from Tunis to N.Tunisia 1 Infantry moved from Hun to Kufra 1 Infantry moved from El Agheila to Kufra 3 Infantrys and 2 Tanks moved from Lombardy to Tuscany Purchase Units - Italians Italians buy 1 Bunker, 3 HeavyTanks, 7 Infantrys and 3 Transports; Remaining resources: 1 PUs; Combat - Italians Battle in 46 Sea Zone Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 1 Transport Americans defend with 1 S.Submarine Italians roll dice for 1 Submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 S.Submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 S.Submarine owned by the Americans lost in 46 Sea Zone Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 1 Transport remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Sardinia Italians attack with 1 Infantry and 1 Tank French defend with 1 Artillery Italians roll dice for 1 Infantry and 1 Tank in Sardinia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery in Sardinia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Sardinia Italians roll dice for 1 Tank in Sardinia, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 Artillery in Sardinia, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Italians lost in Sardinia French win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for Italians: 1 Infantry and 1 Tank Non Combat Move - Italians Place Units - Italians 3 Transports placed in 46 Sea Zone 1 Bunker placed in Kufra 3 HeavyTanks placed in Hun 4 Infantrys placed in Tunis 3 Infantrys placed in Greece Turn Complete - Italians Italians collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians : -0.50 French : 1.33 Americans : -0.50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 1 Carrier, 1 Cruiser and 2 Destroyers moved from 45 Sea Zone to 41 Sea Zone 1 Elite moved from Palestine to Lower Egypt 3 Infantrys moved from Syria to Palestine Purchase Units - French French buy 1 Adv.Fighter, 1 Bunker, 1 Elite and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Adv.Fighter, 1 Bunker, 1 Elite and 2 Tanks placed in E.Morocco Turn Complete - French French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 3 Tanks moved from Kwangsi to Kweichow 12 Mech.Infs and 3 Tanks moved from N.French Indochina to Szechwan 1 Infantry moved from Hupeh to Shensi 1 Artillery and 3 Infantrys moved from Hupeh to Szechwan 1 S.Bomber moved from Tokyo to Shensi 6 Infantrys moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Fighters, 9 Infantrys and 1 L.Fighter; Remaining resources: 22 PUs; Combat - Yamamoto Battle in Szechwan Yamamoto attack with 1 Artillery, 3 Infantrys, 12 Mech.Infs and 3 Tanks British defend with 1 Artillery Yamamoto roll dice for 1 Artillery, 3 Infantrys, 12 Mech.Infs and 3 Tanks in Szechwan, round 2 : 5/19 hits, 6.83 expected hits Chinese roll dice for 1 Artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 3 Infantrys, 12 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Kweichow Yamamoto attack with 3 Tanks British defend with 1 ArmoredCar Yamamoto roll dice for 3 Tanks in Kweichow, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in Shensi Yamamoto attack with 1 Infantry and 1 S.Bomber British defend with 1 ArmoredCar Yamamoto roll dice for 1 Infantry and 1 S.Bomber in Shensi, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Yamamoto 1 S.Bomber moved from Shensi to Tokyo 1 Adv.Fighter and 1 Fighter moved from Tokyo to Soembawa 1 Bomber moved from S.Thailand to Soembawa 1 Adv.Fighter and 2 Fighters moved from Kyushu to Soembawa 3 Infantrys moved from Chubu to Kyushu 1 Infantry moved from Tohoku to Hokkaido Place Units - Yamamoto 6 Infantrys placed in Hong Kong 3 Infantrys placed in Kwangsi 1 Adv.Fighter, 2 Fighters and 1 L.Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto : -2.50 Chinese : -0.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 2 Infantrys moved from Ningsia to Shensi 4 Infantrys moved from Gobi Altai to Ningsia 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from Urumqi to E.Sinkiang 4 Infantrys moved from E.Sinkiang to Gobi Altai Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 Elite and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Elite and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shensi Chinese win, taking Shensi from Yamamoto with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33 Chinese : 0.33
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 Infantry moved from Manila to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Hisaichi take Hollandia from Dutch 3 Tanks moved from Java to Soembawa 2 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys and 2 Tanks moved from Celebes to 111 Sea Zone 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from 111 Sea Zone to Flores 1 S.Submarine moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindoro to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores 2 Carriers and 2 Fighters moved from 110 Sea Zone to 111 Sea Zone 3 Destroyers moved from 107 Sea Zone to 111 Sea Zone 2 Adv.Fighters moved from Manila to 111 Sea Zone 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone 1 Elite and 4 Infantrys moved from Hupeh to Shensi 1 Tank moved from Hupeh to Chahar 1 Infantry moved from Suiyuan to Chahar 1 Artillery and 3 Infantrys moved from Suiyuan to Shensi 1 Tank moved from Suiyuan to Chahar 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Yakutsk 4 Infantrys moved from Heilungchiang to Chita 4 Infantrys moved from Kirin to Heilungchiang 4 Infantrys moved from Liaoning to Hulunbuir 8 Infantrys moved from Changchun to Kirin 1 Elite, 16 Infantrys and 1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 4 Destroyers, 1 Elite, 13 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 1 Infantry and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tanks in Chahar, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Yakutsk Hisaichi attack with 1 Artillery and 1 Elite Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Elite in Yakutsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Shensi Hisaichi attack with 1 Artillery, 1 Elite and 7 Infantrys Chinese defend with 1 Elite and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite and 7 Infantrys in Shensi, round 2 : 0/9 hits, 2.00 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Shensi Hisaichi roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Shensi, round 3 : 1/8 hits, 1.83 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Shensi, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Shensi, round 4 : 2/8 hits, 1.83 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Elite and 2 Infantrys Battle in S.Buryat Mongolia Hisaichi attack with 1 Elite, 16 Infantrys and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 Elite, 16 Infantrys and 1 Tank in S.Buryat Mongolia, round 2 : 3/18 hits, 3.50 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Elite, 16 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 1 Bunker placed in Flores 4 Destroyers placed in 107 Sea Zone 3 Tanks placed in Hupeh 1 Elite and 3 Infantrys placed in Liaoning 8 Infantrys placed in Changchun 2 Infantrys placed in Manila Turning on Edit Mode EDIT: Removing units owned by Hisaichi from N.Buryat Mongolia: 1 AAGun EDIT: Adding units owned by Hisaichi to Chita: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Hisaichi : -3.17 Chinese : -1.00 Russians : -0.67
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bumpity bump
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 3 Mech.Infs and 8 Tanks moved from Darfur to Kufra 1 Infantry moved from New Valley to Kufra 2 Tanks moved from Lower Egypt to Kufra 2 ArmoredCars moved from Lower Egypt to Kufra 1 Artillery and 1 Infantry moved from Lower Egypt to Cairo 1 ArmoredCar moved from French Equatorial Africa to Kufra 2 Mech.Infs moved from Belgian Congo to Kufra 2 Mech.Infs moved from Cape Town to Belgian Congo 1 Infantry moved from London to Wales 1 Infantry moved from Scotland to Manchester 5 ArmoredCars, 1 Artillery and 1 Infantry moved from Bihar to Assam 2 ArmoredCars and 2 Tanks moved from Delhi to Assam 2 Artillerys and 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Madras to Hyderabad 1 Artillery and 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Delhi to Bihar 1 Infantry moved from S.Saudi Arabia to N.Saudi Arabia 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 ArmoredCars moved from Assam to Yunnan 7 Infantrys moved from Madras to Hyderabad Purchase Units - British British buy 4 ArmoredCars, 1 Elite, 20 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Kufra British attack with 3 ArmoredCars, 1 Infantry, 5 Mech.Infs and 10 Tanks Italians defend with 1 Bunker, 1 Elite, 2 HeavyTanks, 2 Infantrys and 6 Tanks British roll dice for 3 ArmoredCars, 1 Infantry, 5 Mech.Infs and 10 Tanks in Kufra, round 2 : 8/19 hits, 8.00 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 1 Bunker, 1 Elite, 2 HeavyTanks, 2 Infantrys and 6 Tanks in Kufra, round 2 : 8/12 hits, 5.83 expected hits 3 ArmoredCars owned by the British, 1 Elite owned by the Italians, 4 Tanks owned by the Italians, 2 Infantrys owned by the Italians, 1 Infantry owned by the British and 4 Mech.Infs owned by the British lost in Kufra British roll dice for 1 Mech.Inf and 10 Tanks in Kufra, round 3 : 4/11 hits, 5.33 expected hits Italians roll dice for 1 Bunker, 2 HeavyTanks and 2 Tanks in Kufra, round 3 : 2/5 hits, 2.83 expected hits 1 HeavyTank owned by the Italians, 1 Bunker owned by the Italians, 2 Tanks owned by the Italians, 1 Tank owned by the British and 1 Mech.Inf owned by the British lost in Kufra British roll dice for 9 Tanks in Kufra, round 4 : 6/9 hits, 4.50 expected hits Italians roll dice for 1 HeavyTank in Kufra, round 4 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians and 1 Tank owned by the British lost in Kufra British win, taking Kufra from Italians with 8 Tanks remaining. Battle score for attacker is 3 Casualties for British: 3 ArmoredCars, 1 Infantry, 5 Mech.Infs and 2 Tanks Casualties for Italians: 1 Bunker, 1 Elite, 2 HeavyTanks, 2 Infantrys and 6 Tanks Battle in Yunnan British attack with 2 ArmoredCars Thai defend with 1 Infantry British roll dice for 2 ArmoredCars in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in N.Buryat Mongolia British attack with 3 Infantrys and 1 Tank Hisaichi defend with 1 Infantry British roll dice for 3 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys and 1 Tank in N.Buryat Mongolia, round 3 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia British win, taking N.Buryat Mongolia from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - British 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks moved from Cairo to Lower Egypt Place Units - British 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Cairo 2 Mech.Infs placed in Cape Town 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 4 Infantrys placed in Manchester 4 Infantrys placed in Wales 4 Infantrys placed in London Turn Complete - British British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
British : -0.50 Italians : 1.67 Hisaichi : 0.33 Thai : -0.33
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 2 Artillerys, 1 Elite, 14 Infantrys and 1 Marine moved from South Australia to Western Australia 2 Infantrys moved from West Papua to Hollandia 2 Infantrys moved from Port Moresby to West Papua 1 Artillery and 6 Infantrys moved from New South Wales to South Australia 6 Infantrys moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Elite, 2 Fighters and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 2 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 2 Infantrys in Hollandia, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hollandia Anzac win, taking Hollandia from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Adv.Fighter and 2 Fighters placed in Broome 3 Infantrys placed in Port Moresby 1 Elite placed in Townsville Turn Complete - Anzac Anzac collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Anzac : 0.67
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Mech.Inf moved from Suriname to Argentina 1 Marine, 1 Mech.Inf and 2 Tanks moved from Rio De Janeiro to Argentina 1 Elite moved from Suriname to Amazon 1 Tank moved from Port Moresby to West Papua Purchase Units - Dutch Dutch buy 1 Elite, 1 Infantry and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Dutch Battle in Argentina Dutch attack with 1 Marine, 2 Mech.Infs and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 1 Marine, 2 Mech.Infs and 2 Tanks in Argentina, round 2 : 2/5 hits, 2.33 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Argentina Dutch roll dice for 1 Marine, 2 Mech.Infs and 2 Tanks in Argentina, round 3 : 2/5 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Argentina Dutch loses 0 PUs for violating Argentinas neutrality. Dutch win, taking Argentina from Neutral with 1 Marine, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Elite, 1 Infantry and 1 Mech.Inf placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Neutral : -1.33 Dutch : -0.67
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Infantry moved from Tampere to Oulu Finns take Oulu from Russians 1 Infantry moved from Kotka to Vyborg Finns take Vyborg from Russians 1 Elite and 1 Infantry moved from Tampere to Kotka 2 ArmoredCars moved from Helsinki to Kotka Purchase Units - Finns Finns buy 4 Infantrys; Remaining resources: 1 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa 3 Tanks moved from Bulgaria to Odessa Purchase Units - Romanians Romanians buy 1 Elite and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 ArmoredCars and 5 Tanks Russians defend with 1 ArmoredCar and 1 Artillery Romanians roll dice for 2 ArmoredCars and 5 Tanks in Odessa, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 ArmoredCar and 1 Artillery in Odessa, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 2 ArmoredCars and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 ArmoredCar and 1 Artillery Non Combat Move - Romanians Place Units - Romanians 1 Elite and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians : -0.17 Russians : -0.50
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 2 ArmoredCars moved from N.Thailand to Yunnan 1 ArmoredCar moved from Burma to Yunnan 6 Infantrys moved from Bangkok to S.Thailand 1 Transport moved from 107 Sea Zone to 110 Sea Zone 3 Infantrys moved from Malaya to 110 Sea Zone 3 Infantrys moved from 110 Sea Zone to Sumatra 2 Infantrys moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 1 Bunker and 8 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in Yunnan Thai attack with 3 ArmoredCars British defend with 2 ArmoredCars Thai roll dice for 3 ArmoredCars in Yunnan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 ArmoredCars in Yunnan, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 8 Casualties for British: 2 ArmoredCars Non Combat Move - Thai Place Units - Thai 1 Bunker placed in Burma 6 Infantrys placed in Bangkok Thai undo move 2. 2 Infantrys placed in Malaya 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Thai : 1.00