The World is at War! (Whack vs dawg)


  • 2020 2018 2017 '15

    And here is the new one! The newest new one until it gets old.


  • 2020 2018 2017 '15

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Germans
            1 Submarine moved from 27 Sea Zone to 25 Sea Zone
            1 Submarine moved from 37 Sea Zone to 34 Sea Zone
            1 Submarine moved from 36 Sea Zone to 31 Sea Zone
            1 Submarine moved from 42 Sea Zone to 31 Sea Zone
            1 Submarine moved from 28 Sea Zone to 13 Sea Zone
            1 Submarine moved from 15 Sea Zone to 13 Sea Zone
            1 Submarine moved from 29 Sea Zone to 8 Sea Zone
            1 Submarine moved from 16 Sea Zone to 8 Sea Zone
            1 Submarine moved from 3 Sea Zone to 8 Sea Zone
            1 Submarine moved from 4 Sea Zone to 12 Sea Zone
            1 Artillery and 4 Infantrys moved from Pomerania to Danzig
            2 Infantrys moved from East Prussia to Danzig
            2 Stukas moved from Berlin to Danzig
            1 Tank moved from East Prussia to Danzig
            2 Artillerys and 3 Infantrys moved from Silesia to Krakow
            2 Infantrys moved from Bohemia to Krakow
            1 Artillery and 4 Infantrys moved from Bohemia to Hungary
            2 Artillerys and 4 Infantrys moved from Austria to Croatia
            1 Fighter moved from Bohemia to Hungary
            2 Tanks moved from Pomerania to Netherlands
            2 Artillerys and 6 Infantrys moved from Hamburg to Netherlands
            2 Tanks moved from Hamburg to Belgium
            2 Artillerys and 6 Infantrys moved from Rhine to Belgium
            1 Tank moved from Rhine to Lorraine
            6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
            1 Tank moved from Austria to Lorraine
            2 Tanks moved from Saxony to Lorraine
            1 Tank moved from Brandenburg to Lorraine
            2 Tanks moved from Bohemia to Lorraine
            1 Fighter moved from Hamburg to Netherlands
            1 Bomber moved from Berlin to Croatia
            1 Fighter moved from Hamburg to Lorraine
            2 Tanks moved from Silesia to Bavaria
            1 Tank moved from Berlin to Bavaria
            6 Infantrys moved from Brandenburg to Silesia
            2 Infantrys moved from Saxony to Pomerania
            2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg
            2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
            1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
            2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
            2 Infantrys and 2 Tanks moved from El Agheila to Tobruk
            1 Destroyer, 1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
    
        Purchase Units - Germans
            Germans buy 3 Elites, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 25 Sea Zone
                Germans attack with 1 Submarine
                Americans defend with 1 Transport
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Transport in 25 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Transport remaining. Battle score for attacker is -7
                Casualties for Germans: 1 Submarine
            Battle in 34 Sea Zone
                Germans attack with 1 Submarine
                French defend with 1 Transport
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Germans lost in 34 Sea Zone
                French win with 1 Transport remaining. Battle score for attacker is -7
                Casualties for Germans: 1 Submarine
            Battle in 31 Sea Zone
                Germans attack with 2 Submarines
                British defend with 1 Cruiser
                    Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 Cruiser owned by the British lost in 31 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 12
                Casualties for British: 1 Cruiser
            Battle in 13 Sea Zone
                Germans attack with 2 Submarines
                Americans defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 2 Submarines in 13 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the Americans lost in 13 Sea Zone
                    Germans roll dice for 1 Submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 13 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 13 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 13 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 13 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 13 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 13 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 13 Sea Zone
                Americans win with 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for Germans: 2 Submarines
                Casualties for Americans: 1 Transport
            Battle in Krakow
                Germans attack with 2 Artillerys and 5 Infantrys
                Neutral defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys and 5 Infantrys in Krakow, round 2 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Krakow
                    Germans roll dice for 2 Artillerys and 4 Infantrys in Krakow, round 3 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in Krakow, round 3 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Krakow
                Germans loses 0 PUs for violating Krakows neutrality.
                Germans win, taking Krakow from Neutral with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 2 Infantrys and 1 Tank
            Battle in Lorraine
                Germans attack with 1 Fighter, 6 Infantrys and 9 Tanks
                French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Fighter, 6 Infantrys and 9 Tanks in Lorraine, round 2 : 8/16 hits, 5.83 expected hits
                Units damaged: 2 Bunkers owned by the French
                    French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 2/7 hits, 3.00 expected hits
                    1 Bunker owned by the French, 1 Tank owned by the French, 2 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Lorraine
                    Germans roll dice for 1 Fighter, 4 Infantrys and 9 Tanks in Lorraine, round 3 : 4/14 hits, 5.50 expected hits
                    French roll dice for 2 Bunkers in Lorraine, round 3 : 1/2 hits, 1.00 expected hits
                    2 Bunkers owned by the French and 1 Infantry owned by the Germans lost in Lorraine
                Germans win, taking Lorraine from French with 1 Fighter, 3 Infantrys and 9 Tanks remaining. Battle score for attacker is 23
                Casualties for Germans: 3 Infantrys
                Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
            Battle in 8 Sea Zone
                Germans attack with 3 Submarines
                British defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans, 1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
                Casualties for British: 1 Destroyer and 1 Transport
            Battle in Hungary
                Germans attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Hungary, round 2 : 1/6 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Hungary
                    Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Hungary, round 3 : 0/5 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Hungary, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Hungary, round 4 : 2/5 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Hungary, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Hungary
                Germans loses 0 PUs for violating Hungarys neutrality.
                Germans win, taking Hungary from Neutral with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Danzig
                Germans attack with 1 Artillery, 6 Infantrys, 2 Stukas and 1 Tank
                Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Artillery, 6 Infantrys, 2 Stukas and 1 Tank in Danzig, round 2 : 3/10 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Danzig
                    Germans roll dice for 1 Artillery, 5 Infantrys, 2 Stukas and 1 Tank in Danzig, round 3 : 4/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 Bunker and 1 Tank in Danzig, round 3 : 2/2 hits, 1.00 expected hits
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans and 1 Tank owned by the Neutral lost in Danzig
                Germans loses 0 PUs for violating Danzigs neutrality.
                Germans win, taking Danzig from Neutral with 1 Artillery, 3 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
            Battle in Belgium
                Germans attack with 2 Artillerys, 6 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Belgium, round 2 : 3/10 hits, 3.00 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 2 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Croatia
                Germans attack with 2 Artillerys, 1 Bomber and 4 Infantrys
                Neutral defend with 3 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Bomber and 4 Infantrys in Croatia, round 2 : 2/7 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Croatia
                    Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Croatia, round 3 : 2/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Croatia
                Germans loses 0 PUs for violating Croatias neutrality.
                Germans win, taking Croatia from Neutral with 2 Artillerys, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Netherlands
                Germans attack with 2 Artillerys, 1 Fighter, 6 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Fighter, 6 Infantrys and 2 Tanks in Netherlands, round 2 : 2/11 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in Netherlands, round 3 : 1/9 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands
                    Germans roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in Netherlands, round 4 : 4/8 hits, 2.83 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 4 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Germans
            1 Fighter moved from Lorraine to Hamburg
            1 Fighter moved from Netherlands to Hamburg
            2 Stukas moved from Danzig to Pomerania
            1 Fighter moved from Hungary to Pomerania
            1 Bomber moved from Croatia to Bohemia
            1 AAGun moved from Berlin to Brandenburg
            1 AAGun moved from Bavaria to Lorraine
            1 AAGun moved from Rhine to Belgium
            1 AAGun moved from Bohemia to Krakow
    
        Place Units - Germans
            1 T.Boat placed in 23 Sea Zone
            5 Tanks placed in Bohemia
            3 Elites placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.83
    Neutral : -1.67
    British : 0.50
    French : -0.33
    Americans : 0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Russians
            1 Infantry moved from Lithuania to East Prussia
                  Russians take East Prussia from Germans
            1 Infantry moved from Odessa to E.Romania
            1 Artillery and 1 Infantry moved from Crimea to 54 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
            1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from Astrakhan to Azerbaijan
            1 Artillery moved from Kuybyshev to 126 Sea Zone
            1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
            1 Infantry moved from Georgia to Erzurum
            1 Tank moved from Georgia to Erzurum
            1 Tank moved from Rostov to Erzurum
            1 Infantry moved from Murmansk to Lapland
            2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland
            1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            2 Infantrys moved from Leningrad to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Kotka
            1 Fighter moved from Leningrad to Kotka
            1 Infantry moved from Novgorod to Leningrad
            1 Infantry moved from Latvia to Leningrad
            1 Artillery moved from Lithuania to Minsk
            2 Infantrys moved from Estonia to Leningrad
            1 Infantry moved from Smolensk to Minsk
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Bratsk to Olyokminsk
            1 Infantry moved from Evenkia to Olyokminsk
            1 Infantry moved from Zhigansk to Olyokminsk
            1 Infantry moved from Khatanga to Olyokminsk
            1 Infantry moved from Kamchatka to Koryakia
            1 Infantry moved from Kolyma to Koryakia
            1 Artillery moved from Bulun to Zhigansk
            1 Infantry moved from Okhotsk to Yakutsk
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Infantry moved from Semipalatinsk to Khobdo
            1 Tank moved from Karaganda to Khobdo
            1 Infantry moved from Krasnoyarsk to Khobdo
            1 Tank moved from Irkutsk to Khobdo
            1 Artillery and 1 Infantry moved from Novosibirsk to Semipalatinsk
            1 Artillery moved from Alma Ata to Semipalatinsk
            1 Infantry moved from Surgut to Yeniseysk
            1 Infantry moved from Yeniseysk to Sibirsky
            1 Fighter moved from Sibirsky to N.Buryat Mongolia
            1 Tank moved from Sibirsky to Olyokminsk
            1 Infantry moved from Sibirsky to Evenkia
            1 Infantry moved from Salekhard to Yeniseysk
            1 Infantry moved from Komi to Arkhangelsk
            1 Infantry moved from Ufa to Kuybyshev
            1 Infantry moved from Tashkent to Uzbekistan
            1 Fighter moved from Sverdlovsk to N.Buryat Mongolia
            1 Infantry moved from Sverdlovsk to Perm
            1 Tank moved from Sverdlovsk to Kirov
            1 Bomber moved from Sverdlovsk to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            1 Infantry moved from Vologda to S.Karelia
            1 Infantry moved from Yaroslavl to S.Karelia
            2 Tanks moved from Moscow to Kursk
            1 Infantry moved from Tula to Kursk
            1 Tank moved from Penza to Kursk
            3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Saratov to Astrakhan
            1 Artillery and 2 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Gorky to Yaroslavl
            1 Infantry moved from Kirov to Arkhangelsk
            1 Infantry moved from Perm to Kirov
    
        Purchase Units - Russians
            Russians buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 Bomber and 3 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Lapland
                Russians attack with 3 Infantrys and 1 Tank
                Finns defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
                    Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 2/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 1 Artillery and 1 Infantry
            Battle in Erzurum
                Russians attack with 1 Infantry and 2 Tanks
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Infantry and 2 Tanks in Erzurum, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Erzurum
                    Russians roll dice for 1 Infantry and 2 Tanks in Erzurum, round 3 : 0/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Erzurum
                    Russians roll dice for 2 Tanks in Erzurum, round 4 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Khobdo
                Russians attack with 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Russians roll dice for 2 Infantrys and 2 Tanks in Khobdo, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in Khobdo
                    Russians roll dice for 2 Tanks in Khobdo, round 3 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Khobdo
                Russians loses 0 PUs for violating Khobdos neutrality.
                Russians win, taking Khobdo from Neutral with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in Kotka
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Kotka, round 2 : 0/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                    Russians roll dice for 1 Fighter and 1 Infantry in Kotka, round 3 : 0/2 hits, 0.50 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 1 Infantry in Kotka, round 4 : 0/2 hits, 0.50 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 2 Infantrys
                1 Fighter owned by the Russians retreated
            Battle in E.Romania
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in E.Romania
                Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Azerbaijan
                Russians attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Azerbaijan
                Russians loses 0 PUs for violating Azerbaijans neutrality.
                Russians win, taking Azerbaijan from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Kotka to Leningrad
            1 Bomber moved from Vyborg to S.Karelia
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            2 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Neutral : 1.33
    Finns : 2.67
    Russians : -1.00
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Italians
            2 Tanks moved from Venetia to Serbia
            2 Infantrys and 2 Tanks moved from Rome to 46 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys and 2 Tanks moved from 48 Sea Zone to Greece
            1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone
            1 Artillery moved from Campania to 50 Sea Zone
            1 Artillery moved from Tuscany to 50 Sea Zone
            1 Infantry moved from Campania to 50 Sea Zone
            1 Infantry moved from Tuscany to 50 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
            2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Greece
            1 Infantry moved from Albania to Serbia
            2 Fighters moved from Rome to Serbia
            1 Artillery moved from Albania to Serbia
            1 Tank moved from Albania to Greece
            1 Destroyer moved from 50 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Venetia to Croatia
            2 Fighters moved from Lombardy to 47 Sea Zone
            1 Destroyer and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone
            1 Battleship moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece
            1 Infantry moved from Ghadames to S.Tunisia
            2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
            1 Infantry moved from Hun to Kufra
            1 Submarine moved from 62 Sea Zone to 59 Sea Zone
            1 Fighter moved from Italian East Africa to 59 Sea Zone
            2 Infantrys moved from Kufra to Darfur
            1 Tank moved from Tobruk to Darfur
            1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
            2 Infantrys and 1 Tank moved from Italian East Africa to Kordofan
            1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 2 Elites, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 47 Sea Zone
                Italians attack with 1 Destroyer, 2 Fighters and 1 Submarine
                French defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 47 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 47 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Italians lost in 47 Sea Zone
                    Italians roll dice for 1 Destroyer and 2 Fighters in 47 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the Italians, 1 Transport owned by the French, 1 Destroyer owned by the Italians and 1 Cruiser owned by the French lost in 47 Sea Zone
                Italians win with 1 Fighter remaining. Battle score for attacker is -5
                Casualties for Italians: 1 Destroyer, 1 Fighter and 1 Submarine
                Casualties for French: 1 Cruiser and 1 Transport
            Battle in 59 Sea Zone
                Italians attack with 1 Fighter and 1 Submarine
                British defend with 1 Cruiser, 1 Submarine and 1 Transport
                    Italians roll dice for 1 Submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Cruiser and 1 Transport in 59 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Fighter owned by the Italians and 1 Submarine owned by the Italians lost in 59 Sea Zone
                British win with 1 Cruiser, 1 Submarine and 1 Transport remaining. Battle score for attacker is -15
                Casualties for Italians: 1 Fighter and 1 Submarine
            Battle in Mersa Matruh
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Darfur
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Serbia
                Italians attack with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Serbia, round 2 : 1/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Serbia
                    Italians roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Serbia, round 3 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Serbia
                Italians loses 0 PUs for violating Serbias neutrality.
                Italians win, taking Serbia from Neutral with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in S.Tunisia
                Italians attack with 3 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Kordofan
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Tank
                    Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Kordofan
                Italians win, taking Kordofan from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Nubia
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                    Italians roll dice for 1 Artillery and 1 Infantry in Nubia, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Nubia, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Nubia, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                    Italians roll dice for 1 Artillery in Nubia, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Tank in Nubia, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the Italians lost in Nubia
                British win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 Artillery and 2 Infantrys
                Casualties for British: 1 Tank
            Battle in Greece
                Italians attack with 3 Artillerys, 5 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Italians roll dice for 1 Battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Greece
                    Italians roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Greece, round 2 : 4/11 hits, 3.83 expected hits
                    Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 : 1/6 hits, 2.33 expected hits
                    4 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
                    Italians roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Greece, round 3 : 1/10 hits, 3.67 expected hits
                    Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
                    Italians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Greece, round 4 : 5/9 hits, 3.50 expected hits
                    Neutral roll dice for 1 Fighter in Greece, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Neutral lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 19
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from Serbia to Campania
            1 Fighter moved from 47 Sea Zone to Sicily
            1 AAGun moved from Rome to Campania
            2 Artillerys and 2 Infantrys moved from Lombardy to Tuscany
    
        Place Units - Italians
            1 Infantry and 4 Tanks placed in Lombardy
            2 Artillerys and 2 Elites placed in Rome
    
        Turn Complete - Italians
            Italians collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.50
    Italians : -3.67
    British : 1.83
    French : 0.67
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - French
                French loses 0 PUs for violating Greenlands neutrality.
            2 Infantrys moved from Normandy to Paris
            1 Infantry moved from Orleanais to Paris
            2 Infantrys moved from Burgundy to Paris
            1 Tank moved from Provence to Paris
            1 Infantry moved from Provence to Burgundy
            1 Infantry moved from Brittany to Orleanais
            1 Infantry moved from Aquitaine to Orleanais
            1 Infantry moved from Languedoc to Orleanais
            1 Infantry moved from S.Algeria to S.Tunisia
            1 Infantry moved from N.Tunisia to S.Tunisia
            1 Fighter moved from Tunis to S.Tunisia
            1 Artillery and 2 Infantrys moved from Tunis to S.Tunisia
            1 Infantry moved from French Somaliland to Italian East Africa
                  French take Italian East Africa from Italians
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Mauritania to 34 Sea Zone
            1 Infantry and 1 Transport moved from 34 Sea Zone to 38 Sea Zone
            1 Infantry moved from 38 Sea Zone to French Equatorial Africa
            1 Infantry moved from Tangier to E.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
                  French take Greenland from Neutral
            1 Infantry moved from Keewatin to Churchill
            1 Submarine moved from 55 Sea Zone to 51 Sea Zone
    
        Purchase Units - French
            French buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 8 Sea Zone
                French attack with 1 Destroyer
                Germans defend with 2 Submarines
                    Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                    Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the French lost in 8 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Submarines
                Casualties for French: 1 Destroyer
            Battle in S.Tunisia
                French attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Italians defend with 3 Infantrys and 1 Tank
                    French roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in S.Tunisia, round 2 : 2/6 hits, 1.50 expected hits
                    Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the French lost in S.Tunisia
                    French roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in S.Tunisia, round 3 : 0/5 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in S.Tunisia, round 3 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the French lost in S.Tunisia
                    French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Tunisia, round 4 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in S.Tunisia, round 4 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Tunisia
                French win, taking S.Tunisia from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for French: 4 Infantrys
                Casualties for Italians: 3 Infantrys and 1 Tank
    
        Non Combat Move - French
            1 Fighter moved from S.Tunisia to E.Morocco
    
        Place Units - French
            5 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.83
    French : 1.50
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Tank moved from Hokkaido to 84 Sea Zone
            1 Tank moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Tank moved from Shikoku to 85 Sea Zone
            1 Tank moved from Kyushu to 85 Sea Zone
            1 Artillery moved from Hokkaido to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            1 Tank moved from 92 Sea Zone to N.French Indochina
            1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangtung
            2 Infantrys and 2 Tanks moved from Kwangsi to Hunan
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            1 Battleship and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from Yap to Ulithi
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Fighter moved from Minamitori to 108 Sea Zone
            1 Destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 Transport moved from 103 Sea Zone to 101 Sea Zone
            1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone
            1 Infantry and 1 Tank moved from 101 Sea Zone to Guam
            1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
            2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Fighter moved from Tokyo to Kiangsi
            2 Infantrys moved from Hainan to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Hong Kong
            1 Fighter moved from 85 Sea Zone to Kiangsi
            1 Fighter moved from 85 Sea Zone to 111 Sea Zone
            1 Bomber moved from Tokyo to 111 Sea Zone
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Chubu to Kyushu
            1 Infantry moved from Shikoku to Kyushu
            1 Artillery and 1 Infantry moved from Tokyo to Chubu
            1 Fighter moved from Rongelap to 108 Sea Zone
            1 Infantry moved from Jaluit to Kwajalein
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 ArmoredCars, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 111 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Fighter
                Dutch defend with 1 Destroyer
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 111 Sea Zone
                Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Dutch: 1 Destroyer
            Battle in Kwangtung
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangtung
                    Yamamoto roll dice for 1 Tank in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
                Chinese win with no units remaining. Battle score for attacker is -5
                Casualties for Yamamoto: 1 Infantry and 1 Tank
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 2 Infantrys and 2 Tanks
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 2 Tanks in Hunan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Hong Kong
                Yamamoto attack with 1 Artillery, 5 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Hong Kong, round 2 : 4/8 hits, 2.33 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Hong Kong
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Hong Kong, round 3 : 4/6 hits, 2.00 expected hits
                    British roll dice for 1 Tank in Hong Kong, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Yamamoto lost in Hong Kong
                Yamamoto win, taking Hong Kong from British with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 3 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in 107 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in 107 Sea Zone, round 3 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Submarines
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 Fighters
                Dutch defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
                    Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in 108 Sea Zone
                    Yamamoto roll dice for 1 Fighter in 108 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 108 Sea Zone
                Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Destroyer and 1 Fighter
                Casualties for Dutch: 1 Destroyer and 1 Transport
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                Units damaged: 3 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    1 Destroyer owned by the Americans, 3 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 3 : 0/5 hits, 2.00 expected hits
                    Americans roll dice for 3 Battleships in 91 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    1 Submarine owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 4 : 1/5 hits, 2.00 expected hits
                    Americans roll dice for 3 Battleships in 91 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    1 Submarine owned by the Yamamoto, 1 Battleship owned by the Americans and 2 Fighters owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 2 Fighters in 91 Sea Zone, round 5 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 2 Battleships in 91 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    2 Battleships owned by the Americans and 1 Bomber owned by the Yamamoto lost in 91 Sea Zone
                Yamamoto win with 2 Fighters remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 1 Bomber, 2 Fighters and 5 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 2 Fighters and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Guam
                Yamamoto attack with 1 Infantry and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in N.French Indochina
                Yamamoto attack with 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters moved from 91 Sea Zone to 88 Sea Zone
            1 Carrier moved from 88 Sea Zone to 86 Sea Zone
            1 Fighter moved from 111 Sea Zone to 107 Sea Zone
            1 Bomber moved from 111 Sea Zone to Peleliu
            1 Fighter moved from 108 Sea Zone to 107 Sea Zone
            2 Fighters moved from Kiangsi to Kwangsi
    
        Place Units - Yamamoto
            1 Factory placed in Kwangsi
            6 ArmoredCars and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    French : -0.33
    Yamamoto : 4.00
    Americans : 0.67
    Chinese : 3.00
    Dutch : 0.50
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Infantry moved from Anhwei to Hunan
            1 Tank moved from Shanghai to Hunan
            1 Infantry moved from Hupeh to Hunan
            1 Infantry and 1 Tank moved from Yunnan to N.French Indochina
            1 Infantry moved from Kweichow to N.French Indochina
            1 Tank moved from Szechwan to N.French Indochina
            1 Artillery and 1 Infantry moved from Hupeh to Hunan
            1 Artillery moved from Shensi to Hupeh
            2 Infantrys moved from Lanchow to Szechwan
            1 Tank moved from Ningsia to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Tank moved from C.Sinkiang to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            1 Infantry moved from E.Qinghai to Lanchow
            1 Fighter and 1 Tank moved from Hsining to Gobi Altai
            1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Gobi Altai
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 3 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in N.French Indochina
                Chinese attack with 2 Infantrys and 2 Tanks
                Yamamoto defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                    Chinese roll dice for 2 Infantrys and 2 Tanks in N.French Indochina, round 3 : 0/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                    Chinese roll dice for 1 Infantry and 2 Tanks in N.French Indochina, round 4 : 0/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Tank in N.French Indochina, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                    Chinese roll dice for 2 Tanks in N.French Indochina, round 5 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in N.French Indochina, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in N.French Indochina
                Chinese win, taking N.French Indochina from Yamamoto with 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Infantry and 1 Tank
                Casualties for Chinese: 2 Infantrys
            Battle in Hunan
                Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank
                Yamamoto defend with 2 Tanks
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hunan, round 2 : 0/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 2 Tanks in Hunan, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hunan, round 3 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Tanks in Hunan, round 3 : 2/2 hits, 1.00 expected hits
                    1 Tank owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 Artillery and 1 Tank in Hunan, round 4 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 Tank in Hunan, round 5 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Hunan
                Yamamoto win with 1 Tank remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Chinese
            1 Fighter moved from Gobi Altai to Suiyuan
    
        Place Units - Chinese
            2 ArmoredCars and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Yamamoto : 1.67
    Chinese : -7.33
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from Korea to 84 Sea Zone
            1 Infantry and 1 Tank moved from Changchun to 84 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 93 Sea Zone
            2 Fighters moved from 84 Sea Zone to Manila
            1 Fighter moved from Peking to 93 Sea Zone
            1 Fighter moved from Changchun to 93 Sea Zone
            2 Fighters moved from 93 Sea Zone to Manila
            1 Artillery moved from 93 Sea Zone to Mindanao
            1 Artillery moved from 93 Sea Zone to Manila
            1 Infantry moved from 93 Sea Zone to Mindanao
            1 Infantry moved from 93 Sea Zone to Manila
            1 Bomber moved from Changchun to Mindanao
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Tank moved from Kirin to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Kirin to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 93 Sea Zone
            1 Tank moved from 93 Sea Zone to Manila
            1 Artillery moved from 93 Sea Zone to Mindoro
                  Hisaichi take Mindoro from Americans
            1 Infantry moved from 93 Sea Zone to Manila
            1 Infantry moved from 93 Sea Zone to Mindoro
            1 Destroyer and 2 Submarines moved from 92 Sea Zone to 106 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            1 Carrier moved from 84 Sea Zone to 107 Sea Zone
            1 Battleship moved from 84 Sea Zone to 106 Sea Zone
            3 Tanks moved from Liaoning to Chahar
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Shantung to Shanghai
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shansi
            1 Artillery moved from Shantung to Shansi
            1 Tank moved from Peking to Shanghai
            1 Tank moved from Peking to Anhwei
            1 Infantry moved from Shantung to Shanghai
            1 Tank moved from Shantung to Anhwei
            1 Tank moved from Shantung to Shansi
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            3 Infantrys and 1 Tank moved from Heilungchiang to Chita
            3 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Kirin to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 B.Transport, 4 Elites, 1 Infantry and 2 Marines; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 6 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Chita, round 2 : 0/8 hits, 2.00 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Chita, round 3 : 3/8 hits, 2.00 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in 106 Sea Zone
                Hisaichi attack with 1 Battleship, 2 Destroyers and 3 Submarines
                British defend with 1 Submarine
                    Hisaichi roll dice for 3 Submarines in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Hisaichi win with 1 Battleship, 2 Destroyers and 3 Submarines remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Manila
                Hisaichi attack with 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank
                Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank in Manila, round 2 : 1/8 hits, 2.67 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 0/4 hits, 1.50 expected hits
                    1 Infantry owned by the Americans lost in Manila
                    Hisaichi roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank in Manila, round 3 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 3 : 2/3 hits, 1.17 expected hits
                    1 Fighter owned by the Americans, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Manila
                Hisaichi win, taking Manila from Americans with 1 Artillery, 4 Fighters and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Anhwei
                Hisaichi attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in Anhwei, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Davao
                Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Davao, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Davao
                    Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Davao, round 3 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans, 1 Tank owned by the Americans and 1 Infantry owned by the Hisaichi lost in Davao
                Hisaichi win, taking Davao from Americans with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Chahar, round 2 : 3/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Shanghai, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shanghai
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shanghai, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shanghai, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shansi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Mindanao
                Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Mindanao, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Bomber moved from Mindanao to Hainan
            EDIT: 1 Carrier moved from 107 Sea Zone to 93 Sea Zone
            2 Fighters moved from Manila to 93 Sea Zone
            2 Fighters moved from Manila to Hainan
            1 AAGun moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 B.Transport placed in 84 Sea Zone
            4 Elites, 1 Infantry and 2 Marines placed in Changchun
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 93 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    British : -0.33
    Americans : -0.67
    Chinese : 1.00
    Russians : -1.00
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
            1 Submarine moved from 18 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
            1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster
            1 Infantry moved from Scotland to Northern Ireland
            2 Tanks moved from Manchester to Northern Ireland
            1 Infantry moved from Wales to Manchester
            1 Fighter moved from Wales to Munster
            1 Bomber moved from London to Munster
            1 Destroyer moved from 10 Sea Zone to 9 Sea Zone
            1 Battleship moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry moved from British Guiana to Amazon
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Yukon to Alaska
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
            1 Infantry moved from Canadian Prairies to British Columbia
            1 Tank moved from Ontario to British Columbia
            1 Fighter moved from Montreal to Greenland
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Infantry moved from Equatoria to French Equatorial Africa
            1 Infantry moved from British Somaliland to Italian East Africa
            1 Artillery moved from Kenya to Italian East Africa
            1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Palestine to 56 Sea Zone
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Tank moved from Palestine to Mersa Matruh
            1 Infantry moved from New Valley to Nubia
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Artillery moved from Cairo to 56 Sea Zone
            2 Tanks moved from Cairo to Mersa Matruh
            3 Infantrys moved from Cairo to 56 Sea Zone
            1 Artillery and 5 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Destroyer moved from 55 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
            1 Fighter moved from Cyprus to Mersa Matruh
            1 Fighter moved from Lower Egypt to Mersa Matruh
            1 Tank moved from Iraq to Palestine
            1 Infantry moved from Iraq to Palestine
            1 Artillery and 1 Infantry moved from Aden to Oman
            1 Fighter moved from Trucial Coast to Oman
            1 Infantry moved from Trucial Coast to Oman
            1 Artillery moved from Baluchistan to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Infantry moved from Mysore to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            1 Artillery and 2 Infantrys moved from 57 Sea Zone to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Cape Town to South Africa
            1 Artillery and 1 Infantry moved from Bombay to Rajputana
            2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Destroyer and 1 Submarine moved from 65 Sea Zone to 110 Sea Zone
            1 Infantry moved from Burma to Yunnan
            1 Artillery and 1 Infantry moved from Assam to Yunnan
            2 Artillerys, 2 Infantrys and 2 Transports moved from 65 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin
            1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            1 Tank moved from Hyderabad to Assam
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Punjab to Bihar
            1 Infantry moved from Delhi to Bihar
            1 Fighter moved from Madras to Banjarmasin
            1 Submarine moved from 115 Sea Zone to 113 Sea Zone
            2 Fighters moved from London to Manchester
            2 Infantrys moved from London to Dover
            1 Tank moved from London to Scotland
            2 Fighters moved from Manchester to Scotland
            1 Infantry moved from London to Dover
            2 Infantrys moved from London to Manchester
            1 Fighter moved from Malta to Mersa Matruh
    
        Purchase Units - British
            British buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Oman
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Oman, round 2 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Oman, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Oman
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Oman, round 3 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Oman, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Oman
                British loses 0 PUs for violating Omans neutrality.
                British win, taking Oman from Neutral with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Munster
                British attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Battleship in Munster, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Munster, round 2 : 0/5 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Munster, round 3 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Amazon
                British attack with 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 6 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Amazon, round 7 : 1/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Amazon
                Neutral win with no units remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Mersa Matruh
                British attack with 1 Artillery, 3 Fighters, 6 Infantrys and 3 Tanks
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 1 Artillery, 3 Fighters, 6 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 2/13 hits, 4.00 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery, 3 Fighters, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
    
        Non Combat Move - British
            2 Fighters moved from Mersa Matruh to Lower Egypt
            1 Fighter moved from Mersa Matruh to Lower Egypt
            1 Fighter moved from Oman to Lower Egypt
            1 Bomber moved from Munster to Scotland
            1 Fighter moved from Munster to Scotland
    
        Place Units - British
            6 Infantrys placed in Cairo
            2 Infantrys placed in Madras
            2 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.67
    British : -3.83
    Italians : -0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone
            1 Fighter moved from 67 Sea Zone to Banjarmasin
            1 Fighter moved from Townsville to Banjarmasin
            1 Submarine moved from 113 Sea Zone to 110 Sea Zone
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Submarine moved from 123 Sea Zone to 70 Sea Zone
            4 Infantrys moved from Canberra to New South Wales
            1 Infantry moved from Queensland to South Australia
            1 Tank moved from Townsville to Western Australia
            1 Infantry moved from Northern Territory to Western Australia
            1 Infantry moved from Townsville to Northern Territory
            3 Infantrys moved from Port Moresby to West Papua
            1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Milne Bay to West Papua
            1 Infantry moved from South New Zealand to Wellington
            1 Infantry moved from North New Zealand to Wellington
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
                Dutch loses 0 PUs for violating Amazons neutrality.
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Submarine moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from Merauke to West Papua
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
            1 Infantry moved from Suriname to Amazon
                  Dutch take Amazon from Neutral
            1 Tank moved from Suriname to Amazon
            1 Infantry moved from Soembawa to Lombok
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
            1 Infantry moved from Kotka to Tampere
            1 Infantry moved from Oulu to Tampere
            1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to Tampere
            1 Fighter moved from Tampere to Helsinki
    
        Purchase Units - Finns
            Finns buy 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Elites placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            2 Infantrys and 1 Tank moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 3 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Russians : -0.33
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank moved from Bangkok to Malaya
            1 Infantry moved from S.Thailand to Malaya
            1 Artillery moved from N.Thailand to Burma
                  Thai take Burma from British
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 3 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                British defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 3 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 2/9 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya
                    Thai roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Malaya, round 3 : 1/8 hits, 2.83 expected hits
                    British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 3 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Malaya
                    Thai roll dice for 3 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 4 : 3/6 hits, 2.17 expected hits
                    British roll dice for 1 Bunker and 1 Tank in Malaya, round 4 : 2/2 hits, 1.00 expected hits
                    1 Infantry owned by the Thai, 1 Bunker owned by the British, 1 Tank owned by the British and 1 Artillery owned by the Thai lost in Malaya
                Thai win, taking Malaya from British with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Artillery and 4 Infantrys
                Casualties for British: 1 Bunker, 2 Infantrys and 1 Tank
    
        Non Combat Move - Thai
            1 Fighter moved from Malaya to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    AA fire in Malaya : : -0.17
    Thai : -2.00
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            3 Infantrys moved from Colombia to Central America
            1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone
            1 Infantry and 1 Tank moved from 25 Sea Zone to Central America
            1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
            1 Bomber moved from South Central USA to Pearl Harbor
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Destroyer moved from 74 Sea Zone to 71 Sea Zone
            1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Bomber moved from North Central USA to Pearl Harbor
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 91 Sea Zone to Johnston
            2 Transports moved from 99 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            2 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone
            1 Artillery moved from Oahu to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Artillery and 3 Infantrys moved from 91 Sea Zone to Johnston
            1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
            1 Infantry moved from North Central USA to South Central USA
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Fighter moved from Washington to San Francisco
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Bomber, 1 Carrier and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in W.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral lost in W.Mexico
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mexico, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Tank in W.Mexico, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans lost in W.Mexico
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Mexico, round 4 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Tank in W.Mexico, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 Infantry and 1 Tank
                Casualties for Americans: 2 Infantrys
            Battle in E.Mexico
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Central America
                Americans attack with 4 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 4 Infantrys and 1 Tank in Central America, round 2 : 1/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 Adv.Fighter and 1 Carrier placed in 91 Sea Zone
            1 B.Transport placed in 91 Sea Zone
            Americans undo move 2.
            1 Bomber placed in Pearl Harbor
            1 B.Transport placed in 83 Sea Zone
            1 Marine placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.17
    Americans : -1.33
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            2 Artillerys and 6 Infantrys moved from Belgium to Picardy
            3 Infantrys moved from Lorraine to Burgundy
            3 Tanks moved from Bavaria to Burgundy
            9 Tanks moved from Lorraine to Burgundy
            2 Tanks moved from Netherlands to Picardy
            2 Tanks moved from Belgium to Burgundy
            2 Infantrys moved from Danzig to 23 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 2 T.Boats moved from 23 Sea Zone to 24 Sea Zone
            1 Battleship moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Infantry moved from 24 Sea Zone to Estonia
            1 Tank moved from Danzig to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Danzig to 23 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 24 Sea Zone to Lapland
            2 Elites moved from Hamburg to Denmark
            2 Stukas moved from Pomerania to Denmark
            1 Fighter moved from Pomerania to 24 Sea Zone
            2 Fighters moved from Hamburg to 24 Sea Zone
            2 Infantrys moved from Pomerania to Danzig
            6 Infantrys moved from Silesia to Danzig
            2 Artillerys and 3 Infantrys moved from Croatia to W.Romania
            1 Artillery and 3 Infantrys moved from Hungary to Krakow
            2 Artillerys and 4 Infantrys moved from Krakow to Warsaw
            5 Tanks moved from Bohemia to Warsaw
            2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
            1 Bomber moved from Bohemia to 51 Sea Zone
            1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Submarine moved from 12 Sea Zone to 22 Sea Zone
            2 Submarines moved from 31 Sea Zone to 33 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 3 Elites, 7 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 2 Artillerys, 6 Infantrys and 2 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Picardy, round 2 : 4/10 hits, 3.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
                Germans win, taking Picardy from French with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
            Battle in 51 Sea Zone
                Germans attack with 1 Bomber, 1 Destroyer and 2 Transports
                British defend with 1 Destroyer; French defend with 1 Submarine
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Bomber, 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the French and 1 Destroyer owned by the British lost in 51 Sea Zone
                Germans win with 1 Bomber, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 15
                Casualties for British: 1 Destroyer
                Casualties for French: 1 Submarine
            Battle in 24 Sea Zone
                Germans attack with 1 Battleship, 2 Destroyers, 3 Fighters, 1 Submarine, 2 T.Boats and 2 Transports
                Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Battleship, 2 Destroyers, 3 Fighters, 2 T.Boats and 2 Transports in 24 Sea Zone, round 2 : 1/8 hits, 3.00 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    1 Transport owned by the Russians lost in 24 Sea Zone
                    Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Submarines in 24 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Battleship, 2 Destroyers, 3 Fighters, 2 T.Boats and 2 Transports in 24 Sea Zone, round 3 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans, 1 Destroyer owned by the Germans and 2 Submarines owned by the Russians lost in 24 Sea Zone
                    Germans roll dice for 1 Battleship, 1 Destroyer, 3 Fighters, 2 T.Boats and 2 Transports in 24 Sea Zone, round 4 : 5/7 hits, 2.67 expected hits
                    Russians roll dice for 1 Destroyer in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 24 Sea Zone
                Germans win with 1 Battleship, 1 Destroyer, 3 Fighters, 2 T.Boats and 2 Transports remaining. Battle score for attacker is 13
                Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Germans: 1 Destroyer and 1 Submarine
            Battle in Denmark
                Germans attack with 2 Elites and 2 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 2 Elites and 2 Stukas in Denmark, round 2 : 4/4 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Germans and 3 Infantrys owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 1 Elite and 2 Stukas remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Elite
                Casualties for Neutral: 3 Infantrys
            Battle in Lapland
                Germans attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Lapland, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Tank in Lapland, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Tank owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Elite and 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Estonia
            Battle in Burgundy
                Germans attack with 3 Infantrys and 14 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 3 Infantrys and 14 Tanks in Burgundy, round 2 : 9/17 hits, 7.50 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                Germans win, taking Estonia from Russians, taking Burgundy from French with 2 Infantrys and 14 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 2 Artillerys, 4 Infantrys and 5 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in Warsaw, round 2 : 6/11 hits, 4.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Latvia
    
        Non Combat Move - Germans
            3 Fighters moved from 24 Sea Zone to Danzig
            2 Stukas moved from Denmark to Rhine
            1 AAGun moved from Brandenburg to Silesia
            1 AAGun moved from Lorraine to Burgundy
            1 Bomber moved from 51 Sea Zone to Tobruk
    
        Place Units - Germans
            4 Mech.Infs placed in Rhine
            3 Mech.Infs placed in Bavaria
            4 ArmoredCars and 1 Tank placed in Bohemia
            3 Elites placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.17
    Neutral : -1.00
    French : 0.50
    Russians : 0.83
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Infantry moved from Vyborg to Kotka
                  Russians take Kotka from Finns
            1 Infantry moved from Vyborg to Oulu
                  Russians take Oulu from Finns
            1 Infantry moved from N.Karelia to Murmansk
            1 Infantry moved from S.Karelia to N.Karelia
            1 Infantry moved from S.Karelia to Vyborg
            1 Bomber moved from S.Karelia to Lapland
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Lapland
            2 Infantrys moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Infantry moved from Donetsk to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to W.Iran
            1 Artillery and 1 Infantry moved from Azerbaijan to W.Iran
            2 Tanks moved from Erzurum to W.Iran
            2 Infantrys moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Estonia
            1 Artillery and 2 Infantrys moved from Minsk to Kiev
            1 Infantry and 3 Tanks moved from Kursk to Kiev
            3 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Vinnytsia to Odessa
            1 Infantry moved from Kiev to Vinnytsia
            1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Infantry moved from Evenkia to Olyokminsk
            2 Tanks moved from Khobdo to Ningsia
            2 Artillerys and 1 Infantry moved from Semipalatinsk to Khobdo
            1 Infantry moved from Sibirsky to Evenkia
            1 Artillery moved from Zhigansk to Olyokminsk
            2 Infantrys moved from Yeniseysk to Evenkia
            1 Tank moved from Kirov to S.Karelia
            1 Infantry moved from Kirov to Gorky
            1 Infantry moved from Perm to Kuybyshev
            1 Infantry moved from Kuybyshev to Saratov
            1 Infantry moved from Astrakhan to Georgia
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 1 Elite, 1 Fighter, 23 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Estonia
                Russians attack with 3 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 3 Infantrys in Estonia, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Estonia, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Estonia, round 4 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Estonia, round 5 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in W.Iran
                Russians attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    Russians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in W.Iran, round 2 : 2/6 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in W.Iran
                    Russians roll dice for 1 Artillery and 2 Tanks in W.Iran, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 0/4 hits, 1.50 expected hits
                    1 Infantry owned by the Neutral lost in W.Iran
                    Russians roll dice for 1 Artillery and 2 Tanks in W.Iran, round 4 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral lost in W.Iran
                    Russians roll dice for 1 Artillery and 2 Tanks in W.Iran, round 5 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 5 : 0/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Iran
                Russians loses 0 PUs for violating W.Irans neutrality.
                Russians win, taking W.Iran from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in Lapland
                Russians attack with 1 Bomber and 4 Infantrys
                Germans defend with 1 Artillery and 1 Tank
                    Russians roll dice for 1 Bomber and 4 Infantrys in Lapland, round 2 : 1/5 hits, 1.33 expected hits
                    Finns roll dice for 1 Artillery and 1 Tank in Lapland, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Lapland
                    Russians roll dice for 1 Bomber and 2 Infantrys in Lapland, round 3 : 1/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 1 Artillery and 1 Tank
            Battle in Latvia
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 2/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Lapland to Leningrad
            1 Fighter moved from Latvia to Leningrad
    
        Place Units - Russians
            1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Mot.Inf placed in Leningrad
            3 Infantrys and 2 Tanks placed in Stalingrad
            1 Artillery and 2 Mech.Infs placed in Georgia
            Russians undo move 3.
            2 Mech.Infs placed in Sibirsky
            Russians undo move 1.
            1 Mot.Inf placed in Sibirsky
            Russians undo move 1.
            1 Artillery, 1 Infantry and 1 Tank placed in Sibirsky
            1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Leningrad
            2 ArmoredCars and 1 Tank placed in Georgia
            5 Infantrys placed in Stalingrad
            2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk
            3 Artillerys and 7 Infantrys placed in Moscow
            2 Infantrys placed in Tashkent
            5 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Neutral : -2.33
    Finns : 1.67
    Russians : -0.33
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            2 Infantrys and 1 Tank moved from Kordofan to Nubia
            2 Infantrys and 1 Tank moved from Darfur to New Valley
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Sicily to 47 Sea Zone
            2 Infantrys moved from 47 Sea Zone to Tunis
                  Italians take Tunis from French
            4 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Artillerys moved from Rome to 46 Sea Zone
            2 Artillerys moved from Tuscany to 46 Sea Zone
            2 Elites moved from Rome to 46 Sea Zone
            2 Infantrys moved from Tuscany to 46 Sea Zone
            2 Fighters moved from Campania to Malta
            1 Fighter moved from Sicily to Malta
            2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery moved from 47 Sea Zone to N.Tunisia
                  Italians take N.Tunisia from French
            1 Artillery moved from 47 Sea Zone to S.Tunisia
            1 Infantry moved from 47 Sea Zone to N.Tunisia
            1 Infantry moved from 47 Sea Zone to S.Tunisia
            2 Artillerys, 2 Elites and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            2 Artillerys and 2 Elites moved from 47 Sea Zone to Malta
            1 Battleship and 2 Destroyers moved from 48 Sea Zone to 47 Sea Zone
            2 Tanks moved from Serbia to Bulgaria
            1 Infantry moved from Greece to Bulgaria
            2 Infantrys moved from Croatia to Serbia
            1 Infantry and 4 Tanks moved from Lombardy to Provence
    
        Purchase Units - Italians
            Italians buy 1 Factory, 1 Fighter, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Malta
                Italians attack with 2 Artillerys, 2 Elites and 3 Fighters
                British defend with 3 Bunkers
                    Italians roll dice for 1 Battleship in Malta, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 2 Artillerys, 2 Elites and 3 Fighters in Malta, round 2 : 2/7 hits, 2.67 expected hits
                Units damaged: 2 Bunkers owned by the British
                    British roll dice for 3 Bunkers in Malta, round 2 : 1/3 hits, 1.50 expected hits
                    1 Elite owned by the Italians lost in Malta
                    Italians roll dice for 2 Artillerys, 1 Elite and 3 Fighters in Malta, round 3 : 3/6 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 3 Bunkers in Malta, round 3 : 1/3 hits, 1.50 expected hits
                    2 Bunkers owned by the British and 1 Artillery owned by the Italians lost in Malta
                    Italians roll dice for 1 Artillery, 1 Elite and 3 Fighters in Malta, round 4 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 Bunker in Malta, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the British lost in Malta
                Italians win, taking Malta from British with 1 Artillery, 1 Elite and 3 Fighters remaining. Battle score for attacker is 11
                Casualties for Italians: 1 Artillery and 1 Elite
                Casualties for British: 3 Bunkers
            Battle in Provence
                Italians attack with 1 Infantry and 4 Tanks
                French defend with 1 AAGun, 1 Factory and 2 Infantrys
                    Italians roll dice for 1 Infantry and 4 Tanks in Provence, round 2 : 1/5 hits, 2.17 expected hits
                    French roll dice for 2 Infantrys in Provence, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Provence
                    Italians roll dice for 1 Infantry and 4 Tanks in Provence, round 3 : 1/5 hits, 2.17 expected hits
                    French roll dice for 1 Infantry in Provence, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Provence
                Italians win, taking Provence from French with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for French: 2 Infantrys
            Battle in New Valley
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in S.Tunisia
                Italians attack with 1 Artillery and 1 Infantry
                French defend with 1 Artillery
                    Italians roll dice for 1 Artillery and 1 Infantry in S.Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Artillery
            Battle in Nubia
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Nubia
                Italians win, taking Nubia from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Bulgaria
                Italians attack with 1 Infantry and 2 Tanks
                Russians defend with 1 Infantry
                    Italians roll dice for 1 Infantry and 2 Tanks in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Italians
            3 Fighters moved from Malta to Greece
            1 AAGun moved from Lombardy to Tuscany
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Fighter, 8 Infantrys and 1 Tank placed in Rome
            5 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.67
    British : -2.17
    French : -0.33
    Russians : -0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
                    AA fire in Burgundy : 0/1 hits, 0.17 expected hits
                    AA fire in Provence : 0/1 hits, 0.17 expected hits
            1 Infantry moved from Orleanais to Languedoc
            1 Infantry moved from Orleanais to Normandy
            1 Fighter moved from Paris to Corsica
            3 Infantrys moved from E.Morocco to S.Algeria
            1 Artillery moved from E.Morocco to S.Algeria
            1 Fighter moved from E.Morocco to S.Tunisia
            1 Infantry moved from French Equatorial Africa to Darfur
                  British take Darfur from Italians
            1 Infantry moved from Italian East Africa to Kordofan
                  British take Kordofan from Italians
            1 Infantry moved from S.French Indochina to S.Thailand
                  French take S.Thailand from Thai
            1 Artillery moved from S.French Indochina to N.Thailand
            1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Artillery and 1 Infantry moved from 9 Sea Zone to Iceland
            1 Transport moved from 38 Sea Zone to 68 Sea Zone
            1 Infantry moved from French Guiana to Amazon
    
        Purchase Units - French
            French buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Elite and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Tunisia
                French attack with 1 Fighter
                Italians defend with 1 Artillery
                    French roll dice for 1 Fighter in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Fighter in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in S.Tunisia
                French win with 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in N.Thailand
                French attack with 1 Artillery
                Thai defend with 1 Infantry
                    French roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.Thailand
                French win, taking N.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - French
            1 Fighter moved from S.Tunisia to S.Algeria
    
        Place Units - French
            1 Elite and 1 Mech.Inf placed in Syria
            1 Battleship and 1 Carrier placed in 41 Sea Zone
            2 Adv.Fighters placed in 41 Sea Zone
    
        Turn Complete - French
            French collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burgundy : : -0.17
    Italians : -0.67
    French : 1.00
    Thai : -0.33
    AA fire in Provence : : -0.17
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Artillerys moved from Hainan to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Tank moved from Hunan to Kweichow
                  Yamamoto take Kweichow from Chinese
            1 Tank moved from Kweichow to Hupeh
            1 Tank moved from Kiangsi to Hupeh
            2 Fighters moved from Kwangsi to Hupeh
            1 Artillery moved from Hong Kong to Kwangtung
                  Yamamoto take Kwangtung from Chinese
            3 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 ArmoredCars moved from Tokyo to 84 Sea Zone
            2 ArmoredCars moved from Tokyo to 84 Sea Zone
            2 Tanks moved from Hong Kong to Hunan
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            4 ArmoredCars, 2 Infantrys and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
            4 ArmoredCars and 4 Infantrys moved from 92 Sea Zone to S.French Indochina
                  Yamamoto take S.French Indochina from French
            1 Artillery and 1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Infantry and 1 Tank moved from Guam to 101 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 102 Sea Zone
            1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape
            1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 88 Sea Zone to 102 Sea Zone
            1 Carrier moved from 86 Sea Zone to 102 Sea Zone
            1 Infantry moved from Ulithi to Woleai
            2 ArmoredCars moved from Tokyo to Kyushu
            1 Artillery moved from Chubu to Kyushu
            2 Fighters moved from 102 Sea Zone to Ponape
            1 Bomber moved from Peleliu to 67 Sea Zone
            2 Fighters moved from 107 Sea Zone to 67 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 6 ArmoredCars, 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 3 PUs; 
    
        Combat - Yamamoto
            Battle in Hupeh
                Yamamoto attack with 2 Fighters and 2 Tanks
                Chinese defend with 1 Artillery and 1 Tank
                    Yamamoto roll dice for 2 Fighters and 2 Tanks in Hupeh, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Chinese lost in Hupeh
                    Yamamoto roll dice for 2 Fighters and 2 Tanks in Hupeh, round 3 : 4/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 Artillery and 1 Tank
            Battle in 67 Sea Zone
                Yamamoto attack with 1 Bomber and 2 Fighters
                Anzac defend with 1 Carrier, 2 Destroyers and 1 Transport
                    Yamamoto roll dice for 1 Bomber and 2 Fighters in 67 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Anzac roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 67 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Anzac roll dice for 1 Carrier and 2 Destroyers in 67 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    2 Destroyers owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
                    Yamamoto roll dice for 1 Bomber in 67 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Anzac roll dice for 1 Carrier in 67 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 Carrier owned by the Anzac lost in 67 Sea Zone
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is 20
                Casualties for Yamamoto: 2 Fighters
                Casualties for Anzac: 1 Carrier, 2 Destroyers and 1 Transport
            Battle in N.French Indochina
                Yamamoto attack with 2 Artillerys and 2 Infantrys
                Chinese defend with 2 Tanks
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 2 Tanks in N.French Indochina, round 2 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the Chinese and 2 Infantrys owned by the Yamamoto lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 2 Artillerys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 2 Tanks
            Battle in Ponape
                Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Ponape
                    Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in Ponape, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Ponape
                Yamamoto win, taking Ponape from Americans with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Ponape to 102 Sea Zone
            1 Bomber moved from 67 Sea Zone to Mindanao
            1 Battleship, 1 Carrier and 2 Destroyers moved from 107 Sea Zone to 102 Sea Zone
            1 AAGun moved from Hong Kong to Kwangtung
            2 Fighters moved from Hupeh to Kwangsi
    
        Place Units - Yamamoto
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Kwangsi: 2 Fighters
            EDIT: Adding units owned by Yamamoto to Shansi: 2 Fighters
            EDIT: Turning off Edit Mode
            3 ArmoredCars placed in Kwangsi
            3 ArmoredCars, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Hong Kong
            1 Adv.Fighter and 7 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 71 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    French : 1.00
    Yamamoto : 3.33
    Americans : -0.33
    Anzac : -1.00
    Chinese : -1.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Yamamoto
            1 Fighter moved from Suiyuan to Hupeh
            1 Infantry moved from Suiyuan to Shensi
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            1 Tank moved from Suiyuan to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 2 Infantrys, 4 Marines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Yamamoto defend with 2 Tanks
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Tanks in Hupeh, round 2 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Yamamoto lost in Hupeh
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 4 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 2 Tanks
    
        Non Combat Move - Chinese
            1 Fighter moved from Hupeh to Ningsia
            1 Infantry and 2 Tanks moved from Gobi Altai to Ningsia
            1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            1 Tank moved from Hsining to Ningsia
            2 ArmoredCars moved from Hsining to Ningsia
            2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            4 Marines and 2 Tanks placed in Hsining
            2 Artillerys and 2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -2.00
    Chinese : -1.00
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            2 Tanks moved from Anhwei to Suiyuan
            1 Tank moved from Shansi to Suiyuan
            1 Artillery, 2 Infantrys and 3 Tanks moved from Chahar to Suiyuan
            1 Battleship, 2 Destroyers and 3 Submarines moved from 106 Sea Zone to 110 Sea Zone
            2 Fighters moved from Hainan to 110 Sea Zone
            1 Tank moved from Shanghai to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Artillery moved from Shansi to Hupeh
            1 Bomber moved from Hainan to 110 Sea Zone
            2 Artillerys and 1 Tank moved from Davao to 107 Sea Zone
            2 Artillerys, 1 Tank and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            1 Infantry moved from Mindoro to 111 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
            2 Fighters moved from 93 Sea Zone to 110 Sea Zone
            1 Carrier moved from 93 Sea Zone to 111 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 111 Sea Zone to East And South Borneo
            1 Artillery moved from Mindanao to Samar
                  Hisaichi take Samar from Americans
            3 Tanks moved from Formosa to 93 Sea Zone
            1 Tank moved from Manila to 93 Sea Zone
            3 Infantrys moved from Formosa to 93 Sea Zone
            1 Artillery moved from Manila to Mindoro
            3 Infantrys, 4 Tanks and 4 Transports moved from 93 Sea Zone to 111 Sea Zone
            3 Infantrys and 4 Tanks moved from 111 Sea Zone to East And South Borneo
            3 Infantrys moved from Heilungchiang to Chita
            2 Elites and 2 Marines moved from Changchun to 84 Sea Zone
            2 Elites and 1 Infantry moved from Changchun to Kirin
            1 B.Transport, 2 Elites and 2 Marines moved from 84 Sea Zone to 93 Sea Zone
            2 Elites and 2 Marines moved from 93 Sea Zone to Mindanao
    
        Purchase Units - Hisaichi
            Hisaichi buy 3 Elites, 1 Factory, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Fighters and 3 Submarines
                British defend with 1 Destroyer, 1 Submarine and 2 Transports; Anzac defend with 1 Submarine; Dutch defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Hisaichi roll dice for 3 Submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 4 Submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 Fighters in 110 Sea Zone, round 2 : 7/8 hits, 3.33 expected hits
                    Dutch roll dice for 2 Destroyers and 3 Transports in 110 Sea Zone, round 2 : 1/5 hits, 1.17 expected hits
                    1 Submarine owned by the British, 1 Transport owned by the Dutch, 2 Submarines owned by the Dutch, 2 Transports owned by the British, 1 Destroyer owned by the British, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                Hisaichi win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 55
                Casualties for Hisaichi: 1 Submarine
                Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
                Casualties for Dutch: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Anzac: 1 Submarine
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery, 2 Infantrys and 6 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 6 Tanks in Suiyuan, round 2 : 6/9 hits, 3.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in East And South Borneo
                Hisaichi attack with 2 Artillerys, 6 Infantrys and 5 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in East And South Borneo, round 2 : 3/13 hits, 4.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo
                Hisaichi win, taking East And South Borneo from Dutch with 2 Artillerys, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Hupeh, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Chinese: 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            2 Fighters moved from 110 Sea Zone to Malaya
            2 Fighters moved from 110 Sea Zone to 111 Sea Zone
            1 Bomber moved from 110 Sea Zone to Malaya
    
        Place Units - Hisaichi
            1 Factory placed in Manila
            1 Fighter, 6 Infantrys and 1 Mech.Inf placed in Changchun
            3 Elites and 1 Tank placed in Davao
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 5.33
    Chinese : 0.33
    Dutch : -1.17
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Infantry moved from Munster to Dublin
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from 18 Sea Zone to Dublin
            1 Artillery moved from Munster to Dublin
            2 Tanks moved from Northern Ireland to Manchester
            1 Tank moved from Scotland to Dover
            2 Artillerys and 3 Infantrys moved from Italian East Africa to Nubia
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from Rhodesia to Mozambique
            1 Infantry moved from Kenya to Mozambique
            1 Infantry moved from South Africa to Mozambique
            1 Submarine moved from 57 Sea Zone to 51 Sea Zone
            1 Infantry moved from Palestine to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Tobruk
            1 Tank moved from Palestine to 56 Sea Zone
            5 Infantrys moved from Cairo to 56 Sea Zone
            5 Infantrys, 1 Tank and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            5 Infantrys and 1 Tank moved from 51 Sea Zone to Tobruk
            3 Infantrys and 1 Tank moved from Mersa Matruh to New Valley
            1 Infantry and 2 Tanks moved from Mersa Matruh to Tobruk
            1 Fighter moved from Lower Egypt to Tobruk
            1 Fighter moved from Lower Egypt to 51 Sea Zone
            1 Fighter moved from Lower Egypt to Tobruk
            1 Fighter moved from Lower Egypt to Tobruk
            1 Artillery and 2 Infantrys moved from Mersa Matruh to Tobruk
            1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Tobruk
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Oman to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery moved from 57 Sea Zone to Nubia
            1 Infantry moved from 57 Sea Zone to Nubia
            1 Infantry moved from Yunnan to Kweichow
            1 Artillery and 1 Infantry moved from Yunnan to Szechwan
            1 Tank moved from Assam to Szechwan
            2 Infantrys and 1 Tank moved from Assam to Burma
            2 Infantrys moved from Bihar to Assam
            1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad
            2 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Delhi to Bihar
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Tank moved from British Columbia to Alaska
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Bomber and 3 Fighters moved from Scotland to Dublin
            2 Infantrys moved from Northern Ireland to Dublin
            1 Fighter moved from Gibraltar to S.Algeria
            1 Fighter moved from Banjarmasin to Assam
            2 Infantrys moved from Attu to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Fighter moved from Greenland to Manchester
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
    
        Purchase Units - British
            British buy 8 ArmoredCars, 4 Artillerys, 3 Destroyers, 5 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 2 Infantrys and 1 Tank
                Thai defend with 1 Artillery
                    British roll dice for 2 Infantrys and 1 Tank in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                    British roll dice for 1 Infantry and 1 Tank in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Burma, round 4 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Burma, round 5 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery
            Battle in Dublin
                British attack with 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Battleship in Dublin, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank in Dublin, round 2 : 3/10 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Mozambique
                British attack with 3 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 3 Infantrys in Mozambique, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Infantrys in Mozambique, round 3 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Infantrys in Mozambique, round 4 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in New Valley
                British attack with 3 Infantrys and 1 Tank
                Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 3 Infantrys and 1 Tank in New Valley, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 3 Infantrys and 1 Tank in New Valley, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    British roll dice for 2 Infantrys and 1 Tank in New Valley, round 4 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Tank in New Valley, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in New Valley
                British win, taking New Valley from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry and 1 Tank
            Battle in Nubia
                British attack with 3 Artillerys and 4 Infantrys
                Italians defend with 2 Infantrys and 1 Tank
                    British roll dice for 3 Artillerys and 4 Infantrys in Nubia, round 2 : 2/7 hits, 2.17 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Nubia
                    British roll dice for 3 Artillerys and 3 Infantrys in Nubia, round 3 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys and 1 Tank
            Battle in 51 Sea Zone
                British attack with 2 Cruisers, 1 Fighter, 1 Submarine and 3 Transports
                Germans defend with 1 Destroyer and 2 Transports
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 2 Cruisers, 1 Fighter and 3 Transports in 51 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 51 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Germans lost in 51 Sea Zone
                    British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Cruisers, 1 Fighter and 3 Transports in 51 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 3 : 2/2 hits, 0.50 expected hits
                    1 Destroyer owned by the Germans, 1 Fighter owned by the British, 1 Submarine owned by the British and 1 Transport owned by the Germans lost in 51 Sea Zone
                British win with 2 Cruisers and 3 Transports remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Destroyer and 2 Transports
                Casualties for British: 1 Fighter and 1 Submarine
            Battle in Tobruk
                British attack with 1 Artillery, 3 Fighters, 10 Infantrys and 3 Tanks
                Germans defend with 1 Bomber, 4 Infantrys and 4 Tanks
                    British roll dice for 1 Artillery, 3 Fighters, 10 Infantrys and 3 Tanks in Tobruk, round 2 : 5/17 hits, 4.67 expected hits
                    Italians roll dice for 1 Bomber, 4 Infantrys and 4 Tanks in Tobruk, round 2 : 2/9 hits, 3.50 expected hits
                    4 Infantrys owned by the Germans, 2 Infantrys owned by the British and 1 Bomber owned by the Germans lost in Tobruk
                    British roll dice for 1 Artillery, 3 Fighters, 8 Infantrys and 3 Tanks in Tobruk, round 3 : 6/15 hits, 4.33 expected hits
                    Italians roll dice for 4 Tanks in Tobruk, round 3 : 3/4 hits, 2.00 expected hits
                    3 Infantrys owned by the British and 4 Tanks owned by the Germans lost in Tobruk
                British win, taking Tobruk from Italians with 1 Artillery, 3 Fighters, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 32
                Casualties for British: 5 Infantrys
                Casualties for Germans: 1 Bomber, 4 Infantrys and 4 Tanks
    
        Non Combat Move - British
            1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
            3 Fighters moved from Tobruk to Lower Egypt
            2 Infantrys moved from Manchester to Wales
            1 Infantry moved from Manchester to Wales
            1 Fighter moved from Dublin to Wales
            1 Bomber and 2 Fighters moved from Dublin to Manchester
    
        Place Units - British
            3 Destroyers placed in 18 Sea Zone
            2 Mech.Infs placed in Cape Town
            2 ArmoredCars placed in Bombay
            5 ArmoredCars placed in Madras
            2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi
            1 ArmoredCar, 2 Artillerys and 3 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Neutral : -2.00
    British : -1.67
    Italians : -1.33
    Thai : -0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Infantry and 1 Tank moved from Java to Sumatra
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Western Australia
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from South Australia to Western Australia
            4 Infantrys moved from New South Wales to South Australia
            1 Infantry moved from Northern Territory to Western Australia
            2 Fighters moved from Banjarmasin to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 2 Destroyers, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Carrier and 2 Destroyers placed in 67 Sea Zone
            1 Infantry and 1 Marine placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Fighter moved from Banjarmasin to Sumatra
    
        Purchase Units - Dutch
            Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 5 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


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