cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT


  • Game 1 - cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 21:36:09
    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Changing PUs for British from 28 to 29
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Changing PUs for British from 28 to 29
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 3 infantry moved from Western Germany to France
            1 artillery moved from Holland Belgium to France
            3 armour moved from Holland Belgium to France
            3 armour moved from Greater Southern Germany to France
            4 mech_infantrys moved from Western Germany to France
            2 infantry moved from Holland Belgium to France
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Changing PUs for British from 28 to 29
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 3 infantry moved from Western Germany to France
            1 artillery moved from Holland Belgium to France
            3 armour moved from Holland Belgium to France
            3 armour moved from Greater Southern Germany to France
            4 mech_infantrys moved from Western Germany to France
            2 infantry moved from Holland Belgium to France
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/1 hits, 4,17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
                    1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/1 hits, 2,50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/0 hits, 4,00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1,67 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                2 artilleries owned by the Germans, 7 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania
                Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/1 hits, 6,17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/1 hits, 4,33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/1 hits, 5,33 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/1 hits, 2,67 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/1 hits, 4,17 expected hits
                    French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            1 bomber and 3 fighters moved from 110 Sea Zone to Western Germany
            3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            2 infantry moved from Denmark to 113 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 bomber moved from 111 Sea Zone to Western Germany
            2 aaGuns moved from Western Germany to France
            1 tactical_bomber moved from France to Western Germany
            2 infantry moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    British : 0,50
    French : 1,33
    AA fire in France : : -0,17
    Neutral_Allies : 0,33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 13:34:53
    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Volgograd to Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Russia to Belarus
            3 infantry moved from Baltic States to Belarus
            1 infantry moved from Archangel to Belarus
            1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 125 Sea Zone to 111 Sea Zone
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Rostov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            1 armour and 1 mech_infantry placed in Volgograd
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Kiangsi to Hunan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/1 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/1 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/1 hits, 3,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/1 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Formosa to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to Jehol
            1 tactical_bomber moved from Japan to Jehol
            1 fighter moved from Japan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Okinawa to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 bomber moved from Central United States to Midway
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Midway
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            1 bomber placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/1 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/1 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Combat Move - British
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
            2 fighters moved from Scotland to 110 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 bomber moved from Central United States to Midway
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Midway
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            1 bomber placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/1 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/1 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
            2 fighters moved from Scotland to 110 Sea Zone
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/1 hits, 3,67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                    1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
                  British take Greece from Neutral_Allies
            1 fighter moved from 96 Sea Zone to Malta
            1 armour moved from Alexandria to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Burma to India
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,83
    British : 1,00
    Italians : -0,50
    Chinese : -0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 artillery moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
            2 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 cruiser
                    Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Italians attack with 1 artillery and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/1 hits, 0,83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/1 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 4 : 1/1 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Tobruk
            1 fighter moved from 93 Sea Zone to Tobruk
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Albania
            3 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Southern Italy to Northern Italy
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,3,5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    British : -0,50
    French : -0,83
    Neutral_Allies : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Sumatra
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Sumatra
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - French
            Battle in Normandy Bordeaux
                French attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                French win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for French: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0,33
    French : 0,83
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from Southern Italy to 97 Sea Zone
            4 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Western Germany to 97 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 119 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Romania to Bessarabia
            2 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 13 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from Southern Italy to 97 Sea Zone
            4 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Western Germany to 97 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 119 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Romania to Bessarabia
            2 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 13 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 119 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 111 Sea Zone
                Germans attack with 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 111 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 111 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 111 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 111 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 5/1 hits, 5.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    1 transport owned by the British lost in 97 Sea Zone
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 armour and 2 infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
    
        Non Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 infantry moved from Norway to Finland
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            2 fighters moved from 97 Sea Zone to Southern Italy
            3 tactical_bombers moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            5 armour and 1 mech_infantry moved from France to Germany
            1 bomber moved from 119 Sea Zone to Western Germany
            3 aaGuns moved from Poland to Eastern Poland
            2 infantry moved from Bulgaria to Albania
            3 infantry moved from Bulgaria to Romania
            2 tactical_bombers moved from Southern Italy to Albania
            1 fighter moved from 97 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to Albania
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Southern France from French to Germans
            EDIT: Adding units owned by Germans to Southern France: 1 mech_infantry
            EDIT: Removing units owned by Germans from France: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 armour and 8 mech_infantrys placed in Germany
            2 bombers placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.83
    French : -0.33
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Karelia
            1 fighter and 2 infantry moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/1 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/1 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Karelia to Ukraine
            1 fighter moved from Baltic States to Ukraine
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 aaGuns moved from Bryansk to Ukraine
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 armour moved from Volgograd to Ukraine
            1 artillery and 7 infantry moved from Western Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Belarus to Ukraine
            6 infantry moved from Belarus to Novgorod
            1 aaGun, 1 artillery and 5 infantry moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Belarus
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour moved from Korea to Siberia
                  Japanese take Amur from Russians
                  Japanese take Siberia from Russians
            2 infantry moved from Manchuria to Amur
            1 artillery and 2 infantry moved from Korea to Amur
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 5 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/1 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from Kwangsi to Jehol
            1 fighter and 1 tactical_bomber moved from Jehol to Kiangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 battleship moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 cruiser moved from 36 Sea Zone to 41 Sea Zone
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            2 fighters moved from 36 Sea Zone to 41 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Kiangsi to Kwangsi
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 3 infantry moved from Jehol to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 7 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Amur
            1 fighter and 1 tactical_bomber moved from Kiangsi to Jehol
            1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
            1 fighter moved from Jehol to Manchuria
            1 artillery and 3 infantry moved from Hunan to Kweichow
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Shantung
            1 artillery and 5 infantry placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.50
    

    Savegame

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