Lennard Vs Dawg (Allies +15) #2


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 2 bombers, 2 destroyers, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
            1 armour moved from Normandy Bordeaux to Western Germany
                  Americans take Holland Belgium from Germans
                  Americans take Western Germany from Germans
            1 artillery and 2 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            6 fighters moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from United Kingdom to Germany
            1 armour, 1 artillery and 6 infantry moved from Normandy Bordeaux to France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
            1 bomber and 1 fighter moved from Suiyuyan to Szechwan
            1 bomber and 1 fighter moved from Suiyuyan to Kweichow
            1 bomber and 1 fighter moved from Suiyuyan to Hopei
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in France
                Americans attack with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry; Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in France, round 2 : 1/10 hits, 3.17 expected hits
                    Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in France
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in France, round 3 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Italians lost in France
                Americans win, taking France from Germans, taking Morocco from British, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking French Madagascar from British, taking Algeria from British, taking Southern France from Americans, taking Syria from British, taking French West Africa from British, taking Tunisia from Americans with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Hopei
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Hopei, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Northern Italy
                Americans attack with 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 6/10 hits, 4.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            6 fighters moved from Northern Italy to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from France to 110 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Tobruk
            1 bomber moved from Germany to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 31 Sea Zone to Korea
            1 battleship, 2 carriers, 2 cruisers and 6 destroyers moved from 31 Sea Zone to 24 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Szechwan to Kansu
            1 bomber moved from Kweichow to Kansu
            1 bomber and 1 fighter moved from Hopei to Kansu
            1 transport moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Eastern United States
            2 bombers, 3 fighters and 1 infantry placed in Western United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.00
    Americans : -0.50
    Japanese : 1.00
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 2 bombers, 2 destroyers, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
            1 armour moved from Normandy Bordeaux to Western Germany
                  Americans take Holland Belgium from Germans
                  Americans take Western Germany from Germans
            1 artillery and 2 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            6 fighters moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from United Kingdom to Germany
            1 armour, 1 artillery and 6 infantry moved from Normandy Bordeaux to France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
            1 bomber and 1 fighter moved from Suiyuyan to Szechwan
            1 bomber and 1 fighter moved from Suiyuyan to Kweichow
            1 bomber and 1 fighter moved from Suiyuyan to Hopei
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in France
                Americans attack with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry; Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in France, round 2 : 1/10 hits, 3.17 expected hits
                    Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in France
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in France, round 3 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Italians lost in France
                Americans win, taking France from Germans, taking Morocco from British, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking French Madagascar from British, taking Algeria from British, taking Southern France from Americans, taking Syria from British, taking French West Africa from British, taking Tunisia from Americans with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Hopei
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Hopei, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Northern Italy
                Americans attack with 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 6/10 hits, 4.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            6 fighters moved from Northern Italy to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from France to 110 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Tobruk
            1 bomber moved from Germany to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 31 Sea Zone to Korea
            1 battleship, 2 carriers, 2 cruisers and 6 destroyers moved from 31 Sea Zone to 24 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Szechwan to Kansu
            1 bomber moved from Kweichow to Kansu
            1 bomber and 1 fighter moved from Hopei to Kansu
            1 transport moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Eastern United States
            2 bombers, 3 fighters and 1 infantry placed in Western United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 18 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Normandy Bordeaux to Germany
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to France
            2 aaGuns, 1 artillery, 24 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
            10 infantry moved from United Kingdom to 110 Sea Zone
            10 infantry moved from 110 Sea Zone to Holland Belgium
            3 artilleries and 2 infantry moved from Libya to 96 Sea Zone
            3 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Trans-Jordan
            3 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Trans-Jordan to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Tunisia to Libya
            6 armour moved from Iraq to Northwest Persia
            10 infantry moved from Iraq to Northwest Persia
            3 artilleries, 9 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
            2 fighters moved from Iraq to India
            2 fighters and 1 tactical_bomber moved from Persia to India
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            9 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.00
    Americans : -0.50
    Japanese : 1.00
    AA fire in Germany : : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Italians roll dice for 1 artillery and 1 bomber in Northern Italy, round 4 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                Italians win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Italians collect 3 PUs (3 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : 1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 armour and 2 infantry moved from Queensland to 54 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 armour and 2 infantry moved from Queensland to 54 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from United Kingdom to France
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 14x factory_major; Remaining resources: 62 PUs; 
            Germans buy 1 armour, 2 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Kazakhstan to Samara
            1 artillery moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Samara
            3 infantry moved from Tambov to Russia
            14 armour, 7 artilleries, 12 infantry and 11 mech_infantrys moved from Bryansk to Russia
            3 armour, 3 mech_infantrys and 5 tactical_bombers moved from Ukraine to Russia
            4 infantry moved from Belarus to Smolensk
            1 infantry moved from Germany to Western Germany
            1 artillery moved from Germany to Western Germany
            2 infantry moved from Germany to Greater Southern Germany
            1 infantry moved from Germany to Greater Southern Germany
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            6 infantry moved from Novgorod to Belarus
            1 bomber moved from Germany to Russia
            2 bombers, 1 fighter and 3 tactical_bombers moved from Novgorod to Russia
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Germany to 114 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Western Germany
                Germans win, taking Western Germany from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Smolensk
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Smolensk, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 4 infantry in Smolensk, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 infantry in Smolensk, round 4 : 2/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 17 armour, 7 artilleries, 3 bombers, 1 fighter, 15 infantry, 14 mech_infantrys and 8 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 2 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
                    AA fire in Russia : 5/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans and 4 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 7 artilleries, 3 bombers, 15 infantry, 14 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 24/60 hits, 21.50 expected hits
                    Russians roll dice for 4 aaGuns, 1 armour, 8 artilleries, 2 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 14/49 hits, 17.33 expected hits
                    20 infantry owned by the Russians, 14 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 17 armour, 7 artilleries, 3 bombers, 1 infantry, 14 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 21/46 hits, 19.17 expected hits
                    Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 11/29 hits, 10.67 expected hits
                    1 mech_infantry owned by the Russians, 16 infantry owned by the Russians, 4 artilleries owned by the Russians, 1 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 7 artilleries, 3 bombers, 4 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 15/35 hits, 16.83 expected hits
                    Russians roll dice for 1 armour, 4 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 : 3/8 hits, 3.67 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                Germans captures 27PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 17 armour, 7 artilleries, 3 bombers, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 50
                Casualties for Germans: 1 fighter, 15 infantry, 13 mech_infantrys and 4 tactical_bombers
                Casualties for Russians: 4 aaGuns, 1 armour, 8 artilleries, 2 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 aaGuns and 3 infantry moved from Volgograd to Tambov
            2 bombers and 4 tactical_bombers moved from Russia to Belarus
            1 bomber moved from Russia to Tambov
            6 infantry moved from 113 Sea Zone to Denmark
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 armour, 2 artilleries and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Germans collect 55 PUs (3 lost to blockades); end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    AA fire in Russia : : 3.00
    Americans : -0.50
    Russians : -3.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit sorry i went to far and forgot to post. did not do a thing for russia


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 6 Sea Zone
            2 bombers moved from Japan to 25 Sea Zone
            3 fighters moved from Japan to 25 Sea Zone
            2 fighters moved from Anhwe to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 fighter moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Hopei
            2 tactical_bombers moved from Anhwe to Hopei
            2 tactical_bombers moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            3 artilleries and 7 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            3 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 transport moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 destroyers and 2 submarines
                ANZAC defend with 2 destroyers
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 destroyers
                Casualties for ANZAC: 2 destroyers
            Battle in Paulau Island
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 armour
                    Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 armour in Paulau Island, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the ANZAC lost in Paulau Island
                Japanese win, taking Paulau Island from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
            Battle in 25 Sea Zone
                Japanese attack with 2 bombers and 3 fighters
                Americans defend with 2 destroyers, 1 submarine and 2 transports
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 bombers and 3 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Americans roll dice for 2 destroyers and 2 transports in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 30
                Casualties for Americans: 2 destroyers and 2 transports
    
        Non Combat Move - Japanese
            2 bombers moved from 25 Sea Zone to Japan
            3 fighters moved from 6 Sea Zone to Japan
            3 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Anhwe to 6 Sea Zone
            1 fighter moved from Kweichow to Burma
            1 fighter moved from Hopei to Burma
            2 tactical_bombers moved from Kweichow to Anhwe
            2 tactical_bombers moved from Hopei to Anhwe
    
        Place Units - Japanese
            2 carriers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Americans : -0.67
    Chinese : 0.33
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 105 PUs; 
            Americans buy 5 artilleries, 8 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to 34 Sea Zone
            1 fighter moved from Kansu to Chahar
            3 bombers moved from Kansu to Caucasus
            2 bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 5 destroyers moved from 24 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from France to Western Germany
            1 bomber moved from Normandy Bordeaux to Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            6 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in Norway
            Battle in 34 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is -17
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Chahar
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Germany
                Americans attack with 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/13 hits, 5.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 armour, 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            6 fighters moved from Western Germany to France
            1 fighter moved from Chahar to Suiyuyan
            1 bomber moved from 34 Sea Zone to Dutch New Guinea
            1 bomber moved from Germany to France
            1 bomber moved from Caucasus to Trans-Jordan
    
        Place Units - Americans
            9 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 5 artilleries and 5 infantry
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Morocco: 5 artilleries and 5 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            3 infantry placed in Northern Italy
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.83
    Japanese : -0.33
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            20 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hopei
                Chinese attack with 1 fighter and 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 20 infantry in Hopei, round 2 : 5/21 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            20 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hopei
                Chinese attack with 1 fighter and 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 20 infantry in Hopei, round 2 : 5/21 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 4 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.33
    

    Savegame


  • @LennardF sorry for the edit. i put my deployment in the wrong spot.


  • No worries.


  • @LennardF your up:+1:


  • Did you post the UK move? I’m on my iPad but I thought you were still mid move.


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 105 PUs; 
            Americans buy 5 artilleries, 8 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to 34 Sea Zone
            1 fighter moved from Kansu to Chahar
            3 bombers moved from Kansu to Caucasus
            2 bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 5 destroyers moved from 24 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from France to Western Germany
            1 bomber moved from Normandy Bordeaux to Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            6 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in Norway
            Battle in 34 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is -17
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Chahar
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Germany
                Americans attack with 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/13 hits, 5.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 armour, 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            6 fighters moved from Western Germany to France
            1 fighter moved from Chahar to Suiyuyan
            1 bomber moved from 34 Sea Zone to Dutch New Guinea
            1 bomber moved from Germany to France
            1 bomber moved from Caucasus to Trans-Jordan
    
        Place Units - Americans
            9 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 5 artilleries and 5 infantry
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Morocco: 5 artilleries and 5 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            3 infantry placed in Northern Italy
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            20 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hopei
                Chinese attack with 1 fighter and 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 20 infantry in Hopei, round 2 : 5/21 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 4 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 4 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 16 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            10 infantry moved from Holland Belgium to Western Germany
            1 artillery, 24 infantry and 1 mech_infantry moved from France to Western Germany
            1 bomber moved from France to Germany
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            5 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to Western Germany
            1 bomber moved from Western Germany to France
            2 aaGuns moved from France to Western Germany
            1 aaGun moved from United Kingdom to 110 Sea Zone
            9 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 9 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 carrier and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
            3 transports moved from 98 Sea Zone to 80 Sea Zone
            1 battleship moved from 98 Sea Zone to 81 Sea Zone
    
        Place Units - British
            10 infantry placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Persia
            British undo move 1.
            2 infantry placed in Egypt
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.83
    Chinese : 1.17
    Japanese : -0.67
    AA fire in Germany : : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 105 PUs; 
            Americans buy 5 artilleries, 8 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to 34 Sea Zone
            1 fighter moved from Kansu to Chahar
            3 bombers moved from Kansu to Caucasus
            2 bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 5 destroyers moved from 24 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from France to Western Germany
            1 bomber moved from Normandy Bordeaux to Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            6 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in Norway
            Battle in 34 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is -17
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Chahar
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Germany
                Americans attack with 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/13 hits, 5.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 armour, 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            6 fighters moved from Western Germany to France
            1 fighter moved from Chahar to Suiyuyan
            1 bomber moved from 34 Sea Zone to Dutch New Guinea
            1 bomber moved from Germany to France
            1 bomber moved from Caucasus to Trans-Jordan
    
        Place Units - Americans
            9 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 5 artilleries and 5 infantry
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Morocco: 5 artilleries and 5 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            3 infantry placed in Northern Italy
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            20 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hopei
                Chinese attack with 1 fighter and 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 20 infantry in Hopei, round 2 : 5/21 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 4 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 4 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 16 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            10 infantry moved from Holland Belgium to Western Germany
            1 artillery, 24 infantry and 1 mech_infantry moved from France to Western Germany
            1 bomber moved from France to Germany
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            5 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to Western Germany
            1 bomber moved from Western Germany to France
            2 aaGuns moved from France to Western Germany
            1 aaGun moved from United Kingdom to 110 Sea Zone
            9 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 9 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 carrier and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
            3 transports moved from 98 Sea Zone to 80 Sea Zone
            1 battleship moved from 98 Sea Zone to 81 Sea Zone
    
        Place Units - British
            10 infantry placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Persia
            British undo move 1.
            2 infantry placed in Egypt
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 artilleries, 2 infantry and 2 transports
            EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Holland Belgium: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.83
    Chinese : 1.17
    Japanese : -0.67
    AA fire in Germany : : -0.33
    

    Savegame


  • @LennardF said in Lennard Vs Dawg (Allies +15) #2:

    Did you post the UK move? I’m on my iPad but I thought you were still mid move.

    sorry about that

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