No scramble
Lennard Vs Dawg (Allies +15) #2
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 112 Sea Zone 3 armour, 10 artilleries and 11 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 112 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 3 armour, 10 artilleries and 11 infantry Americans defend with 1 factory_minor and 3 infantry Italians roll dice for 3 armour, 10 artilleries and 11 infantry in Northern Italy, round 2 : 13/24 hits, 8.33 expected hits Americans roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 3 armour, 10 artilleries and 11 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Non Combat Move - Italians 4 aaGuns moved from Southern Italy to Northern Italy 1 bomber moved from 112 Sea Zone to Germany Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6 Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 4.67 Americans : -1.00
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,3,4 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,3,4 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - French French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - French 3 infantry placed in Southern France 2 artilleries placed in Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 13x factory_major; Remaining resources: 94 PUs; Germans buy 1 artillery, 6 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 4 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Urals Germans take Urals from Russians 1 artillery and 1 infantry moved from Samara to Volgograd 2 infantry moved from Volgograd to Caucasus 2 bombers moved from Belarus to Norway 1 bomber moved from Tambov to Caucasus 4 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 tactical_bombers moved from Belarus to Germany 12 armour moved from Russia to Volgograd 7 artilleries moved from Russia to Tambov 3 infantry moved from Tambov to Volgograd 4 infantry moved from Smolensk to Bryansk 6 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 3 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Belarus to Germany 1 tactical_bomber moved from Belarus to Novgorod 1 tactical_bomber moved from Novgorod to Germany Combat - Germans Battle in Norway Germans attack with 2 bombers and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Norway, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Norway Germans roll dice for 2 bombers and 2 infantry in Norway, round 3 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Novosibirsk Germans attack with 4 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Russia 4 infantry moved from 115 Sea Zone to Finland 2 bombers moved from Norway to Germany Place Units - Germans 6 fighters and 4 infantry placed in Germany 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 1 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 2.33 British : -0.33 Americans : 0.00 Russians : -0.33
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Manchuria to Korea Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 12 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 3 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 6 tactical_bombers moved from Anhwe to Kweichow 3 infantry moved from Burma to Shan State 3 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 6 infantry moved from Burma to Shan State 1 armour moved from Burma to Szechwan 1 mech_infantry moved from Burma to Szechwan 2 fighters moved from Burma to Szechwan 8 artilleries, 13 infantry and 4 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 4 fighters moved from 6 Sea Zone to Guam 2 battleships moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 2 infantry moved from 21 Sea Zone to Guam 3 carriers moved from 6 Sea Zone to 21 Sea Zone 4 fighters moved from 6 Sea Zone to 16 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Japan to Guam 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 carriers, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Japanese creates battle in territory 54 Sea Zone Battle in Manchuria Battle in Alaska Battle in 16 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win, taking Manchuria from Chinese, taking Alaska from Americans with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 54 Sea Zone Japanese attack with 2 submarines ANZAC defend with 2 destroyers Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 destroyers in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win with 2 destroyers remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Battle in Kweichow Japanese attack with 2 infantry and 6 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 6 tactical_bombers in Kweichow, round 2 : 6/8 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 1 artillery, 2 bombers, 4 fighters and 2 infantry Americans defend with 1 airfield, 1 armour and 1 infantry Japanese roll dice for 2 battleships in Guam, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 2 bombers moved from Guam to Kiangsu 6 tactical_bombers moved from Kweichow to Hunan 2 fighters moved from Szechwan to Hunan 4 fighters moved from Guam to 21 Sea Zone 2 fighters moved from 16 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from 16 Sea Zone to 19 Sea Zone 2 fighters moved from 16 Sea Zone to Japan Place Units - Japanese 1 artillery and 2 mech_infantrys placed in Kwangtung 3 artilleries placed in Shantung 3 artilleries placed in Kiangsu 3 artilleries placed in French Indo China 2 artilleries placed in Malaya Japanese undo move 1. 1 artillery placed in Malaya 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 0.83 ANZAC : 0.67 Chinese : -0.67 Japanese : 3.17
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs; Americans buy 2 armour, 1 carrier, 1 destroyer, 4 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from France to Southern Italy 1 fighter moved from France to 113 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Norway 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 3 fighters moved from France to Denmark 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 infantry moved from Western United States to British Columbia 2 bombers moved from Hawaiian Islands to Alaska 1 fighter moved from Suiyuyan to Anhwe 1 bomber moved from Trans-Jordan to Southern Italy 1 mech_infantry moved from Egypt to Iraq 8 submarines moved from 10 Sea Zone to 26 Sea Zone 9 submarines moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Battle in 113 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern Italy Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 artillery in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern Italy Americans captures 7PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Anhwe Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Anhwe, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alaska Americans attack with 2 bombers Japanese defend with 2 infantry Americans roll dice for 2 bombers in Alaska, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 2 bombers in Alaska, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Denmark Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Denmark, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Norway Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries and 2 infantry moved from Holland Belgium to France 1 armour and 3 infantry moved from Western Germany to France 3 fighters moved from Denmark to France 1 artillery moved from Western Germany to France 1 fighter moved from 113 Sea Zone to Western Germany 1 fighter moved from France to Western Germany 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Anhwe to Suiyuyan 1 bomber moved from Dutch New Guinea to Korea 2 bombers moved from Alaska to Western United States 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 3 fighters moved from 26 Sea Zone to Korea 1 bomber moved from Southern Italy to United Kingdom 1 bomber moved from Southern Italy to France 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans 3 fighters placed in Western Germany 1 carrier placed in 101 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 armour and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 72 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 1.33 Italians : -0.33 Americans : -0.50 Japanese : -1.33
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 3 infantry moved from Hopei to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : -1.00
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs; Americans buy 2 armour, 1 carrier, 1 destroyer, 4 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from France to Southern Italy 1 fighter moved from France to 113 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Norway 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 3 fighters moved from France to Denmark 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 infantry moved from Western United States to British Columbia 2 bombers moved from Hawaiian Islands to Alaska 1 fighter moved from Suiyuyan to Anhwe 1 bomber moved from Trans-Jordan to Southern Italy 1 mech_infantry moved from Egypt to Iraq 8 submarines moved from 10 Sea Zone to 26 Sea Zone 9 submarines moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Battle in 113 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern Italy Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 artillery in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern Italy Americans captures 7PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Anhwe Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Anhwe, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alaska Americans attack with 2 bombers Japanese defend with 2 infantry Americans roll dice for 2 bombers in Alaska, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 2 bombers in Alaska, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Denmark Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Denmark, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Norway Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries and 2 infantry moved from Holland Belgium to France 1 armour and 3 infantry moved from Western Germany to France 3 fighters moved from Denmark to France 1 artillery moved from Western Germany to France 1 fighter moved from 113 Sea Zone to Western Germany 1 fighter moved from France to Western Germany 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Anhwe to Suiyuyan 1 bomber moved from Dutch New Guinea to Korea 2 bombers moved from Alaska to Western United States 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 3 fighters moved from 26 Sea Zone to Korea 1 bomber moved from Southern Italy to United Kingdom 1 bomber moved from Southern Italy to France 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans 3 fighters placed in Western Germany 1 carrier placed in 101 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 armour and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 72 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 3 infantry moved from Hopei to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 114 Sea Zone 7 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Holland Belgium to Western Germany 1 carrier, 2 fighters and 3 transports moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from 39 Sea Zone to India 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 battleship moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 6 armour, 3 artilleries, 26 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 6 armour, 3 artilleries, 26 infantry and 2 mech_infantrys Germans defend with 2 infantry British roll dice for 6 armour, 3 artilleries, 26 infantry and 2 mech_infantrys in Caucasus, round 2 : 10/37 hits, 9.17 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 6 armour, 3 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 3 artilleries and 9 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 5 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Holland Belgium to Western Germany 2 aaGuns and 8 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 8 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 10 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 British : 0.83 Americans : -0.50 Chinese : 1.00 Japanese : -2.33
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Italians 3 armour, 10 artilleries and 11 infantry moved from Northern Italy to France 1 bomber moved from Germany to France Combat - Italians Battle in France Italians attack with 3 armour, 10 artilleries, 1 bomber and 11 infantry British defend with 1 bomber; French defend with 1 airfield, 1 factory_minor, 1 fighter and 4 infantry; Americans defend with 1 armour, 4 artilleries, 1 bomber, 4 fighters and 6 infantry Italians roll dice for 3 armour, 10 artilleries, 1 bomber and 11 infantry in France, round 2 : 7/25 hits, 9.00 expected hits French roll dice for 1 armour, 4 artilleries, 2 bombers, 5 fighters and 10 infantry in France, round 2 : 7/22 hits, 8.83 expected hits 1 bomber owned by the British, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 4 infantry owned by the French and 7 infantry owned by the Italians lost in France Italians roll dice for 3 armour, 10 artilleries, 1 bomber and 4 infantry in France, round 3 : 9/18 hits, 6.83 expected hits French roll dice for 1 armour, 4 artilleries, 5 fighters and 5 infantry in France, round 3 : 9/15 hits, 6.83 expected hits 5 infantry owned by the Americans, 4 artilleries owned by the Americans, 5 artilleries owned by the Italians and 4 infantry owned by the Italians lost in France Italians roll dice for 3 armour, 5 artilleries and 1 bomber in France, round 4 : 2/9 hits, 3.83 expected hits French roll dice for 1 armour and 5 fighters in France, round 4 : 5/6 hits, 3.83 expected hits 1 armour owned by the Americans, 1 fighter owned by the French and 5 artilleries owned by the Italians lost in France Italians roll dice for 3 armour and 1 bomber in France, round 5 : 1/4 hits, 2.17 expected hits French roll dice for 4 fighters in France, round 5 : 3/4 hits, 2.67 expected hits 1 fighter owned by the Americans and 3 armour owned by the Italians lost in France Italians roll dice for 1 bomber in France, round 6 : 0/1 hits, 0.67 expected hits French roll dice for 3 fighters in France, round 6 : 3/3 hits, 2.00 expected hits 1 bomber owned by the Italians lost in France French win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Italians: 3 armour, 10 artilleries, 1 bomber and 11 infantry Casualties for Americans: 1 armour, 4 artilleries, 1 bomber, 1 fighter and 6 infantry Casualties for British: 1 bomber Casualties for French: 1 fighter and 4 infantry Non Combat Move - Italians 4 aaGuns moved from Northern Italy to Greater Southern Germany Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -3.50 French : 2.83
-
GG, do you have a link to where I post the final game file?
-
@LennardF https://www.axisandallies.org/forums/topic/30808/post-league-game-results-here/1346
thank you G.G. also to you.
another?
if so do you want to bid? -
Sounds good, I offer you the Allies +10 IPC
-
@LennardF can i have 12?
-
Maybe… if you don’t like 10 then you offer back at 11 or more and see…
-
@LennardF ten for allies. am i the allies?
-
If you accept then, yep, you get the Allies again + 10 IPC.
-
@LennardF o.k. can i have a fighter on my carrier in sz98 please
-
Sounds good, I should be at my computer a bit later and will get this going. Looking forward to another game.
-
Did you see a message from the new game thread?
https://www.axisandallies.org/forums/topic/34901/lennard-vs-dawg-allies-10-3/2