Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Entek Allies -VS- dawgoneit Axis T.R.S.
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 Destroyer and 1 Transport moved from sz57 to sz59 Combat - Dutch Battle in sz59 Dutch attack with 1 Destroyer and 1 Transport Yamamoto defend with 1 Destroyer Dutch roll dice for 1 Destroyer and 1 Transport in sz59, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz59, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz59, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz59 Dutch win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Dutch 1 Transport moved from sz61 to sz66 Turn Complete - Dutch
Combat Hit Differential Summary :
Yamamoto : -1.50 Dutch : 0.00
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from Borneo to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz70 1 Infantry moved from sz70 to Mindanao Thai take Mindanao from Americans 1 Transport moved from sz60 to sz73 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to W.Borneo Thai take W.Borneo from British 1 Transport moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from Sumatra to Java 2 Infantrys moved from sz60 to Java Purchase Units - Thai Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 1 Artillery and 3 Infantrys British defend with 1 Artillery and 3 Infantrys Thai roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the British lost in Java Thai roll dice for 1 Artillery and 3 Infantrys in Java, round 3 : 0/4 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Java, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Thai lost in Java Thai roll dice for 1 Artillery and 1 Infantry in Java, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Java, round 4 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Java Thai roll dice for 1 Artillery and 1 Infantry in Java, round 5 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 5 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Java Dutch win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for British: 3 Infantrys Casualties for Thai: 1 Artillery and 3 Infantrys Non Combat Move - Thai Place Units - Thai 4 Infantrys, 1 Marine and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Thai : -0.33 Dutch : 0.00
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Artillery moved from Calcutta to sz63 1 Tank moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 1 Artillery, 1 Carrier, 2 Infantrys, 1 Tank and 2 Transports moved from sz63 to sz66 2 Infantrys moved from sz66 to Malaya 1 Artillery moved from sz66 to Malaya 1 Tank moved from sz66 to Malaya 1 EarlyFighter moved from Burma to Thailand 1 Artillery and 1 Infantry moved from Burma to Thailand 2 Transports moved from sz66 to sz63 1 Artillery moved from Java to Sumatra British take Sumatra from Thai 1 Tank moved from N.B to Borneo British take Borneo from Thai 1 Destroyer and 2 Transports moved from sz57 to sz61 2 Infantrys moved from Palana to Magadan 1 Infantry moved from N.Canada to Anchorage 1 Artillery, 2 Infantrys and 1 Tank moved from Burma to N.French I. Purchase Units - British British buy 2 Artillerys, 3 Destroyers, 1 EarlyFighter, 1 Fighter, 2 Infantrys, 1 Marine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in N.French I. British attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 2 Artillerys and 1 Tank British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French I., round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Artillerys and 1 Tank in N.French I., round 2 : 0/3 hits, 1.17 expected hits 1 Artillery owned by the Yamamoto lost in N.French I. British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French I., round 3 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in N.French I. British win, taking N.French I. from Yamamoto with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 13 Casualties for Yamamoto: 2 Artillerys and 1 Tank Battle in Thailand British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Thailand, round 2 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Thailand British win, taking Thailand from Thai with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Thailand to Malaya 1 Infantry moved from Bengal to Burma 1 Tank moved from Nepal to Burma 2 Infantrys moved from E.India to Bengal 1 Artillery moved from E.India to Bengal 1 Artillery and 1 Infantry moved from Nepal to Bengal 1 EarlyFighter moved from Bhopa to sz66 1 AAGun moved from Bhopa to Nepal 2 Infantrys moved from Bhopa to Nepal 1 Tank moved from C.India to Bengal 3 Infantrys moved from C.India to E.India 2 Infantrys moved from Calcutta to C.India 1 Artillery and 1 Infantry moved from Bikaner to Bhopal 1 Infantry moved from N.G to New Guinea Place Units - British 3 Destroyers placed in sz49 2 Artillerys, 1 EarlyFighter and 1 Fighter placed in Calcutta 1 Tank and 2 Tankettes placed in Dheli 2 Infantrys and 1 Marine placed in Calcutta Turn Complete - British British collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
British : 0.33 Yamamoto : -2.00 Thai : -0.33
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 2 EarlyFighters moved from sz50 to Malaya 1 EarlyFighter moved from Derby to sz50 1 Artillery and 1 Infantry moved from Derby to sz50 1 Artillery and 1 Infantry moved from sz50 to Soem 1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from sz49 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 2 Tanks moved from C.Australia to Derby 3 Infantrys moved from S.W.Australia to W.Australia 2 Infantrys moved from N.Australia to Derby 2 Infantrys moved from New Caledonia to sz41 2 Infantrys and 2 T.Boats moved from sz41 to sz46 1 Artillery and 3 Infantrys moved from E.Australia to sz37 1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50 1 Artillery and 3 Infantrys moved from sz50 to Flores Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Factory and 1 Infantry; Remaining resources: 2 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 unit repaired. 1 Submarine moved from sz45 to sz71 2 Artillerys moved from Hilo to sz25 1 Infantry moved from Hilo to sz25 2 Artillerys, 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 Infantry, 1 Submarine and 2 Transports moved from sz25 to sz20 1 Infantry moved from sz20 to Wake 2 Artillerys moved from sz20 to Wake 2 EarlyFighters moved from Kauai to sz20 1 Bomber moved from Kauai to sz4 1 EarlyFighter moved from Alaska to sz4 1 Destroyer moved from sz5 to sz4 Purchase Units - Americans Americans buy 2 B.Transports, 4 Destroyers, 2 EarlyFighters, 2 Factorys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in sz71 Americans attack with 1 Submarine Yamamoto defend with 1 Artillery, 2 B.Transports and 1 T.Boat Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Transports and 1 T.Boat in sz71, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Transports and 1 T.Boat in sz71, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 Submarine in sz71, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Transports and 1 T.Boat in sz71, round 4 : 2/3 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 2 B.Transports and 1 T.Boat remaining. Battle score for attacker is -6 Casualties for Americans: 1 Submarine Battle in sz4 Americans attack with 1 Bomber, 1 Destroyer and 1 EarlyFighter Masaharu defend with 1 Destroyer and 1 Submarine Masaharu roll dice for 1 Submarine in sz4, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 1 EarlyFighter in sz4, round 2 : 2/3 hits, 1.33 expected hits Masaharu roll dice for 1 Destroyer in sz4, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Masaharu and 1 Destroyer owned by the Masaharu lost in sz4 Americans win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Destroyer Casualties for Masaharu: 1 Destroyer and 1 Submarine Non Combat Move - Americans 1 EarlyFighter moved from sz4 to Alaska 1 Bomber moved from sz4 to Alaska 1 Infantry moved from Anchorage to Alaska 1 Transport moved from sz5 to sz4 3 Infantrys moved from Seattle to British Columbia 1 Infantry moved from Olympic Penn to Seattle 2 Artillerys and 2 Infantrys moved from Rocky Mt to Seattle Place Units - Americans 2 B.Transports placed in sz23 2 Destroyers placed in sz25 2 Destroyers placed in sz25 1 Submarine placed in sz23 2 EarlyFighters placed in San Francisco 1 Factory placed in Wake 1 Factory placed in Alaska Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Masaharu : 0.33 Yamamoto : 0.50 Americans : -0.33
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TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Artillery and 1 Tank moved from Jinan to Hsingan 1 Infantry moved from Belogorsk to Quingdao 1 Tank moved from Quingdao to Belogorsk 1 Infantry moved from Belogorsk to Vostok 1 Bomber moved from N.Japan to sz4 1 Infantry and 1 Marine moved from Akina to sz15 1 Infantry, 1 Marine and 1 Transport moved from sz15 to sz2 1 Infantry and 1 Marine moved from sz2 to Kamchatka 1 EarlyFighter moved from Sukhalin to Kamchatka 1 Tank moved from N.Japan to sz1 1 Artillery moved from N.Japan to sz1 1 Tank moved from Ostrov to sz1 1 Infantry moved from Ostrov to sz1 2 Infantrys moved from N.Japan to sz1 1 Infantry, 1 Tank and 1 Transport moved from sz1 to sz2 1 Infantry and 1 Tank moved from sz2 to Magadan 1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz2 1 Artillery and 1 Infantry moved from sz2 to Palana Masaharu take Palana from Russians 1 Infantry, 1 Tank and 1 Transport moved from sz1 to sz2 1 Infantry and 1 Tank moved from sz2 to Magadan 1 Infantry moved from N.Japan to sz15 1 Infantry and 1 T.Boat moved from sz15 to sz1 1 Infantry moved from sz1 to Yakutsk 1 Artillery moved from Vostok to Yakutsk 1 Artillery, 1 Infantry and 1 Tank moved from Amursk to Belogorsk 1 Tank moved from Vladivostok to Belogorsk 2 Infantrys moved from Vladivostok to Manchuria Purchase Units - Masaharu Masaharu buy 2 Artillerys, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Masaharu Battle in Kamchatka Masaharu attack with 1 EarlyFighter, 1 Infantry and 1 Marine Russians defend with 1 Bunker Masaharu roll dice for 1 EarlyFighter, 1 Infantry and 1 Marine in Kamchatka, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Kamchatka, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Kamchatka Masaharu roll dice for 1 EarlyFighter and 1 Marine in Kamchatka, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Kamchatka, round 3 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Masaharu lost in Kamchatka Masaharu roll dice for 1 EarlyFighter in Kamchatka, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Bunker in Kamchatka, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Kamchatka Masaharu win with 1 EarlyFighter remaining. Battle score for attacker is 1 Casualties for Masaharu: 1 Infantry and 1 Marine Casualties for Russians: 1 Bunker Battle in sz4 Masaharu attack with 1 Bomber Americans defend with 1 Transport Masaharu roll dice for 1 Bomber in sz4, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Transport in sz4, round 2 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Bomber in sz4, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Transport in sz4, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in sz4 Masaharu win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Magadan Masaharu attack with 2 Infantrys and 2 Tanks British defend with 2 Infantrys; Russians defend with 1 Infantry Masaharu roll dice for 2 Infantrys and 2 Tanks in Magadan, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 3 Infantrys in Magadan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Masaharu lost in Magadan Masaharu roll dice for 1 Infantry and 2 Tanks in Magadan, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 3 Infantrys in Magadan, round 3 : 0/3 hits, 1.00 expected hits Masaharu roll dice for 1 Infantry and 2 Tanks in Magadan, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 3 Infantrys in Magadan, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Magadan Masaharu roll dice for 2 Tanks in Magadan, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Magadan, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Magadan Masaharu roll dice for 2 Tanks in Magadan, round 6 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Magadan, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Magadan Masaharu win, taking Magadan from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Infantry Casualties for British: 2 Infantrys Battle in Yakutsk Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Destroyer moved from sz1 to sz2 1 EarlyFighter moved from Kamchatka to Ostrov 1 Bomber moved from sz4 to Ostrov Place Units - Masaharu 2 Infantrys and 1 Tank placed in Hsingan 2 Artillerys and 1 Infantry placed in Amursk Masaharu undo move 2. 1 Artillery, 1 Infantry and 1 Tank placed in Amursk 1 Artillery and 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Masaharu : -2.50 Americans : -0.33 Russians : -1.83
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Irkutsk to Quingdao 1 EarlyFighter moved from Ulaan Ude to Quingdao 1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 6 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter and 1 Infantry Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 1 Infantry in Quingdao, round 2 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 1 Infantry in Quingdao, round 3 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Quingdao retreated to Quingdao Masaharu win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Jinan Russians attack with 1 Artillery and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.83 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Infantry moved from Ustkut to Irkutsk 1 AAGun, 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 2 Tanks moved from Kaask to Ulaan Ude 5 Infantrys moved from Kaask to Tulun 1 Artillery and 1 Infantry moved from Krasnoyarsk to Kaask 1 Infantry moved from Haixi to Jinquan 1 AAGun moved from Achinsk to Krasnoyarsk Place Units - Russians 4 Infantrys and 2 Marines placed in Kaask 2 Infantrys and 2 Tanks placed in Achinsk Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Masaharu : 0.00 Russians : -0.83
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 2 Bombers moved from Iwo Jima to sz59 2 EarlyFighters moved from sz60 to sz59 2 EarlyFighters moved from sz70 to sz59 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines moved from sz70 to sz18 3 Tanks moved from Davao to sz70 3 Artillerys moved from Davao to sz70 3 Infantrys moved from Davao to sz70 3 Artillerys and 3 Transports moved from sz70 to sz68 1 Artillery, 3 Infantrys, 3 Tanks and 4 Transports moved from sz70 to sz68 2 Infantrys moved from Mindor to sz68 1 Infantry moved from Punay to sz68 4 Artillerys, 6 Infantrys, 3 Tanks and 7 Transports moved from sz68 to sz60 4 Artillerys, 6 Infantrys and 3 Tanks moved from sz60 to Malaya 1 Tank moved from Samar to sz71 1 Infantry moved from S to sz71 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz71 to sz60 1 Artillery, 1 Infantry and 1 Tank moved from sz60 to Malaya 1 Artillery moved from Samar to sz71 1 Artillery and 1 B.Transport moved from sz71 to sz68 1 Tank moved from Mindor to sz68 1 T.Boat moved from sz71 to sz70 4 EarlyFighters moved from Ani Jima to sz18 2 Carriers moved from sz78 to sz18 1 Infantry moved from Tokyo to sz78 1 Artillery, 1 B.Transport and 1 Tank moved from sz68 to sz67 1 Infantry moved from Hainan to sz67 1 Artillery, 1 Infantry and 1 Tank moved from sz67 to N.French I. 1 Artillery moved from Tokyo to sz78 1 Infantry moved from Bonin to sz78 1 Artillery, 1 B.Transport and 2 Infantrys moved from sz78 to sz67 1 Artillery and 2 Infantrys moved from sz67 to N.French I. 1 Artillery and 1 Infantry moved from Tokyo to S.Japan 4 Tanks moved from Shansi to Sian 2 Artillerys and 4 Infantrys moved from Peking to E.Shansi 1 Tank moved from E.Shansi to Sian Purchase Units - Yamamoto Yamamoto buy 4 Destroyers, 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 5 Artillerys, 7 Infantrys and 4 Tanks British defend with 3 Artillerys, 1 Bunker, 4 EarlyFighters, 6 Infantrys and 2 Tanks; Anzac defend with 2 EarlyFighters Yamamoto roll dice for 5 Artillerys, 7 Infantrys and 4 Tanks in Malaya, round 2 : 5/16 hits, 5.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 3 Artillerys, 1 Bunker, 6 EarlyFighters, 6 Infantrys and 2 Tanks in Malaya, round 2 : 10/18 hits, 7.50 expected hits 3 Artillerys owned by the Yamamoto, 7 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 2 Artillerys and 4 Tanks in Malaya, round 3 : 0/6 hits, 2.67 expected hits British roll dice for 3 Artillerys, 1 Bunker, 6 EarlyFighters, 2 Infantrys and 2 Tanks in Malaya, round 3 : 7/14 hits, 6.17 expected hits 2 Artillerys owned by the Yamamoto and 4 Tanks owned by the Yamamoto lost in Malaya British win with 3 Artillerys, 1 Bunker, 6 EarlyFighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -46 Casualties for Yamamoto: 5 Artillerys, 7 Infantrys and 4 Tanks Casualties for British: 4 Infantrys Battle in sz59 Yamamoto attack with 2 Bombers and 4 EarlyFighters Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz59, round 2 : 5/6 hits, 2.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz59, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the Dutch, 1 Destroyer owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz59 Yamamoto win with 2 Bombers and 3 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 EarlyFighter Casualties for Dutch: 1 Destroyer and 1 Transport Battle in N.French I. Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank British defend with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French I., round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in N.French I. Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in N.French I., round 3 : 0/4 hits, 1.50 expected hits British roll dice for 1 Tank in N.French I., round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in N.French I. Yamamoto roll dice for 2 Artillerys and 1 Tank in N.French I., round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 Tank in N.French I., round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in N.French I. Yamamoto win, taking N.French I. from British with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 3 Infantrys Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Yamamoto 2 EarlyFighters moved from sz59 to sz60 1 EarlyFighter moved from sz59 to Phuket 2 Bombers moved from sz59 to S.Borneo 1 EarlyFighter moved from sz60 to Phuket Place Units - Yamamoto 4 Destroyers placed in sz78 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine placed in Davao Turn Complete - Yamamoto Yamamoto collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : 3.83 Yamamoto : -0.67 Dutch : 0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Chunking to Kwangsi Chinese take Kwangsi from Yamamoto 2 Infantrys moved from Szechwan to Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 2 Infantrys moved from Gansu to N.Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi Purchase Units - Chinese Chinese buy 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shangsi Chinese attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Chinese attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi Chinese roll dice for 1 EarlyFighter and 1 Infantry in N.Shangsi, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from N.Shangsi to Szechwan 1 EarlyFighter moved from Shangsi to Szechwan 1 AAGun, 2 Artillerys and 3 Infantrys moved from Gansu to Szechwan 1 Infantry moved from Sikang to W.Sian 2 Tanks moved from Tsingnan to Szechwan 2 Tanks moved from Xining to Gansu 1 Artillery and 3 Infantrys moved from Tsingnan to Gansu 1 Marine moved from Xining to Tsingnan 3 Infantrys moved from Xining to Tsingnan 1 Artillery moved from Ming Jong to Tsingnan 3 Infantrys moved from Ming Jong to Tsingnan 1 AAGun moved from Ming Jong to Xining 4 Tanks moved from Urumal to Ming Jong 1 Infantry moved from Chunking to N.Chunking 1 Tank moved from Chunking to N.Chunking Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 1 Infantry and 3 Tanks placed in Urumal Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33 Chinese : 0.50
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from E.Shansi to N.Shangsi 1 Artillery moved from E.Shansi to N.Shangsi 1 Infantry moved from Hanan to Chunking Hisaichi take Chunking from Chinese 1 Infantry moved from Sian to Hanan 1 Artillery and 2 Infantrys moved from Hanan to Kwangsi 1 Bomber and 4 EarlyFighters moved from Phuket to Malaya 4 EarlyFighters moved from sz60 to Malaya 3 Transports moved from sz60 to sz67 3 Artillerys, 2 Infantrys and 2 Tanks moved from S.Borneo to sz60 3 Artillerys, 2 Infantrys and 2 Tanks moved from sz60 to Malaya 1 Bomber moved from Kwangtung to Malaya 1 Bomber moved from E.Shansi to Malaya 3 Tanks moved from Hongkong to sz67 1 Infantry moved from Kwangtung to sz67 1 Infantry and 3 Tanks moved from sz67 to Frenchindochina 4 Infantrys moved from Seoul to sz79 1 B.Transport and 4 Infantrys moved from sz79 to sz68 4 Infantrys moved from sz68 to Borneo 1 Infantry moved from Korea to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz68 1 Infantry moved from sz68 to Borneo 1 Infantry moved from Seoul to Korea 1 Infantry moved from Korea to Tientsin 2 Tankettes moved from Tientsin to E.Shansi 1 Artillery and 2 Infantrys moved from Tientsin to Peking 1 Infantry, 1 Marine and 1 Tank moved from Peking to E.Shansi 2 Infantrys moved from Shansi to Shangsi 1 EarlyFighter moved from E.Shansi to N.Shangsi 1 Tank moved from E.Shansi to Sian 1 Tank moved from E.Shansi to Shangsi 1 Tank moved from Hongkong to Kwangsi Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 Destroyers, 7 Infantrys, 4 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 3 Artillerys, 3 Bombers, 8 EarlyFighters, 2 Infantrys and 2 Tanks British defend with 3 Artillerys, 1 Bunker, 4 EarlyFighters, 2 Infantrys and 2 Tanks; Anzac defend with 2 EarlyFighters Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 3 Bombers, 8 EarlyFighters, 2 Infantrys and 2 Tanks in Malaya, round 2 : 6/18 hits, 7.33 expected hits British roll dice for 3 Artillerys, 1 Bunker, 6 EarlyFighters, 2 Infantrys and 2 Tanks in Malaya, round 2 : 8/14 hits, 6.17 expected hits 2 Tanks owned by the British, 3 EarlyFighters owned by the Hisaichi, 3 Artillerys owned by the British, 2 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 3 Bombers, 5 EarlyFighters and 2 Tanks in Malaya, round 3 : 3/10 hits, 4.67 expected hits British roll dice for 1 Bunker and 6 EarlyFighters in Malaya, round 3 : 3/7 hits, 3.50 expected hits 1 Bunker owned by the British, 3 EarlyFighters owned by the Hisaichi and 2 EarlyFighters owned by the British lost in Malaya Hisaichi roll dice for 3 Bombers, 2 EarlyFighters and 2 Tanks in Malaya, round 4 : 5/7 hits, 3.67 expected hits British roll dice for 4 EarlyFighters in Malaya, round 4 : 1/4 hits, 2.00 expected hits 2 EarlyFighters owned by the Anzac, 1 Tank owned by the Hisaichi and 2 EarlyFighters owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 3 Bombers, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 11 Casualties for Hisaichi: 3 Artillerys, 6 EarlyFighters, 2 Infantrys and 1 Tank Casualties for British: 3 Artillerys, 1 Bunker, 4 EarlyFighters, 2 Infantrys and 2 Tanks Casualties for Anzac: 2 EarlyFighters Battle in Shangsi Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Shangsi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in N.Shangsi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in N.Shangsi, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kwangsi Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangsi Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 3 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Borneo Hisaichi attack with 5 Infantrys British defend with 1 Tank Hisaichi roll dice for 5 Infantrys in Borneo, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 Tank in Borneo, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Borneo Hisaichi win, taking Borneo from British with 4 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Tank Non Combat Move - Hisaichi 2 EarlyFighters moved from Malaya to sz60 3 Bombers moved from Malaya to Phuket 1 EarlyFighter moved from N.Shangsi to E.Shansi Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in S.Borneo 3 Mech.Infs placed in Peking 2 Tanks placed in Shansi 1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Tankettes placed in Hongkong 2 Destroyers placed in sz79 1 Artillery and 3 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33 British : 0.83 Chinese : 0.00
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Artillery and 1 Infantry moved from N.S to sz66 1 Artillery and 1 Infantry moved from sz66 to Malaya 2 Infantrys moved from E.Borneo to W.Borneo 1 Artillery and 1 Infantry moved from New Guinea to Moresby Combat - Dutch Battle in W.Borneo Dutch attack with 2 Infantrys Thai defend with 1 Infantry Dutch roll dice for 2 Infantrys in W.Borneo, round 2 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in W.Borneo, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Infantrys in W.Borneo, round 3 : 0/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in W.Borneo, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Infantrys in W.Borneo, round 4 : 1/2 hits, 0.33 expected hits Thai roll dice for 1 Infantry in W.Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in W.Borneo Dutch win, taking W.Borneo from Thai with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Malaya Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Dutch roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Malaya, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch lost in Malaya Dutch roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Malaya, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Dutch lost in Malaya Hisaichi win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Artillery and 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Hisaichi : 1.00 Thai : -1.00 Dutch : -1.00
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 1 EarlyFighter, 3 Infantrys and 1 Marine moved from Phuket to Thailand 1 Transport moved from sz60 to sz73 1 Infantry and 1 Tank moved from Phuket to sz73 1 Infantry, 1 Tank and 1 Transport moved from sz73 to sz60 1 Infantry and 1 Tank moved from sz60 to W.Borneo 1 Transport moved from sz60 to sz73 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz60 2 Infantrys moved from sz60 to W.Borneo 1 Infantry moved from Mindanao to sz70 1 Infantry moved from sz70 to Boho Thai take Boho from Americans Purchase Units - Thai Thai buy 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in W.Borneo Thai attack with 3 Infantrys and 1 Tank Dutch defend with 2 Infantrys Thai roll dice for 3 Infantrys and 1 Tank in W.Borneo, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 2 Infantrys in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in W.Borneo Thai roll dice for 2 Infantrys and 1 Tank in W.Borneo, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in W.Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in W.Borneo Thai win, taking W.Borneo from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Dutch: 2 Infantrys Battle in Thailand Thai attack with 1 EarlyFighter, 3 Infantrys and 1 Marine British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 EarlyFighter, 3 Infantrys and 1 Marine in Thailand, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Thailand Thai win, taking Thailand from British with 1 EarlyFighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 EarlyFighter moved from Thailand to Phuket Place Units - Thai 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : -0.67 Thai : 1.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - British 2 Artillerys moved from Calcutta to sz63 1 Marine moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 2 Transports moved from sz66 to sz64 2 Artillerys moved from Bengal to sz64 2 Infantrys moved from E.India to sz64 2 Artillerys, 2 Infantrys and 2 Transports moved from sz64 to sz66 2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz63 to sz66 1 EarlyFighter moved from sz66 to Malaya 4 Artillerys and 1 Marine moved from sz66 to Malaya 3 Infantrys moved from sz66 to Malaya 3 Destroyers moved from sz49 to sz59 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Anchorage to Alaska Purchase Units - British British buy 4 Artillerys, 3 Destroyers, 1 EarlyFighter, 2 Infantrys, 2 Tankettes and 2 Transports; Remaining resources: 1 PUs; Combat - British Battle in Malaya British attack with 4 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Marine Hisaichi defend with 1 Tank British roll dice for 4 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Marine in Malaya, round 2 : 5/9 hits, 3.17 expected hits Hisaichi roll dice for 1 Tank in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Malaya British win, taking Malaya from Hisaichi with 4 Artillerys, 1 EarlyFighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - British 1 EarlyFighter moved from Malaya to sz66 1 Fighter moved from Calcutta to sz66 1 EarlyFighter moved from Calcutta to Burma 3 Infantrys moved from Bengal to Burma 1 Tank moved from Bengal to Burma 1 AAGun and 2 Infantrys moved from Nepal to Bengal 1 Infantry moved from E.India to Bengal 2 Infantrys moved from C.India to E.India 2 T.Boats moved from sz66 to sz64 2 Tankettes moved from Dheli to Nepal 1 Tank moved from Dheli to Nepal 1 Artillery and 1 Infantry moved from Bhopal to Bhopa 1 Infantry moved from Calcutta to C.India 2 Transports moved from sz61 to sz63 1 Destroyer moved from sz61 to sz66 1 Infantry moved from New Guinea to Moresby Place Units - British 2 Transports placed in sz63 4 Artillerys and 2 Infantrys placed in Calcutta 1 EarlyFighter and 2 Tankettes placed in Dheli 3 Destroyers placed in sz49 Turn Complete - British British collect 61 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 1.83 Hisaichi : -0.50
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Anzac 2 Infantrys and 2 T.Boats moved from sz46 to sz47 2 Infantrys moved from sz47 to N.G 1 Artillery moved from Derby to sz50 2 Tanks moved from Derby to sz50 3 Infantrys moved from W.Australia to sz50 1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 EarlyFighter, 3 Infantrys, 1 Submarine, 2 Tanks and 3 Transports moved from sz50 to sz70 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks moved from sz70 to Davao 1 Submarine moved from sz57 to sz69 1 Transport moved from sz57 to sz50 2 Artillerys and 1 Infantry moved from Darwin to Derby 1 Infantry moved from N.Australia to Derby Purchase Units - Anzac Anzac buy 2 Destroyers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in sz70 Anzac attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports Yamamoto defend with 1 T.Boat; Thai defend with 1 T.Boat Anzac roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in sz70, round 2 : 1/3 hits, 1.17 expected hits Thai roll dice for 2 T.Boats in sz70, round 2 : 0/2 hits, 0.33 expected hits 1 T.Boat owned by the Thai lost in sz70 Anzac roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in sz70, round 3 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 T.Boat in sz70, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in sz70 Anzac win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 10 Casualties for Thai: 1 T.Boat Casualties for Yamamoto: 1 T.Boat Battle in Davao Anzac attack with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 2 Tanks Yamamoto defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Fighter, 1 Infantry and 1 Marine AA fire in Davao : 1/1 hits, 0.17 expected hits 1 EarlyFighter owned by the Anzac lost in Davao Anzac roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Davao, round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine in Davao, round 2 : 1/4 hits, 1.83 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Davao Anzac roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 3 : 1/5 hits, 1.83 expected hits Yamamoto roll dice for 1 EarlyFighter, 1 Fighter and 1 Marine in Davao, round 3 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Davao Anzac roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 4 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 EarlyFighter and 1 Fighter in Davao, round 4 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 1 Fighter owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Davao Anzac win, taking Davao from Yamamoto with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Anzac: 1 EarlyFighter and 3 Infantrys Casualties for Yamamoto: 1 EarlyFighter, 1 Fighter, 1 Infantry and 1 Marine Non Combat Move - Anzac Place Units - Anzac 2 Destroyers and 1 Transport placed in sz50 3 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto : -1.50 Anzac : -1.50 AA fire in Davao : : 0.83 Thai : -0.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Americans Purchase Units - Americans Americans buy 2 Bombers, 5 Destroyers and 2 EarlyFighters; Remaining resources: 2 PUs; Combat - Americans Non Combat Move - Americans 4 Destroyers moved from sz25 to sz20 1 Submarine moved from sz23 to sz25 2 EarlyFighters moved from San Francisco to Kauai 4 Tanks moved from San Francisco to sz23 2 Infantrys moved from San Francisco to sz23 2 B.Transports, 2 Infantrys and 4 Tanks moved from sz23 to sz25 2 Infantrys and 4 Tanks moved from sz25 to Pearl Harbor 1 Artillery moved from Ifalk to Gaferut 1 Infantry moved from Pikelot to Gaferut 1 Artillery moved from Pikelot to Gaferut 2 Infantrys moved from Lasap to Pula 1 Tank moved from Lasap to Pula Place Units - Americans 2 Destroyers and 2 EarlyFighters placed in sz70 2 Destroyers placed in sz4 1 Destroyer placed in sz25 2 Bombers placed in Pearl Harbor Americans undo move 3. 1 Destroyer placed in sz20 Turn Complete - Americans Americans collect 89 PUs; end with 91 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Masaharu 1 Infantry moved from Palana to Kamchatka Masaharu take Kamchatka from Russians 1 Artillery and 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Vostok to Irkutsk 1 Infantry moved from Quingdao to Irkutsk 1 Bomber moved from Ostrov to Irkutsk 1 EarlyFighter moved from Ostrov to Angarsk Purchase Units - Masaharu Masaharu buy 4 Artillerys, 5 Infantrys and 4 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Irkutsk Masaharu attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Bomber and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Angarsk Masaharu attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Angarsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Angarsk Masaharu win, taking Angarsk from Russians with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Angarsk to Vostok 1 Infantry moved from Belogorsk to Quingdao 2 Artillerys and 3 Tanks moved from Belogorsk to Hsingan 2 Infantrys moved from Manchuria to Hsingan 1 Tank moved from Amursk to Hsingan 1 Artillery and 1 Infantry moved from Amursk to Belogorsk 1 Bomber moved from Irkutsk to Belogorsk 2 Tanks moved from Magadan to Vostok 4 Transports moved from sz2 to sz15 1 Infantry moved from N.Japan to sz1 1 Infantry moved from sz1 to Vostok 1 Destroyer moved from sz2 to sz1 1 Artillery and 6 Infantrys moved from Akina to sz15 1 Artillery and 6 Infantrys moved from sz15 to Vladivostok Place Units - Masaharu 1 Artillery and 2 Infantrys placed in Hsingan 3 Tankettes placed in Amursk 3 Artillerys, 3 Infantrys and 1 Tankette placed in Akina Turn Complete - Masaharu Masaharu collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Masaharu : 0.00 Russians : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Russians 1 Artillery and 1 Infantry moved from Jinan to Quingdao 1 EarlyFighter moved from Ulaan Ude to Quingdao Purchase Units - Russians Russians buy 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Masaharu defend with 1 Infantry Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Quingdao, round 2 : 0/3 hits, 1.00 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Quingdao, round 3 : 1/3 hits, 1.00 expected hits Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 Infantry moved from Tulun to Ustkut 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Jinquan to Kyzal 1 Artillery, 5 Infantrys and 2 Marines moved from Kaask to Tulun 1 AAGun moved from Krasnoyarsk to Kaask 2 Tanks moved from Achinsk to Kaask 2 Infantrys moved from Achinsk to Krasnoyarsk 1 EarlyFighter moved from Quingdao to Ulaan Ude Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 2 Infantrys and 2 Tanks placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Masaharu : -0.67 Russians : -1.00
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Research Technology - Yamamoto Combat Move - Yamamoto 4 Destroyers moved from sz78 to sz18 2 Submarines moved from sz18 to sz70 4 EarlyFighters moved from sz18 to sz70 1 Carrier and 1 EarlyFighter moved from sz60 to sz70 2 EarlyFighters moved from Phuket to sz70 2 Bombers moved from S.Borneo to sz70 1 Infantry moved from Hainan to sz67 1 Destroyer moved from sz18 to sz19 1 Battleship moved from sz18 to sz70 3 Destroyers moved from sz18 to sz70 1 B.Transport moved from sz60 to sz68 2 Tanks moved from Mindor to sz68 1 B.Transport and 2 Tanks moved from sz68 to sz70 2 Tanks moved from sz70 to Davao 2 Artillerys moved from Hainan to sz67 1 Infantry moved from Hainan to sz67 2 Artillerys, 2 B.Transports and 2 Infantrys moved from sz67 to sz70 2 Artillerys and 2 Infantrys moved from sz70 to Davao 1 Transport moved from sz60 to sz68 1 Artillery moved from Punay to sz68 1 Artillery and 1 Transport moved from sz68 to sz70 1 Artillery moved from sz70 to Davao 3 Transports moved from sz60 to sz74 2 Transports moved from sz60 to sz70 1 Transport moved from sz60 to sz74 4 Tanks moved from S.Japan to sz74 4 Infantrys moved from S.Japan to sz74 4 Infantrys and 4 Tanks moved from sz74 to Kichedung Purchase Units - Yamamoto Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial Yamamoto buy 6 Destroyers, 1 Elite and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz70 Yamamoto attack with 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 3 Destroyers, 7 EarlyFighters, 2 Submarines and 3 Transports Americans defend with 2 Destroyers and 2 EarlyFighters; Anzac defend with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports Yamamoto roll dice for 2 Submarines in sz70, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 3 Destroyers, 7 EarlyFighters and 3 Transports in sz70, round 2 : 3/14 hits, 5.50 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Battleship, 1 Carrier, 3 Destroyers, 2 EarlyFighters and 3 Transports in sz70, round 2 : 5/10 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto 2 Transports owned by the Anzac, 2 Submarines owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in sz70 Anzac roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 3 Destroyers, 7 EarlyFighters and 1 Transport in sz70, round 3 : 8/14 hits, 5.50 expected hits Anzac roll dice for 1 Battleship, 1 Carrier, 3 Destroyers, 2 EarlyFighters and 1 Transport in sz70, round 3 : 4/8 hits, 3.83 expected hits 2 Destroyers owned by the Americans, 1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac, 2 Destroyers owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz70 Yamamoto roll dice for 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer, 4 EarlyFighters and 1 Transport in sz70, round 4 : 3/9 hits, 3.83 expected hits Anzac roll dice for 1 Battleship in sz70, round 4 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Anzac and 1 Transport owned by the Yamamoto lost in sz70 1 Artillery owned by the Yamamoto lost in Davao Yamamoto win with 3 B.Transports, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 28 Casualties for Yamamoto: 2 Destroyers, 3 EarlyFighters, 2 Submarines and 3 Transports Casualties for Anzac: 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports Casualties for Americans: 2 Destroyers and 2 EarlyFighters Battle in Davao Yamamoto attack with 2 Artillerys, 2 Infantrys and 2 Tanks Americans defend with 1 AAGun and 1 Factory; Anzac defend with 1 Artillery and 2 Tanks Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Davao, round 2 : 4/6 hits, 2.33 expected hits Americans roll dice for 1 Artillery and 2 Tanks in Davao, round 2 : 0/3 hits, 1.33 expected hits 1 Artillery owned by the Anzac and 2 Tanks owned by the Anzac lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Artillery Casualties for Anzac: 1 Artillery and 2 Tanks Non Combat Move - Yamamoto 2 Bombers moved from sz70 to Borneo 4 EarlyFighters moved from sz70 to sz18 Place Units - Yamamoto 6 Destroyers placed in sz78 1 Elite and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Yamamoto : 0.17 Americans : -1.33 Anzac : 2.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 2 Infantrys moved from Gansu to N.Shangsi 1 Artillery moved from Gansu to N.Shangsi 2 Infantrys moved from Szechwan to Shangsi 1 Artillery moved from Szechwan to Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 1 Infantry moved from W.Sian to Hanan 1 Tank moved from N.Chunking to Hanan Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 5 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in Hanan Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in Hanan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Szechwan 1 EarlyFighter moved from N.Shangsi to Szechwan 1 Infantry moved from Szechwan to W.Sian 1 Infantry and 2 Tanks moved from Gansu to Szechwan 1 Artillery, 6 Infantrys and 1 Marine moved from Tsingnan to Sikang 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 4 Tanks moved from Ming Jong to Sikang 3 Tanks moved from Urumal to Ming Jong 1 Infantry moved from Urumal to Quyan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 2 Tanks and 2 Tankettes placed in Urumal Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : -1.17 Chinese : 0.83
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 2 Infantrys moved from Gansu to N.Shangsi 1 Artillery moved from Gansu to N.Shangsi 2 Infantrys moved from Szechwan to Shangsi 1 Artillery moved from Szechwan to Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 1 Infantry moved from W.Sian to Hanan 1 Tank moved from N.Chunking to Hanan Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 5 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in Hanan Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in Hanan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Szechwan 1 EarlyFighter moved from N.Shangsi to Szechwan 1 Infantry moved from Szechwan to W.Sian 1 Infantry and 2 Tanks moved from Gansu to Szechwan 1 Artillery, 6 Infantrys and 1 Marine moved from Tsingnan to Sikang 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 4 Tanks moved from Ming Jong to Sikang 3 Tanks moved from Urumal to Ming Jong 1 Infantry moved from Urumal to Quyan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 2 Tanks and 2 Tankettes placed in Urumal Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Turning on Edit Mode EDIT: Adding units owned by Chinese to Gansu: 1 Artillery, 6 Infantrys, 1 Marine and 4 Tanks EDIT: Removing units owned by Chinese from Sikang: 1 Artillery, 6 Infantrys, 1 Marine and 4 Tanks EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -1.17 Chinese : 0.83