@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Entek Allies -VS- dawgoneit Axis T.R.S.
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@dawgoneit looks like your getting the upper hand so far in this game.
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Dutch 1 Transport moved from sz66 to sz56 Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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@dawgoneit We’ll see if that lasts ;)
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Thai 2 Transports moved from sz60 to sz73 2 Artillerys and 2 Infantrys moved from Phuket to sz73 2 Artillerys, 2 Infantrys and 2 Transports moved from sz73 to sz60 2 Artillerys, 1 EarlyFighter and 2 Infantrys moved from sz60 to Sumatra 1 Marine and 1 Tank moved from N.S to Sumatra 1 Infantry moved from N.French I. to Thailand 1 Infantry moved from Thailand to Phuket Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 2 Artillerys, 1 EarlyFighter, 2 Infantrys, 1 Marine and 1 Tank British defend with 1 Artillery; Anzac defend with 2 Artillerys and 2 Infantrys Thai roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 3/7 hits, 2.50 expected hits British roll dice for 3 Artillerys and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac, 2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in Sumatra Thai roll dice for 2 Artillerys, 1 EarlyFighter, 1 Marine and 1 Tank in Sumatra, round 3 : 1/5 hits, 2.00 expected hits British roll dice for 2 Artillerys in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac lost in Sumatra Thai roll dice for 2 Artillerys, 1 EarlyFighter, 1 Marine and 1 Tank in Sumatra, round 4 : 2/5 hits, 2.00 expected hits British roll dice for 1 Artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Artillery owned by the Thai lost in Sumatra Thai win, taking Sumatra from British with 1 Artillery, 1 EarlyFighter, 1 Marine and 1 Tank remaining. Battle score for attacker is 8 Casualties for Thai: 1 Artillery and 2 Infantrys Casualties for Anzac: 2 Artillerys and 2 Infantrys Casualties for British: 1 Artillery Non Combat Move - Thai 1 EarlyFighter moved from Sumatra to sz60 Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
British : 0.33 Thai : -0.50
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 2 Artillerys moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 6 Transports moved from sz66 to sz63 2 Artillerys, 1 Battleship, 2 Infantrys and 2 Transports moved from sz63 to sz66 2 Infantrys moved from sz66 to N.S British take N.S from Thai 2 Artillerys moved from sz66 to N.S 2 Tankettes moved from Burma to Thailand 1 Fighter moved from Burma to Thailand 1 EarlyFighter moved from Burma to Thailand 2 EarlyFighters moved from sz66 to sz59 3 Destroyers moved from sz58 to sz59 1 Destroyer moved from sz49 to sz59 1 Destroyer moved from sz49 to sz59 Purchase Units - British British buy 4 Artillerys, 3 Destroyers, 1 Infantry, 3 Marines, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Thailand British attack with 1 EarlyFighter, 1 Fighter and 2 Tankettes Thai defend with 1 Infantry British roll dice for 1 EarlyFighter, 1 Fighter and 2 Tankettes in Thailand, round 2 : 0/4 hits, 1.50 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 EarlyFighter, 1 Fighter and 2 Tankettes in Thailand, round 3 : 2/4 hits, 1.50 expected hits Thai roll dice for 1 Infantry in Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Thailand British win, taking Thailand from Thai with 1 EarlyFighter, 1 Fighter and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in sz59 British attack with 5 Destroyers and 2 EarlyFighters Hisaichi defend with 1 Battleship, 1 Destroyer, 1 Submarine and 4 Transports Hisaichi roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 5 Destroyers and 2 EarlyFighters in sz59, round 2 : 5/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Destroyer and 4 Transports in sz59, round 2 : 2/6 hits, 1.83 expected hits 4 Transports owned by the Hisaichi, 2 EarlyFighters owned by the British and 1 Submarine owned by the Hisaichi lost in sz59 British roll dice for 5 Destroyers in sz59, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Battleship and 1 Destroyer in sz59, round 3 : 2/2 hits, 1.17 expected hits 1 Destroyer owned by the Hisaichi and 2 Destroyers owned by the British lost in sz59 British roll dice for 3 Destroyers in sz59, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Battleship in sz59, round 4 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Hisaichi lost in sz59 British win with 3 Destroyers remaining. Battle score for attacker is 26 Casualties for British: 2 Destroyers and 2 EarlyFighters Casualties for Hisaichi: 1 Battleship, 1 Destroyer, 1 Submarine and 4 Transports Non Combat Move - British 1 EarlyFighter moved from Thailand to sz66 1 Fighter moved from Thailand to sz66 2 Tankettes moved from Nepal to Burma 1 Artillery and 1 Infantry moved from Nepal to Bengal 3 Tanks moved from Calcutta to E.India Place Units - British 3 Destroyers placed in sz49 4 Artillerys, 1 Infantry and 3 Marines placed in Calcutta 1 Tank and 2 Tankettes placed in Dheli Turn Complete - British British collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 1.00 Hisaichi : 0.17 Thai : -0.67
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Anzac 1 Tank moved from Derby to sz50 1 Artillery moved from Flores to sz50 2 Infantrys moved from Derby to sz50 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz50 to sz56 1 Artillery, 2 Infantrys and 1 Tank moved from sz56 to Java 1 Transport moved from sz56 to sz57 1 Artillery moved from Soem to sz57 1 Infantry moved from Soem to sz57 1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz56 1 Artillery and 1 Infantry moved from sz56 to Java 1 Transport moved from sz56 to sz50 Purchase Units - Anzac Anzac buy 2 Artillerys and 2 EarlyFighters; Remaining resources: 3 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys, 3 Infantrys and 1 Tank Hisaichi defend with 1 Elite and 5 Infantrys Anzac roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Java, round 2 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Elite and 5 Infantrys in Java, round 2 : 4/6 hits, 2.00 expected hits 1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Java Anzac roll dice for 1 Artillery and 1 Tank in Java, round 3 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite and 2 Infantrys in Java, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java Anzac roll dice for 1 Tank in Java, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Elite in Java, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Tank in Java, round 5 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Elite in Java, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Tank remaining. Battle score for attacker is 0 Casualties for Anzac: 2 Artillerys and 3 Infantrys Casualties for Hisaichi: 1 Elite and 5 Infantrys Non Combat Move - Anzac 2 Infantrys moved from Derby to sz50 2 Infantrys moved from sz50 to Soem Place Units - Anzac 2 EarlyFighters placed in sz50 1 Artillery placed in W.Australia Anzac undo move 2. Anzac undo move 1. 2 Artillerys placed in W.Australia 1 EarlyFighter placed in sz50 1 EarlyFighter placed in Darwin Turn Complete - Anzac Anzac collect 28 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33 Anzac : 2.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 1 unit repaired. 1 Submarine moved from sz20 to sz18 1 Destroyer moved from sz19 to sz18 1 EarlyFighter moved from Attla to sz7 2 Destroyers moved from sz4 to sz7 3 Bombers moved from Wake to sz76 1 Destroyer moved from sz17 to sz76 1 Destroyer moved from sz17 to sz76 2 EarlyFighters moved from Wake to sz18 1 EarlyFighter moved from sz18 to sz76 Purchase Units - Americans Americans buy 4 Destroyers, 1 EarlyFighter, 1 Factory, 1 Fighter, 1 Marine and 2 S.Subs; Remaining resources: 0 PUs; Combat - Americans Battle in sz76 Americans attack with 3 Bombers, 2 Destroyers and 1 EarlyFighter Hisaichi defend with 1 Destroyer Americans roll dice for 3 Bombers, 2 Destroyers and 1 EarlyFighter in sz76, round 2 : 2/6 hits, 3.00 expected hits Hisaichi roll dice for 1 Destroyer in sz76, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi lost in sz76 Americans win with 3 Bombers, 2 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in sz18 Americans attack with 1 Destroyer, 1 EarlyFighter and 1 Submarine Hisaichi defend with 1 Destroyer Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz18, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi lost in sz18 Americans win with 1 Destroyer, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in sz7 Americans attack with 2 Destroyers and 1 EarlyFighter Masaharu defend with 1 Destroyer Americans roll dice for 2 Destroyers and 1 EarlyFighter in sz7, round 2 : 1/3 hits, 1.00 expected hits Masaharu roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7 Americans win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Masaharu: 1 Destroyer Non Combat Move - Americans 1 EarlyFighter moved from sz7 to sz76 3 Bombers moved from sz76 to Marcus 1 Destroyer moved from sz17 to sz72 1 EarlyFighter moved from sz18 to Marcus 2 Carriers moved from sz17 to sz76 1 Battleship moved from sz17 to sz76 4 Tanks moved from Wake to sz20 2 Infantrys moved from Wake to sz20 2 B.Transports, 2 Infantrys and 4 Tanks moved from sz20 to sz18 2 Infantrys and 4 Tanks moved from sz18 to Marcus 2 Elites moved from Pearl Harbor to sz25 2 Elites and 2 S.Subs moved from sz25 to sz19 2 Elites moved from sz19 to Wake 1 Fighter moved from San Francisco to Kauai 1 Artillery moved from San Francisco to sz23 4 Infantrys moved from San Francisco to sz23 2 Infantrys moved from Central Valley to Portland 1 Artillery, 2 B.Transports and 4 Infantrys moved from sz23 to sz25 1 Artillery and 4 Infantrys moved from sz25 to Kauai Place Units - Americans 1 Factory placed in Marcus 1 Fighter placed in Wake 2 S.Subs placed in sz5 1 Marine placed in Anchorage Americans undo move 3. 1 S.Sub placed in sz5 1 S.Sub placed in sz5 1 Destroyer placed in sz4 2 Destroyers placed in sz25 1 Destroyer placed in sz25 1 EarlyFighter placed in Pearl Harbor Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Masaharu : 0.50 Americans : -1.00
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TripleA Turn Summary: Masaharu round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Masaharu 4 Transports moved from sz1 to sz79 3 Infantrys moved from Vostok to Irkutsk 1 Tankette moved from Vostok to Ustkut Masaharu take Ustkut from Russians 1 Bomber moved from Quingdao to Irkutsk 1 EarlyFighter moved from Amursk to Irkutsk 2 Artillerys and 1 Infantry moved from Hsingan to Quingdao 1 Artillery moved from Jinan to Quingdao 2 Tankettes moved from Amursk to Quingdao 4 Artillerys moved from Vostok to Quingdao 1 Infantry moved from Amursk to Belogorsk 6 Infantrys moved from Manchuria to Hsingan Purchase Units - Masaharu Masaharu buy 1 Bunker, 1 EarlyFighter and 13 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Irkutsk Masaharu attack with 1 Bomber, 1 EarlyFighter and 3 Infantrys Russians defend with 1 Artillery and 1 Infantry Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 3 Infantrys in Irkutsk, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 Bomber, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Masaharu 1 Bomber and 1 EarlyFighter moved from Irkutsk to Quingdao Place Units - Masaharu 1 Bunker, 1 EarlyFighter and 7 Infantrys placed in Akina 3 Infantrys placed in Amursk 3 Infantrys placed in Hsingan Turn Complete - Masaharu Masaharu collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Masaharu : 0.50 Russians : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan 2 Infantrys moved from Tulun to Ustkut Purchase Units - Russians Russians buy 8 Infantrys and 2 Marines; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 2 Infantrys Masaharu defend with 1 Tankette Russians roll dice for 2 Infantrys in Ustkut, round 2 : 2/2 hits, 0.33 expected hits Masaharu roll dice for 1 Tankette in Ustkut, round 2 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Masaharu lost in Ustkut Russians win, taking Ustkut from Masaharu with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Tankette Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 3/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 8 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Kaask 2 Tanks moved from Achinsk to Kaask 2 Infantrys moved from Achinsk to Krasnoyarsk 1 AAGun, 1 Artillery, 1 EarlyFighter, 12 Infantrys, 1 Marine and 6 Tanks moved from Ulaan Ude to Tulun 2 Infantrys moved from Tulun to Ulaan Ude Place Units - Russians 4 Infantrys and 2 Marines placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Masaharu : -0.50 Russians : 4.00
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 2 Artillerys and 1 Tank moved from N.French I. to Thailand 2 Artillerys, 5 Infantrys and 6 Tanks moved from Malaya to sz60 2 Artillerys, 5 Infantrys and 6 Tanks moved from sz60 to N.S 2 Artillerys and 9 Infantrys moved from E.Shansi to Shangsi 1 Submarine moved from sz78 to sz76 5 Destroyers and 1 S.Sub moved from sz78 to sz76 1 Battleship and 1 Destroyer moved from sz70 to sz72 1 Carrier moved from sz70 to sz72 Purchase Units - Yamamoto Yamamoto buy 6 Destroyers and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Thailand Yamamoto attack with 2 Artillerys and 1 Tank British defend with 2 Tankettes Yamamoto roll dice for 2 Artillerys and 1 Tank in Thailand, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 2 Tankettes in Thailand, round 2 : 1/2 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Thailand Yamamoto roll dice for 1 Artillery and 1 Tank in Thailand, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 2 Tankettes in Thailand, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Thailand, round 4 : 2/2 hits, 0.83 expected hits British roll dice for 2 Tankettes in Thailand, round 4 : 0/2 hits, 0.33 expected hits 2 Tankettes owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Casualties for British: 2 Tankettes Battle in sz72 Yamamoto attack with 1 Battleship, 1 Carrier and 1 Destroyer Americans defend with 1 Destroyer Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz72, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 Destroyer in sz72, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz72, round 3 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 Destroyer in sz72, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz72, round 4 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Destroyer in sz72, round 4 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Carrier owned by the Yamamoto lost in sz72 Yamamoto win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Carrier Casualties for Americans: 1 Destroyer Battle in N.S Yamamoto attack with 2 Artillerys, 5 Infantrys and 6 Tanks British defend with 2 Artillerys and 2 Infantrys Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 6 Tanks in N.S, round 2 : 6/13 hits, 4.83 expected hits British roll dice for 2 Artillerys and 2 Infantrys in N.S, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in N.S Yamamoto win, taking N.S from British with 2 Artillerys, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 3 Infantrys Casualties for British: 2 Artillerys and 2 Infantrys Battle in sz76 Yamamoto attack with 5 Destroyers, 1 S.Sub and 1 Submarine Americans defend with 1 Battleship, 2 Carriers, 2 Destroyers and 2 EarlyFighters Yamamoto roll dice for 1 S.Sub and 1 Submarine in sz76, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 5 Destroyers in sz76, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 2 EarlyFighters in sz76, round 2 : 2/7 hits, 3.67 expected hits 1 Carrier owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz76 Yamamoto roll dice for 1 S.Sub in sz76, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 4 Destroyers in sz76, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz76, round 3 : 3/4 hits, 2.17 expected hits 3 Destroyers owned by the Yamamoto lost in sz76 Yamamoto roll dice for 1 S.Sub in sz76, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in sz76, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz76, round 4 : 3/4 hits, 2.17 expected hits 1 S.Sub owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz76 Americans win with 1 Battleship, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is -25 Casualties for Yamamoto: 5 Destroyers, 1 S.Sub and 1 Submarine Casualties for Americans: 1 Carrier and 2 EarlyFighters Non Combat Move - Yamamoto Place Units - Yamamoto 6 Destroyers and 2 Submarines placed in sz78 Turning on Edit Mode EDIT: Removing units owned by Yamamoto from S.Japan: 3 Artillerys and 9 Infantrys EDIT: Adding units owned by Yamamoto to Tokyo: 3 Artillerys and 9 Infantrys EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 1.67 Yamamoto : -2.33 Americans : 0.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 1 Tank moved from Sian to Kichedung Chinese take Nanking from Hisaichi Chinese take Kichedung from Yamamoto 1 Infantry moved from Gansu to N.Shangsi Chinese take N.Shangsi from Hisaichi Purchase Units - Chinese Chinese buy 1 Bunker, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 AAGun, 2 EarlyFighters, 4 Infantrys and 1 Marine moved from Szechwan to Sian 4 Infantrys and 1 Marine moved from Gansu to Szechwan 3 Tanks moved from Tsingnan to Szechwan 5 Infantrys and 1 Marine moved from Tsingnan to Gansu 6 Infantrys moved from Xining to Tsingnan 2 Tanks moved from Ming Jong to Gansu 1 Infantry moved from Ming Jong to Tsingnan 2 Tankettes moved from Ming Jong to Gansu 4 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Bunker and 3 Infantrys placed in Sian 6 Infantrys placed in Xining 1 Tank placed in Urumal Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 1 Infantry moved from Shansi to Nanking Hisaichi take Nanking from Chinese 1 Infantry moved from Hopeh to Shansi 4 Infantrys moved from E.Shansi to Shansi 1 Artillery, 1 Elite and 1 Infantry moved from Peking to E.Shansi 1 Artillery and 3 Infantrys moved from Tientsin to Hopeh 1 Artillery and 1 Infantry moved from Shangsi to Shansi 2 Infantrys moved from Shangsi to E.Shansi 1 S.Sub moved from sz79 to sz76 3 Destroyers moved from sz79 to sz78 1 Destroyer moved from sz70 to sz76 4 Infantrys moved from S.Borneo to sz60 4 Infantrys moved from sz60 to Malaya 6 Infantrys moved from Hongkong to sz67 1 Infantry moved from Chunking to W.Chunking Hisaichi take W.Chunking from Chinese 1 Infantry moved from N.French I. to Chunking 1 T.Boat moved from sz68 to sz74 1 Infantry moved from Korea to sz74 1 Infantry moved from sz74 to Kichedung 6 Infantrys and 3 Transports moved from sz67 to sz74 6 Infantrys moved from sz74 to Kichedung 7 Infantrys moved from Korea to Tientsin Purchase Units - Hisaichi Hisaichi buy 6 Destroyers and 6 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kichedung Hisaichi attack with 7 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 7 Infantrys in Kichedung, round 2 : 0/7 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Kichedung, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Kichedung Hisaichi roll dice for 6 Infantrys in Kichedung, round 3 : 1/6 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Kichedung, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Kichedung Hisaichi win, taking Kichedung from Chinese with 6 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in sz76 Hisaichi attack with 1 Destroyer and 1 S.Sub Americans defend with 1 Battleship, 1 Carrier and 2 Destroyers Hisaichi roll dice for 1 S.Sub in sz76, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Destroyer in sz76, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz76, round 2 : 2/4 hits, 2.17 expected hits 1 Destroyer owned by the Hisaichi and 1 S.Sub owned by the Hisaichi lost in sz76 Americans win with 1 Battleship, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is -17 Casualties for Hisaichi: 1 Destroyer and 1 S.Sub Non Combat Move - Hisaichi Place Units - Hisaichi 6 Destroyers placed in sz79 2 Infantrys placed in Shansi 4 Infantrys placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00 Americans : -0.17 Chinese : 0.00
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Dutch 1 Transport moved from sz56 to sz50 Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Thai 1 Artillery, 1 Marine and 1 Tank moved from Sumatra to Java 1 Infantry moved from W.Borneo to sz60 1 Infantry and 1 Transport moved from sz60 to sz68 1 Infantry moved from sz68 to Spralty Thai take Spralty from Americans 1 Infantry moved from E.Borneo to sz60 1 Infantry and 1 Transport moved from sz60 to sz68 1 Infantry moved from sz68 to N.B Thai take N.B from British 3 Artillerys, 7 Infantrys and 1 Tank moved from Phuket to Thailand 2 Infantrys and 1 Marine moved from N.French I. to Thailand 1 EarlyFighter moved from sz60 to Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 1 Artillery, 1 Marine and 1 Tank Anzac defend with 1 Tank Thai roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 2 : 3/3 hits, 1.33 expected hits Anzac roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Java Thai win, taking Java from Anzac with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Tank Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Anzac : -0.50 Thai : 1.67
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 4 Artillerys moved from Calcutta to sz63 3 Marines moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 2 Tanks moved from E.India to sz63 4 Artillerys, 1 Infantry, 3 Marines, 2 Tanks and 6 Transports moved from sz63 to sz66 4 Artillerys, 1 Infantry, 3 Marines and 2 Tanks moved from sz66 to Malaya 1 Fighter moved from sz66 to Malaya 1 EarlyFighter moved from sz66 to Malaya 2 Tankettes moved from Dheli to Nepal 1 Tank moved from Dheli to Nepal 1 Tank moved from E.India to Bengal 3 Destroyers moved from sz59 to sz70 3 Destroyers moved from sz49 to sz59 Purchase Units - British British buy 2 Artillerys, 2 Bunkers, 1 Destroyer, 4 Infantrys, 2 Tanks, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Malaya British attack with 4 Artillerys, 1 EarlyFighter, 1 Fighter, 1 Infantry, 3 Marines and 2 Tanks Hisaichi defend with 4 Infantrys British roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 4 Artillerys, 1 EarlyFighter, 1 Fighter, 1 Infantry, 3 Marines and 2 Tanks in Malaya, round 2 : 6/12 hits, 5.00 expected hits Yamamoto roll dice for 4 Infantrys in Malaya, round 2 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 4 Infantrys owned by the Hisaichi lost in Malaya British win, taking Malaya from Yamamoto with 3 Artillerys, 1 EarlyFighter, 1 Fighter, 3 Marines and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Hisaichi: 4 Infantrys Non Combat Move - British 1 EarlyFighter moved from Malaya to sz66 1 Fighter moved from Malaya to sz66 2 Transports moved from sz66 to sz63 Place Units - British 1 Bunker placed in Burma 1 Bunker placed in Bengal Turning on Edit Mode EDIT: Adding units owned by British to Bengal: 1 AAGun, 1 Infantry, 3 Tanks and 2 Tankettes EDIT: Removing units owned by British from Burma: 1 AAGun, 1 Bunker, 1 Infantry and 3 Tanks EDIT: Removing units owned by British from Burma: 2 Tankettes EDIT: Turning off Edit Mode 2 Artillerys and 1 Infantry placed in Calcutta 1 Transport placed in sz63 2 Infantrys and 1 Tank placed in Calcutta 1 Tank and 2 Tankettes placed in Dheli 1 Infantry placed in Calcutta 1 Destroyer placed in sz49 Turn Complete - British British collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 0.33 Yamamoto : 0.67
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 2 Infantrys moved from Sarong to sz48 2 Infantrys and 2 T.Boats moved from sz48 to sz70 1 Infantry moved from sz70 to Davao Americans take Davao from Yamamoto 1 Infantry moved from sz70 to Mindanao Americans take Mindanao from Thai 1 Artillery moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56 1 Artillery and 1 Infantry moved from sz56 to Java 1 Transport moved from sz56 to sz57 2 Infantrys moved from Soem to sz57 2 Infantrys and 1 Transport moved from sz57 to sz56 2 Infantrys moved from sz56 to Java 1 EarlyFighter moved from sz50 to Java 2 Transports moved from sz56 to sz50 Purchase Units - Anzac Anzac buy 2 Artillerys, 2 Destroyers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys Thai defend with 1 Artillery, 1 Marine and 1 Tank Anzac roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Java, round 2 : 1/5 hits, 1.33 expected hits Thai roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits 1 Marine owned by the Thai lost in Java Anzac roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Java, round 3 : 0/5 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Tank in Java, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Java, round 4 : 1/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Tank in Java, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Java Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Java, round 5 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Tank in Java, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 1 Artillery and 1 EarlyFighter in Java, round 6 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Tank in Java, round 6 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery, 1 Marine and 1 Tank Casualties for Anzac: 3 Infantrys Non Combat Move - Anzac 1 EarlyFighter moved from Java to sz50 1 EarlyFighter moved from Darwin to sz50 4 Infantrys moved from Derby to sz50 4 Infantrys moved from sz50 to Soem Place Units - Anzac 2 Artillerys and 1 Infantry placed in W.Australia Anzac undo move 1. 2 Artillerys placed in W.Australia 1 Transport placed in sz50 1 Infantry placed in Darwin 2 Destroyers placed in sz37 Anzac undo move 3. Anzac undo move 3. Anzac undo move 2. Anzac undo move 1. 1 Transport placed in sz50 2 Artillerys placed in W.Australia 1 Infantry placed in Darwin 2 Destroyers placed in sz37 Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac : -2.50 Thai : -0.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 1 unit repaired. 1 Destroyer and 1 Submarine moved from sz18 to sz72 2 Artillerys moved from Marcus to sz18 2 Tanks moved from Marcus to sz18 2 Infantrys moved from Marcus to sz18 1 B.Transport, 1 Infantry and 2 Tanks moved from sz18 to sz76 1 Infantry and 2 Tanks moved from sz76 to Iwo Jima 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz18 to sz76 2 Artillerys and 1 Infantry moved from sz76 to Bonin 2 Elites moved from Wake to sz19 1 Elite and 1 S.Sub moved from sz19 to sz76 1 Elite moved from sz76 to Ani Jima Americans take Ani Jima from Yamamoto 1 Elite and 1 S.Sub moved from sz19 to sz75 1 Elite moved from sz75 to Manila Americans take Manila from Yamamoto 3 Bombers moved from Marcus to sz68 1 Fighter moved from Wake to sz72 1 EarlyFighter moved from Marcus to sz72 1 Destroyer moved from sz7 to sz16 1 Destroyer moved from sz17 to sz16 1 Destroyer moved from sz4 to sz7 1 Marine moved from Anchorage to sz5 1 Marine and 1 S.Sub moved from sz5 to sz7 1 Marine moved from sz7 to Sukhalin Americans take Sukhalin from Masaharu 1 Infantry moved from Alaska to sz5 1 Infantry and 1 S.Sub moved from sz5 to sz7 1 Infantry moved from sz7 to Ostrov Russians take Ostrov from Masaharu Purchase Units - Americans Americans buy 1 B29, 1 Bunker, 6 Destroyers and 2 Submarines; Remaining resources: 2 PUs; Combat - Americans Battle in Iwo Jima Americans attack with 1 Infantry and 2 Tanks Yamamoto defend with 1 AAGun and 1 Bunker Americans roll dice for 1 Battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Americans roll dice for 1 Infantry and 2 Tanks in Iwo Jima, round 2 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Bunker in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Bunker Battle in sz68 Americans attack with 3 Bombers Thai defend with 2 Transports Americans roll dice for 3 Bombers in sz68, round 2 : 3/3 hits, 2.00 expected hits Thai roll dice for 2 Transports in sz68, round 2 : 0/2 hits, 0.33 expected hits 2 Transports owned by the Thai lost in sz68 Americans win with 3 Bombers remaining. Battle score for attacker is 12 Casualties for Thai: 2 Transports Battle in Bonin Americans attack with 2 Artillerys and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 2 Artillerys and 1 Infantry in Bonin, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Bonin, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Bonin Americans roll dice for 2 Artillerys in Bonin, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Bonin, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Bonin Americans win, taking Bonin from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in sz72 Americans attack with 1 Destroyer, 1 EarlyFighter, 1 Fighter and 1 Submarine Yamamoto defend with 1 Battleship and 1 Destroyer Americans roll dice for 1 Submarine in sz72, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz72, round 2 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz72, round 2 : 2/2 hits, 1.17 expected hits 1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz72 Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 EarlyFighter and 1 Submarine Casualties for Yamamoto: 1 Battleship and 1 Destroyer Battle in sz16 Americans attack with 2 Destroyers Masaharu defend with 1 Destroyer Americans roll dice for 2 Destroyers in sz16, round 2 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 Destroyer in sz16, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz16 1 Destroyer retreated to sz17 Masaharu win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Americans: 1 Destroyer Non Combat Move - Americans 1 Fighter moved from sz72 to sz76 1 Fighter moved from Kauai to Wake 1 EarlyFighter moved from Pearl Harbor to Wake 3 Artillerys moved from Kauai to sz25 1 Infantry moved from Hilo to sz25 2 Infantrys moved from Pearl Harbor to sz25 3 Artillerys, 2 B.Transports, 3 Destroyers and 3 Infantrys moved from sz25 to sz20 3 Artillerys and 3 Infantrys moved from sz20 to Wake 3 Bombers moved from sz68 to Davao Place Units - Americans 1 Bunker placed in Davao 4 Destroyers placed in sz70 1 Destroyer placed in sz17 1 Destroyer placed in sz19 2 Submarines placed in sz4 1 B29 placed in Anchorage Turn Complete - Americans Americans collect 102 PUs; end with 104 PUs
Combat Hit Differential Summary :
Masaharu : 0.50 Yamamoto : 0.67 Americans : 2.33 Thai : -0.33
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TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 1 EarlyFighter moved from Akina to sz7 1 Bomber and 1 EarlyFighter moved from Quingdao to sz7 9 Infantrys moved from Hsingan to Jinan 1 Artillery moved from Quingdao to Jinan 10 Artillerys, 7 Infantrys, 8 Tanks and 5 Tankettes moved from Quingdao to Ulaan Ude 1 Infantry moved from Belogorsk to Quingdao 4 Transports moved from sz79 to sz15 8 Infantrys moved from Akina to sz15 8 Infantrys and 4 Transports moved from sz15 to sz79 8 Infantrys moved from sz79 to Manchuria Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Jinan Masaharu attack with 1 Artillery and 9 Infantrys Russians defend with 2 Infantrys Masaharu roll dice for 1 Artillery and 9 Infantrys in Jinan, round 2 : 1/10 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Masaharu roll dice for 1 Artillery and 8 Infantrys in Jinan, round 3 : 3/9 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery and 8 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Ulaan Ude Masaharu attack with 10 Artillerys, 7 Infantrys, 8 Tanks and 5 Tankettes Russians defend with 2 Infantrys Masaharu roll dice for 10 Artillerys, 7 Infantrys, 8 Tanks and 5 Tankettes in Ulaan Ude, round 2 : 11/30 hits, 11.33 expected hits Russians roll dice for 2 Infantrys in Ulaan Ude, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Ulaan Ude Masaharu win, taking Ulaan Ude from Russians with 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Casualties for Russians: 2 Infantrys Battle in sz7 Masaharu attack with 1 Bomber and 2 EarlyFighters Americans defend with 1 Destroyer and 2 S.Subs Masaharu roll dice for 1 Bomber and 2 EarlyFighters in sz7, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits 2 S.Subs owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in sz7 Masaharu roll dice for 1 Bomber and 1 EarlyFighter in sz7, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in sz7 Masaharu win with 1 Bomber remaining. Battle score for attacker is 10 Casualties for Masaharu: 2 EarlyFighters Casualties for Americans: 1 Destroyer and 2 S.Subs Non Combat Move - Masaharu 1 Bomber moved from sz7 to Akina Place Units - Masaharu 1 Artillery, 1 Infantry and 1 Marine placed in Hsingan 1 Artillery and 2 Infantrys placed in Amursk 1 Fighter and 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Masaharu : 1.50 Americans : 1.00 Russians : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 1 Artillery, 1 EarlyFighter, 21 Infantrys, 2 Marines and 6 Tanks moved from Tulun to Ulaan Ude 4 Tanks moved from Kaask to Ulaan Ude 1 Infantry moved from Ustkut to Ulaan Ude Purchase Units - Russians Russians buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Ulaan Ude Russians attack with 1 Artillery, 1 EarlyFighter, 22 Infantrys, 2 Marines and 10 Tanks Masaharu defend with 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes Russians roll dice for 1 Artillery, 1 EarlyFighter, 22 Infantrys, 2 Marines and 10 Tanks in Ulaan Ude, round 2 : 9/36 hits, 10.17 expected hits Masaharu roll dice for 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes in Ulaan Ude, round 2 : 9/29 hits, 10.17 expected hits 9 Infantrys owned by the Russians, 4 Infantrys owned by the Masaharu and 5 Tankettes owned by the Masaharu lost in Ulaan Ude Russians roll dice for 1 Artillery, 1 EarlyFighter, 13 Infantrys, 2 Marines and 10 Tanks in Ulaan Ude, round 3 : 13/27 hits, 8.67 expected hits Masaharu roll dice for 10 Artillerys, 2 Infantrys and 8 Tanks in Ulaan Ude, round 3 : 7/20 hits, 8.00 expected hits 7 Infantrys owned by the Russians, 2 Infantrys owned by the Masaharu, 10 Artillerys owned by the Masaharu and 1 Tank owned by the Masaharu lost in Ulaan Ude Russians roll dice for 1 Artillery, 1 EarlyFighter, 6 Infantrys, 2 Marines and 10 Tanks in Ulaan Ude, round 4 : 7/20 hits, 7.50 expected hits Masaharu roll dice for 7 Tanks in Ulaan Ude, round 4 : 3/7 hits, 3.50 expected hits 3 Infantrys owned by the Russians and 7 Tanks owned by the Masaharu lost in Ulaan Ude Russians win, taking Ulaan Ude from Masaharu with 1 Artillery, 1 EarlyFighter, 3 Infantrys, 2 Marines and 10 Tanks remaining. Battle score for attacker is 74 Casualties for Russians: 19 Infantrys Casualties for Masaharu: 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes Non Combat Move - Russians 1 EarlyFighter moved from Ulaan Ude to Tulun 1 AAGun moved from Tulun to Ulaan Ude 6 Infantrys and 2 Marines moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Bratsk 4 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 6 Infantrys placed in Kaask 3 Infantrys and 1 Tank placed in Achinsk Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Masaharu : -2.67 Russians : 2.67
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 6 Destroyers and 2 Submarines moved from sz78 to sz76 2 Artillerys, 2 Infantrys and 6 Tanks moved from N.S to sz60 1 Artillery and 1 Tank moved from Thailand to Malaya 2 Artillerys, 2 Infantrys and 6 Tanks moved from sz60 to Malaya 2 Artillerys and 9 Infantrys moved from Shangsi to Sian 2 Bombers moved from Borneo to sz76 Purchase Units - Yamamoto Yamamoto buy 7 Destroyers and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 3 Artillerys, 2 Infantrys and 7 Tanks British defend with 3 Artillerys, 3 Marines and 2 Tanks Yamamoto roll dice for 3 Artillerys, 2 Infantrys and 7 Tanks in Malaya, round 2 : 9/12 hits, 5.17 expected hits British roll dice for 3 Artillerys, 3 Marines and 2 Tanks in Malaya, round 2 : 4/8 hits, 3.00 expected hits 2 Tanks owned by the British, 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 3 Artillerys owned by the British and 3 Marines owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 1 Artillery and 7 Tanks remaining. Battle score for attacker is 19 Casualties for Yamamoto: 2 Artillerys and 2 Infantrys Casualties for British: 3 Artillerys, 3 Marines and 2 Tanks Battle in Sian Yamamoto attack with 2 Artillerys and 9 Infantrys Chinese defend with 1 AAGun, 1 Bunker, 2 EarlyFighters, 1 Factory, 7 Infantrys and 1 Marine Yamamoto roll dice for 2 Artillerys and 9 Infantrys in Sian, round 2 : 0/11 hits, 2.50 expected hits Chinese roll dice for 1 Bunker, 2 EarlyFighters, 7 Infantrys and 1 Marine in Sian, round 2 : 3/11 hits, 4.17 expected hits 3 Infantrys owned by the Yamamoto lost in Sian Yamamoto roll dice for 2 Artillerys and 6 Infantrys in Sian, round 3 : 2/8 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 1 Bunker, 2 EarlyFighters, 7 Infantrys and 1 Marine in Sian, round 3 : 4/11 hits, 4.17 expected hits 4 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sian Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Sian, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Bunker, 2 EarlyFighters, 6 Infantrys and 1 Marine in Sian, round 4 : 7/10 hits, 3.83 expected hits 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sian Chinese win with 1 Bunker, 2 EarlyFighters, 5 Infantrys and 1 Marine remaining. Battle score for attacker is -22 Casualties for Yamamoto: 2 Artillerys and 9 Infantrys Casualties for Chinese: 2 Infantrys Battle in sz76 Yamamoto attack with 2 Bombers, 6 Destroyers and 2 Submarines Americans defend with 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 S.Sub Yamamoto roll dice for 2 Submarines in sz76, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 S.Sub in sz76, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers and 6 Destroyers in sz76, round 2 : 3/8 hits, 3.33 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in sz76, round 2 : 4/7 hits, 3.17 expected hits 2 B.Transports owned by the Americans, 2 Submarines owned by the Yamamoto and 2 Destroyers owned by the Yamamoto lost in sz76 Americans roll dice for 1 S.Sub in sz76, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers and 4 Destroyers in sz76, round 3 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in sz76, round 3 : 0/5 hits, 2.83 expected hits 2 Destroyers owned by the Americans and 1 S.Sub owned by the Americans lost in sz76 Yamamoto roll dice for 2 Bombers and 4 Destroyers in sz76, round 4 : 4/6 hits, 2.67 expected hits Americans roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz76, round 4 : 2/3 hits, 1.83 expected hits 1 Fighter owned by the Americans, 1 Carrier owned by the Americans, 1 Battleship owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz76 Yamamoto win with 2 Bombers and 2 Destroyers remaining. Battle score for attacker is 41 Casualties for Yamamoto: 4 Destroyers and 2 Submarines Casualties for Americans: 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 S.Sub Non Combat Move - Yamamoto 2 Bombers moved from sz76 to Tokyo Place Units - Yamamoto 7 Destroyers and 1 Submarine placed in sz78 Turn Complete - Yamamoto Yamamoto collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : 1.00 Yamamoto : 1.67 Americans : -2.17 Chinese : 1.83