Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Entek Allies -VS- dawgoneit Axis T.R.S.
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good luck
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Test summary from TripleA, engine version: 1.9, time: 11:57:40 AM
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TripleA Manual Gamesave Post: Yamamoto round 1
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz21 to sz25 2 Submarines moved from sz30 to sz25 3 Submarines moved from sz20 to sz25 2 EarlyFighters moved from sz20 to sz25 1 Carrier moved from sz11 to sz25 1 Carrier moved from sz20 to sz25 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 EarlyFighter moved from Iwo Jima to sz70 1 Submarine moved from sz76 to sz70 2 EarlyFighters moved from sz78 to sz70 1 Submarine moved from sz78 to sz71 1 Battleship moved from sz78 to sz71 1 Destroyer moved from sz74 to sz68 2 Submarines moved from sz67 to sz60 1 Infantry moved from Hainan to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Spralty 2 EarlyFighters moved from sz74 to sz60 1 Carrier moved from sz78 to sz71 1 Destroyer moved from sz78 to sz71 1 Bomber moved from Tokyo to sz70 1 Artillery moved from Naha to sz74 1 Infantry moved from Nagasaki to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz71 1 Artillery and 1 Infantry moved from sz71 to Manila 1 Infantry moved from Ototo Jima to sz78 1 Infantry and 1 T.Boat moved from sz78 to sz75 1 Infantry moved from sz75 to Manila 1 Artillery moved from Bonin to sz78 3 Tanks moved from Japan to sz16 1 Artillery moved from Japan to sz78 1 Tank moved from Japan to sz78 3 Infantrys moved from Japan to sz16 3 Infantrys, 3 Tanks and 3 Transports moved from sz16 to sz75 3 Infantrys and 3 Tanks moved from sz75 to Manila 3 Infantrys moved from Japan to sz78 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz78 to sz75 2 Artillerys, 3 Infantrys and 1 Tank moved from sz75 to Manila 1 Destroyer and 1 Submarine moved from sz16 to sz75 4 Tanks moved from Hopeh to Kichedung 2 Artillerys, 3 Infantrys and 1 Tank moved from Kwangsi to N.French I. Purchase Units - Yamamoto Yamamoto buy 2 B.Transports and 3 Destroyers; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz68 Yamamoto attack with 1 Destroyer and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz68, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the British and 1 T.Boat owned by the Yamamoto lost in sz68 1 Infantry owned by the Yamamoto lost in Spralty Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 T.Boat Casualties for British: 1 Submarine Battle in sz25 Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 4/8 hits, 2.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 3/7 hits, 2.17 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 4/7 hits, 4.00 expected hits 2 Carriers owned by the Americans, 4 Submarines owned by the Yamamoto, 1 Battleship owned by the Americans and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 4 Submarines in sz25, round 3 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 5/7 hits, 2.17 expected hits Americans roll dice for 2 Battleships and 1 Destroyer in sz25, round 3 : 2/3 hits, 1.83 expected hits 1 Destroyer owned by the Americans, 2 Submarines owned by the Yamamoto and 2 Battleships owned by the Americans lost in sz25 Yamamoto win with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 70 Casualties for Yamamoto: 6 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in sz45 Yamamoto attack with 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in sz45 Yamamoto roll dice for 1 EarlyFighter in sz45, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz45 Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Transport Battle in Kichedung Yamamoto attack with 4 Tanks Chinese defend with 2 Infantrys Yamamoto roll dice for 4 Tanks in Kichedung, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Kichedung Yamamoto win, taking Kichedung from Chinese with 4 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in sz60 Yamamoto attack with 2 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits 2 Transports owned by the Dutch, 1 Submarine owned by the Dutch and 2 Submarines owned by the Yamamoto lost in sz60 retreated to sz60 Dutch win with 2 Destroyers remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Submarines Casualties for Dutch: 1 Submarine and 2 Transports Battle in sz71 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 1 Transport in sz71, round 2 : 2/3 hits, 1.17 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in Manila Yamamoto attack with 3 Artillerys, 8 Infantrys and 4 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 3 Artillerys, 8 Infantrys and 4 Tanks in Manila, round 2 : 4/15 hits, 4.83 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Manila Yamamoto roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Manila, round 3 : 1/14 hits, 4.67 expected hits Americans roll dice for 1 EarlyFighter in Manila, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 3 Artillerys, 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in sz70 Yamamoto attack with 1 Bomber, 3 EarlyFighters and 1 Submarine Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 3 EarlyFighters in sz70, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 0/2 hits, 0.67 expected hits 1 Transport owned by the Americans lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber and 3 EarlyFighters in sz70, round 3 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in sz70 Yamamoto win with 1 Bomber, 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 20 Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport Battle in N.French I. Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 2/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I. Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in N.French I., round 3 : 1/4 hits, 1.50 expected hits Dutch roll dice for 1 Tank in N.French I., round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.French I. Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 3 Infantrys Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Yamamoto 3 Infantrys moved from Hopeh to Shansi 2 Infantrys moved from Hopeh to E.Shansi 1 Tank moved from Korea to Peking 2 Artillerys and 4 Infantrys moved from Korea to Tientsin 1 Carrier moved from sz74 to sz73 2 EarlyFighters moved from sz60 to sz73 1 EarlyFighter moved from sz70 to Iwo Jima 2 EarlyFighters moved from sz70 to sz71 1 Bomber moved from sz70 to Iwo Jima 2 EarlyFighters moved from Tokyo to Iwo Jima 1 AAGun, 1 Artillery, 6 Infantrys and 2 Tanks moved from Tokyo to S.Japan 1 Artillery, 1 Bomber and 2 Infantrys moved from Japan to S.Japan 1 Infantry moved from Ani Jima to Bonin 1 EarlyFighter moved from Korea to Iwo Jima 1 EarlyFighter moved from sz45 to Iwo Jima Place Units - Yamamoto 2 B.Transports and 3 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : 0.83 Yamamoto : 3.17 Americans : -2.17 Chinese : -0.67 Dutch : 1.83
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Macau to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Quyan to Gobi 1 EarlyFighter moved from Urumal to Gobi 2 Tanks moved from Urumal to Gobi Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tanks Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Gobi, round 2 : 0/4 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gobi 2 Tanks retreated to Quyan Neutral win with 1 Bunker remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from Gobi to Gansu 1 Infantry moved from N.Shangsi to Gansu 1 Infantry moved from Shangsi to Szechwan 1 Artillery and 1 Infantry moved from Sian to Szechwan 1 Infantry moved from Sian to Szechwan 1 Infantry moved from Nanking to Sian 1 Infantry moved from Hankou to Hanan 2 Infantrys moved from Hanan to W.Sian 1 Infantry moved from W.Sian to Szechwan 2 Infantrys moved from N.Chunking to Chunking 1 Tank moved from W.Chunking to Chunking 1 Tank moved from Kiangsi to W.Sian 1 Infantry moved from Kiangsi to Macau 1 Infantry moved from Ming Jong to Nancheng 1 Infantry moved from Nancheng to Sikang 1 Infantry moved from Sikang to Szechwan 1 EarlyFighter moved from Xining to Szechwan 1 Tank moved from Tsingnan to Szechwan 1 Infantry moved from Tsingnan to Gansu 1 AAGun, 2 Artillerys, 5 Infantrys and 2 Tanks moved from Xining to Tsingnan 2 Tanks moved from Tsingnan to Gansu 1 Artillery moved from Cheng to Ming Jong 1 Infantry moved from Yecheng to Quyan 1 Artillery moved from Urumal to Quyan 1 Infantry moved from Urumal to Quyan 1 Infantry moved from Haixi to Quyan 1 AAGun moved from Urumal to Quyan Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Neutral : 0.50 Chinese : -1.50
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 1 Infantry moved from E.Shansi to N.Shangsi Hisaichi take N.Shangsi from Chinese 1 Infantry moved from E.Shansi to Shangsi Hisaichi take Shangsi from Chinese 1 Infantry moved from Shantung to Nanking Hisaichi take Nanking from Chinese 2 Infantrys moved from Shansi to Sian 1 Infantry moved from Fukien to Hankou Hisaichi take Hankou from Chinese 1 Artillery, 2 Infantrys and 1 Tank moved from Formosa to sz74 1 Infantry moved from Tientsin to sz74 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz74 to sz60 1 Artillery, 2 Infantrys and 1 Tank moved from sz60 to S.Borneo 1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Kwangsi 1 Transport moved from sz79 to sz74 1 Tank moved from Formosa to sz74 1 Infantry moved from Formosa to sz74 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67 1 Infantry and 1 Tank moved from sz67 to Hongkong 1 Transport moved from sz79 to sz74 1 Artillery and 1 Infantry moved from Formosa to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67 1 Artillery and 1 Infantry moved from sz67 to Hongkong 1 Transport moved from sz79 to sz74 1 Artillery and 2 Infantrys moved from Fukien to Kwangtung 1 Artillery moved from Formosa to sz74 1 Infantry moved from Tientsin to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67 1 Artillery and 1 Infantry moved from sz67 to Macau 1 Artillery, 3 Infantrys and 2 Tanks moved from Seoul to sz79 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz79 to sz67 1 Artillery, 2 Infantrys and 1 Tank moved from sz67 to Frenchindochina 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to Kwangsi 1 EarlyFighter moved from Fukien to Macau 1 EarlyFighter moved from Peking to Sian 1 Bomber moved from Seoul to Sian 4 Infantrys and 1 Tank moved from Peking to E.Shansi 2 Infantrys and 1 Tank moved from Shantung to Nanking 5 Tanks moved from Fukien to Kiangsi Hisaichi take Kiangsi from Chinese 1 Artillery and 3 Infantrys moved from Fukien to Hankou 2 Tanks moved from Tientsin to Shansi 2 Infantrys moved from Tientsin to Hopeh 1 EarlyFighter moved from Seoul to Kwangtung 1 Artillery, 3 Infantrys and 1 Tank moved from Seoul to Korea 1 Tank moved from Korea to Tientsin 2 Destroyers and 3 Submarines moved from sz79 to sz68 2 EarlyFighters moved from Formosa to Frenchindochina 4 EarlyFighters moved from sz79 to N.French I. 1 Bomber moved from Formosa to sz60 Purchase Units - Hisaichi Hisaichi buy 1 Bomber, 1 Factory, 2 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz60 Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 2 Transports Dutch defend with 2 Destroyers Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 2 : 3/3 hits, 1.67 expected hits Dutch roll dice for 2 Destroyers in sz60, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60 Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 2 Destroyers Battle in S.Borneo Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Borneo, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 2/4 hits, 1.67 expected hits 1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Artillery and 1 Tank in S.Borneo, round 3 : 0/2 hits, 0.83 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 0/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in S.Borneo, round 4 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 4 : 3/3 hits, 1.33 expected hits 1 Artillery owned by the Dutch, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Borneo Dutch win with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Dutch: 1 Artillery and 1 Infantry Battle in Frenchindochina Hisaichi attack with 1 Artillery, 2 EarlyFighters, 2 Infantrys and 1 Tank Dutch defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 1 Tank in Frenchindochina, round 2 : 2/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Dutch lost in Frenchindochina Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 1 Tank in Frenchindochina, round 3 : 1/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery in Frenchindochina, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Frenchindochina Hisaichi win, taking Frenchindochina from Dutch with 1 Artillery, 2 EarlyFighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Artillery and 2 Infantrys Battle in Kwangsi Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Macau Hisaichi attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Macau, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Macau Hisaichi win, taking Macau from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sian Hisaichi attack with 1 Bomber, 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Bomber, 1 EarlyFighter and 2 Infantrys in Sian, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hongkong Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hongkong, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Hisaichi lost in Hongkong Hisaichi roll dice for 1 Artillery and 1 Tank in Hongkong, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 3 : 2/3 hits, 1.17 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Hongkong British win with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -11 Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank Casualties for British: 1 Infantry Battle in Kwangtung Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Kwangtung, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 EarlyFighter moved from Macau to N.French I. 2 EarlyFighters moved from Frenchindochina to N.French I. 2 Carriers moved from sz79 to sz67 1 EarlyFighter moved from Kwangtung to sz67 1 Bomber moved from sz60 to Phuket 1 EarlyFighter moved from Sian to Shansi 1 Bomber moved from Sian to Shansi Place Units - Hisaichi 1 Factory placed in Peking 1 Bomber, 2 Infantrys and 2 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 British : 1.67 Chinese : -0.33 Dutch : 0.33
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 Infantry moved from Java to Sumatra 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 EarlyFighter moved from Sarong to Davao 1 Artillery and 1 Infantry moved from Sarong to New Guinea 1 Destroyer and 1 Transport moved from sz81 to sz57 1 Transport moved from sz57 to sz61 1 T.Boat moved from sz57 to sz59 1 T.Boat moved from sz58 to sz70 1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo 2 Infantrys moved from Borneo to E.Borneo Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in sz70 Dutch attack with 1 T.Boat Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 T.Boat in sz70, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in sz70 Dutch win with 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Non Combat Move - Dutch Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17 Dutch : 0.67
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Artillery, 2 Infantrys and 1 Tank moved from Thailand to Malaya 1 Destroyer moved from sz73 to sz59 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz68 1 Infantry moved from sz68 to Borneo Thai take Borneo from Dutch 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to Sumatra 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Phuket to Malaya Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in sz59 Thai attack with 1 Destroyer Dutch defend with 1 T.Boat Thai roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 T.Boat in sz59, round 2 : 1/1 hits, 0.17 expected hits 1 Destroyer owned by the Thai lost in sz59 Dutch win with 1 T.Boat remaining. Battle score for attacker is -8 Casualties for Thai: 1 Destroyer Battle in Malaya Thai attack with 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks British defend with 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks Thai roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks in Malaya, round 2 : 2/10 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 1 EarlyFighter, 4 Infantrys and 2 Tanks in Malaya, round 2 : 4/8 hits, 3.33 expected hits 4 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Malaya Thai roll dice for 2 Artillerys, 1 EarlyFighter, 1 Infantry and 2 Tanks in Malaya, round 3 : 2/6 hits, 2.33 expected hits British roll dice for 1 Bunker, 1 EarlyFighter, 3 Infantrys and 2 Tanks in Malaya, round 3 : 2/7 hits, 3.00 expected hits 1 Infantry owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Malaya Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in Malaya, round 4 : 2/4 hits, 1.67 expected hits British roll dice for 1 Bunker, 1 EarlyFighter, 1 Infantry and 2 Tanks in Malaya, round 4 : 3/5 hits, 2.33 expected hits 1 Tank owned by the British, 2 Tanks owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Malaya retreated to Malaya British win with 1 Bunker, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -15 Casualties for Thai: 2 Artillerys, 5 Infantrys and 2 Tanks Casualties for British: 4 Infantrys and 1 Tank Battle in Sumatra Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Thai 1 EarlyFighter moved from Malaya to Phuket Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British : 0.33 Thai : -1.17 Dutch : 0.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 2 units repaired. 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz65 1 Transport moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Infantry moved from Amdanam to sz65 2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Malaya 2 Destroyers moved from sz63 to sz66 1 Submarine moved from sz63 to sz66 1 Submarine moved from sz64 to sz66 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Infantrys and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to Malaya 1 EarlyFighter moved from Calcutta to Malaya 1 Artillery moved from Bengal to Burma 1 EarlyFighter moved from Burma to Malaya 1 Infantry moved from Nepal to Bengal 1 EarlyFighter moved from Dheli to Burma 1 Tank moved from Dheli to Nepal 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 1 Infantry moved from M.India to C.India 1 Tank moved from S.India to C.India 2 Infantrys moved from India to C.India 1 EarlyFighter moved from Bhopa to Bikaner 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 2 Infantrys moved from Dheli to Bhopa 1 Artillery and 1 Infantry moved from Bhopa to Nepal 1 Infantry moved from Moresby to sz49 1 Artillery moved from E.G to sz49 1 Infantry moved from Moresby to sz49 1 Infantry moved from New Guinea to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57 2 Infantrys moved from sz57 to Java 1 Artillery and 1 Infantry moved from sz57 to Java 1 Submarine moved from sz47 to sz70 1 Infantry moved from Vancouver to sz6 1 Infantry moved from British Columbia to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from Canada to N.Canada Purchase Units - British British buy 1 Carrier and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Java British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Java, round 3 : 0/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Java, round 4 : 1/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java British win, taking Java from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Bikaner British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 2 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 3 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 4 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Bikaner British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Bikaner, round 5 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Bikaner to Bhopa 1 AAGun moved from Dheli to Bhopa 1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo Place Units - British 1 Carrier and 2 Transports placed in sz63 Turn Complete - British British collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Neutral : -0.33 British : -4.50 Thai : -1.00
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac 2 T.Boats moved from sz38 to sz41 1 Artillery and 1 Infantry moved from E.Australia to sz41 1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from sz41 to sz49 1 EarlyFighter moved from Melbourne to sz50 1 EarlyFighter moved from Sydney to Derby 1 Artillery and 3 Infantrys moved from Darwin to Derby 1 Tank moved from Australia to Derby 1 Infantry moved from Melbourne to sz37 1 Artillery moved from Melbourne to sz37 1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50 1 Infantry moved from sz50 to Derby 1 Artillery moved from sz50 to Derby 2 Tanks moved from Melbourne to C.Australia 2 Infantrys moved from Melbourne to S.W.Australia 1 Infantry moved from Sydney to S.W.Australia 2 Infantrys moved from Townsville to N.Australia 1 Artillery moved from Wellington to sz35 2 Infantrys moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz36 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz36 to sz37 1 Artillery and 3 Infantrys moved from sz37 to E.Australia Purchase Units - Anzac Anzac buy 1 Destroyer; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 Destroyer and 1 Submarine moved from sz31 to sz25 1 EarlyFighter moved from Johnston to sz25 1 Submarine moved from sz40 to sz18 1 Submarine moved from sz40 to sz45 1 Destroyer moved from sz27 to sz25 1 Submarine moved from sz13 to sz25 1 Battleship moved from sz23 to sz25 1 EarlyFighter moved from Kauai to sz25 1 EarlyFighter moved from Midway to sz25 1 EarlyFighter moved from San Francisco to sz25 1 Bomber moved from Portland to sz25 1 Tank moved from Phonpei to Lasap 2 Infantrys moved from Weno to Lasap 1 Infantry moved from Pula to Pikelot 1 Artillery moved from Fais to Ifalk Purchase Units - Americans Americans buy 1 Carrier; Remaining resources: 4 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 EarlyFighters and 2 Submarines Yamamoto defend with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 2 Submarines Americans roll dice for 2 Submarines in sz25, round 2 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz25, round 2 : 4/8 hits, 3.33 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 1/7 hits, 3.50 expected hits Units damaged: 1 Battleship owned by the Americans 2 Submarines owned by the Yamamoto and 4 EarlyFighters owned by the Yamamoto lost in sz25 Americans roll dice for 2 Submarines in sz25, round 3 : 1/2 hits, 0.67 expected hits 1 Cruiser owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 4 EarlyFighters in sz25, round 3 : 4/8 hits, 3.33 expected hits Yamamoto roll dice for 2 Carriers in sz25, round 3 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans and 2 Carriers owned by the Yamamoto lost in sz25 Americans win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 76 Casualties for Yamamoto: 2 Carriers, 1 Cruiser, 4 EarlyFighters and 2 Submarines Casualties for Americans: 1 Submarine Non Combat Move - Americans 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Artillery, 1 Carrier, 1 Infantry and 1 Transport moved from sz23 to sz25 2 EarlyFighters moved from sz25 to Kauai 1 Infantry moved from sz25 to Kauai 1 Artillery moved from sz25 to Kauai 1 Transport moved from sz27 to sz25 2 Infantrys moved from Nor Cal to San Francisco 1 Tank moved from High Desert to San Francisco 1 Tank moved from Central Valley to San Francisco 2 Infantrys moved from Central Valley to San Francisco 2 Infantrys moved from Los Angeles to Central Valley 1 Bomber moved from sz25 to Kauai Place Units - Americans 1 Carrier placed in sz25 Turning on Edit Mode EDIT: Adding units owned by Americans to Davao: 1 Artillery and 1 Infantry EDIT: Removing units owned by Americans from Mindanao: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 96 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto : -2.83 Americans : 3.00
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TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Destroyer and 1 Submarine moved from sz7 to sz4 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry moved from Akina to sz15 2 Infantrys and 1 Tank moved from sz15 to Vladivostok 1 Transport moved from sz1 to sz15 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1 1 Infantry and 1 Tank moved from sz1 to Amursk 1 Transport moved from sz1 to sz15 1 Infantry moved from Akina to sz15 1 Artillery moved from N.Japan to sz15 1 Artillery, 1 Infantry and 1 Transport moved from sz15 to sz1 1 Artillery and 1 Infantry moved from sz1 to Amursk 1 Transport moved from sz7 to sz1 1 Artillery and 1 Infantry moved from Sukhalin to sz1 1 Artillery and 1 Infantry moved from sz1 to Vostok 1 Artillery and 4 Infantrys moved from Manchuria to Belogorsk 2 Infantrys moved from Hsingan to Jinan 2 Infantrys moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Jinan 1 Tank moved from Hsingan to Quingdao 1 Artillery moved from Hsingan to Jinan 1 Artillery moved from Hsingan to Quingdao 1 Infantry and 1 Tank moved from Sukhalin to Ostrov 1 Bomber moved from Akina to Ostrov 1 EarlyFighter moved from Akina to Ostrov Purchase Units - Masaharu Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Amursk Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Amursk Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Amursk, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Amursk, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Ostrov Masaharu attack with 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Tank in Ostrov, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Ostrov, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ostrov Masaharu win, taking Ostrov from Russians with 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Quingdao Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Quingdao, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 4/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Vladivostok Masaharu attack with 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 2 Infantrys and 1 Tank in Vladivostok, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 2 Infantrys and 1 Tank in Vladivostok, round 3 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 2 Infantrys and 1 Tank in Vladivostok, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery and 4 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 4 Infantrys in Belogorsk, round 2 : 1/5 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Belogorsk Masaharu roll dice for 1 Artillery and 3 Infantrys in Belogorsk, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 1 Bunker Battle in sz4 Masaharu attack with 1 Destroyer and 1 Submarine British defend with 1 Transport; Russians defend with 1 Submarine Masaharu roll dice for 1 Submarine in sz4, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the British lost in sz4 Russians roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.17 expected hits Masaharu roll dice for 1 Destroyer in sz4, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Russians lost in sz4 Masaharu win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 12 Casualties for British: 1 Transport Casualties for Russians: 1 Submarine Battle in Vostok Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Vostok Masaharu roll dice for 1 Artillery in Vostok, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Ostrov to Sukhalin 1 Bomber moved from Ostrov to N.Japan 2 Infantrys moved from Akina to N.Japan Place Units - Masaharu 1 Factory placed in Hsingan 1 Infantry and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu : 3.67 Russians : -0.33
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 2 Infantrys moved from Irkutsk to Quingdao 1 Infantry moved from Ulaan Ude to Quingdao 1 Infantry moved from Ulaan Ude to Quingdao 1 EarlyFighter moved from Kaask to Quingdao Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter and 4 Infantrys Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 2 : 0/5 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Quingdao Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 3 : 2/3 hits, 0.67 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 4 : 0/3 hits, 0.67 expected hits Masaharu roll dice for 1 Tank in Quingdao, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Quingdao Russians roll dice for 1 EarlyFighter and 1 Infantry in Quingdao, round 5 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Tank in Quingdao, round 5 : 0/1 hits, 0.50 expected hits 1 Infantry retreated to Ulaan Ude Masaharu win with 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 3 Infantrys Casualties for Masaharu: 1 Artillery and 1 Infantry Non Combat Move - Russians 3 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Angarsk to Irkutsk 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Magadan to Yakutsk 1 Infantry moved from Palana to Magadan 1 Infantry moved from Bratsk to Ustkut 2 Tanks moved from Kaask to Ulaan Ude 2 Artillerys moved from Kaask to Tulun 4 Infantrys moved from Kaask to Tulun 1 Infantry moved from Jinquan to Kyzal 1 Infantry moved from Krasnoyarsk to Kaask 1 AAGun moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 1 Tank moved from Abakan to Kaask 1 Infantry moved from Maltan to Haixi 1 Tank moved from Achinsk to Kaask 1 Artillery and 1 Infantry moved from Achinsk to Krasnoyarsk 1 EarlyFighter moved from Quingdao to Ulaan Ude Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Masaharu : -0.33 Russians : -0.83
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Manila to sz71 1 Artillery and 2 Tanks moved from Iwo Jima to sz75 3 Infantrys moved from Iwo Jima to sz75 2 Artillerys and 1 Tank moved from Manila to sz75 1 Infantry moved from Iwo Jima to sz75 3 Infantrys moved from Manila to sz75 3 Artillerys, 1 Destroyer, 6 Infantrys, 1 Submarine, 3 Tanks and 6 Transports moved from sz75 to sz70 3 Artillerys, 6 Infantrys and 3 Tanks moved from sz70 to Davao 1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 1 Infantry, 1 Submarine and 1 Transport moved from sz71 to sz70 1 Infantry moved from sz70 to Davao 1 Infantry and 1 T.Boat moved from sz75 to sz71 1 Infantry moved from sz71 to S Yamamoto take S from Americans 2 Infantrys and 3 Tanks moved from Manila to Mindor 1 Artillery moved from Nagasaki to sz78 1 Tank moved from Kochi to sz78 1 Artillery moved from S.Japan to sz78 1 Artillery moved from S.Japan to sz78 2 Infantrys moved from S.Japan to sz78 3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Tank moved from sz78 to sz71 1 Tank moved from sz71 to Samar 1 Artillery moved from sz71 to Punay 1 Artillery and 1 Infantry moved from sz71 to Samar 1 Infantry moved from sz71 to Punay 1 Bomber moved from Iwo Jima to Samar 3 EarlyFighters moved from Iwo Jima to sz18 1 Destroyer moved from sz78 to sz18 2 Destroyers moved from sz78 to sz18 1 Carrier moved from sz73 to sz60 2 EarlyFighters moved from Iwo Jima to sz18 2 EarlyFighters moved from sz73 to sz59 1 Destroyer moved from sz68 to sz60 1 Destroyer moved from sz60 to sz59 4 Tanks moved from Kichedung to Shansi 3 Infantrys moved from Shansi to E.Shansi 1 Tank moved from Peking to E.Shansi 2 Artillerys and 4 Infantrys moved from Tientsin to Peking Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Transport, 2 Carriers and 2 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Punay Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Punay, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Punay, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Punay Yamamoto win, taking Punay from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Samar Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Americans defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Samar, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 Infantrys in Samar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Samar Yamamoto win, taking Samar from Americans with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Infantrys Battle in sz59 Yamamoto attack with 1 Destroyer and 2 EarlyFighters Dutch defend with 1 T.Boat Yamamoto roll dice for 1 Destroyer and 2 EarlyFighters in sz59, round 2 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 T.Boat in sz59, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 2 EarlyFighters in sz59, round 3 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 T.Boat in sz59, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer and 2 EarlyFighters in sz59, round 4 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 T.Boat in sz59, round 4 : 1/1 hits, 0.17 expected hits 1 T.Boat owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz59 Yamamoto win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 EarlyFighter Casualties for Dutch: 1 T.Boat Battle in sz18 Yamamoto attack with 3 Destroyers and 5 EarlyFighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in sz18, round 2 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 3 Destroyers and 5 EarlyFighters in sz18, round 2 : 2/8 hits, 2.67 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18 Yamamoto win with 2 Destroyers and 5 EarlyFighters remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 7 Transports British defend with 1 Submarine; Dutch defend with 1 T.Boat Yamamoto roll dice for 2 Submarines in sz70, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 7 Transports in sz70, round 2 : 3/6 hits, 2.17 expected hits Dutch roll dice for 1 T.Boat in sz70, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Submarine owned by the British and 1 T.Boat owned by the Dutch lost in sz70 Yamamoto win with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 7 Transports remaining. Battle score for attacker is 11 Casualties for British: 1 Submarine Casualties for Dutch: 1 T.Boat Battle in Davao Yamamoto attack with 3 Artillerys, 7 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 2 Infantrys and 2 Tanks; Dutch defend with 1 EarlyFighter Yamamoto roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Davao, round 2 : 5/13 hits, 4.17 expected hits Americans roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 2 Tanks in Davao, round 2 : 2/7 hits, 3.00 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 2 Tanks owned by the Americans lost in Davao Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 3 : 2/11 hits, 3.83 expected hits Americans roll dice for 2 EarlyFighters in Davao, round 3 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto, 1 EarlyFighter owned by the Dutch and 1 EarlyFighter owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 26 Casualties for Yamamoto: 4 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks Casualties for Dutch: 1 EarlyFighter Battle in Mindor Yamamoto attack with 2 Infantrys and 3 Tanks Americans defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 3 Tanks in Mindor, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 Infantry in Mindor, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindor Yamamoto win, taking Mindor from Americans with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 EarlyFighter moved from sz70 to sz60 1 EarlyFighter moved from sz59 to sz60 1 EarlyFighter moved from sz18 to sz70 4 EarlyFighters moved from sz18 to Ani Jima 1 Bomber moved from S.Japan to Iwo Jima 1 Bomber moved from Samar to Iwo Jima Place Units - Yamamoto 1 B.Transport and 2 Carriers placed in sz78 2 Artillerys and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Yamamoto : -1.83 Americans : 0.50 Dutch : 1.17
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 2 Infantrys moved from Gansu to N.Shangsi 1 EarlyFighter moved from Gansu to N.Shangsi 1 Infantry moved from Szechwan to Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 2 Infantrys moved from Szechwan to Sian 2 Infantrys and 1 Tank moved from Chunking to Kwangsi Purchase Units - Chinese Chinese buy 3 Infantrys, 1 Marine and 6 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Sian, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Sian, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Sian, round 4 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Sian, round 5 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Sian, round 6 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sian Chinese win, taking Sian from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kwangsi Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys and 1 Tank Chinese roll dice for 2 Infantrys and 1 Tank in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Chinese lost in Kwangsi 1 Infantry and 1 Tank retreated to Chunking Yamamoto win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in N.Shangsi Chinese attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shangsi Chinese attack with 1 EarlyFighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 EarlyFighter and 1 Infantry in Shangsi, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 EarlyFighter and 1 Infantry in Shangsi, round 3 : 2/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win with 1 EarlyFighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from N.Shangsi to Szechwan 1 EarlyFighter moved from Shangsi to Szechwan 1 Infantry moved from Sikang to Szechwan 1 Tank moved from W.Sian to Szechwan 2 Infantrys moved from W.Sian to Szechwan 1 Infantry moved from Chunking to Hanan 1 AAGun, 2 Artillerys and 5 Infantrys moved from Tsingnan to Gansu 1 Infantry and 2 Tanks moved from Gansu to Szechwan 3 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Nancheng to Sikang 1 Artillery moved from Ming Jong to Tsingnan 3 Infantrys moved from Quyan to Ming Jong 2 Tanks moved from Quyan to Tsingnan 1 Artillery moved from Quyan to Ming Jong 1 AAGun moved from Quyan to Ming Jong Place Units - Chinese 3 Infantrys, 1 Marine and 2 Tanks placed in Xining 4 Tanks placed in Urumal Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : -1.67 Yamamoto : -1.33 Chinese : -1.00
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Working from home this week so I might be able to take my turns a little quicker. Unless I actually get called in for Jury Duty. :o:
How are things there with the virus thing? Are you able to stay home?
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 1 Artillery moved from Macau to sz67 1 Artillery and 1 Tank moved from Frenchindochina to sz67 1 Artillery moved from Kwangtung to sz67 1 Tank moved from Kwangsi to sz67 1 T.Boat moved from sz67 to sz74 2 Infantrys moved from Frenchindochina to sz67 2 Infantrys moved from Kwangtung to sz67 1 Infantry moved from Macau to sz67 2 Infantrys moved from Kwangsi to sz67 3 Artillerys, 7 Infantrys, 2 Tanks and 6 Transports moved from sz67 to sz60 3 Artillerys, 7 Infantrys and 2 Tanks moved from sz60 to S.Borneo 1 Bomber moved from Phuket to S.Borneo 1 EarlyFighter moved from sz67 to S.Borneo 5 Tanks moved from Kiangsi to Hongkong 1 Artillery and 4 Infantrys moved from Hankou to Hanan 2 Infantrys moved from E.Shansi to N.Shangsi 1 Bomber and 1 EarlyFighter moved from Shansi to N.Shangsi 1 Infantry moved from E.Shansi to N.Shangsi 2 Tanks moved from E.Shansi to Sian 3 Infantrys and 1 Tank moved from Nanking to Sian 2 Artillerys, 2 Infantrys and 2 Tanks moved from Shansi to Sian 2 Infantrys moved from Hopeh to Shansi 1 Infantry moved from E.Shansi to Shangsi 1 Tank moved from Tientsin to E.Shansi 1 Bomber moved from Seoul to N.Shangsi 1 Infantry moved from Korea to sz74 1 Infantry moved from sz74 to Kwangtung 1 Artillery and 2 Infantrys moved from Korea to Tientsin 2 Infantrys and 2 Tankettes moved from Seoul to Korea 2 Tankettes moved from Korea to Tientsin Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantrys and 2 Tanks British defend with 1 Artillery and 1 Infantry; Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 4 Infantrys and 1 Tank AA fire in S.Borneo : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantrys and 2 Tanks in S.Borneo, round 2 : 6/14 hits, 4.67 expected hits Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 3/9 hits, 3.33 expected hits 1 Artillery owned by the Dutch, 1 Artillery owned by the British, 1 Infantry owned by the British, 4 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantrys and 2 Tanks in S.Borneo, round 3 : 7/11 hits, 4.17 expected hits Dutch roll dice for 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 2/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 21 Casualties for Hisaichi: 5 Infantrys Casualties for Dutch: 1 Artillery, 1 EarlyFighter, 4 Infantrys and 1 Tank Casualties for British: 1 Artillery and 1 Infantry Battle in N.Shangsi Hisaichi attack with 2 Bombers, 1 EarlyFighter and 3 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Bombers, 1 EarlyFighter and 3 Infantrys in N.Shangsi, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 Infantrys in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 2 Bombers, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Hanan Hisaichi attack with 1 Artillery and 4 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 4 Infantrys in Hanan, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Hanan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi roll dice for 1 Artillery and 4 Infantrys in Hanan, round 3 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hanan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 4 Infantrys in Hanan, round 4 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hanan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Hongkong Hisaichi attack with 5 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Hisaichi roll dice for 5 Tanks in Hongkong, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 2 : 1/2 hits, 0.83 expected hits 1 Bunker owned by the British, 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Hongkong Hisaichi win, taking Hongkong from British with 4 Tanks remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Tank Casualties for British: 1 Bunker and 1 Infantry Battle in Sian Hisaichi attack with 2 Artillerys, 5 Infantrys and 5 Tanks Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Sian, round 2 : 8/12 hits, 4.33 expected hits Chinese roll dice for 2 Infantrys in Sian, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 2 Artillerys, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 1 EarlyFighter moved from S.Borneo to sz60 2 Carriers moved from sz67 to sz60 3 EarlyFighters moved from N.French I. to sz60 4 EarlyFighters moved from N.French I. to Phuket 1 Bomber moved from S.Borneo to Phuket 1 EarlyFighter moved from N.Shangsi to E.Shansi 1 Bomber moved from N.Shangsi to E.Shansi 1 Bomber moved from N.Shangsi to Kwangtung Place Units - Hisaichi 1 Factory placed in Shansi 1 B.Transport placed in sz79 1 Infantry, 1 Marine and 1 Tank placed in Peking 5 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 81 PUs
Combat Hit Differential Summary :
Hisaichi : 8.00 British : 0.17 AA fire in S.Borneo : : -0.33 Chinese : -0.67 Dutch : 0.67
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 1 Artillery moved from Macau to sz67 1 Artillery and 1 Tank moved from Frenchindochina to sz67 1 Artillery moved from Kwangtung to sz67 1 Tank moved from Kwangsi to sz67 1 T.Boat moved from sz67 to sz74 2 Infantrys moved from Frenchindochina to sz67 2 Infantrys moved from Kwangtung to sz67 1 Infantry moved from Macau to sz67 2 Infantrys moved from Kwangsi to sz67 3 Artillerys, 7 Infantrys, 2 Tanks and 6 Transports moved from sz67 to sz60 3 Artillerys, 7 Infantrys and 2 Tanks moved from sz60 to S.Borneo 1 Bomber moved from Phuket to S.Borneo 1 EarlyFighter moved from sz67 to S.Borneo 5 Tanks moved from Kiangsi to Hongkong 1 Artillery and 4 Infantrys moved from Hankou to Hanan 2 Infantrys moved from E.Shansi to N.Shangsi 1 Bomber and 1 EarlyFighter moved from Shansi to N.Shangsi 1 Infantry moved from E.Shansi to N.Shangsi 2 Tanks moved from E.Shansi to Sian 3 Infantrys and 1 Tank moved from Nanking to Sian 2 Artillerys, 2 Infantrys and 2 Tanks moved from Shansi to Sian 2 Infantrys moved from Hopeh to Shansi 1 Infantry moved from E.Shansi to Shangsi 1 Tank moved from Tientsin to E.Shansi 1 Bomber moved from Seoul to N.Shangsi 1 Infantry moved from Korea to sz74 1 Infantry moved from sz74 to Kwangtung 1 Artillery and 2 Infantrys moved from Korea to Tientsin 2 Infantrys and 2 Tankettes moved from Seoul to Korea 2 Tankettes moved from Korea to Tientsin Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Factory, 6 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantrys and 2 Tanks British defend with 1 Artillery and 1 Infantry; Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 4 Infantrys and 1 Tank AA fire in S.Borneo : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantrys and 2 Tanks in S.Borneo, round 2 : 6/14 hits, 4.67 expected hits Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 3/9 hits, 3.33 expected hits 1 Artillery owned by the Dutch, 1 Artillery owned by the British, 1 Infantry owned by the British, 4 Infantrys owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 4 Infantrys and 2 Tanks in S.Borneo, round 3 : 7/11 hits, 4.17 expected hits Dutch roll dice for 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 2/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 21 Casualties for Hisaichi: 5 Infantrys Casualties for Dutch: 1 Artillery, 1 EarlyFighter, 4 Infantrys and 1 Tank Casualties for British: 1 Artillery and 1 Infantry Battle in N.Shangsi Hisaichi attack with 2 Bombers, 1 EarlyFighter and 3 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Bombers, 1 EarlyFighter and 3 Infantrys in N.Shangsi, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 Infantrys in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 2 Bombers, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Hanan Hisaichi attack with 1 Artillery and 4 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 4 Infantrys in Hanan, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Hanan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi roll dice for 1 Artillery and 4 Infantrys in Hanan, round 3 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hanan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 4 Infantrys in Hanan, round 4 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hanan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Hongkong Hisaichi attack with 5 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Hisaichi roll dice for 5 Tanks in Hongkong, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 2 : 1/2 hits, 0.83 expected hits 1 Bunker owned by the British, 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Hongkong Hisaichi win, taking Hongkong from British with 4 Tanks remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Tank Casualties for British: 1 Bunker and 1 Infantry Battle in Sian Hisaichi attack with 2 Artillerys, 5 Infantrys and 5 Tanks Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Sian, round 2 : 8/12 hits, 4.33 expected hits Chinese roll dice for 2 Infantrys in Sian, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Sian Hisaichi win, taking Sian from Chinese with 2 Artillerys, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 1 EarlyFighter moved from S.Borneo to sz60 2 Carriers moved from sz67 to sz60 3 EarlyFighters moved from N.French I. to sz60 4 EarlyFighters moved from N.French I. to Phuket 1 Bomber moved from S.Borneo to Phuket 1 EarlyFighter moved from N.Shangsi to E.Shansi 1 Bomber moved from N.Shangsi to E.Shansi 1 Bomber moved from N.Shangsi to Kwangtung Place Units - Hisaichi 1 Factory placed in Shansi 1 B.Transport placed in sz79 1 Infantry, 1 Marine and 1 Tank placed in Peking 5 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from sz68: 2 Destroyers and 3 Submarines EDIT: Adding units owned by Hisaichi to sz60: 2 Destroyers and 3 Submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 8.00 British : 0.17 AA fire in S.Borneo : : -0.33 Chinese : -0.67 Dutch : 0.67
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@Entek said in Entek Allies -VS- dawgoneit Axis T.R.S.:
Working from home this week so I might be able to take my turns a little quicker. Unless I actually get called in for Jury Duty. :o:
How are things there with the virus thing? Are you able to stay home?
i have heart and lung desease. i have been isolated by my doctor. i am on ssi witch i’m not happy with. i love to work.
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@dawgoneit I’m lucky and able to work from home. Listen to your doctor! My sister and I had to convince my parents to stay in. They are both in their 70’s and have health issues.