L20 Giallo(x) vs Sovietishcat(Y) BM game II

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 armour moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Archangel
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 aaGuns, 18 artilleries, 72 infantry and 2 mech_infantrys moved from Vologda to Archangel
            2 aaGuns and 16 infantry moved from Urals to Nenetsia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 armour moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Archangel
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 aaGuns, 18 artilleries, 72 infantry and 2 mech_infantrys moved from Vologda to Archangel
            2 aaGuns and 16 infantry moved from Urals to Nenetsia
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Trans-Jordan: 2 fighters
            EDIT: Adding units owned by Russians to Morocco: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Giallo Plz use last file.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Timguska to Kazakhstan
                  Japanese take Kazakhstan from Russians
            13 mech_infantrys moved from Timguska to Shensi
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            6 artilleries and 2 infantry moved from Timguska to Kansu
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Kweichow
            1 mech_infantry moved from Anhwe to Hunan
            2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Central Mongolia to Shensi
            3 mech_infantrys moved from Manchuria to Anhwe
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from 36 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from French Indo China to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from French Indo China to Sikang
            1 bomber moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 tactical_bomber moved from 43 Sea Zone to Borneo
            1 fighter moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 43 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 0/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser and 2 transports
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 cruiser and 2 transports in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    2 transports owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for ANZAC: 1 cruiser and 2 transports
            Battle in Yunnan
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yunnan to French Indo China
            1 bomber moved from Sikang to French Indo China
            1 armour and 4 mech_infantrys moved from Hunan to Kwangsi
            1 armour and 4 mech_infantrys moved from Kwangsi to French Indo China
            1 infantry moved from Shensi to Szechwan
            11 artilleries moved from Szechwan to Kweichow
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
            4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 destroyer and 6 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,17
    ANZAC : -0,83
    Chinese : 0,00
    UK_Pacific : -0,67
    Japanese : -2,17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 56 Sea Zone to 43 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            9 fighters and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone
            2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 43 Sea Zone
            2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 56 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
    
        Combat - Americans
            Battle in Malaya
            Battle in 43 Sea Zone
                Americans attack with 9 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 9 fighters, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Malaya from Japanese, taking 43 Sea Zone from Japanese with 9 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Borneo
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 2 artilleries in Borneo, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 artilleries in Borneo, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 artilleries in Borneo, round 6 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
                Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 56 Sea Zone
            1 destroyer moved from 56 Sea Zone to 43 Sea Zone
            9 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Morocco to United Kingdom
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            3 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Morocco
            1 armour moved from Northwest Persia to Iraq
            1 artillery and 7 infantry moved from Morocco to 92 Sea Zone
            1 artillery and 7 infantry moved from 92 Sea Zone to Gibraltar
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            2 transports moved from 88 Sea Zone to 101 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery and 7 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 7x factory_major; Remaining resources: 34 PUs; 
            British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from United Kingdom to 124 Sea Zone
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 bomber moved from Burma to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 124 Sea Zone to Iceland
            2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            3 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 armour moved from India to Burma
            1 bomber moved from French Indo China to Burma
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,67
    Americans : -2,17
    Japanese : 0,33
    AA fire in French Indo China : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,6,6,1
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 1 aaGun
            EDIT: Adding units owned by Italians to Caucasus: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 marine moved from New South Wales to South Australia
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            1 destroyer moved from 56 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
            ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 fighter moved from Burma to India
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 78 PUs; 
            Germans buy 26 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Americans
            1 infantry moved from Samara to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Russia to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Caucasus to Persia
                  Germans take Persia from British
    
        Combat - Germans
            Battle in Scotland
    
        Non Combat Move - Germans
            1 aaGun and 4 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun moved from Western Germany to 113 Sea Zone
            2 aaGuns, 4 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
            2 aaGuns and 4 infantry moved from 111 Sea Zone to Scotland
            1 submarine moved from 125 Sea Zone to 111 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 113 Sea Zone to 111 Sea Zone
            3 fighters moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to Western Germany
            10 mech_infantrys moved from Germany to Western Germany
            1 aaGun moved from France to Western Germany
            32 mech_infantrys moved from Volgograd to Northwest Persia
            7 armour, 1 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia
            3 armour moved from Rostov to Northwest Persia
            3 artilleries moved from Rostov to Caucasus
            3 artilleries moved from Tambov to Rostov
            2 aaGuns, 21 artilleries and 41 infantry moved from Tambov to Bryansk
            2 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Western Ukraine
            3 infantry moved from Western Ukraine to Eastern Poland
            2 bombers moved from Bryansk to Western Germany
    
        Place Units - Germans
            3 infantry placed in Western Ukraine
            3 infantry placed in Russia
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in France
            8 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,3,3,5
            Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            2 armour, 18 artilleries, 72 infantry and 2 mech_infantrys moved from Archangel to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 armour, 18 artilleries, 72 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 2 armour, 18 artilleries, 72 infantry and 2 mech_infantrys in Novgorod, round 2 : 24/94 hits, 22,33 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour, 18 artilleries, 70 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Archangel to Novgorod
            2 aaGuns and 16 infantry moved from Nenetsia to Archangel
            2 fighters moved from Morocco to United Kingdom
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : 1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Urals to Novosibirsk
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            6 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            6 fighters moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            6 artilleries moved from Kansu to Shensi
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from French Indo China to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            14 mech_infantrys moved from Shensi to Yunnan
            11 artilleries moved from Kweichow to Yunnan
            3 mech_infantrys moved from Anhwe to Yunnan
            3 mech_infantrys moved from Hunan to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Kansu to Szechwan
            1 mech_infantry moved from Kazakhstan to Szechwan
            1 destroyer and 6 submarines moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
                Americans defend with 1 destroyer, 2 submarines and 2 transports
                    Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 43 Sea Zone, round 2 : 8/13 hits, 7,33 expected hits
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Americans: 1 destroyer, 2 submarines and 2 transports
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 11 artilleries and 20 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 11 artilleries and 20 mech_infantrys in Yunnan, round 2 : 12/31 hits, 8,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 11 artilleries and 20 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shan State to French Indo China
            1 bomber moved from Tsinghai to Shensi
            1 aaGun moved from Hunan to Yunnan
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            6 fighters and 6 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 armour and 4 mech_infantrys moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 destroyers and 2 transports placed in 6 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,00
    ANZAC : 0,67
    Chinese : -0,67
    UK_Pacific : -0,33
    Japanese : 3,17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 56 Sea Zone to 43 Sea Zone
            13 fighters and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 13 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 13 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 7/14 hits, 7,17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 13 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 56 Sea Zone to 37 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
            12 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour, 1 artillery, 5 infantry, 3 marines and 2 mech_infantrys moved from Iraq to Trans-Jordan
            2 fighters moved from India to Trans-Jordan
            3 fighters moved from 92 Sea Zone to Trans-Jordan
            1 carrier, 2 cruisers, 2 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Morocco to United Kingdom
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 7 infantry moved from 106 Sea Zone to Quebec
            1 fighter moved from 43 Sea Zone to 56 Sea Zone
            1 fighter moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - Americans
            5 bombers placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 7x factory_major; Remaining resources: 38 PUs; 
            British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 bomber moved from Burma to Shan State
            2 infantry moved from Iraq to Persia
            1 fighter moved from Trans-Jordan to Persia
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            7 infantry moved from United Kingdom to Scotland
            4 fighters moved from United Kingdom to Scotland
            1 fighter moved from Iceland to Scotland
    
        Combat - British
            Battle in Persia
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Scotland
                British attack with 1 artillery, 5 fighters and 8 infantry
                Germans defend with 2 aaGuns, 1 airfield and 6 infantry
                    AA fire in Scotland : 2/5 hits, 0,83 expected hits
                    2 fighters owned by the British lost in Scotland
                    British roll dice for 1 artillery, 3 fighters and 8 infantry in Scotland, round 2 : 3/12 hits, 3,33 expected hits
                    Germans roll dice for 2 aaGuns and 6 infantry in Scotland, round 2 : 0/6 hits, 2,00 expected hits
                    2 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Scotland
                    British roll dice for 1 artillery, 3 fighters and 8 infantry in Scotland, round 3 : 4/12 hits, 3,33 expected hits
                    Germans roll dice for 5 infantry in Scotland, round 3 : 2/5 hits, 1,67 expected hits
                    4 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                    British roll dice for 1 artillery, 3 fighters and 6 infantry in Scotland, round 4 : 4/10 hits, 3,00 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 artillery, 3 fighters and 6 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 fighters and 2 infantry
                Casualties for Germans: 2 aaGuns and 6 infantry
            Battle in Shan State
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Shan State to India
            3 fighters moved from Scotland to United Kingdom
            1 destroyer moved from 124 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            2 carriers and 4 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 fighter moved from India to Trans-Jordan
            3 aaGuns, 1 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Burma to India
            1 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
            1 fighter moved from Persia to Iraq
    
        Place Units - British
            2 artilleries and 7 infantry placed in United Kingdom
            3 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Removing units owned by British from French Central Africa: 1 mech_infantry
            EDIT: Adding units owned by British to Belgian Congo: 2 infantry and 1 mech_infantry
            EDIT: Removing units owned by British from Rhodesia: 2 infantry
            EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -2,50
    British : 1,50
    AA fire in Scotland : : 1,17
    Americans : -0,50
    Japanese : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 bomber moved from Western Germany to 112 Sea Zone
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 112 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 112 Sea Zone to Western Germany
            1 armour moved from Northern Italy to Romania
            1 aaGun and 1 mech_infantry moved from Caucasus to Northwest Persia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,3,1,6
            Italians collect 9 PUs (4 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Iraq to Trans-Jordan
            2 fighters moved from Burma to India
    
        Non Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            1 marine moved from South Australia to Western Australia
    
        Place Units - ANZAC
            1 battleship placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Iraq to Trans-Jordan
            2 fighters moved from Burma to India
    
        Non Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            1 marine moved from South Australia to Western Australia
    
        Place Units - ANZAC
            1 battleship placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 carrier, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 fighters and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            3 bombers moved from Western Germany to 110 Sea Zone
            1 armour moved from Northwest Persia to Persia
            8 armour, 1 infantry and 41 mech_infantrys moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Persia
            1 armour moved from Northwest Persia to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 mech_infantry moved from Northwest Persia to Iraq
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 bombers, 5 fighters and 1 tactical_bomber
                British defend with 1 transport; Americans defend with 1 transport
                    1 transport owned by the British and 1 transport owned by the Americans lost in 109 Sea Zone
                Germans win with 3 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for British: 1 transport
            Battle in Persia
                Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Iraq
                Germans attack with 8 armour, 1 infantry and 42 mech_infantrys
                British defend with 1 fighter and 3 infantry
                    Germans roll dice for 8 armour, 1 infantry and 42 mech_infantrys in Iraq, round 2 : 12/51 hits, 11,17 expected hits
                    British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Germans, 3 infantry owned by the British and 1 fighter owned by the British lost in Iraq
                Germans win, taking Iraq from British with 8 armour and 42 mech_infantrys remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter and 3 infantry
    
        Non Combat Move - Germans
            3 artilleries moved from Caucasus to Northwest Persia
            3 artilleries moved from Rostov to Caucasus
            1 infantry moved from Vologda to Russia
            3 aaGuns, 24 artilleries, 47 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Bryansk
            3 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            3 infantry moved from Volgograd to Caucasus
            3 infantry moved from Germany to Poland
            10 mech_infantrys moved from Western Germany to Poland
            4 transports moved from 111 Sea Zone to 112 Sea Zone
            1 artillery and 7 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from France to Western Germany
            5 fighters and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
            3 bombers moved from 109 Sea Zone to Western Germany
            4 bombers moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            3 armour placed in Volgograd
            1 armour and 1 mech_infantry placed in Ukraine
            3 infantry placed in Western Ukraine
            3 infantry placed in Russia
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,1,3,3
            Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    British : -1,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 armour moved from Novgorod to Finland
                  Russians take Vyborg from Germans
                  Russians take Finland from Germans
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Novgorod to Belarus
                  Russians take Belarus from Italians
            1 armour moved from Novgorod to Eastern Poland
                  Russians take Eastern Poland from Italians
            18 artilleries, 68 infantry and 2 mech_infantrys moved from Novgorod to Karelia
            1 tactical_bomber moved from Burma to India
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 18 artilleries, 68 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 18 artilleries, 68 infantry and 2 mech_infantrys in Karelia, round 2 : 26/88 hits, 20,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 18 artilleries, 67 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 16 infantry moved from Archangel to Novgorod
            4 aaGuns moved from Novgorod to Karelia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 5,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            2 tactical_bombers moved from 36 Sea Zone to Shan State
            2 fighters moved from 36 Sea Zone to Shan State
            1 armour, 11 artilleries and 24 mech_infantrys moved from Yunnan to Burma
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Malaya
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 fighters moved from 36 Sea Zone to Shan State
            2 fighters moved from 36 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters, 3 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win with 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 armour, 11 artilleries, 2 infantry and 24 mech_infantrys
                Chinese defend with 1 fighter
                    Japanese roll dice for 1 armour, 11 artilleries, 2 infantry and 24 mech_infantrys in Burma, round 2 : 7/38 hits, 10,33 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 11 artilleries, 1 infantry and 24 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter
            Battle in Shan State
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 7/10 hits, 5,17 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            5 fighters and 3 tactical_bombers moved from Malaya to 36 Sea Zone
            2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            4 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            1 cruiser, 3 destroyers, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Shensi to French Indo China
            6 artilleries moved from Shensi to Kweichow
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            2 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Szechwan to Burma
            1 aaGun moved from Yunnan to Burma
            3 mech_infantrys moved from Hunan to Burma
            1 mech_infantry moved from Kweichow to Burma
    
        Place Units - Japanese
            1 carrier and 2 fighters placed in 36 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            Japanese undo move 2.
            3 armour placed in Kiangsu
            2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    UK_Pacific : 0,00
    Japanese : -1,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Americans buy 5 bombers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 56 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 56 Sea Zone to India
            1 fighter moved from 56 Sea Zone to India
            1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 12 fighters, 11 submarines and 2 tactical_bombers moved from 56 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 7 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
            5 fighters moved from United Kingdom to Gibraltar
            5 bombers moved from Eastern United States to Gibraltar
            2 fighters moved from 98 Sea Zone to Trans-Jordan
            1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
    
        Place Units - Americans
            5 bombers and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 17 PUs; 
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from India to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from French Indo China to India
            3 fighters moved from United Kingdom to 94 Sea Zone
            1 artillery and 6 infantry moved from Scotland to United Kingdom
            2 carriers and 4 destroyers moved from 98 Sea Zone to 94 Sea Zone
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 armour placed in Egypt
            1 airfield placed in Gibraltar
            1 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    AA fire in French Indo China : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northwest Persia to Eastern Persia
                  Italians take Eastern Persia from British
            1 armour moved from Romania to Poland
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2,4,1
            Italians collect 4 PUs (7 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 battleship and 1 marine moved from 62 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Western Australia to 56 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 56 Sea Zone to 33 Sea Zone
            1 artillery, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 56 Sea Zone to India
            2 fighters moved from India to Trans-Jordan
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 2 battleships in Caroline Islands, round 2 : 2/2 hits, 1,33 expected hits
                    ANZAC roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 3 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 fighter moved from India to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : 0,00
    

    Savegame

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