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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Holland Belgium
1 bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Holland Belgium
1 mech_infantry moved from Trans-Jordan to Syria
Americans take Syria from Neutral_Axis
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
5 bombers moved from Trans-Jordan to Gibraltar
1 mech_infantry moved from Trans-Jordan to Syria
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 transport moved from 4 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 4 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 bomber moved from Western United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
5 infantry and 1 mech_infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Holland Belgium
1 bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Holland Belgium
1 mech_infantry moved from Trans-Jordan to Syria
Americans take Syria from Neutral_Axis
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
5 bombers moved from Trans-Jordan to Gibraltar
1 mech_infantry moved from Trans-Jordan to Syria
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 transport moved from 4 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 4 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 bomber moved from Western United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
5 infantry and 1 mech_infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 bomber moved from Eastern Persia to Volgograd
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Removing units owned by British from Ethiopia: 1 infantry
EDIT: Adding units owned by British to Italian Somaliland: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour and 3 mech_infantrys moved from West India to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 artillery moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Iraq
2 aaGuns moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to Gibraltar
1 bomber moved from Volgograd to Eastern Persia
4 fighters moved from Russia to Eastern Persia
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67
British : -0.33
AA fire in Volgograd : : -0.17
Americans : -0.83
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
Combat Hit Differential Summary :
Do you want to scramble outside Gibraltar?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
2 armour, 2 artilleries and 5 mech_infantrys moved from Bryansk to Rostov
Place Units - Italians
1 transport placed in 95 Sea Zone
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0,50
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser moved from 4 Sea Zone to 25 Sea Zone
EDIT: 5 fighters moved from 6 Sea Zone to 25 Sea Zone
EDIT: 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
EDIT: 1 fighter moved from Japan to 25 Sea Zone
EDIT: 1 fighter moved from Japan to 25 Sea Zone
EDIT: 3 fighters and 2 tactical_bombers moved from Amur to 25 Sea Zone
EDIT: 1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 5 submarines moved from 6 Sea Zone to 25 Sea Zone
EDIT: ANZAC undo move 7.
EDIT: ANZAC undo move 6.
EDIT: ANZAC undo move 5.
EDIT: ANZAC undo move 4.
EDIT: ANZAC undo move 3.
EDIT: ANZAC undo move 2.
EDIT: ANZAC undo move 1.
1 cruiser moved from 4 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from New South Wales to South Australia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser moved from 4 Sea Zone to 25 Sea Zone
EDIT: 5 fighters moved from 6 Sea Zone to 25 Sea Zone
EDIT: 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
EDIT: 1 fighter moved from Japan to 25 Sea Zone
EDIT: 1 fighter moved from Japan to 25 Sea Zone
EDIT: 3 fighters and 2 tactical_bombers moved from Amur to 25 Sea Zone
EDIT: 1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 5 submarines moved from 6 Sea Zone to 25 Sea Zone
EDIT: ANZAC undo move 7.
EDIT: ANZAC undo move 6.
EDIT: ANZAC undo move 5.
EDIT: ANZAC undo move 4.
EDIT: ANZAC undo move 3.
EDIT: ANZAC undo move 2.
EDIT: ANZAC undo move 1.
1 cruiser moved from 4 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from New South Wales to South Australia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 artillery moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
5 bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
Combat Hit Differential Summary :
Do you want to intercept the bombing raid in London?
no intercept. Yes usually i am not as sloppy with the undo’s but i was crunched for time when i posted my last turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 artillery moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
5 bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/5 hits, 0,83 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8,7,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 bombers moved from United Kingdom to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
3 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 infantry moved from Germany to Western Germany
1 aaGun moved from France to Southern France
1 artillery moved from France to Southern France
2 infantry moved from Novgorod to Archangel
1 artillery moved from Rostov to Tambov
3 aaGuns, 18 artilleries and 28 infantry moved from Bryansk to Tambov
1 fighter and 3 tactical_bombers moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Western Ukraine
3 artilleries moved from Volgograd to Tambov
3 artilleries moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Volgograd to Tambov
9 armour and 15 mech_infantrys moved from Bryansk to Tambov
6 armour and 3 mech_infantrys moved from Rostov to Tambov
3 infantry moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
3 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -2,83
Americans : 1,33
Russians : -0,67
AA fire in United Kingdom : : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
3 armour and 3 mech_infantrys moved from Samara to Sikang
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Sikang
Russians attack with 3 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 3 mech_infantrys in Sikang, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
4 aaGuns, 17 artilleries, 43 infantry and 8 mech_infantrys moved from Samara to Kazakhstan
8 mech_infantrys moved from Kazakhstan to Sikang
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0.00
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 bomber, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry and 1 mech_infantry moved from Amur to Sakha
4 mech_infantrys moved from Buryatia to Sakha
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Sakha
2 infantry moved from Shan State to Burma
2 tactical_bombers moved from 37 Sea Zone to Burma
2 fighters moved from 37 Sea Zone to India
3 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Amur to Sakha
Combat Hit Differential Summary :
Do you want to intercept in India?
Sorry for the delay no intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 bomber, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry and 1 mech_infantry moved from Amur to Sakha
4 mech_infantrys moved from Buryatia to Sakha
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Sakha
2 infantry moved from Shan State to Burma
2 tactical_bombers moved from 37 Sea Zone to Burma
2 fighters moved from 37 Sea Zone to India
3 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Amur to Sakha
Combat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
AA fire in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in India causes 12 damage total. Damaged units is as follows: factory_major = 6, airfield = 6
Battle in Sakha
Japanese attack with 1 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 4 infantry
AA fire in Sakha : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Sakha, round 2 : 3/10 hits, 2,83 expected hits
Russians roll dice for 2 aaGuns and 4 infantry in Sakha, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Sakha
Japanese roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Sakha, round 3 : 3/8 hits, 2,50 expected hits
Russians roll dice for 3 infantry in Sakha, round 3 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 4 infantry
Battle in Burma
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Burma to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 aaGun, 5 artilleries, 6 infantry and 1 marine moved from Shan State to Yunnan
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Shantung to Kweichow
1 armour moved from Timguska to Suiyuyan
1 infantry moved from Tsagaan Olom to Kansu
2 submarines moved from 18 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Amur to Kweichow
1 fighter moved from Philippines to Kweichow
1 fighter and 1 tactical_bomber moved from Sakha to Jehol
2 bombers moved from Japan to Kwangsi
2 bombers moved from India to Kwangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 battleship and 2 submarines placed in 6 Sea Zone
1 bomber placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
AA fire in Sakha : : -0,33
UK_Pacific : 0,67
AA fire in India : : 0,50
Russians : 0,67
Japanese : 2,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Syria to Northwest Persia
3 fighters moved from 110 Sea Zone to 112 Sea Zone
3 bombers moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
6 bombers moved from Gibraltar to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 3 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
scramble and order of loss?
Yes scramble all three fighters please.