@GovZ - any scrambles? I assume at least 1
20L Giallo(X) vs Aldoraine(L+8) BM
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 53 PUs; Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory Germans take Tanganyika Territory from British 1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya Germans take Kenya from British 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 bomber moved from Western Germany to Finland 1 mech_infantry moved from Novgorod to Finland 1 bomber moved from Western Germany to Finland 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Belarus 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium 1 bomber moved from Germany to Belarus Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Finland Germans attack with 2 bombers and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 aaGun, 1 factory_minor and 1 mech_infantry AA fire in Ukraine : 0/1 hits, 0,17 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun and 1 mech_infantry Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Germany 1 bomber moved from Ukraine to Eastern Poland 10 infantry moved from Poland to Eastern Poland 20 infantry moved from Germany to Poland 12 armour and 23 mech_infantrys moved from Persia to Trans-Jordan 1 aaGun moved from Persia to Iraq 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from Finland to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 aaGun moved from France to Western Germany 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 3 artilleries placed in Novgorod Turn Complete - Germans Germans collect 53 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 1,50 Americans : -1,00 AA fire in Ukraine : : -0,17 Russians : 0,33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 6 armour, 17 artilleries, 17 infantry and 11 mech_infantrys moved from Bryansk to Belarus 2 armour and 4 mech_infantrys moved from Russia to Belarus Combat - Russians Battle in Iraq Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Iraq Russians win, taking Iraq from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 8 armour, 17 artilleries, 17 infantry and 15 mech_infantrys Germans defend with 2 infantry Russians roll dice for 8 armour, 17 artilleries, 17 infantry and 15 mech_infantrys in Belarus, round 2 : 17/57 hits, 17.83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 8 armour, 17 artilleries, 16 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 infantry moved from Russia to Bryansk 3 aaGuns moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov 2 aaGuns moved from Bryansk to Belarus Place Units - Russians 2 armour, 1 infantry and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 13 infantry and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from Americans 1 armour moved from West India to India 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 2 fighters moved from French Indo China to India 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from French Indo China to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 bomber moved from Kiangsu to 35 Sea Zone 7 mech_infantrys moved from Kwangtung to Anhwe 1 infantry moved from Jehol to Anhwe 3 mech_infantrys moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 9 artilleries moved from Kiangsu to Anhwe 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Yunnan to Anhwe Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Yunnan to Hunan 1 artillery moved from Hunan to Anhwe 2 mech_infantrys moved from Yunnan to Hunan 2 mech_infantrys moved from Hunan to Anhwe 1 battleship moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 25 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 7/12 hits, 6,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 armour, 10 artilleries, 2 infantry and 12 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 10 artilleries, 2 infantry and 12 mech_infantrys in Anhwe, round 2 : 5/25 hits, 7,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 10 artilleries, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Yunnan 2 mech_infantrys moved from French Indo China to Hunan 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 2 fighters moved from Japan to 44 Sea Zone 1 bomber moved from 35 Sea Zone to French Indo China 5 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 2 transports placed in 36 Sea Zone 3 armour and 3 infantry placed in Japan 3 infantry placed in India 1 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 54 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,33 Japanese : -1,17
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Persia to Persia Americans take Persia from Germans 1 mech_infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Germans 2 bombers moved from French West Africa to 112 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from Norway to Finland 1 infantry moved from Norway to Finland 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from Eastern United States to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone 2 bombers moved from Norway to Denmark 2 bombers moved from Norway to Germany 4 fighters moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Denmark 1 bomber moved from Norway to Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 carriers moved from 109 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 7 fighters moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
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scramble sz112?
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Persia to Persia Americans take Persia from Germans 1 mech_infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Germans 2 bombers moved from French West Africa to 112 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from Norway to Finland 1 infantry moved from Norway to Finland 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from Eastern United States to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone 2 bombers moved from Norway to Denmark 2 bombers moved from Norway to Germany 4 fighters moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Denmark 1 bomber moved from Norway to Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 carriers moved from 109 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 7 fighters moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 6,6,5 and causes: 17 damage to unit: factory_major Bombing raid in Germany causes 17 damage total. Battle in Finland Americans attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Denmark Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Denmark, round 2 : 0/5 hits, 2.50 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Denmark Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 3 : 0/4 hits, 2.17 expected hits Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 4 : 2/4 hits, 2.17 expected hits Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 125 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 25 Sea Zone Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 8/10 hits, 5.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from 125 Sea Zone to Norway 2 bombers moved from Denmark to Belarus 3 bombers moved from Germany to Belarus 1 bomber moved from Eastern Persia to Belarus 2 mech_infantrys moved from Eastern Persia to Persia 3 transports moved from 109 Sea Zone to 106 Sea Zone 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Finland to Belarus 1 fighter moved from Denmark to 112 Sea Zone 2 bombers moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry placed in Norway 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -1.50 Americans : -1.17 Japanese : -0.33 AA fire in Germany : : -0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 18 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Persia to Persia Americans take Persia from Germans 1 mech_infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Germans 2 bombers moved from French West Africa to 112 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from Norway to Finland 1 infantry moved from Norway to Finland 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from Eastern United States to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone 2 bombers moved from Norway to Denmark 2 bombers moved from Norway to Germany 4 fighters moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Denmark 1 bomber moved from Norway to Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 carriers moved from 109 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 7 fighters moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 6,6,5 and causes: 17 damage to unit: factory_major Bombing raid in Germany causes 17 damage total. Battle in Finland Americans attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Denmark Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Denmark, round 2 : 0/5 hits, 2.50 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Denmark Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 3 : 0/4 hits, 2.17 expected hits Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 4 : 2/4 hits, 2.17 expected hits Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 125 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 25 Sea Zone Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 8/10 hits, 5.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from 125 Sea Zone to Norway 2 bombers moved from Denmark to Belarus 3 bombers moved from Germany to Belarus 1 bomber moved from Eastern Persia to Belarus 2 mech_infantrys moved from Eastern Persia to Persia 3 transports moved from 109 Sea Zone to 106 Sea Zone 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Finland to Belarus 1 fighter moved from Denmark to 112 Sea Zone 2 bombers moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry placed in Norway 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 18 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Union of South Africa to Tanganyika Territory British take Tanganyika Territory from Germans Combat - British Non Combat Move - British 1 battleship and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 2 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier and 2 cruisers moved from 109 Sea Zone to 112 Sea Zone 9 fighters moved from Norway to Belarus 1 tactical_bomber moved from Norway to Belarus 1 bomber moved from Norway to Belarus 3 aaGuns, 3 armour, 3 artilleries, 18 infantry and 6 mech_infantrys moved from Eastern Persia to Persia 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from 109 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 1 carrier moved from 91 Sea Zone to 112 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.50 Americans : -1.17 Chinese : 0.33 Japanese : -0.67 AA fire in Germany : : -0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry and 3 marines; Remaining resources: 3 PUs; Combat Move - Italians 3 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Southern Italy to Cyprus 1 battleship and 2 cruisers moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from France to Western Germany 1 armour moved from Egypt to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Egypt Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Crete Battle in Cyprus Italians attack with 1 bomber and 2 infantry British defend with 1 artillery Italians roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery in Cyprus, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Cyprus Italians win, taking Crete from British, taking Cyprus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in 92 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer and 3 fighters Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 2 carriers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from 97 Sea Zone to Southern Italy 1 bomber moved from Cyprus to Southern Italy 1 bomber moved from Egypt to Southern Italy 1 aaGun moved from Eastern Poland to Baltic States Place Units - Italians 3 marines placed in Southern Italy 3 infantry placed in Egypt Turn Complete - Italians Italians collect 16 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : 2,33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 6 fighters moved from Queensland to Celebes Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales 1 fighter placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3,6,2,6,4,1,2,2,1,5,4,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2 ANZAC collect 12 PUs (5 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 6 fighters moved from Queensland to Celebes Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales 1 fighter placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3,6,2,6,4,1,2,2,1,5,4,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2 ANZAC collect 12 PUs (5 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 4 PUs; Combat Move - Germans 9 infantry moved from Western Germany to Denmark 1 bomber moved from Western Germany to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Kenya to Ethiopia Italians take Ethiopia from Americans 1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 12 armour and 22 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan 1 bomber moved from Western Germany to Iraq 2 bombers moved from Germany to Denmark 1 bomber moved from Western Germany to Denmark Combat - Germans Battle in Iraq Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Iraq Germans win, taking Iraq from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 3 bombers and 9 infantry Americans defend with 1 artillery Germans roll dice for 3 bombers and 9 infantry in Denmark, round 2 : 5/12 hits, 3,50 expected hits Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 bombers and 9 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 1 infantry moved from Archangel to Novgorod 20 infantry moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Iraq to Egypt 1 bomber moved from Eastern Poland to Western Germany 1 aaGun moved from Western Germany to Denmark 3 bombers moved from Denmark to Western Germany 10 infantry moved from France to Western Germany 3 artilleries moved from Novgorod to Baltic States 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to Western Germany Place Units - Germans 1 carrier and 2 fighters placed in 113 Sea Zone 2 aaGuns and 5 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 46 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1,00 Americans : -0,33 Russians : -0,33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Russia to Bryansk 1 artillery moved from Belarus to Archangel 2 infantry moved from Belarus to Archangel 2 aaGuns, 15 artilleries and 11 infantry moved from Belarus to Bryansk 3 infantry moved from Rostov to Bryansk 1 infantry moved from Bryansk to Belarus 50 infantry moved from Northwest Persia to Caucasus 2 armour and 6 mech_infantrys moved from Russia to Rostov 2 armour and 9 mech_infantrys moved from Belarus to Archangel 1 mech_infantry moved from Belarus to Archangel 6 armour and 5 mech_infantrys moved from Belarus to Rostov Place Units - Russians 1 armour, 1 fighter and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 17 artilleries moved from India to West India 1 armour moved from India to West India 12 mech_infantrys moved from India to West India 5 infantry moved from India to West India 1 infantry moved from India to 39 Sea Zone 1 artillery moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from French Indo China to Borneo 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone 3 infantry moved from Kwangtung to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 mech_infantrys moved from Yunnan to Kweichow 2 mech_infantrys moved from Hunan to Kweichow 10 artilleries and 11 mech_infantrys moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Anhwe to Kweichow 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 armour, 10 artilleries and 16 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 10 artilleries and 16 mech_infantrys in Kweichow, round 2 : 8/27 hits, 8,17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 10 artilleries and 16 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 0/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 3 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Philippines Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 0/6 hits, 1,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 3 : 0/6 hits, 1,83 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 4 : 2/5 hits, 1,67 expected hits Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 10/12 hits, 6,67 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 bomber moved from Borneo to French Indo China 1 bomber moved from Kiangsu to French Indo China 5 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 3 armour and 3 infantry moved from Japan to 6 Sea Zone 3 armour and 3 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from India to West India Place Units - Japanese 3 fighters placed in Japan 3 artilleries placed in French Indo China 3 mech_infantrys placed in India 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Americans : -0,50 Chinese : -0,33 Japanese : -1,00
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 95 PUs; Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Persia to Iraq 2 bombers moved from Belarus to Iraq 1 mech_infantry moved from Belgian Congo to Kenya British take Kenya from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 2 mech_infantrys moved from Norway to Karelia Russians take Karelia from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 10 Sea Zone to 25 Sea Zone 9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iraq Americans attack with 2 bombers and 2 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in 25 Sea Zone Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 11 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/12 hits, 6.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 bombers moved from Iraq to Persia 4 bombers moved from Belarus to Norway 2 fighters moved from Belarus to Norway 4 carriers, 1 destroyer, 4 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 3 fighters moved from Norway to 110 Sea Zone 1 bomber moved from Eastern United States to Norway 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 106 Sea Zone to 64 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter and 2 mech_infantrys placed in Norway 2 armour and 1 bomber placed in Persia 1 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 0.83 Japanese : -0.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 19 infantry moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 95 PUs; Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Persia to Iraq 2 bombers moved from Belarus to Iraq 1 mech_infantry moved from Belgian Congo to Kenya British take Kenya from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 2 mech_infantrys moved from Norway to Karelia Russians take Karelia from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 10 Sea Zone to 25 Sea Zone 9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iraq Americans attack with 2 bombers and 2 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in 25 Sea Zone Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 11 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/12 hits, 6.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 bombers moved from Iraq to Persia 4 bombers moved from Belarus to Norway 2 fighters moved from Belarus to Norway 4 carriers, 1 destroyer, 4 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 3 fighters moved from Norway to 110 Sea Zone 1 bomber moved from Eastern United States to Norway 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 106 Sea Zone to 64 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter and 2 mech_infantrys placed in Norway 2 armour and 1 bomber placed in Persia 1 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 19 infantry moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Persia to Trans-Jordan British take Trans-Jordan from Italians 1 mech_infantry moved from Tanganyika Territory to Ethiopia British take Ethiopia from Italians Combat - British Non Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 carriers and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Belarus to Persia 1 fighter moved from Belarus to Northwest Persia 4 fighters moved from Norway to 110 Sea Zone 1 battleship and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 4 fighters and 1 tactical_bomber moved from Belarus to Northwest Persia 4 fighters moved from Belarus to Norway 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 2 armour and 2 mech_infantrys moved from Belgian Congo to Nigeria 1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 submarine placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Americans : 0.83 Chinese : 1.17 Japanese : -0.67
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TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 carrier and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 3 marines moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 4 infantry, 3 marines and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 2 infantry moved from 96 Sea Zone to Libya 2 infantry moved from 96 Sea Zone to Libya 1 marine moved from 96 Sea Zone to Tobruk 1 marine moved from 96 Sea Zone to Libya 2 carriers moved from 99 Sea Zone to 96 Sea Zone 2 destroyers moved from 99 Sea Zone to 96 Sea Zone 2 submarines moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from Egypt to Belgian Congo Italians take Belgian Congo from British 2 bombers moved from Southern Italy to 92 Sea Zone 6 fighters moved from Southern Italy to 92 Sea Zone 2 armour moved from Eastern Poland to Belarus 2 infantry moved from Western Germany to Holland Belgium
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scramble 92?