20L Giallo(X) vs Aldoraine(L+8) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 53 PUs; 
            Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
                  Germans take Tanganyika Territory from British
            1 armour and 1 mech_infantry moved from Tanganyika Territory to Kenya
                  Germans take Kenya from British
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 bomber moved from Western Germany to Finland
            1 mech_infantry moved from Novgorod to Finland
            1 bomber moved from Western Germany to Finland
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Germany to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Belarus
            2 tactical_bombers moved from 113 Sea Zone to Holland Belgium
            1 bomber moved from Germany to Belarus
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2,67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Finland
                Germans attack with 2 bombers and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 aaGun, 1 factory_minor and 1 mech_infantry
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 aaGun and 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Belarus to Germany
            1 bomber moved from Ukraine to Eastern Poland
            10 infantry moved from Poland to Eastern Poland
            20 infantry moved from Germany to Poland
            12 armour and 23 mech_infantrys moved from Persia to Trans-Jordan
            1 aaGun moved from Persia to Iraq
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from Finland to Western Germany
            2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter moved from 113 Sea Zone to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 aaGun moved from France to Western Germany
            1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 artilleries placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Americans : -1,00
    AA fire in Ukraine : : -0,17
    Russians : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Bryansk to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
            6 armour, 17 artilleries, 17 infantry and 11 mech_infantrys moved from Bryansk to Belarus
            2 armour and 4 mech_infantrys moved from Russia to Belarus
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Iraq
                Russians win, taking Iraq from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 8 armour, 17 artilleries, 17 infantry and 15 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 8 armour, 17 artilleries, 17 infantry and 15 mech_infantrys in Belarus, round 2 : 17/57 hits, 17.83 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 8 armour, 17 artilleries, 16 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            3 aaGuns moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Rostov
            2 aaGuns moved from Bryansk to Belarus
    
        Place Units - Russians
            2 armour, 1 infantry and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 13 infantry and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from Americans
            1 armour moved from West India to India
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            2 fighters moved from French Indo China to India
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from French Indo China to 44 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 bomber moved from Kiangsu to 35 Sea Zone
            7 mech_infantrys moved from Kwangtung to Anhwe
            1 infantry moved from Jehol to Anhwe
            3 mech_infantrys moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            9 artilleries moved from Kiangsu to Anhwe
            1 mech_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Yunnan to Anhwe
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Yunnan to Hunan
            1 artillery moved from Hunan to Anhwe
            2 mech_infantrys moved from Yunnan to Hunan
            2 mech_infantrys moved from Hunan to Anhwe
            1 battleship moved from 37 Sea Zone to 44 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ceylon
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 5 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 7/12 hits, 6,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 1 armour, 10 artilleries, 2 infantry and 12 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 10 artilleries, 2 infantry and 12 mech_infantrys in Anhwe, round 2 : 5/25 hits, 7,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 10 artilleries, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 mech_infantrys moved from French Indo China to Yunnan
            2 mech_infantrys moved from French Indo China to Hunan
            1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 44 Sea Zone
            2 fighters moved from Japan to 44 Sea Zone
            1 bomber moved from 35 Sea Zone to French Indo China
            5 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 36 Sea Zone
            3 armour and 3 infantry placed in Japan
            3 infantry placed in India
            1 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -0,33
    Japanese : -1,17
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Eastern Persia to Persia
                  Americans take Persia from Germans
            1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Germans
            2 bombers moved from French West Africa to 112 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            2 fighters moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 bomber moved from Eastern United States to 125 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
            2 bombers moved from Norway to Denmark
            2 bombers moved from Norway to Germany
            4 fighters moved from 109 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Denmark
            1 bomber moved from Norway to Germany
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            3 carriers moved from 109 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            7 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
    

    Savegame

  • '19

    scramble sz112?


  • @AldoRaine said in 20L Giallo(X) vs Aldoraine(L+8) BM:

    scramble sz112?

    no thanks

  • '19

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Eastern Persia to Persia
                  Americans take Persia from Germans
            1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Germans
            2 bombers moved from French West Africa to 112 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            2 fighters moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 bomber moved from Eastern United States to 125 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
            2 bombers moved from Norway to Denmark
            2 bombers moved from Norway to Germany
            4 fighters moved from 109 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Denmark
            1 bomber moved from Norway to Germany
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            3 carriers moved from 109 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            7 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 6,6,5 and causes: 17 damage to unit: factory_major
                Bombing raid in Germany causes 17 damage total. 
            Battle in Finland
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Denmark
                Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Denmark, round 2 : 0/5 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Denmark
                    Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 3 : 0/4 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 4 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 125 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 8/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 bombers moved from 125 Sea Zone to Norway
            2 bombers moved from Denmark to Belarus
            3 bombers moved from Germany to Belarus
            1 bomber moved from Eastern Persia to Belarus
            2 mech_infantrys moved from Eastern Persia to Persia
            3 transports moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Finland to Belarus
            1 fighter moved from Denmark to 112 Sea Zone
            2 bombers moved from 112 Sea Zone to Norway
            2 fighters moved from 112 Sea Zone to Norway
            1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 fighter, 1 harbour, 1 infantry and 1 mech_infantry placed in Norway
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : -1.17
    Japanese : -0.33
    AA fire in Germany : : -0.50
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            18 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Eastern Persia to Persia
                  Americans take Persia from Germans
            1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Germans
            2 bombers moved from French West Africa to 112 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            2 fighters moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 bomber moved from Eastern United States to 125 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
            2 bombers moved from Norway to Denmark
            2 bombers moved from Norway to Germany
            4 fighters moved from 109 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Denmark
            1 bomber moved from Norway to Germany
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            3 carriers moved from 109 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            7 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 6,6,5 and causes: 17 damage to unit: factory_major
                Bombing raid in Germany causes 17 damage total. 
            Battle in Finland
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Denmark
                Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Denmark, round 2 : 0/5 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Denmark
                    Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 3 : 0/4 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Denmark, round 4 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 125 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 8/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 bombers moved from 125 Sea Zone to Norway
            2 bombers moved from Denmark to Belarus
            3 bombers moved from Germany to Belarus
            1 bomber moved from Eastern Persia to Belarus
            2 mech_infantrys moved from Eastern Persia to Persia
            3 transports moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from Finland to Belarus
            1 fighter moved from Denmark to 112 Sea Zone
            2 bombers moved from 112 Sea Zone to Norway
            2 fighters moved from 112 Sea Zone to Norway
            1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 fighter, 1 harbour, 1 infantry and 1 mech_infantry placed in Norway
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            18 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                  British take Tanganyika Territory from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 battleship and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            2 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier and 2 cruisers moved from 109 Sea Zone to 112 Sea Zone
            9 fighters moved from Norway to Belarus
            1 tactical_bomber moved from Norway to Belarus
            1 bomber moved from Norway to Belarus
            3 aaGuns, 3 armour, 3 artilleries, 18 infantry and 6 mech_infantrys moved from Eastern Persia to Persia
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 109 Sea Zone to Norway
            3 fighters moved from United Kingdom to Norway
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 24 PUs; end with 24 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : -1.17
    Chinese : 0.33
    Japanese : -0.67
    AA fire in Germany : : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 infantry and 3 marines; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from 99 Sea Zone to Cyprus
            1 bomber moved from Southern Italy to Cyprus
            1 battleship and 2 cruisers moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from France to Western Germany
            1 armour moved from Egypt to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Egypt
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Crete
            Battle in Cyprus
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery in Cyprus, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Cyprus
                Italians win, taking Crete from British, taking Cyprus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
            Battle in 92 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 destroyer and 3 fighters
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Italians
            2 carriers, 2 destroyers and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
            3 fighters moved from 97 Sea Zone to Southern Italy
            1 bomber moved from Cyprus to Southern Italy
            1 bomber moved from Egypt to Southern Italy
            1 aaGun moved from Eastern Poland to Baltic States
    
        Place Units - Italians
            3 marines placed in Southern Italy
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : 2,33
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            6 fighters moved from Queensland to Celebes
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3,6,2,6,4,1,2,2,1,5,4,1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
            ANZAC collect 12 PUs (5 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            6 fighters moved from Queensland to Celebes
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3,6,2,6,4,1,2,2,1,5,4,1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
            ANZAC collect 12 PUs (5 lost to blockades); end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 aaGuns, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            9 infantry moved from Western Germany to Denmark
            1 bomber moved from Western Germany to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Kenya to Ethiopia
                  Italians take Ethiopia from Americans
            1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            12 armour and 22 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
            1 bomber moved from Western Germany to Iraq
            2 bombers moved from Germany to Denmark
            1 bomber moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Iraq
                Germans win, taking Iraq from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Denmark
                Germans attack with 3 bombers and 9 infantry
                Americans defend with 1 artillery
                    Germans roll dice for 3 bombers and 9 infantry in Denmark, round 2 : 5/12 hits, 3,50 expected hits
                    Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 3 bombers and 9 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            1 infantry moved from Archangel to Novgorod
            20 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Iraq to Egypt
            1 bomber moved from Eastern Poland to Western Germany
            1 aaGun moved from Western Germany to Denmark
            3 bombers moved from Denmark to Western Germany
            10 infantry moved from France to Western Germany
            3 artilleries moved from Novgorod to Baltic States
            2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 carrier and 2 fighters placed in 113 Sea Zone
            2 aaGuns and 5 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Americans : -0,33
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 infantry moved from Belarus to Novgorod
            1 artillery moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Belarus to Archangel
            2 infantry moved from Belarus to Archangel
            2 aaGuns, 15 artilleries and 11 infantry moved from Belarus to Bryansk
            3 infantry moved from Rostov to Bryansk
            1 infantry moved from Bryansk to Belarus
            50 infantry moved from Northwest Persia to Caucasus
            2 armour and 6 mech_infantrys moved from Russia to Rostov
            2 armour and 9 mech_infantrys moved from Belarus to Archangel
            1 mech_infantry moved from Belarus to Archangel
            6 armour and 5 mech_infantrys moved from Belarus to Rostov
    
        Place Units - Russians
            1 armour, 1 fighter and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            17 artilleries moved from India to West India
            1 armour moved from India to West India
            12 mech_infantrys moved from India to West India
            5 infantry moved from India to West India
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from Ceylon to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from French Indo China to Borneo
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            3 infantry moved from Kwangtung to 20 Sea Zone
            4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
            1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 mech_infantrys moved from Yunnan to Kweichow
            2 mech_infantrys moved from Hunan to Kweichow
            10 artilleries and 11 mech_infantrys moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 armour and 1 mech_infantry moved from Anhwe to Kweichow
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 armour, 10 artilleries and 16 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 10 artilleries and 16 mech_infantrys in Kweichow, round 2 : 8/27 hits, 8,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 10 artilleries and 16 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 0/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 3 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Philippines
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 0/6 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 3 : 0/6 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 4 : 2/5 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 10/12 hits, 6,67 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 bomber moved from Borneo to French Indo China
            1 bomber moved from Kiangsu to French Indo China
            5 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            3 armour and 3 infantry moved from Japan to 6 Sea Zone
            3 armour and 3 infantry moved from 6 Sea Zone to Korea
            1 aaGun moved from India to West India
    
        Place Units - Japanese
            3 fighters placed in Japan
            3 artilleries placed in French Indo China
            3 mech_infantrys placed in India
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Americans : -0,50
    Chinese : -0,33
    Japanese : -1,00
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 95 PUs; 
            Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Persia to Iraq
            2 bombers moved from Belarus to Iraq
            1 mech_infantry moved from Belgian Congo to Kenya
                  British take Kenya from Germans
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            2 mech_infantrys moved from Norway to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Iraq
                Americans attack with 2 bombers and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 11 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/12 hits, 6.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 bombers moved from Iraq to Persia
            4 bombers moved from Belarus to Norway
            2 fighters moved from Belarus to Norway
            4 carriers, 1 destroyer, 4 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            3 fighters moved from Norway to 110 Sea Zone
            1 bomber moved from Eastern United States to Norway
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 106 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            1 fighter and 2 mech_infantrys placed in Norway
            2 armour and 1 bomber placed in Persia
            1 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 0.83
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
            19 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 95 PUs; 
            Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Persia to Iraq
            2 bombers moved from Belarus to Iraq
            1 mech_infantry moved from Belgian Congo to Kenya
                  British take Kenya from Germans
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            2 mech_infantrys moved from Norway to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Iraq
                Americans attack with 2 bombers and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 11 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/12 hits, 6.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            11 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 bombers moved from Iraq to Persia
            4 bombers moved from Belarus to Norway
            2 fighters moved from Belarus to Norway
            4 carriers, 1 destroyer, 4 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            3 fighters moved from Norway to 110 Sea Zone
            1 bomber moved from Eastern United States to Norway
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 106 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            1 fighter and 2 mech_infantrys placed in Norway
            2 armour and 1 bomber placed in Persia
            1 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
            19 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 mech_infantry moved from Tanganyika Territory to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 carriers and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Belarus to Persia
            1 fighter moved from Belarus to Northwest Persia
            4 fighters moved from Norway to 110 Sea Zone
            1 battleship and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            4 fighters and 1 tactical_bomber moved from Belarus to Northwest Persia
            4 fighters moved from Belarus to Norway
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            2 armour and 2 mech_infantrys moved from Belgian Congo to Nigeria
            1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 submarine placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 0.83
    Chinese : 1.17
    Japanese : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary: Italians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 carrier and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            3 marines moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers, 4 infantry, 3 marines and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            2 infantry moved from 96 Sea Zone to Libya
            2 infantry moved from 96 Sea Zone to Libya
            1 marine moved from 96 Sea Zone to Tobruk
            1 marine moved from 96 Sea Zone to Libya
            2 carriers moved from 99 Sea Zone to 96 Sea Zone
            2 destroyers moved from 99 Sea Zone to 96 Sea Zone
            2 submarines moved from 99 Sea Zone to 96 Sea Zone
            1 armour moved from Egypt to Belgian Congo
                  Italians take Belgian Congo from British
            2 bombers moved from Southern Italy to 92 Sea Zone
            6 fighters moved from Southern Italy to 92 Sea Zone
            2 armour moved from Eastern Poland to Belarus
            2 infantry moved from Western Germany to Holland Belgium
    

    Savegame

  • '21 '20 '19 '18 '17 '16

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