Wiz (X) vs Sov (L) BM3 g2

  • '20 '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Western Germany to 104 Sea Zone
            3 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Vologda to Russia
            4 infantry moved from Bryansk to Russia
            1 fighter moved from Rostov to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Rostov to Volgograd
            1 bomber and 2 fighters moved from Bryansk to Russia
            2 tactical_bombers moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Volgograd
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Rostov
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 battleship
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 3 submarines remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in 104 Sea Zone
                Germans attack with 4 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 bombers in 104 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Volgograd
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 1 bomber, 2 fighters, 6 infantry and 3 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 5 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 6 infantry and 3 tactical_bombers in Russia, round 2 : 3/12 hits, 4.50 expected hits
                    Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers in Russia, round 3 : 4/11 hits, 4.33 expected hits
                    Russians roll dice for 2 infantry in Russia, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 13PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 5 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            4 aaGuns, 11 armour, 20 artilleries, 24 infantry and 15 mech_infantrys moved from Bryansk to Tambov
            1 bomber, 2 fighters and 3 tactical_bombers moved from Russia to Tambov
            3 armour moved from Ukraine to Tambov
            3 armour moved from Western Ukraine to Tambov
            1 fighter and 2 tactical_bombers moved from Volgograd to Tambov
            1 infantry moved from Western Germany to France
            2 artilleries, 3 infantry and 1 marine moved from Normandy Bordeaux to France
            4 bombers moved from 104 Sea Zone to Western Germany
            1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Western Ukraine
            1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
            1 fighter placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : -0.33
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 aaGuns, 2 armour, 17 artilleries, 75 infantry and 1 mech_infantry moved from Samara to Kazakhstan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 3 destroyers, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 20 Sea Zone to 46 Sea Zone
            1 submarine moved from 34 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 3 destroyers, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 20 Sea Zone to 46 Sea Zone
            1 submarine moved from 34 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 44 Sea Zone
            1 aaGun moved from Paulau Island to 34 Sea Zone
            3 marines moved from Paulau Island to 34 Sea Zone
            1 aaGun, 2 battleships, 7 carriers, 2 cruisers, 3 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            3 marines moved from 44 Sea Zone to Celebes
            1 aaGun moved from 44 Sea Zone to Celebes
            3 fighters moved from Paulau Island to Celebes
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 aaGun, 4 armour, 2 artilleries, 2 infantry and 7 mech_infantrys moved from Yunnan to Shan State
            4 artilleries moved from Szechwan to Yunnan
            1 armour moved from Kweichow to Shan State
            1 mech_infantry moved from Hunan to Shan State
            2 mech_infantrys moved from Shantung to Hunan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            3 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 destroyer moved from 20 Sea Zone to 45 Sea Zone
            4 destroyers moved from 34 Sea Zone to 44 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 36 Sea Zone
            1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
            1 airfield and 1 harbour placed in Celebes
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Japanese : -3.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 6 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Morocco to 110 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from Northwest Persia to Caucasus
                  Americans take Caucasus from Germans
            1 armour moved from Caucasus to Northwest Persia
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            3 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            4 fighters moved from 42 Sea Zone to 45 Sea Zone
            3 destroyers and 2 submarines moved from 63 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in French Indo China
            Battle in 43 Sea Zone
                Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Sumatra from Japanese, taking French Indo China from Japanese with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 marine and 3 submarines
                Japanese defend with 1 submarine
                    Americans roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Borneo
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 3 submarines
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    3 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                Americans win, taking Borneo from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 3 submarines
            Battle in 45 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 45 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 5 submarines and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Central United States to 101 Sea Zone
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 11 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 11 infantry and 6 transports moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from Morocco to 92 Sea Zone
            2 cruisers and 2 marines moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 11 infantry moved from 98 Sea Zone to Trans-Jordan
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            3 fighters moved from 110 Sea Zone to United Kingdom
            2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
            2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            4 destroyers and 2 submarines placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 30 PUs; 
            British buy 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 mech_infantrys moved from Northwest Persia to Volgograd
            1 bomber moved from Egypt to Volgograd
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            4 fighters moved from United Kingdom to 104 Sea Zone
    
        Combat - British
            Battle in Volgograd
                British attack with 1 bomber and 4 mech_infantrys
                Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber and 4 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd
                    British roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                    British roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 4 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for British: 3 mech_infantrys
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in 104 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 104 Sea Zone to United Kingdom
            1 fighter moved from 104 Sea Zone to United Kingdom
            2 fighters moved from 104 Sea Zone to Gibraltar
            1 bomber moved from Volgograd to Kazakhstan
            3 mech_infantrys moved from Iraq to Northwest Persia
            1 aaGun and 6 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Northwest Persia to 98 Sea Zone
            4 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - British
            3 destroyers placed in 98 Sea Zone
            2 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,2,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
            British collect 34 PUs (6 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : 2,00
    British : -0,83
    Americans : 2,83
    Japanese : 0,33
    

    Savegame

  • '19

    @wizmark Feels like the allies is holding by one thread, hopefully going out of the box with allies might give me some success.

  • '20 '19

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 14 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @Sovietishcat Think you have a herculean task tbh but it might all unravel for me…

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Northwest Persia to Caucasus
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from South Australia to New South Wales
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs; 
            Germans buy 1 airfield, 1 armour, 4 artilleries, 2 fighters, 5 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            4 bombers moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            2 mech_infantrys moved from Rostov to Caucasus
            1 bomber moved from Tambov to Caucasus
            5 tactical_bombers moved from Tambov to Caucasus
            3 fighters moved from Tambov to Caucasus
            2 armour and 8 mech_infantrys moved from Rostov to Volgograd
            17 armour, 20 artilleries, 24 infantry and 15 mech_infantrys moved from Tambov to Volgograd
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs; 
            Germans buy 1 airfield, 1 armour, 4 artilleries, 2 fighters, 5 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            4 bombers moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            2 mech_infantrys moved from Rostov to Caucasus
            1 bomber moved from Tambov to Caucasus
            5 tactical_bombers moved from Tambov to Caucasus
            3 fighters moved from Tambov to Caucasus
            2 armour and 8 mech_infantrys moved from Rostov to Volgograd
            17 armour, 20 artilleries, 24 infantry and 15 mech_infantrys moved from Tambov to Volgograd
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 4 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 bombers, 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
                    Germans roll dice for 4 bombers and 1 tactical_bomber in 114 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 1 destroyer, 1 submarine and 1 tactical_bomber
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Volgograd
                Germans attack with 19 armour, 20 artilleries, 24 infantry and 23 mech_infantrys
                British defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 19 armour, 20 artilleries, 24 infantry and 23 mech_infantrys in Volgograd, round 2 : 26/86 hits, 27.33 expected hits
                    British roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from British with 19 armour, 20 artilleries, 23 infantry and 23 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 5 tactical_bombers
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 : 3/11 hits, 5.50 expected hits
                    Americans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Caucasus
                Germans win, taking Caucasus from Americans with 1 bomber, 3 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 fighter moved from 113 Sea Zone to Southern France
            2 artilleries, 4 infantry and 1 marine moved from France to Southern France
            4 bombers moved from 114 Sea Zone to Western Germany
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
            3 artilleries moved from Ukraine to Rostov
            4 aaGuns moved from Tambov to Volgograd
            2 infantry moved from Russia to Tambov
            3 mech_infantrys moved from Novgorod to Bryansk
            1 bomber, 3 fighters and 5 tactical_bombers moved from Caucasus to Rostov
            1 carrier moved from 113 Sea Zone to 114 Sea Zone
            1 carrier moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 submarines placed in 93 Sea Zone
            1 submarine placed in 113 Sea Zone
            1 airfield placed in Southern France
            3 mech_infantrys placed in Russia
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Western Ukraine
            2 fighters placed in Western Germany
            1 artillery placed in France
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.83
    British : 0.67
    Americans : -0.33
    Russians : 1.83
    

    Savegame

  • '20 '19

    @Sovietishcat Ridiculous rolling in the baltic…:angry:

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            2 armour, 17 artilleries, 75 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
            1 fighter and 8 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 armour, 17 artilleries, 1 fighter, 84 infantry and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 armour, 17 artilleries, 1 fighter, 84 infantry and 1 mech_infantry in Caucasus, round 2 : 20/105 hits, 24,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 armour, 17 artilleries, 1 fighter, 82 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            4 aaGuns moved from Kazakhstan to Caucasus
            1 fighter moved from Caucasus to Northwest Persia
            2 aaGuns moved from Northwest Persia to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -4,17
    

    Savegame

  • '19

    @wizmark said in Wiz (X) vs Sov (L) BM3 g2:

    @Sovietishcat Ridiculous rolling in the baltic…:angry:

    LOL my navy was on fire, it makes no sense…

  • '20 '19

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 3 mech_infantrys, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Shan State to 41 Sea Zone
            4 artilleries moved from Yunnan to French Indo China
            1 destroyer and 1 submarine moved from 22 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            3 marines moved from Celebes to 44 Sea Zone
            2 battleships, 1 cruiser and 3 marines moved from 44 Sea Zone to 33 Sea Zone
            3 marines moved from 33 Sea Zone to Caroline Islands
            4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 artillery moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            5 armour, 4 artilleries, 2 infantry and 7 mech_infantrys moved from Shan State to French Indo China
            1 infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 bomber moved from Shan State to Kazakhstan
            1 bomber moved from Shan State to Kazakhstan
            1 infantry moved from Shensi to Sikang
            1 mech_infantry moved from Hunan to Shensi
            1 mech_infantry moved from Shan State to Szechwan
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 bomber moved from Shan State to 36 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            7 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 44 Sea Zone to 33 Sea Zone
            3 fighters moved from Celebes to 45 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Caroline Islands
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 9 fighters and 6 tactical_bombers in 45 Sea Zone, round 2 : 5/16 hits, 8.83 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans, 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese win with 1 destroyer, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
                Casualties for Americans: 1 submarine
            Battle in 36 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 36 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in French Indo China
                Japanese attack with 5 armour, 8 artilleries, 2 infantry and 7 mech_infantrys
                Americans defend with 1 airfield, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 5 armour, 8 artilleries, 2 infantry and 7 mech_infantrys in French Indo China, round 2 : 7/22 hits, 8.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in French Indo China
                Japanese win, taking French Indo China from Americans with 5 armour, 8 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Philippines
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    Japanese roll dice for 1 artillery in Philippines, round 6 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 bomber; Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.50 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 bomber owned by the British lost in Kazakhstan
                Japanese win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Celebes to 44 Sea Zone
            1 aaGun and 2 transports moved from 44 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            9 fighters and 6 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
            2 bombers moved from Kazakhstan to Shensi
            1 bomber moved from 36 Sea Zone to Kwangtung
            1 tactical_bomber moved from 43 Sea Zone to Kwangsi
            1 infantry moved from Shan State to Yunnan
            1 aaGun moved from Shan State to French Indo China
            1 fighter moved from 41 Sea Zone to Siam
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.67
    Russians : 1.50
    Japanese : -5.83
    

    Savegame

  • '20 '19

    @Sovietishcat The japanese turn was meant to have been done offline…so I could see what the position looked like. Used the wrong screen and it was the online version instead. Hope I haven’t missed anything, getting very complicated in the pacific…:grimacing:

  • '20 '19

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 3 mech_infantrys, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Shan State to 41 Sea Zone
            4 artilleries moved from Yunnan to French Indo China
            1 destroyer and 1 submarine moved from 22 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            3 marines moved from Celebes to 44 Sea Zone
            2 battleships, 1 cruiser and 3 marines moved from 44 Sea Zone to 33 Sea Zone
            3 marines moved from 33 Sea Zone to Caroline Islands
            4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 artillery moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            5 armour, 4 artilleries, 2 infantry and 7 mech_infantrys moved from Shan State to French Indo China
            1 infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 bomber moved from Shan State to Kazakhstan
            1 bomber moved from Shan State to Kazakhstan
            1 infantry moved from Shensi to Sikang
            1 mech_infantry moved from Hunan to Shensi
            1 mech_infantry moved from Shan State to Szechwan
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 bomber moved from Shan State to 36 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            7 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 44 Sea Zone to 33 Sea Zone
            3 fighters moved from Celebes to 45 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Caroline Islands
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 9 fighters and 6 tactical_bombers in 45 Sea Zone, round 2 : 5/16 hits, 8.83 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans, 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese win with 1 destroyer, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
                Casualties for Americans: 1 submarine
            Battle in 36 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 36 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in French Indo China
                Japanese attack with 5 armour, 8 artilleries, 2 infantry and 7 mech_infantrys
                Americans defend with 1 airfield, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 5 armour, 8 artilleries, 2 infantry and 7 mech_infantrys in French Indo China, round 2 : 7/22 hits, 8.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in French Indo China
                Japanese win, taking French Indo China from Americans with 5 armour, 8 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Philippines
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    Japanese roll dice for 1 artillery in Philippines, round 6 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 bomber; Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.50 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 bomber owned by the British lost in Kazakhstan
                Japanese win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Celebes to 44 Sea Zone
            1 aaGun and 2 transports moved from 44 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            9 fighters and 6 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
            2 bombers moved from Kazakhstan to Shensi
            1 bomber moved from 36 Sea Zone to Kwangtung
            1 tactical_bomber moved from 43 Sea Zone to Kwangsi
            1 infantry moved from Shan State to Yunnan
            1 aaGun moved from Shan State to French Indo China
            1 fighter moved from 41 Sea Zone to Siam
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shantung: 3 mech_infantrys
            EDIT: Adding units owned by Japanese to Kwangtung: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 1.67
    Russians : 1.50
    Japanese : -5.83
    

    Savegame

  • '20 '19

    @Sovietishcat edit to placements :+1:

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 9 destroyers and 1 harbour; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
            2 infantry moved from 123 Sea Zone to Iceland
            1 bomber moved from United Kingdom to Iceland
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 submarine moved from 46 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
            2 fighters moved from 46 Sea Zone to 45 Sea Zone
            2 fighters moved from 46 Sea Zone to 45 Sea Zone
            4 fighters moved from 46 Sea Zone to 34 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in Iceland
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Iceland, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Iceland
                Americans win, taking Iceland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 48 Sea Zone
            1 destroyer moved from 46 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 48 Sea Zone to 30 Sea Zone
            5 fighters moved from 48 Sea Zone to 30 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 infantry, 1 marine, 6 submarines and 1 transport moved from 46 Sea Zone to 30 Sea Zone
            1 destroyer and 4 submarines moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 30 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
            4 fighters moved from 45 Sea Zone to 30 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 marine moved from 30 Sea Zone to Johnston Island
            1 artillery, 12 infantry and 2 marines moved from Trans-Jordan to Iraq
            1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports moved from 98 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from United Kingdom to Morocco
            1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Northwest Persia to Caucasus
            1 bomber moved from Iceland to Scotland
    
        Place Units - Americans
            1 harbour placed in Johnston Island
            8 destroyers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 destroyers moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            10 artilleries, 19 infantry and 2 mech_infantrys moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 10 artilleries, 19 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 10 artilleries, 19 infantry and 2 mech_infantrys in Burma, round 2 : 9/31 hits, 8,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 10 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from India to Burma
            1 aaGun, 1 armour, 10 infantry and 7 mech_infantrys moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Iraq to Eastern Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            2 mech_infantrys moved from Iraq to Caucasus
            5 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Union of South Africa to Rhodesia
            1 aaGun and 2 infantry moved from United Kingdom to Scotland
            5 infantry moved from United Kingdom to Scotland
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            2 aaGuns moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
    
        Place Units - British
            1 factory_minor placed in Persia
            3 infantry placed in Iraq
            British undo move 2.
            3 mech_infantrys placed in Iraq
            3 infantry placed in Egypt
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,1,1
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,50
    Americans : 2,17
    Japanese : 1,00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery and 8 infantry moved from France to Southern France
            1 armour and 4 mech_infantrys moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 transport placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 6
  • 23
  • 99
  • 61
  • 30
  • 50
  • 280
  • 1.6k
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.0k

Users

39.3k

Topics

1.7m

Posts