@mikawagunichi why even ask lol
Wiz (X) vs Sov (L) BM3 g2
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 6 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 103 Sea Zone 1 destroyer and 1 submarine moved from 103 Sea Zone to 108 Sea Zone 1 destroyer and 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 2 fighters moved from 91 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Brazil to British Guiana 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 55 Sea Zone 2 fighters moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in French West Africa Battle in Marianas Battle in 109 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Germans defend with 3 submarines Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking French West Africa from Neutral_Axis, taking Marianas from Japanese, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18 Casualties for Germans: 3 submarines Battle in 35 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the Americans retreated to 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 carrier and 1 fighter moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 109 Sea Zone to United Kingdom 2 fighters moved from 109 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer, 5 submarines and 2 transports placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tunisia British take Tunisia from Neutral_Axis 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Egypt to Belgian Congo 1 mech_infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter moved from Morocco to French West Africa 1 fighter moved from 96 Sea Zone to Morocco 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Cyprus Battle in Belgian Congo British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Cyprus from Italians, taking Belgian Congo from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 infantry moved from West India to India 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 mech_infantrys moved from Tobruk to Egypt 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan 1 bomber moved from Belgian Congo to Egypt 1 marine moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 marine moved from 96 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar Place Units - British 1 destroyer placed in 71 Sea Zone 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 infantry placed in Quebec British undo move 2. 2 infantry and 1 mech_infantry placed in Egypt 1 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1 British collect 34 PUs (3 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries placed in India Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 tactical_bomber EDIT: Adding units owned by British to Persia: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0,83 British : 1,33 Italians : -0,33 Americans : -0,50 Chinese : 0,00 Japanese : -0,50
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@wizmark said in Wiz (X) vs Sov (L) BM3 g2:
@Sovietishcat Bother…didnt see that your US dd could reach sz 109…thats going to be a blow :cry: Obviously if things go my way (extremely unlikely!) and i kill your dd without losing all subs then submerge any left
@wizmark ahh you know we can’t see everything all the times, I was quite lucky in sz 109, only 1 hit on 1st round of combat and your subs hit nada so I will take it… :astonished:
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery moved from Nigeria to French Equatorial Africa 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery moved from Nigeria to French Equatorial Africa 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in French Equatorial Africa Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa Italians win, taking French Equatorial Africa from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 infantry moved from Yugoslavia to Northern Italy 1 artillery moved from Yugoslavia to Northern Italy 1 bomber moved from Belarus to Southern Italy 1 aaGun, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : 0.67 French : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 battleship moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from South Australia to New South Wales 2 mech_infantrys moved from New South Wales to South Australia 1 fighter moved from Caroline Islands to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by ANZAC to South Australia: 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry EDIT: Adding units owned by ANZAC to Egypt: 2 infantry EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 2 fighters moved from 110 Sea Zone to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 2 fighters moved from Smolensk to Russia 2 bombers moved from Western Germany to Russia 2 infantry moved from Western Ukraine to Ukraine 3 tactical_bombers moved from Smolensk to Ukraine 2 armour and 2 mech_infantrys moved from Smolensk to Rostov 2 tactical_bombers moved from Smolensk to Rostov 1 mech_infantry moved from Vologda to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 infantry moved from Smolensk to Vologda 1 fighter moved from Southern Italy to 99 Sea Zone
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@Sovietishcat Intercept bombing raid in moscow?
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@wizmark No interceptors
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 2 fighters moved from 110 Sea Zone to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 2 fighters moved from Smolensk to Russia 2 bombers moved from Western Germany to Russia 2 infantry moved from Western Ukraine to Ukraine 3 tactical_bombers moved from Smolensk to Ukraine 2 armour and 2 mech_infantrys moved from Smolensk to Rostov 2 tactical_bombers moved from Smolensk to Rostov 1 mech_infantry moved from Vologda to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 infantry moved from Smolensk to Vologda 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 109 Sea Zone Germans attack with 1 destroyer, 4 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Americans with 4 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Ukraine Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 armour and 1 factory_minor Germans roll dice for 2 infantry and 3 tactical_bombers in Ukraine, round 2 : 4/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Rostov Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Russia to Bryansk 1 bomber moved from Russia to Bryansk 3 tactical_bombers moved from Ukraine to Bryansk 2 tactical_bombers moved from Rostov to Bryansk 1 artillery moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun, 3 artilleries and 11 infantry moved from Belarus to Bryansk 3 aaGuns, 7 armour, 7 artilleries, 20 infantry and 6 mech_infantrys moved from Smolensk to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 fighter moved from 99 Sea Zone to Southern Italy 4 fighters moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 108 Sea Zone 5 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Novgorod to Bryansk Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : 0.83 Americans : 0.50 Russians : -0.83
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@Sovietishcat I hate sbrs tbh…the risk always seems to outweigh the reward…although I guess the odds caught up with me from all the hits on london…
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Samara 1 infantry moved from Novosibirsk to Samara 2 fighters moved from Russia to Samara 1 infantry moved from Yenisey to Evenkiyskiy Combat - Russians Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 2 aaGuns and 11 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Kansu to Tsinghai Place Units - Russians 1 armour, 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,67
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@wizmark said in Wiz (X) vs Sov (L) BM3 g2:
@Sovietishcat I hate sbrs tbh…the risk always seems to outweigh the reward…although I guess the odds caught up with me from all the hits on london…
@wizmark I know when the AA downs a bomber it really hurts… But sometimes SBRS is quite useful specially on minor IC… I was sure you were going to sack my Russian stack in Novosibirsk, I left it wide open…
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 3 destroyers, 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Tsagaan Olom to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 3 mech_infantrys moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Szechwan 1 tactical_bomber moved from Kweichow to Szechwan 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 bombers moved from French Indo China to Paulau Island 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from Japan to 22 Sea Zone 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 3 destroyers, 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Tsagaan Olom to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 3 mech_infantrys moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Szechwan 1 tactical_bomber moved from Kweichow to Szechwan 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 bombers moved from French Indo China to Paulau Island 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from Japan to 22 Sea Zone 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine and 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Szechwan Japanese attack with 3 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Evenkiyskiy Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Szechwan to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from French Indo China to Yunnan 3 marines moved from French Indo China to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 bombers moved from Paulau Island to Philippines 1 fighter moved from 36 Sea Zone to Japan 1 fighter moved from 22 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 marines, 1 tactical_bomber and 5 transports moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 destroyer moved from 45 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 2 armour and 1 mech_infantry placed in Shantung 1 bomber placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone 2 destroyers and 1 submarine placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 1.17 Chinese : 0.33 UK_Pacific : -0.33 Russians : -0.33 Japanese : 3.17
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@Sovietishcat Didnt see it tbh…oh well…
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 4 fighters moved from 33 Sea Zone to 34 Sea Zone 1 armour moved from French West Africa to Nigeria British take Nigeria from Italians 1 armour moved from Nigeria to French Central Africa Americans take French Central Africa from Italians 1 infantry moved from French West Africa to French Central Africa 1 submarine moved from 101 Sea Zone to 108 Sea Zone 1 bomber moved from United Kingdom to 108 Sea Zone 2 fighters moved from 91 Sea Zone to 108 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 transport in 34 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in Paulau Island Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Paulau Island, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 artillery Battle in 108 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 108 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 108 Sea Zone to United Kingdom 2 fighters moved from 108 Sea Zone to 91 Sea Zone 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 4 fighters moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from Paulau Island to 33 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 12 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 7 submarines placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Americans undo move 1. 1 destroyer and 6 submarines placed in 10 Sea Zone 1 artillery placed in Western United States 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from French West Africa to 91 Sea Zone 1 infantry moved from Belgian Congo to French Equatorial Africa 1 bomber moved from Egypt to French Equatorial Africa 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians Combat - British Battle in French Equatorial Africa British attack with 1 bomber and 1 infantry Italians defend with 1 artillery British roll dice for 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Equatorial Africa British roll dice for 1 bomber in French Equatorial Africa, round 3 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in French Equatorial Africa British win with 1 bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber moved from French Equatorial Africa to Egypt 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Trans-Jordan to Iraq 1 artillery moved from Northwest Persia to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Tunisia to Tobruk 1 tactical_bomber moved from Persia to India Place Units - British 1 carrier placed in 106 Sea Zone 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3 British collect 35 PUs (3 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : -0,50 Italians : 0,33 Americans : -0,50 Chinese : -0,50 Japanese : 1,67
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Russians defend with 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Belarus: 1 infantry EDIT: Adding units owned by Italians to Bryansk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.67 Russians : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Samara 1 infantry moved from Vologda to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Rostov 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 bomber moved from Bryansk to Samara 1 destroyer moved from 110 Sea Zone to 108 Sea Zone 4 fighters moved from 110 Sea Zone to 108 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - Germans Battle in Iceland Battle in 108 Sea Zone Germans attack with 1 destroyer and 4 fighters Americans defend with 1 submarine Germans roll dice for 1 destroyer and 4 fighters in 108 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 108 Sea Zone Germans win, taking Iceland from British with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Samara Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 bomber and 2 tactical_bombers moved from Samara to Bryansk 2 fighters moved from Samara to Bryansk 4 fighters moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 factory_minor placed in Western Ukraine 1 bomber placed in Western Germany 1 infantry placed in Normandy Bordeaux 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -2.67 Americans : -0.17 Russians : -0.33