NO scramble.
Lennard vs Samuel (Allies +10), first league game
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 41 Sea Zone 1 fighter moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 41 Sea Zone to Sumatra 3 fighters moved from 43 Sea Zone to Java 1 tactical_bomber moved from 43 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 marines moved from Borneo to 43 Sea Zone 2 battleships, 3 carriers, 2 marines and 1 submarine moved from 43 Sea Zone to 44 Sea Zone 2 carriers moved from 35 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 battleship moved from 35 Sea Zone to 17 Sea Zone 2 bombers moved from Shan State to Sumatra 2 tactical_bombers moved from India to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Burma to India 3 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Suiyuyan to Chahar 2 armour moved from Suiyuyan to Chahar 4 infantry moved from Shensi to Sikang 3 mech_infantrys moved from Shensi to Yunnan 1 infantry moved from Shensi to Sikang 2 armour, 3 infantry and 2 mech_infantrys moved from Kansu to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to Celebes 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 34 Sea Zone to 17 Sea Zone 1 infantry moved from West India to India 1 fighter moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from India to Sumatra 1 artillery moved from Yakut S.S.R. to Yenisey Combat - Japanese Battle in New Guinea Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/6 hits, 2.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking New Guinea from ANZAC, taking Java from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Chahar Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers ANZAC defend with 2 fighters Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 2 fighters in Sumatra, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 fighters Battle in Tsinghai Japanese attack with 2 armour, 4 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Tsinghai, round 2 : 1/8 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Tsinghai, round 3 : 5/8 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 6 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 6 infantry and 2 tactical_bombers in Sikang, round 2 : 2/8 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese roll dice for 5 infantry and 2 tactical_bombers in Sikang, round 3 : 2/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships in Celebes, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 marine Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 marine in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Japanese 3 fighters moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from Java to 41 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 bombers moved from Sumatra to India 2 tactical_bombers moved from Sikang to Szechwan 1 fighter moved from Java to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 2 armour and 1 infantry placed in India 3 fighters placed in Kwangtung 3 infantry placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.33 Chinese : 0.33 Japanese : 3.33
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 2 bombers, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs; Combat Move - Americans 5 artilleries and 3 infantry moved from Norway to Finland 1 bomber moved from Queensland to 42 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 infantry moved from Sweden to Finland Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Finland Americans attack with 5 artilleries and 4 infantry Germans defend with 2 infantry Americans roll dice for 5 artilleries and 4 infantry in Finland, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Norway to France 1 artillery and 1 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Southern France to France 3 armour moved from Spain to France 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 bomber moved from 46 Sea Zone to Queensland 1 bomber moved from 42 Sea Zone to Queensland 3 submarines moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 4 bombers moved from Western United States to Queensland Place Units - Americans 3 armour placed in Spain 1 factory_minor placed in Sweden 3 fighters placed in Norway 2 bombers and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : 0.00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 armour, 2 bombers, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs; Combat Move - Americans 5 artilleries and 3 infantry moved from Norway to Finland 1 bomber moved from Queensland to 42 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 infantry moved from Sweden to Finland Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Finland Americans attack with 5 artilleries and 4 infantry Germans defend with 2 infantry Americans roll dice for 5 artilleries and 4 infantry in Finland, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Norway to France 1 artillery and 1 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Southern France to France 3 armour moved from Spain to France 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 bomber moved from 46 Sea Zone to Queensland 1 bomber moved from 42 Sea Zone to Queensland 3 submarines moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 4 bombers moved from Western United States to Queensland Place Units - Americans 3 armour placed in Spain 1 factory_minor placed in Sweden 3 fighters placed in Norway 2 bombers and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 4 fighters EDIT: Adding units owned by Americans to Queensland: 4 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 5 artilleries and 24 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 infantry moved from Afghanistan to West India 4 armour and 22 mech_infantrys moved from Persia to West India Combat - British Non Combat Move - British 3 aaGuns moved from Eastern Persia to West India 3 artilleries and 1 infantry moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 1 aaGun, 2 artilleries, 3 infantry and 1 marine moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Saudi Arabia to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 2 artilleries and 6 infantry moved from Holland Belgium to France 4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 artillery, 1 fighter and 7 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33 Americans : 0.00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Switzerland 1 armour, 6 artilleries, 16 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia 1 armour moved from Germany to Yugoslavia 6 fighters moved from Germany to Switzerland Combat - Italians Battle in Switzerland Italians attack with 6 fighters and 1 infantry French defend with 1 infantry Italians roll dice for 6 fighters and 1 infantry in Switzerland, round 2 : 1/7 hits, 3.17 expected hits French roll dice for 1 infantry in Switzerland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Switzerland Italians win with 6 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 3 aaGuns moved from Northern Italy to Yugoslavia 6 fighters moved from Switzerland to Germany Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,5,6,5 Italians collect 6 PUs (2 lost to blockades); end with 6 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -2.17 French : 0.67
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Hawaiian Islands 1 destroyer moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Hawaiian Islands 1 destroyer moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - French French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from France to Northern Italy French take Northern Italy from Italians Combat - French Non Combat Move - French 1 armour moved from Normandy Bordeaux to France Place Units - French 2 mech_infantrys placed in Normandy Bordeaux 3 infantry placed in France Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 31 PUs; Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to France 1 armour moved from Western Germany to Switzerland Germans take Switzerland from French 1 armour moved from Switzerland to France 6 armour, 11 artilleries, 17 infantry and 5 mech_infantrys moved from Western Germany to France 2 armour moved from Germany to France 3 mech_infantrys moved from Germany to France 1 tactical_bomber moved from Germany to France 1 bomber moved from Germany to France 3 fighters moved from Germany to France 3 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Novgorod to Baltic States 12 infantry moved from Romania to Eastern Poland 1 infantry moved from Vyborg to Novgorod Combat - Germans Battle in Baltic States Germans attack with 3 armour, 3 artilleries, 8 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 3 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Baltic States, round 2 : 4/15 hits, 4.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in France Germans attack with 10 armour, 11 artilleries, 1 bomber, 3 fighters, 17 infantry, 8 mech_infantrys and 1 tactical_bomber British defend with 2 artilleries and 11 infantry; French defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 7 infantry; Americans defend with 3 armour, 3 artilleries, 7 bombers, 2 fighters and 8 infantry Germans roll dice for 10 armour, 11 artilleries, 1 bomber, 3 fighters, 17 infantry, 8 mech_infantrys and 1 tactical_bomber in France, round 2 : 18/51 hits, 17.50 expected hits French roll dice for 4 armour, 5 artilleries, 7 bombers, 3 fighters and 26 infantry in France, round 2 : 17/45 hits, 15.50 expected hits 17 infantry owned by the Germans, 2 infantry owned by the Americans, 7 bombers owned by the Americans, 4 infantry owned by the French and 5 infantry owned by the British lost in France Germans roll dice for 10 armour, 11 artilleries, 1 bomber, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/34 hits, 14.17 expected hits French roll dice for 4 armour, 5 artilleries, 3 fighters and 15 infantry in France, round 3 : 9/27 hits, 10.67 expected hits 9 artilleries owned by the Germans, 6 infantry owned by the Americans and 1 infantry owned by the British lost in France Germans roll dice for 10 armour, 2 artilleries, 1 bomber, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in France, round 4 : 12/25 hits, 10.17 expected hits French roll dice for 4 armour, 5 artilleries, 3 fighters and 8 infantry in France, round 4 : 11/20 hits, 8.33 expected hits 2 artilleries owned by the Germans, 1 armour owned by the Germans, 3 artilleries owned by the Americans, 3 infantry owned by the French, 1 artillery owned by the British, 8 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in France Germans roll dice for 9 armour, 1 bomber, 3 fighters and 1 tactical_bomber in France, round 5 : 10/14 hits, 7.33 expected hits French roll dice for 4 armour, 1 artillery and 3 fighters in France, round 5 : 3/8 hits, 4.33 expected hits 3 armour owned by the Germans, 1 armour owned by the French, 3 armour owned by the Americans, 2 fighters owned by the Americans, 1 fighter owned by the French and 1 artillery owned by the British lost in France Germans destroys 21PUs while taking French capital Germans win, taking France from French with 6 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 85 Casualties for Germans: 4 armour, 11 artilleries, 17 infantry and 8 mech_infantrys Casualties for Americans: 3 armour, 3 artilleries, 7 bombers, 2 fighters and 8 infantry Casualties for British: 2 artilleries and 11 infantry Casualties for French: 1 armour, 1 fighter and 7 infantry Battle in Eastern Poland Germans attack with 12 infantry Russians defend with 1 infantry Germans roll dice for 12 infantry in Eastern Poland, round 2 : 1/12 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 3 fighters and 1 tactical_bomber moved from France to Germany Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,6,1,3 Germans collect 36 PUs (2 lost to blockades); end with 36 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -3.67 French : 1.17 Russians : 0.00
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Archangel to Novgorod 1 infantry moved from Greece to Albania Russians take Albania from Italians 1 mech_infantry moved from Bulgaria to Romania Russians take Romania from Germans 1 artillery moved from Belarus to Novgorod 5 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Belarus to Baltic States 3 artilleries and 7 infantry moved from Bessarabia to Eastern Poland 3 armour moved from Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 5 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 3 armour, 3 artilleries, 7 infantry and 1 mech_infantry Russians roll dice for 5 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 7/17 hits, 6.00 expected hits Germans roll dice for 3 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Baltic States, round 2 : 5/14 hits, 5.17 expected hits 5 infantry owned by the Russians and 7 infantry owned by the Germans lost in Baltic States Russians roll dice for 5 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 8/12 hits, 5.17 expected hits Germans roll dice for 3 armour, 3 artilleries and 1 mech_infantry in Baltic States, round 3 : 5/7 hits, 2.83 expected hits 3 mech_infantrys owned by the Russians, 3 artilleries owned by the Germans, 2 artilleries owned by the Russians, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 5 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Russians: 2 artilleries, 5 infantry and 3 mech_infantrys Casualties for Germans: 3 armour, 3 artilleries, 7 infantry and 1 mech_infantry Battle in Eastern Poland Russians attack with 3 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber Germans defend with 12 infantry Russians roll dice for 3 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/15 hits, 5.33 expected hits Germans roll dice for 12 infantry in Eastern Poland, round 2 : 4/12 hits, 4.00 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 3 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 6/11 hits, 4.67 expected hits Germans roll dice for 10 infantry in Eastern Poland, round 3 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 : 6/8 hits, 3.67 expected hits Germans roll dice for 4 infantry in Eastern Poland, round 4 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 7 infantry Casualties for Germans: 12 infantry Non Combat Move - Russians 1 aaGun moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Baltic States to Ukraine 1 aaGun moved from Russia to Samara 1 mech_infantry moved from Russia to Ukraine 3 infantry moved from Ukraine to Bessarabia 10 artilleries and 2 mech_infantrys moved from Bulgaria to Greece 3 mech_infantrys moved from Turkey to Greece 1 infantry moved from Nenetsia to Urals 1 infantry moved from Samara to Kazakhstan Place Units - Russians 1 armour and 2 mech_infantrys placed in Turkey 2 armour and 1 mech_infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 4.50
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 9 armour, 6 artilleries and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 artillery moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 battleships and 2 marines moved from 44 Sea Zone to 21 Sea Zone 2 marines moved from 21 Sea Zone to Guam 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 3 carriers, 1 fighter, 3 tactical_bombers and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 bombers moved from India to Kazakhstan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Timguska 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 armour moved from Chahar to Shensi 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hopei 2 infantry moved from Anhwe to Hopei 1 infantry moved from Szechwan to Sikang 5 armour, 11 artilleries, 19 infantry and 9 mech_infantrys moved from India to Burma 1 infantry moved from Shan State to Burma 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Sikang to Kazakhstan 3 infantry moved from Sikang to Szechwan 1 infantry moved from Yunnan to Burma 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 carrier, 1 destroyer, 3 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from Malaya to Shan State 2 tactical_bombers moved from Szechwan to Yunnan 2 fighters moved from Kwangtung to Guam 1 carrier moved from 44 Sea Zone to 21 Sea Zone 1 battleship moved from 17 Sea Zone to 21 Sea Zone 1 fighter moved from Kwangtung to 42 Sea Zone 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 artillery, 5 carriers, 4 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Midway Battle in Wake Island Battle in Guam Japanese attack with 1 artillery, 2 fighters and 2 marines Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 3 battleships in Guam, round 2 : 3/3 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Guam from Americans with 1 artillery, 2 fighters and 2 marines remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kazakhstan to Burma 2 fighters moved from Guam to 21 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 3 armour placed in Shantung 3 armour placed in Kiangsu 3 armour placed in Kwangtung 3 artilleries placed in French Indo China 3 artilleries placed in Malaya Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans : -0.67 Russians : -0.33 Japanese : 0.50
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 7 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 5 artilleries and 2 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 armour moved from Spain to Holland Belgium Americans take Holland Belgium from Germans 2 artilleries and 2 infantry moved from Spain to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Western Germany Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Norway to Spain 2 armour moved from Spain to Normandy Bordeaux 3 submarines moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Queensland 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 3 fighters placed in Sweden 2 fighters and 1 tactical_bomber placed in Norway 3 mech_infantrys placed in Spain 2 fighters placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 7 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 5 artilleries and 2 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 armour moved from Spain to Holland Belgium Americans take Holland Belgium from Germans 2 artilleries and 2 infantry moved from Spain to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Western Germany Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Norway to Spain 2 armour moved from Spain to Normandy Bordeaux 3 submarines moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Queensland 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 3 fighters placed in Sweden 2 fighters and 1 tactical_bomber placed in Norway 3 mech_infantrys placed in Spain 2 fighters placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to India UK_Pacific take India from Japanese 4 artilleries and 4 infantry moved from Normandy Bordeaux to France 1 fighter moved from United Kingdom to France Combat - British Battle in France British attack with 4 artilleries, 1 fighter and 4 infantry Germans defend with 1 airfield, 6 armour and 1 factory_minor British roll dice for 4 artilleries, 1 fighter and 4 infantry in France, round 2 : 5/9 hits, 3.17 expected hits Germans roll dice for 6 armour in France, round 2 : 4/6 hits, 3.00 expected hits 5 armour owned by the Germans and 4 infantry owned by the British lost in France British roll dice for 4 artilleries and 1 fighter in France, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in France British win, taking France from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 artillery and 4 infantry Casualties for Germans: 6 armour Non Combat Move - British 1 fighter moved from France to Normandy Bordeaux 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries, 1 infantry and 2 mech_infantrys moved from Eastern Persia to West India 3 mech_infantrys moved from Persia to West India 1 aaGun, 2 artilleries, 3 infantry and 1 marine moved from Persia to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 8 fighters and 2 tactical_bombers moved from Eastern Persia to Greece Place Units - British 1 artillery, 1 fighter and 7 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : 1.00 Americans : -0.33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 infantry moved from Yugoslavia to Albania 7 artilleries and 14 infantry moved from Yugoslavia to Romania 6 fighters moved from Germany to Eastern Poland 1 armour, 4 artilleries and 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Eastern Poland Italians attack with 2 armour, 6 fighters and 1 mech_infantry Russians defend with 1 aaGun, 3 armour and 3 artilleries AA fire in Eastern Poland : 0/3 hits, 0.50 expected hits Italians roll dice for 2 armour, 6 fighters and 1 mech_infantry in Eastern Poland, round 2 : 6/9 hits, 4.17 expected hits Russians roll dice for 1 aaGun, 3 armour and 3 artilleries in Eastern Poland, round 2 : 4/6 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 2 armour owned by the Russians, 3 artilleries owned by the Russians, 1 aaGun owned by the Russians, 1 fighter owned by the Italians and 2 armour owned by the Italians lost in Eastern Poland Italians roll dice for 5 fighters in Eastern Poland, round 3 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 fighter owned by the Italians lost in Eastern Poland Italians win with 4 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 2 armour, 2 fighters and 1 mech_infantry Casualties for Russians: 1 aaGun, 3 armour and 3 artilleries Battle in Albania Italians attack with 1 infantry Russians defend with 1 infantry Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians retreated to Yugoslavia Battle in Northern Italy Italians attack with 1 armour, 4 artilleries and 1 infantry French defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 4 artilleries and 1 infantry in Northern Italy, round 2 : 2/6 hits, 2.17 expected hits French roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Northern Italy Italians winRussians win with 1 infantry remaining, taking Northern Italy from French with 1 armour and 4 artilleries remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Romania Italians attack with 7 artilleries and 14 infantry Russians defend with 1 mech_infantry Italians roll dice for 7 artilleries and 14 infantry in Romania, round 2 : 5/21 hits, 5.83 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 7 artilleries and 14 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 4 fighters moved from Eastern Poland to Germany 1 aaGun moved from Yugoslavia to Romania 2 aaGuns moved from Yugoslavia to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,5,1,5 Italians collect 6 PUs (1 lost to blockades); end with 6 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.83 French : 0.67 AA fire in Eastern Poland : : -0.50 Russians : 1.33
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Hay Samuel, another good game, I’m going to throw in the towel. Do you have a link to where I post league games?
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@LennardF Yeah it was a good game. It was quite challenging. To post you have to go on the post league game and then you create a topic and say your name and my name and who won and then you post a link to this page with it
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@samuel06 Do you want to play another one? Switch side?
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Another sounds good but I prefer to bid.
I offer the Allies + 10 IPC.