Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2


  • 2020 '16 '15 '14

    gl and hf!


  • 2020 '16 '15 '14

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:27:21 PM
    Savegame


  • 2020 '16 '15 '14

    9 bid is 1 sub sz98, 1 inf Yunnan.


  • 2020 '16 '15 '14

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 artillery and 1 infantry moved from Holland Belgium to France
            3 armour moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            1 armour moved from Poland to Yugoslavia
            1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to France
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Germany to France
            2 fighters moved from Western Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            2 bombers moved from Germany to 109 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 factory_major; Remaining resources: 0 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 '16 '15 '14

    Scramble 109 and/or 111 and any special ool?


  • 2019 2017 '16

    Scramble all to SZ109. Max D.


  • 2020 '16 '15 '14

    Hard to win with dice like that on G1 😞


  • 2020 '16 '15 '14

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 artillery and 1 infantry moved from Holland Belgium to France
            3 armour moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            3 armour moved from Greater Southern Germany to France
            1 armour moved from Poland to Yugoslavia
            1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to France
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Germany to France
            2 fighters moved from Western Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            2 bombers moved from Germany to 109 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 factory_major; Remaining resources: 0 PUs; 
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 3 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 battleship and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 3 submarines
                British defend with 1 destroyer, 3 fighters and 1 transport; French defend with 1 fighter
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                    1 destroyer owned by the British, 3 submarines owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone
                 retreated to 109 Sea Zone
                British win with 2 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Germans: 1 bomber, 1 fighter and 3 submarines
                Casualties for British: 1 destroyer and 2 fighters
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5.17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 8/18 hits, 6.17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 1 artillery owned by the Germans, 5 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France
                    Germans roll dice for 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/12 hits, 4.83 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 4/4 hits, 2.00 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Germans: 2 artilleries, 5 infantry and 3 mech_infantrys
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from France to Western Germany
            2 infantry moved from Denmark to Western Germany
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 bomber moved from 109 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 aaGun moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 fighter moved from Yugoslavia to Western Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            2 aaGuns moved from Western Germany to Holland Belgium
            1 aaGun moved from Germany to Western Germany
            2 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 factory_major placed in Romania
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : 1.33
    French : 2.67
    AA fire in France : : -0.17
    Neutral_Allies : 2.33
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 6 infantry moved from Novgorod to Vyborg
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Baltic States to Novgorod
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Archangel to Novgorod
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            1 infantry moved from Caucasus to Rostov
    
        Place Units - Russians
            2 artilleries and 1 mech_infantry placed in Novgorod
            7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 '16

    @DizzKneeLand33 said in Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2:

    Hard to win with dice like that on G1 😞

    SZ111 was bad for you but SZ109 is only about a 50/50 shot with a scramble.

    You certainly have a different approach.


  • 2020 '16 '15 '14

    Yes, but the 50/50 shot is with a retreat available. But it’s hard to retreat when Allies go 5/5. 😄


  • 2020 '16 '15 '14

    But no worries, it is what it is lol.


  • 2020 '16 '15 '14

    @simon33 said in Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2:

    You certainly have a different approach.

    Hey, they don’t call it DizzKneeLand for nothin. hehehe


  • 2020 '16 '15 '14

    TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            2 bombers moved from Japan to 26 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Okinawa to Kwangtung
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Formosa to 35 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
    

    Savegame


  • 2020 '16 '15 '14

    Scramble SZ 26 or 35?


  • 2019 2017 '16

    Oh wow.

    No scramble for either.


  • 2020 '16 '15 '14

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            2 bombers moved from Japan to 26 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Kwangtung
            1 fighter moved from Okinawa to Kwangtung
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Formosa to 35 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Wake Island from Americans, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 0/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 3 : 0/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 4 : 0/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 5 : 2/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.17 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in 26 Sea Zone
                Japanese attack with 2 bombers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 2 bombers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
            2 bombers moved from 26 Sea Zone to Marshall Islands
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Kwangtung to Kiangsi
            1 fighter moved from 35 Sea Zone to Kiangsi
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to Marianas
            1 fighter moved from Korea to Marianas
            1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            2 marines placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
            Japanese collect 36 PUs; end with 36 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Chinese : 0.00
    UK_Pacific : -1.67
    Japanese : -6.00
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 2 destroyers and 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Americans, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 2 destroyers and 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 26 Sea Zone to New Zealand
            1 bomber moved from Central United States to New Zealand
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 28 Sea Zone
            1 carrier moved from 10 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Hunan
            1 fighter moved from Szechwan to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Hunan to Burma
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from India to Siam
            1 fighter moved from Burma to French Indo China
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            EDIT: 1 fighter moved from Gibraltar to Eastern United States
            1 bomber moved from United Kingdom to France
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in French Indo China
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the British lost in 96 Sea Zone
                    British roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Siam
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns and 5 infantry moved from India to Burma
            2 infantry moved from Burma to Shan State
            1 fighter moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Siam to Shan State
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Egypt to Syria
            1 armour and 2 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 58 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 aaGun moved from Scotland to United Kingdom
            2 infantry moved from Scotland to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 bomber moved from France to Gibraltar
            EDIT: 1 mech_infantry moved from Central United States to Southeast Mexico
    
        Place Units - British
            1 artillery, 2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1,3,5
            British collect 27 PUs (3 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 marine and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 1 armour, 1 marine and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -1.50
    Italians : 0.00
    AA fire in France : : -0.17
    Americans : 1.50
    Chinese : 0.00
    Japanese : -0.83
    

    Savegame


  • 2019 2017 '16

    A couple of minor edits to USA NCM.


  • 2020 '16 '15 '14

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            2 fighters moved from Southern Italy to Tobruk
            1 bomber moved from Northern Italy to Tobruk
            1 armour and 1 infantry moved from Albania to 97 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 1
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Java
            2 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from Queensland to New South Wales
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
            1 cruiser moved from 110 Sea Zone to 88 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 '16 '15 '14

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
            1 bomber moved from Holland Belgium to Greece
            1 tactical_bomber moved from Southern Italy to Greece
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 bombers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour, 1 bomber, 5 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 1 bomber, 5 infantry and 1 tactical_bomber in Greece, round 2 : 8/10 hits, 3.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  Germans take Morocco from Neutral_Axis
            6 armour and 1 mech_infantry moved from France to Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 bomber and 1 tactical_bomber moved from Greece to Southern Italy
            2 fighters moved from Holland Belgium to Southern Italy
            3 aaGuns, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 artilleries and 5 infantry moved from Yugoslavia to Romania
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            3 bombers placed in Western Germany
            4 artilleries and 6 infantry placed in Romania
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.33
    Neutral_Allies : -0.33
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            1 armour moved from Belarus to Vyborg
            1 mech_infantry moved from Russia to Belarus
            1 infantry and 1 mech_infantry moved from Belarus to Novgorod
            2 aaGuns and 7 infantry moved from Russia to Smolensk
            2 artilleries and 2 infantry moved from Bryansk to Belarus
            4 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 artilleries moved from Novgorod to Vyborg
            2 infantry moved from Vyborg to Novgorod
    
        Place Units - Russians
            9 infantry placed in Russia
            2 infantry and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 '16 '15 '14

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
            2 marines moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Borneo
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Midway
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Midway from Americans, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 36 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Japanese lost in 36 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 3 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Jehol to Chahar
            4 infantry moved from Manchuria to Korea
            1 aaGun, 5 infantry and 1 mech_infantry moved from Jehol to Manchuria
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 bomber moved from Marshall Islands to Caroline Islands
            1 bomber moved from Marshall Islands to Philippines
            2 fighters and 1 tactical_bomber moved from Marianas to Japan
            1 fighter and 1 tactical_bomber moved from Marianas to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
    
        Place Units - Japanese
            1 carrier and 3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Americans : 0.33
    Japanese : 2.83
    

    Savegame


  • 2019 2017 '16

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Kenya
                British attack with 1 artillery, 1 infantry and 1 marine
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 marine in Kenya, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British roll dice for 1 marine in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 marine in Kenya, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Kenya
                Italians win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is -6
                Casualties for British: 1 artillery, 1 infantry and 1 marine
                Casualties for Italians: 2 infantry
            Battle in 94 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 94 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 43 Sea Zone
                British attack with 1 battleship, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    British : -0.17
    Italians : 1.33
    

    Savegame


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