I'm BACK! G40BM 20L Karl7 Axis +8 vs AV (he is winning!)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Romania to Belarus
            1 armour, 2 artilleries, 1 bomber and 3 infantry moved from Eastern Poland to Belarus
            2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Tobruk to Libya
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in Belarus, round 2 : 4/10 hits, 3.50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Tunisia
                Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Americans defend with 1 armour
                    Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 0/6 hits, 1.67 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 1/6 hits, 1.67 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Syria to Greece
            2 aaGuns moved from Eastern Poland to Belarus
            1 bomber moved from Belarus to Western Germany
            1 armour moved from Yugoslavia to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            2 fighters and 1 infantry placed in Southern Italy
            1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    Americans : 0.00
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 22 Sea Zone to Iwo Jima
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
            Battle in Iwo Jima
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Iwo Jima to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 22 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Japanese : -0,33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            5 artilleries moved from Eastern Poland to Western Ukraine
            8 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Archangel to Nenetsia
            1 mech_infantry moved from Archangel to Smolensk
            3 tactical_bombers moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Smolensk
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            2 bombers and 1 fighter moved from Western Germany to 114 Sea Zone
            1 fighter moved from Greece to Ukraine
    
        Combat - Germans
            Battle in Nenetsia
                Germans attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 114 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Ukraine
                Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 5 artilleries and 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 10 infantry in Western Ukraine, round 2 : 2/15 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Bryansk from Russians to Germans
            EDIT: Turning off Edit Mode
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Karelia to Novgorod
            1 armour and 1 mech_infantry moved from Baltic States to Belarus
            1 mech_infantry moved from Belarus to Bryansk
            3 aaGuns and 3 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 3 tactical_bombers moved from Ukraine to Belarus
            1 fighter moved from Belarus to Novgorod
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from 114 Sea Zone to Western Germany
            1 fighter moved from 114 Sea Zone to Western Germany
            3 artilleries and 8 infantry moved from Poland to Eastern Poland
            4 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
            10 armour and 3 mech_infantrys moved from Archangel to Belarus
            5 mech_infantrys moved from Germany to Eastern Poland
            2 tactical_bombers moved from Greece to Western Germany
            2 fighters moved from Southern Italy to Western Germany
            4 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from Smolensk to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            2 infantry placed in Germany
            3 armour and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 34 PUs; 
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Nenetsia
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 fighter moved from Russia to Nenetsia
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Russians creates battle in territory 115 Sea Zone
            Germans scrambles 1 units out of Novgorod to defend against the attack in 115 Sea Zone
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Nenetsia
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
    
        Non Combat Move - Russians
            1 fighter moved from Nenetsia to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            2 infantry moved from Samara to Russia
            7 infantry moved from Timguska to Novosibirsk
            1 aaGun and 4 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 34 PUs; 
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Nenetsia
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 fighter moved from Russia to Nenetsia
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Russians creates battle in territory 115 Sea Zone
            Germans scrambles 1 units out of Novgorod to defend against the attack in 115 Sea Zone
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Nenetsia
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
    
        Non Combat Move - Russians
            1 fighter moved from Nenetsia to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            2 infantry moved from Samara to Russia
            7 infantry moved from Timguska to Novosibirsk
            1 aaGun and 4 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    Russians : -0,17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 carriers and 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 destroyer moved from 21 Sea Zone to 34 Sea Zone
            2 bombers moved from Kwangsi to 34 Sea Zone
            4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Eastern Persia
                Japanese attack with 1 infantry
                British defend with 2 aaGuns
                    2 aaGuns owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 2 aaGuns
            Battle in Celebes
            Battle in 35 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Japanese win, taking Celebes from Dutch with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 2 bombers and 1 destroyer in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine and 1 transport
    
        Non Combat Move - Japanese
            2 bombers moved from 34 Sea Zone to Japan
            2 battleships, 3 carriers, 2 cruisers, 1 submarine and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            2 fighters moved from Manchuria to 6 Sea Zone
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to Japan
            2 tactical_bombers moved from Kwangsi to Manchuria
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 infantry moved from Yunnan to Kweichow
            3 infantry moved from India to West India
            4 artilleries moved from India to West India
            1 infantry moved from India to West India
            1 infantry moved from India to West India
            1 fighter moved from India to Kwangsi
            1 carrier, 1 destroyer and 2 fighters moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            3 carriers and 2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.83
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 6 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 22 Sea Zone to 43 Sea Zone
            1 fighter moved from 22 Sea Zone to 44 Sea Zone
            5 fighters moved from 22 Sea Zone to Philippines
            2 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
                Americans attack with 5 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 5 fighters and 2 infantry in Philippines, round 2 : 5/7 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 submarine moved from 22 Sea Zone to 35 Sea Zone
            5 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            5 bombers moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            1 fighter moved from Morocco to Gibraltar
            2 bombers moved from Buryatia to Shensi
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hopei: 1 infantry
            EDIT: Changing ownership of Hopei from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 5 fighters placed in Western United States
            1 fighter placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            Americans undo move 5.
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 18 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Hopei: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 infantry moved from Persia to Eastern Persia
            1 tactical_bomber moved from Caucasus to Eastern Persia
            1 fighter moved from Turkmenistan to Eastern Persia
            2 armour and 1 mech_infantry moved from French Equatorial Africa to Nigeria
            1 bomber moved from Egypt to Nigeria
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 mech_infantry moved from Belgian Congo to Nigeria
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
    
        Combat - British
            British creates battle in territory 22 Sea Zone
            Battle in Eastern Persia
                British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                British win, taking 22 Sea Zone from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Nigeria
                British attack with 2 armour, 1 bomber and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Nigeria, round 2 : 3/5 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Nigeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Nigeria
                British win, taking Nigeria from Italians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Nigeria to Egypt
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 battleship moved from 22 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 factory_minor placed in Iraq
            2 infantry placed in Egypt
            1 infantry placed in Egypt
            1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 35 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0,50
    Italians : 0,33
    Americans : 2,17
    Japanese : 0,33
    

    Savegame


  • Sorry for the Edits @Karl7 .
    I also had to roll per dice roller for a combat I oversaw. I had to reload the map b/c my PC lost conection.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Eastern Poland to Belarus
            2 aaGuns moved from Belarus to Bryansk
            2 mech_infantrys moved from Romania to Ukraine
            2 mech_infantrys moved from Northern Italy to Romania
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to Philippines
            1 fighter moved from Queensland to Caroline Islands
            1 aaGun and 1 infantry moved from Northern Territory to Queensland
            1 aaGun and 2 infantry moved from South Australia to New South Wales
            1 fighter moved from New South Wales to Queensland
            2 destroyers moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Smolensk
            1 tactical_bomber moved from Belarus to Smolensk
            1 tactical_bomber moved from Belarus to Archangel
            1 bomber moved from Novgorod to Archangel
            1 tactical_bomber moved from Belarus to Smolensk
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 5 artilleries and 13 infantry moved from Western Ukraine to Bryansk
            15 armour, 1 infantry and 6 mech_infantrys moved from Belarus to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk
            1 tactical_bomber moved from Archangel to Bryansk
            1 bomber moved from Archangel to Novgorod
            3 artilleries and 2 infantry moved from Novgorod to Belarus
            3 artilleries and 8 infantry moved from Eastern Poland to Belarus
            4 mech_infantrys moved from Poland to Western Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            3 armour and 7 mech_infantrys moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 factory_minor placed in Western Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            2 infantry placed in Germany
            1 fighter and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Nenetsia to Archangel
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            7 infantry moved from Novosibirsk to Kazakhstan
            1 aaGun and 4 infantry moved from Timguska to Novosibirsk
            1 mech_infantry moved from Volgograd to Russia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 bombers moved from Japan to Iwo Jima
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            7 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 7 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 7 fighters in 20 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iwo Jima
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima
                    Japanese roll dice for 2 bombers and 1 infantry in Iwo Jima, round 3 : 3/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            7 fighters moved from 20 Sea Zone to 36 Sea Zone
            2 fighters moved from 21 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from India to Kwangsi
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Manchuria to Jehol
            3 tactical_bombers moved from Japan to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            4 artilleries and 5 infantry moved from West India to India
            1 tactical_bomber moved from India to Kwangsi
            1 mech_infantry moved from India to Yunnan
            2 artilleries and 1 infantry moved from Kweichow to Anhwe
            2 bombers moved from Iwo Jima to Japan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            3 infantry placed in India
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : 0.00
    Japanese : -2.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            2 bombers moved from Shensi to Yunnan
            1 bomber moved from Hawaiian Islands to 17 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in 17 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                Americans attack with 2 bombers
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                    Americans roll dice for 2 bombers in Yunnan, round 3 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Americans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Americans
            2 bombers moved from Yunnan to Kazakhstan
            1 bomber moved from 17 Sea Zone to Caroline Islands
            4 bombers moved from Hawaiian Islands to Caroline Islands
            1 bomber moved from Western United States to Caroline Islands
            1 cruiser moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to Morocco
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 infantry moved from French Central Africa to French Equatorial Africa
    
        Place Units - Americans
            2 carriers and 2 destroyers placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            1 carrier and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            3 infantry moved from Shensi to Szechwan
            3 infantry moved from Shensi to Szechwan
            3 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Szechwan, round 2 : 2/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
    
        Combat - British
            Battle in French Madagascar
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            2 armour and 1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
            1 artillery moved from Iraq to Persia
            1 infantry moved from Syria to Iraq
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 battleship moved from 35 Sea Zone to 33 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 destroyers placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : 1,17
    Japanese : -2,00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            2 artilleries and 1 mech_infantry moved from Bryansk to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            1 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            1 bomber moved from Western Germany to Smolensk
            1 infantry moved from Belarus to Smolensk
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 2 armour, 2 artilleries and 4 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 4 mech_infantrys in Rostov, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
            EDIT: Changing ownership of Tunisia from Americans to Italians
            EDIT: Turning off Edit Mode
            1 aaGun moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Rostov
            1 bomber moved from Smolensk to Bryansk
            2 mech_infantrys moved from Romania to Ukraine
            2 fighters moved from Southern Italy to Greece
            2 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tunisia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from Philippines to Caroline Islands
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : -1,00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 bomber moved from Archangel to Bryansk
            4 mech_infantrys moved from Western Ukraine to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            6 artilleries and 10 infantry moved from Belarus to Bryansk
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            3 armour and 7 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Germany to Western Germany
            2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
            2 fighters moved from Western Germany to Novgorod
    
        Place Units - Germans
            3 armour placed in Western Ukraine
            3 armour placed in Ukraine
            2 tactical_bombers placed in Novgorod
            1 artillery and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Caucasus to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 aaGun, 3 armour, 12 artilleries, 45 infantry and 2 mech_infantrys moved from Russia to Samara
            1 aaGun and 4 infantry moved from Novosibirsk to Samara
            1 infantry moved from Vologda to Samara
            3 infantry moved from Kazakhstan to Samara
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 tactical_bombers moved from Manchuria to Suiyuyan
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 bomber moved from Japan to Kweichow
            1 bomber moved from Japan to Suiyuyan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 3/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 submarines, 3 tactical_bombers and 2 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 3 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/22 hits, 11.33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
            Battle in Yunnan
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Philippines from Americans, taking Yunnan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kweichow to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Suiyuyan to Chahar
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Anhwe to Hunan
            4 infantry moved from Manchuria to Amur
            1 artillery moved from Manchuria to Amur
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Kwangsi to French Indo China
            1 bomber moved from Kweichow to Chahar
            1 artillery moved from Anhwe to Chahar
            1 bomber moved from Suiyuyan to Chahar
            2 fighters moved from Japan to Chahar
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Kwangsi to French Indo China
            2 artilleries and 4 infantry moved from India to Burma
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            3 armour placed in India
            3 infantry placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            1 bomber and 2 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
            EDIT: Adding units owned by Japanese to Chahar: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 1.00
    Japanese : 2.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 bombers moved from Kazakhstan to Yunnan
    
        Combat - Americans
            Americans creates battle in territory 26 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Yunnan
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win, taking 26 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Yunnan to Kweichow
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - Americans
            2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
            2 submarines and 2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Yunnan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kweichow
            10 infantry moved from Szechwan to Kweichow
            5 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to United Kingdom: 3 bombers
            EDIT: Removing units owned by Americans from Gibraltar: 3 bombers
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 110 Sea Zone
            3 infantry placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
            Turning on Edit Mode
            EDIT: Adding units owned by British to Egypt: 2 armour and 1 mech_infantry
            EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 infantry
            EDIT: Removing units owned by British from Belgian Congo: 2 infantry
            EDIT: Adding units owned by British to 79 Sea Zone: 1 infantry and 1 transport
            EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
            EDIT: Removing units owned by British from French Madagascar: 1 infantry
            EDIT: Adding units owned by British to Ethiopia: 1 infantry
            EDIT: Removing units owned by British from Italian Somaliland: 1 infantry
            EDIT: Adding units owned by British to Persia: 4 infantry
            EDIT: Removing units owned by British from Iraq: 4 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 5 infantry
            EDIT: Removing units owned by British from Egypt: 5 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
            EDIT: Removing units owned by British from Egypt: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Chinese : 1,17
    Japanese : 0,33
    

    Savegame

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