Pejon_88 (X) vs. The Shrike (L + 12) BM3



  • @wizmark Ok, thank you!



  • Peter, shall we continue to submerge your sub in 125, just so I know?



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 2 marines moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry, 2 marines and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Western United States to Alaska
            2 mech_infantrys moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 106 Sea Zone to 103 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 cruiser and 1 destroyer
                Italians defend with 1 submarine and 2 transports
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    2 transports owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                Casualties for Italians: 1 submarine and 2 transports
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Malaya to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            5 infantry moved from Malaya to Shan State
            3 artilleries and 3 infantry moved from Burma to Shan State
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            3 fighters moved from Gibraltar to Malta
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Persia
            3 infantry placed in Egypt
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,6,2,6,1,6
            British collect 23 PUs (4 lost to blockades); end with 23 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
    
        Place Units - UK_Pacific
            2 fighters and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 2 fighters and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 1.50
    Italians : -0.17
    Japanese : -0.67
    

    Savegame



  • @TheShrike Yes, let us have that as standard. I will also adjust Japan’s income according to what was discussed above with wizmark. I will try and remember each turn when it is applicable.



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 bomber moved from Alexandria to Tunisia
            1 infantry moved from Tanganyika Territory to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Tunisia
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 3 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 fighter moved from Alexandria to Southern Italy
            2 mech_infantrys moved from Northern Italy to Yugoslavia
            2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Romania to Bulgaria
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    French : -1,00
    

    Savegame



  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 bomber moved from Alexandria to Tunisia
            1 infantry moved from Tanganyika Territory to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Tunisia
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 3 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 fighter moved from Alexandria to Southern Italy
            2 mech_infantrys moved from Northern Italy to Yugoslavia
            2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Romania to Bulgaria
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 55 to 58
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0,67
    French : -1,00
    

    Savegame



  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Siam
                  ANZAC take Siam from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to India
            1 cruiser moved from 49 Sea Zone to 62 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 bombers and 3 tactical_bombers moved from Alexandria to 98 Sea Zone
            1 fighter moved from Western Germany to 98 Sea Zone
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 bomber moved from Holland Belgium to 103 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            1 fighter moved from 109 Sea Zone to 103 Sea Zone
            8 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            9 armour, 5 artilleries, 27 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 9 armour, 5 artilleries, 27 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 27 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 14/45 hits, 12,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour, 5 artilleries, 27 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in 103 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber and 1 fighter in 103 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 103 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
            Battle in 98 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 98 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 98 Sea Zone
                Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 1 bomber and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            1 bomber moved from 104 Sea Zone to Western Germany
            1 bomber moved from 103 Sea Zone to Holland Belgium
            3 aaGuns moved from Western Germany to Holland Belgium
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Poland to Baltic States
            2 artilleries and 7 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 fighter moved from 98 Sea Zone to Alexandria
            2 bombers and 3 tactical_bombers moved from 98 Sea Zone to Alexandria
            2 mech_infantrys moved from Germany to Romania
            3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            2 infantry placed in Western Germany
            2 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    British : -0,83
    Americans : -0,33
    Russians : -0,33
    

    Savegame



  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 bombers and 3 tactical_bombers moved from Alexandria to 98 Sea Zone
            1 fighter moved from Western Germany to 98 Sea Zone
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 bomber moved from Holland Belgium to 103 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            1 fighter moved from 109 Sea Zone to 103 Sea Zone
            8 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            9 armour, 5 artilleries, 27 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 9 armour, 5 artilleries, 27 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 27 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 14/45 hits, 12,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour, 5 artilleries, 27 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in 103 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber and 1 fighter in 103 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 103 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
            Battle in 98 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 98 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 98 Sea Zone
                Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 1 bomber and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            1 bomber moved from 104 Sea Zone to Western Germany
            1 bomber moved from 103 Sea Zone to Holland Belgium
            3 aaGuns moved from Western Germany to Holland Belgium
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Poland to Baltic States
            2 artilleries and 7 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 fighter moved from 98 Sea Zone to Alexandria
            2 bombers and 3 tactical_bombers moved from 98 Sea Zone to Alexandria
            2 mech_infantrys moved from Germany to Romania
            3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            2 infantry placed in Western Germany
            2 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Alexandria: 2 bombers and 3 tactical_bombers
            EDIT: Adding units owned by Germans to Southern Italy: 3 tactical_bombers
            EDIT: Adding units owned by Germans to Eastern Poland: 2 bombers
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,33
    British : -0,83
    Americans : -0,33
    Russians : -0,33
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
            3 fighters and 1 tactical_bomber moved from Bryansk to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Bessarabia to Bryansk
            3 artilleries and 7 infantry moved from Russia to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Olgiy to Timguska
            2 aaGuns and 11 infantry moved from Yenisey to Timguska
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Olgiy
    
        Place Units - Russians
            9 artilleries and 1 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 1 factory_minor, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
            3 artilleries and 4 infantry moved from Szechwan to Shensi
            1 infantry moved from Hopei to Shensi
            1 artillery and 1 infantry moved from Hunan to Yunnan
            2 bombers moved from Hopei to Shan State
            1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 armour moved from Buryatia to Yakut S.S.R.
            1 fighter and 1 tactical_bomber moved from Sakha to Yakut S.S.R.
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Jehol to Buyant-Uhaa
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Paulau Island to 42 Sea Zone
    
        Combat - Japanese
            Battle in Malaya
            Battle in Celebes
                Japanese attack with 2 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Malaya from UK_Pacific, taking Celebes from ANZAC with 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers
                British defend with 3 artilleries and 8 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in Shan State, round 2 : 5/14 hits, 6,50 expected hits
                    UK_Pacific roll dice for 3 artilleries and 8 infantry in Shan State, round 2 : 4/11 hits, 3,67 expected hits
                    4 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Shan State, round 3 : 6/10 hits, 5,67 expected hits
                    UK_Pacific roll dice for 3 artilleries and 3 infantry in Shan State, round 3 : 0/6 hits, 2,00 expected hits
                    3 artilleries owned by the British and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 4 infantry
                Casualties for British: 3 artilleries and 8 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Buyant-Uhaa, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 4 artilleries, 7 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 artilleries, 7 infantry and 1 mech_infantry in Shensi, round 2 : 2/12 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from Yakut S.S.R. to Amur
            1 tactical_bomber moved from Yakut S.S.R. to Buryatia
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 aaGun moved from French Indo China to Shan State
            1 tactical_bomber moved from Shan State to French Indo China
            2 bombers moved from Shan State to Hunan
            1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to Philippines
            2 fighters moved from 16 Sea Zone to Japan
            1 fighter moved from Shan State to Hunan
            1 fighter moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Shan State to Hunan
            5 infantry moved from Anhwe to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 bomber placed in Japan
            1 submarine placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in Shantung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 73 to 76
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Americans : -0,33
    Chinese : -0,33
    UK_Pacific : -1,33
    Russians : 0,33
    Japanese : 1,33
    

    Savegame



  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 1 factory_minor, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
            3 artilleries and 4 infantry moved from Szechwan to Shensi
            1 infantry moved from Hopei to Shensi
            1 artillery and 1 infantry moved from Hunan to Yunnan
            2 bombers moved from Hopei to Shan State
            1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 armour moved from Buryatia to Yakut S.S.R.
            1 fighter and 1 tactical_bomber moved from Sakha to Yakut S.S.R.
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Jehol to Buyant-Uhaa
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Paulau Island to 42 Sea Zone
    
        Combat - Japanese
            Battle in Malaya
            Battle in Celebes
                Japanese attack with 2 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Malaya from UK_Pacific, taking Celebes from ANZAC with 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers
                British defend with 3 artilleries and 8 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in Shan State, round 2 : 5/14 hits, 6,50 expected hits
                    UK_Pacific roll dice for 3 artilleries and 8 infantry in Shan State, round 2 : 4/11 hits, 3,67 expected hits
                    4 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Shan State, round 3 : 6/10 hits, 5,67 expected hits
                    UK_Pacific roll dice for 3 artilleries and 3 infantry in Shan State, round 3 : 0/6 hits, 2,00 expected hits
                    3 artilleries owned by the British and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 4 infantry
                Casualties for British: 3 artilleries and 8 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Buyant-Uhaa, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 4 artilleries, 7 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 artilleries, 7 infantry and 1 mech_infantry in Shensi, round 2 : 2/12 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from Yakut S.S.R. to Amur
            1 tactical_bomber moved from Yakut S.S.R. to Buryatia
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 aaGun moved from French Indo China to Shan State
            1 tactical_bomber moved from Shan State to French Indo China
            2 bombers moved from Shan State to Hunan
            1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to Philippines
            2 fighters moved from 16 Sea Zone to Japan
            1 fighter moved from Shan State to Hunan
            1 fighter moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Shan State to Hunan
            5 infantry moved from Anhwe to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 bomber placed in Japan
            1 submarine placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in Shantung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 73 to 76
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 1 aaGun
            EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
            EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
            EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
            EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Hunan: 1 aaGun
            EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun
            EDIT: Removing units owned by Japanese from Hunan: 2 bombers, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Kweichow: 2 bombers, 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Americans : -0,33
    Chinese : -0,33
    UK_Pacific : -1,33
    Russians : 0,33
    Japanese : 1,33
    

    Savegame



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry, 2 marines and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            1 artillery, 3 infantry, 2 marines and 1 mech_infantry moved from 96 Sea Zone to Tobruk
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 48 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 48 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Battle in Tobruk
            Battle in Caroline Islands
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Tobruk from Italians, taking Caroline Islands from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 bomber moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.33
    Japanese : 1.33
    

    Savegame



  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 3 infantry moved from Tsinghai to Sikang
            4 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Hunan from Japanese, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 4 artilleries and 2 marines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            3 fighters moved from Malta to Alexandria
            3 infantry moved from Egypt to Alexandria
            1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
            1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Battle in Belgian Congo
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 3 fighters and 3 infantry
                Germans defend with 1 fighter
                    British roll dice for 3 fighters and 3 infantry in Alexandria, round 2 : 3/6 hits, 2.00 expected hits
                    Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 fighter
            Battle in Shan State
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            3 fighters moved from Alexandria to Egypt
    
        Place Units - British
            1 artillery and 2 marines placed in Egypt
            3 artilleries placed in Persia
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,6,6,6,2,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    British : 2.17
    Italians : 0.00
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Southern Italy to Greece
            1 armour and 2 mech_infantrys moved from Yugoslavia to Greece
            2 infantry moved from Bulgaria to Greece
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Greece, round 2 : 3/8 hits, 2,83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Greece, round 3 : 3/7 hits, 2,67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Greece to Southern Italy
            3 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Neutral_Allies : 0,33
    

    Savegame



  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Persia
            1 infantry moved from Siam to Shan State
            2 fighters moved from Queensland to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,2,6,5,6,3
            ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: French round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
            2 bombers moved from Eastern Poland to Russia
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            8 infantry moved from Novgorod to Belarus
            1 bomber moved from Holland Belgium to Belarus
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
            Battle in Belarus
                Germans attack with 2 bombers and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 8 infantry in Belarus, round 2 : 4/10 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Eastern Poland
            2 bombers moved from Belarus to Eastern Poland
            3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Western Germany to France
            3 aaGuns moved from Holland Belgium to France
            3 tactical_bombers moved from Southern Italy to Western Ukraine
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Romania to Western Ukraine
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            2 armour and 6 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 aaGuns
            EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,67
    Germans : 1,33
    Russians : 0,67
    

    Savegame



  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
            2 bombers moved from Eastern Poland to Russia
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            8 infantry moved from Novgorod to Belarus
            1 bomber moved from Holland Belgium to Belarus
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
            Battle in Belarus
                Germans attack with 2 bombers and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 8 infantry in Belarus, round 2 : 4/10 hits, 2,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Eastern Poland
            2 bombers moved from Belarus to Eastern Poland
            3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Western Germany to France
            3 aaGuns moved from Holland Belgium to France
            3 tactical_bombers moved from Southern Italy to Western Ukraine
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Romania to Western Ukraine
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            2 armour and 6 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 aaGuns
            EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 3 aaGuns, 12 armour, 5 artilleries, 26 infantry and 9 mech_infantrys
            EDIT: Adding units owned by Germans to Ukraine: 3 aaGuns, 12 armour, 5 artilleries, 26 infantry and 9 mech_infantrys
            EDIT: Removing units owned by Germans from Western Ukraine: 3 tactical_bombers
            EDIT: Adding units owned by Germans to Eastern Poland: 3 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,67
    Germans : 1,33
    Russians : 0,67
    

    Savegame



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 29 PUs; 
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 7 infantry
                    Russians roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/10 hits, 3.83 expected hits
                    Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 3/9 hits, 3.00 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 5/7 hits, 3.17 expected hits
                    Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 3 : 2/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Western Ukraine, round 4 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 1 artillery and 4 infantry
                Casualties for Germans: 2 artilleries and 7 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Volgograd to Rostov
            9 artilleries moved from Russia to Bryansk
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Ulaanbaatar to Dzavhan
    
        Place Units - Russians
            2 infantry placed in Volgograd
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    

    Savegame


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