Please retreat the 8 German infantry in Finland to Norway. Thanks.
Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod
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Scramble in the channel?
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@TheShrike No scramble.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 marines moved from Western Germany to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 marines, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux 4 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux 3 infantry and 5 tactical_bombers moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Western Ukraine to Rostov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport French defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 110 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 110 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Normandy Bordeaux Germans attack with 4 bombers, 3 fighters, 2 infantry and 2 marines British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 bombers, 3 fighters, 2 infantry and 2 marines in Normandy Bordeaux, round 2 : 5/11 hits, 5.17 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 4 bombers, 3 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Battle in Ukraine Germans attack with 3 infantry and 5 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 infantry and 5 tactical_bombers in Ukraine, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 5 tactical_bombers moved from Ukraine to Bryansk 3 aaGuns, 8 armour, 4 artilleries, 15 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk 6 armour moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 3 fighters moved from Normandy Bordeaux to Southern Italy 4 bombers moved from Normandy Bordeaux to Western Germany 3 infantry moved from Bulgaria to Romania Place Units - Germans 3 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,3,6 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -0.17 French : -0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Volgograd to Rostov 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Rostov 2 infantry moved from Archangel to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/6 hits, 2,17 expected hits Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Rostov Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 3 mech_infantrys in Rostov, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov retreated to Rostov Germans win with 2 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Russians: 3 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 2 fighters moved from Rostov to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Rostov to Russia 6 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Dzavhan 2 infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Russians 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -4,33
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@TheShrike Rostov really hurt… ouch.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 cruiser moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 44 Sea Zone 2 fighters moved from 33 Sea Zone to 44 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 2 battleships moved from 35 Sea Zone to 36 Sea Zone Japanese take 36 Sea Zone from UK_Pacific 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 2 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Jehol to Buyant-Uhaa Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer and 4 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 cruiser, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 4 fighters moved from 44 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 3 artilleries moved from Kwangsi to French Indo China Place Units - Japanese 3 mech_infantrys placed in Korea 3 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China 1 bomber and 1 fighter placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 bomber EDIT: Adding units owned by Japanese to Japan: 4 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2 Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : -0.17 Japanese : 0.17
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That’s alright, you’ve got the Japanese on the run on that side of the board. Totally lost the strategic initiative there.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 cruiser moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 artillery and 1 infantry moved from Tunisia to Algeria 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 artillery and 2 infantry moved from Shan State to Malaya Combat - British Battle in Iraq British attack with 1 fighter, 4 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 3 : 3/5 hits, 1,17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Malaya British attack with 1 artillery and 2 infantry Japanese defend with 1 harbour and 1 marine British roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Malaya, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 2 aaGuns, 1 armour, 2 artilleries and 9 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 infantry moved from India to Burma 2 armour moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Iraq to Persia 1 artillery moved from Tunisia to Algeria Place Units - British 1 destroyer placed in 110 Sea Zone 1 factory_minor placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
British : 2,33 Neutral_Axis : -0,33 Japanese : -0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bryansk to Volgograd Italians take Volgograd from Russians 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians Combat - Italians Non Combat Move - Italians 4 mech_infantrys moved from Romania to Northern Italy 1 bomber moved from Romania to Southern Italy 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,4,5,4,4,6,5,4,6,3 Italians collect 16 PUs (4 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5 Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 mech_infantrys moved from Rostov to Tambov 4 tactical_bombers moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Smolensk 3 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 103 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport moved from 110 Sea Zone to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport in 104 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Tambov Germans attack with 2 mech_infantrys and 4 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 mech_infantrys and 4 tactical_bombers in Tambov, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 4 tactical_bombers moved from Tambov to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Bryansk 10 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Romania to Bessarabia 3 fighters moved from Southern Italy to Bryansk 1 infantry moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Ukraine 2 fighters and 1 mech_infantry placed in Germany Germans undo move 3. 2 fighters and 1 mech_infantry placed in Normandy Bordeaux Germans undo move 3. 1 mech_infantry placed in Germany 2 fighters placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,2,6,3,5,5,5,2,1,3 Germans collect 52 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : 0.67 Russians : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; Combat Move - Russians 3 infantry moved from Kazakhstan to Caucasus 3 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Caucasus 3 fighters moved from Russia to Tambov 3 fighters moved from Russia to Volgograd 2 infantry moved from Central Mongolia to Suiyuyan 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Kazakhstan to Volgograd 1 submarine moved from 92 Sea Zone to 103 Sea Zone Combat - Russians Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 mech_infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 103 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 103 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tambov Russians attack with 3 fighters and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 3 infantry in Tambov, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 3 fighters and 2 infantry Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Volgograd Russians win, taking Volgograd from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Caucasus Russians attack with 3 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 fighters moved from Volgograd to Russia 3 fighters moved from Tambov to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 1 infantry moved from Kazakhstan to Samara 1 tactical_bomber moved from Caucasus to Persia 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,17 Russians : -1,50 Japanese : 0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 factory_upgrade, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone Japanese take 42 Sea Zone from Americans 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 2 battleships, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya 6 carriers, 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 5 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya 1 cruiser moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Korea to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Korea to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Americans defend with 1 submarine Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 3 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 7/13 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 5 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 3 mech_infantrys moved from Kwangtung to Kwangsi 1 mech_infantry moved from Korea to Jehol 1 infantry moved from Chahar to Hopei 1 infantry moved from Buyant-Uhaa to Chahar 2 infantry moved from Buyant-Uhaa to Jehol Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung Units in Korea being upgraded or consumed: 1 factory_minor 1 factory_upgrade and 2 mech_infantrys placed in Korea Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -1.00 Japanese : -0.67
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 2 destroyers and 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 destroyers and 3 submarines moved from 101 Sea Zone to 104 Sea Zone 2 marines moved from Morocco to 91 Sea Zone 1 carrier, 2 cruisers, 2 fighters and 2 marines moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone
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@TheShrike OOL sz 104?
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Oof; big mistake on my part. Max defense, BB dies last please.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - British British buy 3 fighters and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 14 PUs; UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily Combat - British Battle in Sicily Battle in Sardinia Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 armour moved from Egypt to Iraq 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Persia to India 3 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 marine moved from Burma to India 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar Place Units - British 3 fighters placed in Egypt British undo move 1. 3 fighters placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
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@TheShrike said in Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod:
Oof; big mistake on my part. Max defense, BB dies last please.
@TheShrike said in Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod:
Oof; big mistake on my part. Max defense, BB dies last please.
@TheShrike that little russian sub can be handy sometimes! I was surprise you did not bring back you navy in safe place near W.G, I thought it was worth it to send my sub regardless of the result.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 95 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Non Combat Move - Italians 1 bomber moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2,6,2,5,2,4,3,2,2 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6 Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :