@mikawagunichi why even ask lol
DizzKneeLand33 (X+0) versus Giallo BM3 L20
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I see I forgot to move the 9 inf from russia forward is it ok to edit that
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 7 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Baltic States to Belarus 2 artilleries and 4 infantry moved from Eastern Poland to Belarus Combat - Italians Battle in Belarus Italians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Belarus, round 2 : 6/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 3.00 Russians : -0.33
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wait, I just saw your request to edit. That would change my entire italian turn then.
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So, I will edit those forward and then replay my Italian turn if that’s okay?
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 9 infantry EDIT: Adding units owned by Russians to Bryansk: 9 infantry EDIT: Turning off Edit Mode Italians buy 1 fighter; Remaining resources: 7 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 57 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Non Combat Move - ANZAC 2 aaGuns, 2 artilleries, 1 fighter and 3 infantry moved from Queensland to New South Wales 1 infantry moved from Yunnan to Kwangsi Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 57 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Non Combat Move - ANZAC 2 aaGuns, 2 artilleries, 1 fighter and 3 infantry moved from Queensland to New South Wales 1 infantry moved from Yunnan to Kwangsi Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:
So, I will edit those forward and then replay my Italian turn if that’s okay?
Thanks, ofcourse!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Belarus 2 fighters and 2 tactical_bombers moved from Western Germany to Belarus 1 bomber moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Archangel to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 7 infantry moved from Eastern Poland to Western Ukraine 10 infantry moved from Romania to Eastern Poland 2 infantry moved from Karelia to Novgorod 2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Eastern Poland to Romania 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 2 fighters and 1 tactical_bomber moved from Iceland to Western Germany 1 fighter and 1 tactical_bomber moved from Iceland to Normandy Bordeaux 1 aaGun, 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 123 Sea Zone to 110 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 armour placed in Germany 4 artilleries and 6 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 2 fighters and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Bryansk to Ukraine 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Bryansk 1 armour and 2 mech_infantrys moved from Volgograd to Bryansk 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Russia to Belarus 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 5 infantry moved from Vologda to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda 1 fighter moved from Ukraine to Russia 2 infantry moved from Dzavhan to Yakut S.S.R. Place Units - Russians 2 fighters and 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1,33 Russians : -0,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 fighters and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in New Britain Battle in Solomon Islands Non Combat Move - Japanese 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 3 submarines moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 armour, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 2 fighters moved from Wake Island to Caroline Islands 1 artillery moved from Dutch New Guinea to New Guinea Place Units - Japanese 5 submarines placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers, 2 destroyers and 4 fighters moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Central United States 2 aaGuns moved from Eastern United States to Central United States 2 fighters moved from Morocco to Gibraltar 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Algeria to Tunisia Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 3 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Jehol to Manchuria 1 artillery and 2 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol Place Units - Chinese 1 infantry placed in Anhwe 1 artillery placed in Yunnan 2 infantry placed in Yunnan 2 infantry placed in Jehol 1 artillery and 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers, 2 destroyers and 4 fighters moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Central United States 2 aaGuns moved from Eastern United States to Central United States 2 fighters moved from Morocco to Gibraltar 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Algeria to Tunisia Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 3 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Jehol to Manchuria 1 artillery and 2 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol Place Units - Chinese 1 infantry placed in Anhwe 1 artillery placed in Yunnan 2 infantry placed in Yunnan 2 infantry placed in Jehol 1 artillery and 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 armour and 1 infantry moved from Shan State to Burma 2 armour moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to 57 Sea Zone 2 destroyers moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Alexandria to Trans-Jordan 1 artillery moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Syria to Iraq 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to Northwest Persia Combat - British Battle in Borneo Non Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States 1 armour and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 82 Sea Zone 2 aaGuns moved from Burma to Yunnan Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 carrier and 2 transports placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 23 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Some Units in 39 Sea Zone change ownership: 1 carrier and 2 transports
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/10 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : -0.67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 1 carrier and 1 tactical_bomber moved from 57 Sea Zone to 41 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kwangsi to Yunnan Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 1 carrier and 1 tactical_bomber moved from 57 Sea Zone to 41 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kwangsi to Yunnan Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 17 PUs Combat Move - French 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Eastern Poland to Belarus 1 artillery and 1 infantry moved from Novgorod to Archangel 1 bomber moved from Romania to Archangel 2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Battle in Archangel Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 bomber moved from Archangel to Romania 3 aaGuns, 9 armour, 14 artilleries, 42 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 3 armour moved from Germany to Eastern Poland 4 artilleries and 6 infantry moved from Romania to Bessarabia Place Units - Germans 3 armour placed in Germany 1 artillery and 2 infantry placed in Novgorod 5 artilleries and 5 infantry placed in Romania Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Belarus 1 artillery and 2 infantry moved from Bryansk to Belarus Combat - Russians Battle in Buryatia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Buryatia, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 9 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Bryansk 2 aaGuns and 10 infantry moved from Vologda to Smolensk 2 infantry moved from Jehol to Manchuria Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 2,67 Japanese : -0,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 bombers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Solomon Islands to 49 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 63 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from 63 Sea Zone to New Zealand 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in New Zealand Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in New Zealand, round 2 : 1/5 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to Philippines 2 bombers moved from Caroline Islands to Philippines Place Units - Japanese 3 bombers and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -1.83