DizzKneeLand33 (X+0) versus Giallo BM3 L20

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Siam
                  ANZAC take Siam from Japanese
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            2 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            3 fighters moved from Queensland to Hawaiian Islands
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Siam
                  ANZAC take Siam from Japanese
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            2 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            3 fighters moved from Queensland to Hawaiian Islands
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:

    @Giallo said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:

    ouch…

    Yeah, you’re telling me. Now I got a bunch of mad Luftwaffe pilots on my hands who thought they were gonna get to vacation in Southern Italy next turn… :P

    But hey, look at the bright side, it could have gone worse. I think. Maybe. Never mind.

    You got me there :joy:

  • '20 '16 '15 '14

    Seriously, 3 are getting sent to Iceland instead as we speak hehehe.

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries and 1 harbour; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 fighters and 1 tactical_bomber moved from Western Germany to Iceland
            6 armour and 14 mech_infantrys moved from Germany to Romania
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 submarine moved from 119 Sea Zone to 123 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            1 harbour placed in Iceland
            9 artilleries placed in Romania
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns, 5 artilleries and 13 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Belarus to Novgorod
            8 infantry moved from Russia to Bryansk
            1 infantry moved from Belarus to Eastern Poland
            2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Ukraine to Belarus
    
        Place Units - Russians
            3 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 harbour and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            4 fighters moved from Wake Island to 25 Sea Zone
            3 tactical_bombers moved from Wake Island to 25 Sea Zone
            1 bomber moved from Wake Island to Johnston Island
            2 fighters and 2 tactical_bombers moved from 31 Sea Zone to Johnston Island
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Sumatra
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Johnston Island
                Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Americans defend with 1 bomber and 1 fighter
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Johnston Island, round 2 : 5/5 hits, 3.00 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in Johnston Island, round 2 : 1/2 hits, 0.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Johnston Island
                Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 bomber and 1 fighter
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Johnston Island to 31 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 31 Sea Zone
            4 fighters and 2 tactical_bombers moved from 25 Sea Zone to Wake Island
            1 bomber moved from Johnston Island to Wake Island
            1 bomber moved from Paulau Island to Wake Island
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 battleship and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from Kwangtung to Guam
            1 infantry moved from Chahar to Hopei
            2 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 harbour placed in Wake Island
            1 destroyer and 5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : -0.33
    Japanese : 3.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 armour moved from Algeria to Morocco
            2 fighters and 1 tactical_bomber moved from Western United States to 31 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '20 '16 '15 '14

    Following the lyrics on Led Zeppelin II:

    Scramble on! :p

    3 fighters. Crack BB, then carriers, then max defense but I’d like to keep carriers so you may have to check with me depending (kill tac fighters before sinking carriers in any event).

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 armour moved from Algeria to Morocco
            2 fighters and 1 tactical_bomber moved from Western United States to 31 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone
            Battle in 31 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 8/12 hits, 6,00 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    8 hits…

  • '20 '16 '15 '14

    4 cracks (BB and 3 CV), sub, 3 tacs.


  • @DizzKneeLand33 2 hits with the subs

  • '20 '16 '15 '14

    destroyer and 1 CV


  • @DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:

    destroyer and 1 CV

    5 more…

  • '20 '16 '15 '14

    I didn’t see what you took as casualties. How many hits did I get in round 1?

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 armour moved from Algeria to Morocco
            2 fighters and 1 tactical_bomber moved from Western United States to 31 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone
            Battle in 31 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 8/12 hits, 6,00 expected hits
                Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 7/14 hits, 7,50 expected hits
                Units damaged: 2 battleships owned by the Americans
                    3 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 31 Sea Zone
                    Americans roll dice for 3 submarines in 31 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 5/12 hits, 6,00 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Japanese : -0,67
    

    Savegame

  • '20 '16 '15 '14

    Okay, kill the boats first mas defense from there. Thanks for taking the time on the OOL!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Neutral_Axis
            1 armour moved from Algeria to Morocco
            2 fighters and 1 tactical_bomber moved from Western United States to 31 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone
            Battle in 31 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 8/12 hits, 6,00 expected hits
                Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 7/14 hits, 7,50 expected hits
                Units damaged: 2 battleships owned by the Americans
                    3 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 31 Sea Zone
                    Americans roll dice for 3 submarines in 31 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 5/12 hits, 6,00 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 1 transport in 31 Sea Zone, round 3 : 8/11 hits, 6,00 expected hits
                    2 fighters owned by the Japanese, 3 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone
                    Americans roll dice for 2 battleships, 2 cruisers, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 4 : 4/7 hits, 4,00 expected hits
                    Japanese roll dice for 4 fighters and 1 transport in 31 Sea Zone, round 4 : 1/4 hits, 2,67 expected hits
                    4 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 31 Sea Zone
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 2 battleships, 2 cruisers and 2 fighters remaining. Battle score for attacker is 71
                Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            2 fighters moved from 31 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from French Guiana to Suriname
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            3 mech_infantrys moved from Western United States to Central United States
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Japanese : -0,33
    

    Savegame

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