No scramble
DizzKneeLand33 (X+0) versus Giallo BM3 L20
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Gl and hf! Rematch also with no bid.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 3:14:28 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 factory_major; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery and 1 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 armour moved from Poland to Yugoslavia 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Germany to France 2 fighters moved from Western Germany to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone
Combat Hit Differential Summary :
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scramble 109 or 111? and OOL or I can roll first. Thanks!
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@DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:
scramble 109 or 111? and OOL or I can roll first. Thanks!
first time this opening ever… pretty nasty. I still feel I have to scramble, I need to get rid of those subs. So scramble all to 109 max def everywhere
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Hey, it’s the first time I’ve seen this opening myself! :D
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I totally forgot Scotland could scramble there too. I had a very decent result considering that.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 factory_major; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery and 1 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 1 armour moved from Poland to Yugoslavia 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Germany to France 2 fighters moved from Western Germany to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 9/18 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/14 hits, 5.50 expected hits French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Germans: 5 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 3 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Casualties for Germans: 1 battleship Battle in 109 Sea Zone Germans attack with 2 bombers, 1 fighter and 3 submarines British defend with 1 destroyer, 3 fighters and 1 transport; French defend with 1 fighter Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 109 Sea Zone Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits British roll dice for 2 fighters in 109 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone 2 submarines owned by the Germans Submerged Germans roll dice for 1 bomber in 109 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter in 109 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in 109 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter in 109 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 109 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 27 Casualties for Germans: 1 bomber, 1 fighter and 1 submarine Casualties for British: 1 destroyer, 3 fighters and 1 transport Casualties for French: 1 fighter Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/16 hits, 5.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/15 hits, 5.00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 109 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 aaGuns moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Slovakia Hungary 2 aaGuns moved from Germany to Poland 1 aaGun moved from Germany to Slovakia Hungary 3 artilleries and 10 infantry moved from Germany to Poland 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 factory_major placed in Romania Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -2.50 AA fire in France : : -0.17 French : -2.00 Neutral_Allies : 0.00
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Wow what a start for Germany
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Bessarabia 2 infantry moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 armour and 1 mech_infantry moved from Russia to Ukraine 3 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 submarine moved from 127 Sea Zone to 112 Sea Zone Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Russia to Bryansk 1 aaGun moved from Novgorod to Belarus 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 artilleries placed in Ukraine 2 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 destroyers and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsi to 20 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Formosa to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 2 bombers moved from Japan to 26 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 artillery and 3 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat Hit Differential Summary :
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Scramble sz26 or sz35?
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@DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:
Scramble sz26 or sz35?
scramble 26
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 destroyers and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsi to 20 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Formosa to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 2 bombers moved from Japan to 26 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 artillery and 3 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Wake Island Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 4 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Wake Island from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 3 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 0/6 hits, 2.17 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 3 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Americans: 1 infantry 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Battle in 26 Sea Zone Japanese attack with 2 bombers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits Americans roll dice for 2 fighters and 1 transport in 26 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 2 destroyers, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Non Combat Move - Japanese 2 bombers moved from 26 Sea Zone to 32 Sea Zone 2 bombers moved from 32 Sea Zone to Marshall Islands 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Japan to 31 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from 35 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 2 fighters and 2 tactical_bombers moved from Manchuria to Marianas 1 fighter moved from Korea to Marianas 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria Place Units - Japanese 2 marines placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 Japanese collect 32 PUs (1 lost to blockades); end with 32 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : 2.17 Chinese : 0.67 UK_Pacific : 0.00 Japanese : -8.50
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The Japanese dice equalized the German ones lol.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Central United States to Western United States 1 cruiser moved from 101 Sea Zone to 11 Sea Zone 3 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Philippines to Queensland Place Units - Americans 2 destroyers and 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Americans undo move 2. 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,1,6,6,2,1,5 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Central United States to Western United States 1 cruiser moved from 101 Sea Zone to 11 Sea Zone 3 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Philippines to Queensland Place Units - Americans 2 destroyers and 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Americans undo move 2. 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,1,6,6,2,1,5 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 1 marine; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China 2 infantry moved from Burma to Yunnan Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 bomber moved from United Kingdom to Gibraltar Place Units - British 1 fighter and 1 infantry placed in United Kingdom 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,1 British collect 25 PUs (3 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 3 artilleries and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 3 artilleries and 1 marine
Combat Hit Differential Summary :
British : -0,33 Italians : -0,67 Japanese : -0,33
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@DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:
The Japanese dice equalized the German ones lol.
yeah that was pretty bad
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries moved from Northern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Northern Italy to Greece 2 fighters moved from Southern Italy to Greece 1 armour and 2 infantry moved from Albania to Greece 1 artillery and 2 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Greece Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 3/10 hits, 3.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Alexandria Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Italians to Kenya: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Adding units owned by Italians to Kenya: 1 infantry EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians EDIT: Changing ownership of Kenya from British to Italians EDIT: Turning off Edit Mode 1 artillery moved from Libya to Tobruk 1 bomber and 2 fighters moved from Greece to Southern Italy Place Units - Italians 2 marines placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : 0.33 Neutral_Allies : -1.33